craiganderson Posted December 12, 2014 Share Posted December 12, 2014 U run hyperspin on Mac? Cool. Link to comment Share on other sites More sharing options...
phulshof Posted December 12, 2014 Share Posted December 12, 2014 Sounds like a great idea in theory, and I'm sure there'd be no shortage of feature requests! I can't judge how difficult it would be to pull off though, as my limited programming experience was over 20 years ago and involved FORTRAN and Sinclair BASIC...At the very least you could start a new thread to gauge interest, but it would need a dedicated website, forum and github in the long run. Ok, here we go then: http://www.hyperspin-fe.com/forum/showthread.php?38071-A-new-Hyperspin Link to comment Share on other sites More sharing options...
Agrajag Posted December 12, 2014 Share Posted December 12, 2014 I don't mind not having widescreen support. I just wish there could be a black bar bezel for the hyperspin application itself, so that it would cover up the sides of my widescreen, with hyperspin in the middle. Try this: http://www.hyperspin-fe.com/forum/showthread.php?t=32939 Link to comment Share on other sites More sharing options...
THK Posted December 12, 2014 Share Posted December 12, 2014 From what I was reading over at the GameEx forum yesterday, it will not support wheel art because as someone stated, GameEx is not Hyperspin. To me that's a deal breaker. This. Link to comment Share on other sites More sharing options...
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