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  3. Thanks for info ps, not tried Atari 5200 again yet but will let you know once i have. Just out of interest, can you install both versions of RetroArch (1.7.7) 32bit and this new RA_32 1.88 at the same time ? If so this would allow all systems to still work.
  4. Correct, it won't auto update. I have RA_32 v1.8.5 on my Nokia 8 phone, we are now up to v1.8.8 and the Google Play Store shows no update notification for RetroArch. To update just download the latest apk file from RetroArch's stable builds. I've updated the OP with a link for 1.8.8. I'll try to keep it updated but it's easy enough to navigate backwards from that, to check if there is a newer version. Install the new apk over your old version, run it as you might need to update assets with the online updater BUT all your cores and settings will still be intact. P.S Did you get Atari 5200 working with the link I posted for the alternate core?
  5. Yesterday
  6. ScorpioGr

    ScorpioGr

  7. https://www.bluestacks.com/
  8. Last week
  9. I am fairly certain some users have located the Hyperspin remotely with success but it depends on the path seen by the Shield. I myself have always used internal storage so can’t comment exactly. It’s worth trying a few things before moving everything to internal/adopted. Hyperspin will only see the folder if it’s 1 hop. (“Storage”/sdcard , storage/emulated/0, storage/Hyperspin) some NAS devices allow you to have the Hyperspin folder exposed so the Shield sees that last path but on my synology it’s exsposed as storage/NAS/Hyperspin so is not found, where NAS is what i named my synology. Have a search around the Android section, I’m sure someone wrote how they did it.
  10. The Hyperspin folder and media has to be on the device itself (or adopted storage) not the network iirc. You can have all the games on a NAS, you point the system .ini files to where the games are for that system with the rom path line.
  11. I got it working, fantastic work, thanks for the guide. I'm now trying to see if I can run this via a samba share from my linux box (as I wanted to serve it 3 different Shields around the house). I've managed to mount the drive on linux and create a share, which I can view fine on my Windows 10 machine. On the Shield when I click on mount storage, it doesn't find it automatically. Instead, I added it by putting in the IP address\mount point (\\192.168.X.XX\sambashare) which seems to work, as it gets added OK and registers as connected. However, when I then try to open Hyperspin it just gives me the pop-up saying "No Hyperspin Data folder found". I can successfully browse the folders in other apps (i.e. in MAME I can find the share and add the roms path). Any clue on what I might be doing wrong? The root of the share has the Hyperspin folder in it, so not sure why it's not being recognised, any thoughts on this? Or do I need to look at this differently where I have the hyperspin folder on each machine and then just store the artwork/videos/roms on the share?
  12. Is there android emulator for the windows 10?
  13. Just checking, so RetroArch will not try to update this version if auto updates are left on ? Thanks again.
  14. ClebinhoBS

    ClebinhoBS

  15. ANY NEWS ON HYPERSYNC ? I SEE THAT IS SAYS ITS UP BUT STILL NOT SYNCING UP WHEN I LOG IN. AND SECOND QUESTION IS THERE A COPY OF HYPERSPIN THAT IS FULLY FUNCTIONAL I NEED TO FIX SOME ERRORS AND THE MOST FEASABLE WAY IS TO COPY AND PASTE IT THROUGH FTP. ANY SUGGESTIONS. I READ THAT HYPERSYNC CAN FIX SOME LAUNCHING ISSUES THAT I MIGHT HAVE WAS WONDERING IF I COULD TRY THAT.
  16. Gyrolic

    Gyrolic

  17. You're welcome! There's not really any more for me to add to this thread, other than perhaps a Youtube video to help "noobs" installing and setting it up. RetroArch_ra32 won't be updated by the Google Play store so if you want to update, download it and sideload the newer version. As said earlier if some systems aren't playing, do check that the core name hasn't changed since you last made the .ini file for the system. As an example the Sega Dreamcast/ Sammy Atomiswave core is now "Flycast" it's been known as "BeetleDC" and "Reicast" in the past. You do need to adjust your .ini files to correct the exe line, as shown in the first post. The parameters line states the core to use so adjust those individually if the name has changed. All the best with it, let me know how you get on. Creezz67 said he had over 200 wheels working, I posted a "fix" for the Atari 5200 he said didn't work.
  18. keeping an eye on this. Finally got round to reinstalling Hyperspin and Retroarch on my shield and was wondering why I was getting the blsck screen in Hyperspin when launching anything from the wheels. Will give this a go now and see how far I get. Thanks
  19. Capcom Play System II Animated (ARCADE) (16:9) View File Hi folks I have created a beautiful theme for Capcom Play System II Animated, the package contains the Main Menu, complete with videos +Wheel, have fun! 👍👍👍👍👍 VIDEO YOUTUBE DEMO ARCADIANO 👉👉SUBSCRIBE TO MY CHANNEL TO NOT MISS OTHER THEMES CAUTION PASSWORD ZIP: Arcadiano Submitter manzarek Submitted 06/03/2020 Category HyperPin File Count 3 Credits Arcadiano  
  20. Version 1.0.0

    27 downloads

    Hi folks I have created a beautiful theme for Capcom Play System II Animated, the package contains the Main Menu, complete with videos +Wheel, have fun! 👍👍👍👍👍 VIDEO YOUTUBE DEMO ARCADIANO 👉👉SUBSCRIBE TO MY CHANNEL TO NOT MISS OTHER THEMES CAUTION PASSWORD ZIP: Arcadiano
  21. Salut tout le monde, J'ai cherché durant très longtemps de bons Artworks pour HyperSpin de la console Super Cassette Vision de YENO, mais sans succès ! Aucun ne me plaisait vraiment. J'ai alors décidé de réaliser à l'aide de Photoshop et Adobe Illustrator, les boites 3D, cartouches 3D ainsi que quelques Bezels. La console étant assez ancienne 1984, le plus difficile a été de trouver de bonnes images exploitables lors de mes longues recherches sur le net. Nostalgie quand tu nous tiens !!! Mais je me suis armé d'une grande patience, afin de réaliser quelque chose qui soit le plus représentatif de cette Superbe console, que j'ai eu durant mon enfance et que j'ai adoré, mais que je n'ai plus hélas! Enfin voilà, j'espères que vous apprécierez ma réalisation autant que j'ai apprécié de le faire. Vous trouverez ci-dessous le lien de ma chaine Youtube où se trouve le téléchargement du package. @++
  22. It is back online as of yesterday
  23. Update: This morning I rolled back to 1909 from "Big May Update" and all is well with Hyperspin again. Too bad really, I liked the new search bar function in the Windows update, nut not as much as emulators in my arcade cabinet. Someone please let me know if they figure the workaround/fix for Hyperspin with the new 2004 build. Cheers.
  24. It's being looked into currently, roll back to version 1909
  25. Forgive me in advance if there is a thread already, but has anyone had issues with the "Big May Update" as it pertains to Hyperspin funtionality. I had Hyperspin working just fine on the prior version (1909) but once updated to 2004 build it will not launch. I understand this is a recurring issue after large updates, I have actually fixed this once before. As an FYI: 1.) Verified front end path in RocketLauncherUI 2.) Windows Defender and Firewall Off 3.) UAC off 4.) Exception made for Arcade Drive 5.) Verified Permissions Please help! Spent too many hours trying to figure it out and get it back up and running today! Thanks in Advance! Sig599
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