shitoken Posted May 16, 2017 Share Posted May 16, 2017 Do we still need to stick with hypersync or this is ready now?Tapatalk を使用して私の MIX から送信 Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted May 16, 2017 Author Share Posted May 16, 2017 46 minutes ago, shitoken said: Do we still need to stick with hypersync or this is ready now? Tapatalk を使用して私の MIX から送信 Honestly, I personally don't even have hypersync installed at all. But, I would advise you to wait until we release 1.0. We're still grooming the metadata and file database at the moment. But I would stay tuned. We're not far from 1.0 now. Link to comment Share on other sites More sharing options...
ninja2bceen Posted May 16, 2017 Share Posted May 16, 2017 Curious question with all the new stuff here, is there a process that will be taken to determine if something will make it to sync or not? Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted May 16, 2017 Author Share Posted May 16, 2017 5 hours ago, ninja2bceen said: Curious question with all the new stuff here, is there a process that will be taken to determine if something will make it to sync or not? What do you mean by that? If you're talking about hypersync, no. That will EOL soon. Link to comment Share on other sites More sharing options...
Avar Posted May 16, 2017 Share Posted May 16, 2017 I think he means like how with the old system people'd upload stuff and it'd sit there forever cuz it had to be manually pruned and vetted. Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted May 16, 2017 Author Share Posted May 16, 2017 Just now, Avar said: I think he means like how with the old system people'd upload stuff and it'd sit there forever cuz it had to be manually pruned and vetted. If that's the case, please see @Avar. I hear he's got it taken care of Link to comment Share on other sites More sharing options...
thatman84 Posted May 16, 2017 Share Posted May 16, 2017 There was talk of more media creators having access to add artwork directly into the sync app without the need for Jhabbers and such having to add it Edit. media approvers more likley Link to comment Share on other sites More sharing options...
Avar Posted May 16, 2017 Share Posted May 16, 2017 3 minutes ago, thatman84 said: There was talk of more media creators having access to add artwork directly into the sync app without the need for Jhabbers and such having to add it Edit. media approvers more likley Yeh in a perfect world more hands makes for lighter work but I feel like this has to be QC'd really strictly as it's gonna adhere to better organization and inclusiveness than we've ever really had. Brainstorming ways down the road to streamline the process and make it more user/community friendly in general. Link to comment Share on other sites More sharing options...
ninja2bceen Posted May 17, 2017 Share Posted May 17, 2017 Thanks. Can you make a video tutorial using hyperbase avar? Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted May 17, 2017 Author Share Posted May 17, 2017 Just now, ninja2bceen said: Thanks. Can you make a video tutorial using hyperbase avar? We're going to start on those as part of the 1.0 effort. Link to comment Share on other sites More sharing options...
Avar Posted May 17, 2017 Share Posted May 17, 2017 1 hour ago, ninja2bceen said: Thanks. Can you make a video tutorial using hyperbase avar? Best part is things are getting streamlined to the point I'll be able to cover it in one video XD Link to comment Share on other sites More sharing options...
Jdubbs Posted May 18, 2017 Share Posted May 18, 2017 Awesome work! curious though why is it downloading files with the regions cut off the file name Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted May 18, 2017 Author Share Posted May 18, 2017 1 minute ago, Jdubbs said: Awesome work! curious though why is it downloading files with the regions cut off the file name In an update a while back, I posted that all of the info that was in brackets or parenthesis was being removed from the HBL database. This is because it was inconsistent at best as a piece of metadata. Link to comment Share on other sites More sharing options...
Avar Posted May 18, 2017 Share Posted May 18, 2017 27 minutes ago, Jdubbs said: Awesome work! curious though why is it downloading files with the regions cut off the file name Which files did you test on, out of curiosity? Link to comment Share on other sites More sharing options...
Jdubbs Posted May 18, 2017 Share Posted May 18, 2017 39 minutes ago, fr0stbyt3 said: In an update a while back, I posted that all of the info that was in brackets or parenthesis was being removed from the HBL database. This is because it was inconsistent at best as a piece of metadata. Will hyperspin database's be changing or is this something that might be fixed in the future? The program runs great just want to know before I try renaming all the files Link to comment Share on other sites More sharing options...
Jdubbs Posted May 18, 2017 Share Posted May 18, 2017 18 minutes ago, Avar said: Which files did you test on, out of curiosity? SNES Link to comment Share on other sites More sharing options...
Avar Posted May 18, 2017 Share Posted May 18, 2017 Cool. So instead of, for example, "3 Ninja (USA)" you just get "3 Ninjas?" Link to comment Share on other sites More sharing options...
Jdubbs Posted May 18, 2017 Share Posted May 18, 2017 yup exactly like that, which made me think maybe hyperspin was changing how databases were made, its been a while since ive been here Link to comment Share on other sites More sharing options...
jhabers Posted May 18, 2017 Share Posted May 18, 2017 HBL will change everything you know about how hyperspin was setup in the past. This tool will make it simple to set up hyperspin and you will never have to worry about databases/XMLs again if you don't want to. Link to comment Share on other sites More sharing options...
Jdubbs Posted May 18, 2017 Share Posted May 18, 2017 so pretty much go along and get all the artwork and such and just wait for the big change? Link to comment Share on other sites More sharing options...
reznnate Posted May 18, 2017 Share Posted May 18, 2017 Those are bold statements to be making in an old school forum, Mr. Jhabers. Can't wait! Sent from my Nexus 6P using Tapatalk Link to comment Share on other sites More sharing options...
jhabers Posted May 18, 2017 Share Posted May 18, 2017 2 minutes ago, reznnate said: Those are bold statements to be making in an old school forum, Mr. Jhabers. Can't wait! Sent from my Nexus 6P using Tapatalk ? Link to comment Share on other sites More sharing options...
Avar Posted May 18, 2017 Share Posted May 18, 2017 Yeah moving forward it's going to be a lot more streamlined than it ever has been. The xml/metadata issue will smooth itself out, some things are just transitional atm. We wanna make sure we've got a really solid foundation to build on so there'll be some changes like that. Link to comment Share on other sites More sharing options...
Jdubbs Posted May 18, 2017 Share Posted May 18, 2017 should I be mentioning problems with media? I'm noticing some extra spaces in some of the themes for snes just extra spaces before the extension Link to comment Share on other sites More sharing options...
wesfranks Posted May 18, 2017 Share Posted May 18, 2017 Will the disregard/removal of metadata in parenthesis also be applied to say, the MAME system category? Rather than building an xml based on the roms present in the MAME roms folder, I think many of us keep full romsets to make updating/seeding easier. We then pare down the xml, using the metadata in that xml to identify and exclude/include certain roms to be available to HyperSpin, rather than 20 or 30,000 games. It also helps to see the naming info in parenthesis when you prefer say a Midway version of the game vs Taito, etc, while spinning through the wheel. For console or disc sets, the region info gives hints to where to hunt for certain games (ex., PAL or Asian sets). This is also true (as previously stated) with translated games. I do not hunt for a translation to apply to a rom unless I see that there is one available as listed in the xml. Unless there is something I am not understanding (very possible), I for one would prefer the info in parenthesis remains in the xml. Link to comment Share on other sites More sharing options...
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