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New App!...Hyper Bezel II


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Posted

well the folders are being created thats good.... try refreshing the zaxxon folder and run the test, bat again

turn off test=false in settings if you havent.

wait the hyper bezel II folder had this in it?

mame\artwork\zaxxon

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Posted

Yes it has that dir tree in the hyper bexel II folder as you stated. Tried again rebooted just to be sure, HS seemed to go into Zaxxon after a long delay (~15 sec or so) no bezel around screen.

Test=false is set

Posted

you copied the whole \_generic_bezel\ folder and all its contents from \HyperBezel II\

into your

\mame\artwork\ folder so it looks like this?

\mame\artwork\_generic_bezel\vertical\

\mame\artwork\_generic_bezel\horizontal\

can you turn test to true and run the .bat and tell me what your messageboxes say

paths and all that!

Posted

Yes the tree's are as you noted,

Test results:

Path_to_HS=d:\Arcade\

systemname mame

The RomName=zaxxon

emupath actual=.\Mame\

The bezelpath=.\mame\artwork\

Folder to create=.\Mame\artwork\zaxxon

(vertical roms list - entire page looks like rom names)

Horizontal Roms List=

Using Index Number 1

Files in list=22

The Random number is 1

The Random Bezel=vertical1.png

Posted

seems to be doing everything else right,

its just not handling paths that look like this:

Folder to create=.\Mame\artwork\zaxxon

The "period" may be throwing it off

I dont know for sure.

Whats funny is its creating the folder with that path just not copyin the files from

mame\artwork\_generic_bezels\vertical\

to

mame\artwork\romname

Im looking into it...

gonna change my paths to look like yours and test

Posted

once you give the path to Hyperspin in the settings II.ini it knows how to find the settings\mame.ini to read the emupath.

simple inireads.

I changed my mame path there to .\mame and no worky

change it back to j:\ and worky

Posted

Ah ok that's what I thought. Though I still can't get this working. My HS path is set correctly and I have generic_bezels folder in Mame/artwork.

778883.png

Emumovieslifetimemember.gif

Posted

what does cant get it working mean....?

need info.

do you have test= true in the settings? so you can see the msgboxes

are you using the test bat to run it?

do the msgboxes have errors or do they show paths?

I just have nothing to go on!

Posted

It doesn't seem to do anything. Here is a screen shot of the test window (test is set to true) post-2148-14287058552_thumb.jpg When I hit continue it closes. I know it's something I'm doing wrong. Sometimes I misread shit and fuck it up LOL

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Emumovieslifetimemember.gif

Posted

Use this to convert a relative path to absolute:

GetFullName( fn ) {
Static buf, i
If !i
	i := VarSetCapacity(buf, 512)
DllCall("GetFullPathNameA", "str", fn, "uint", 512, "str", buf, "str*", 0)
Return buf
}

Usage is like this:

7zPath := GetFullName(7zPath) ; converts relative path to absolute

This will store the relative path to absolute overwriting the old var.

If working dir is C:\HS

.\roms = C:\HS\roms

to go up one folder, you would do this:

..\roms = C:\roms

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Posted

OK gentlemen, a new version of Hyper Bezel II is up...on ftp.

Thanks to Rain and Djvj for there help.

(should support relative paths now!!!)

Just grab the .exe and go for round 2.

I will soon be adding some new blank templates for widescreen

16x9 for lcd screens(2833x1600 pixels)

and

16x10 for computer monitors (2560x1600 pixels)

and all associated .lay files for them. (experimental)

The current set of bezels on ftp are for

4:3 vertical screens at (4000x3000 pixels)

and I'll be getting a horizontal template together for 4:3 as well

and its associated .lay file.

Getting these right, and set to a standard that these forums are used to will take alot of input from you guys.

by input I mean visually testing and the creation of new bezels and lay files.

They can be rom specific or just generic bezels like Ive got a good sampling of on ftp.

Either way its win win!!!

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