SkyHighGam3r Posted September 3, 2015 Share Posted September 3, 2015 This new version is 'too' fast lol.But seriously, it's so fast it loads the background for the next main menu wheel before it plays my transition. It ruined my "channel changing" effect and I had to re-think my entire graphical setup lol On the bright side, I'm no longer pulling my hair out because I wanted to have transitions ONLY on the main menu, and not the actual system wheels. Link to comment Share on other sites More sharing options...
scoobysbro Posted September 3, 2015 Share Posted September 3, 2015 Heck yea Link to comment Share on other sites More sharing options...
tekn0 Posted September 21, 2015 Share Posted September 21, 2015 I tested the beta 1.4 015 and joystick usb still continues lags hyperspin =/ I am having this issue as well. My controller is really laggy, and sometimes makes the wheel just spin forever and becomes un responsive. If I use the keyboard while this is happening it stops the spinning and works fine. Also the keyboard always works fine. Something with the controllers I think. Also the controllers work fine in emulation and when playing. This lag only happens in hyperspin. Link to comment Share on other sites More sharing options...
RGTMax Posted September 23, 2015 Share Posted September 23, 2015 No way I destroy my config with a new version. I took over 90 hours to configure this one Thanks anyway, I wish I were smart enough to try it. Link to comment Share on other sites More sharing options...
connorsdad Posted September 23, 2015 Share Posted September 23, 2015 No way I destroy my config with a new version. I took over 90 hours to configure this one Thanks anyway, I wish I were smart enough to try it. Not possible, what's happening when you launch a game ?Sent from my SM-N9005 using Tapatalk Link to comment Share on other sites More sharing options...
RGTMax Posted September 24, 2015 Share Posted September 24, 2015 Not possible, what's happening when you launch a game ? Sent from my SM-N9005 using Tapatalk Hmm Everything's working fine beside the Sega Triforce and some libretro cores with Retroarch. I'm always scared to ruin my setup. I'm kinda noob Link to comment Share on other sites More sharing options...
kalypso44 Posted November 12, 2015 Share Posted November 12, 2015 Not easy to configure, but I'll try! Link to comment Share on other sites More sharing options...
ezyride Posted December 14, 2015 Share Posted December 14, 2015 awesome job.. Link to comment Share on other sites More sharing options...
oldtree Posted January 17, 2016 Share Posted January 17, 2016 thank you Link to comment Share on other sites More sharing options...
rcantrell Posted January 22, 2016 Share Posted January 22, 2016 I am beginning an arcade cabinet project and look forward to using several of the ideas I've learned from Hyperspin! I'll post photos when I'm done. Link to comment Share on other sites More sharing options...
CAPCOM1976 Posted January 26, 2016 Share Posted January 26, 2016 So good ! Link to comment Share on other sites More sharing options...
maliknasirnawaz Posted January 29, 2016 Share Posted January 29, 2016 HyperSpin 1.4 Beta please update version Link to comment Share on other sites More sharing options...
dropper Posted February 1, 2016 Share Posted February 1, 2016 So, it appears that there is a problem with the AVGA5000 and the latest version of 1.4 Beta (15?). I have seen others who've had the same issue and it doesn't happen with 1.33. It appears that it has something to do with the hardware accelerated video player that is being used. I note this, because it doesn't have a problem if I don't have the AVGA drivers loaded and someone else said they found a way to disable the hardware acceleration on the AVGA, but he didn't share how. Has development died on this project, or just on hiatus? Link to comment Share on other sites More sharing options...
Rincewind Posted February 1, 2016 Share Posted February 1, 2016 Can't he give someone else the job of coding, there seems to be a lot of people that could help. Maybe some of the rocketlauncher team could help him Link to comment Share on other sites More sharing options...
Jumpstile Posted February 1, 2016 Share Posted February 1, 2016 Pretty much dead. Bill came back and gave us the tip, pulled out and left us hangin. Totally not true. Jeremy, this is your last warning to stop spewing lies and BS. If you don't know the truth, just keep your comments to yourself. I'll ban you forever in a heartbeat. - J* Link to comment Share on other sites More sharing options...
Tomkun Posted February 1, 2016 Share Posted February 1, 2016 What is the truth? Link to comment Share on other sites More sharing options...
SIMPLYAUSTIN Posted February 1, 2016 Share Posted February 1, 2016 Truth is that no, BBB holds the code and does not want to give it out. His choice at the end of the day as he is the maker, founder and owner of it. We MAY receive more updates but I would not count on it, at least not for the near future. No plans, no promises and no aggro is the way BBB has been dealing with it. Best to just deal with the fact HS is the way it is and unless something crazy happens. Happy Gaming all! BTW, kind over overkill on the bannhammer threats? I know Jeremy aint the most subtle of people with his comments but he was kind of right with his answer/opinion to the person who asked. Link to comment Share on other sites More sharing options...
Jumpstile Posted February 1, 2016 Share Posted February 1, 2016 This is his third warning point. Mind your business. He wasn't right, and I'm tired of his crap. He's suspended for 7 days. Since this version isn't even in beta anymore, this topic is now closed. - J* Link to comment Share on other sites More sharing options...
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