thatman84 Posted June 20, 2016 Posted June 20, 2016 What are the options for this? Tried online convertions but thats a pain and cant find any good info elsewhere or searching on here The N64 official 16x9 theme doesnt work on my Shield TV but i cant do anything with the swf artwork Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
dark13 Posted June 20, 2016 Posted June 20, 2016 You should try a flash decompiler, there are many options. Automatizing infopanels creation from .csv files for HTPCs themes (look at infopanel tutorial.zip on the ftp in dark13 folder) PNGs to SWFs automatized flash scripts Hyperspin Wheelset automatized template (photoshop's variables + batch) Aeon nox 4.13 W.I.P. hyperspin skin
Styphelus Posted June 20, 2016 Posted June 20, 2016 What are the options for this? Tried online convertions but thats a pain and cant find any good info elsewhere or searching on here The N64 official 16x9 theme doesnt work on my Shield TV but i cant do anything with the swf artwork If it's the official N64 theme, just grab the 4:3 version. The 16:9 version uses the same exact artwork. If it's the N64 theme from the megatheme pack, I have the PSD files.
BakerMan Posted June 21, 2016 Posted June 21, 2016 What are the options for this? Tried online convertions but thats a pain and cant find any good info elsewhere or searching on here The N64 official 16x9 theme doesnt work on my Shield TV but i cant do anything with the swf artwork Download JPEXS Free Flash Decompiler, it's free. Open the program, click "open," and select your swf... Right-Click "images" on the left and select "Export Selection." Click "OK" and then "Open"..... And your images will be in the "images" folder on your desktop... Show your support for the Most Badass Project of them all! Subscribe to me on YouTube and Facebook!
KlopjerO Posted June 21, 2016 Posted June 21, 2016 I love that tool...it even lets you replace the png's making logo swapping very easy for instance | My themes / downloads | Get the MS-DOS Wheel sound pack | Get your MS-DOS game themes here | Get the MS-DOS wheel set here | My YouTube channel | WarcrafT - Lord of the clans |ZeroJay's Ultimate DooM archive
thatman84 Posted June 21, 2016 Author Posted June 21, 2016 Thanks guys I'll give that program a crack JJB If it's the official N64 theme, just grab the 4:3 version. The 16:9 version uses the same exact artwork. If it's the N64 theme from the megatheme pack, I have the PSD files. It's the official one so I will grab the 4x3 and see if I can resize the artwork. Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
thatman84 Posted June 21, 2016 Author Posted June 21, 2016 That decompiler program is cool This is what I started with Got this sorted now. Extracted all swf to png images put them back in the theme. They were then to large!! Reduced some by 25% keeping aspect ratio on with fotosizer (from Avars widescreen conversion tutorials) Some images looked a little oversized. The SWF background was zoomed in. All a bit weird if you ask me. I reduced some by 60% Zoomed in Version This what I ended up with, it will do until i get more time many thanks (that beer me function is going to start costing me a fortune now i have found it!!!) Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
dark13 Posted June 22, 2016 Posted June 22, 2016 Consider that in lots of .swf you'll find 1080p artworks and backgrounds, resizing pngs directly into flash make them look better in HS Automatizing infopanels creation from .csv files for HTPCs themes (look at infopanel tutorial.zip on the ftp in dark13 folder) PNGs to SWFs automatized flash scripts Hyperspin Wheelset automatized template (photoshop's variables + batch) Aeon nox 4.13 W.I.P. hyperspin skin
thatman84 Posted July 1, 2016 Author Posted July 1, 2016 Consider that in lots of .swf you'll find 1080p artworks and backgrounds, resizing pngs directly into flash make them look better in HS Yeah it's cool you found a way to make the art look better with the smooth scrip. Shame some of the swf version just don't load in Android. One question is that when I decompiled those N64 ones they then display at a larger size. Does the conversion from png to swf reduce the is of the image also. Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
BakerMan Posted July 1, 2016 Posted July 1, 2016 Yeah it's cool you found a way to make the art look better with the smooth scrip. Shame some of the swf version just don't load in Android. One question is that when I decompiled those N64 ones they then display at a larger size. Does the conversion from png to swf reduce the is of the image also. Hyperspin was originally designed with classic arcade games and console games in mind..... So it was designed on a 1024x768 canvas. That's 4x3. Of course you now know that 16x9 is what has become prevalent. 720p, 1080p, and beyond.... In order to get images to display properly on a 16x9 monitor is to "squish" the images accordingly so they'll display properly when they are stretched out to the 16x9 canvas. This process is called anamorphic widescreen. But there's quality lost when the image stretches back out. That's where smoothing comes in. So when you extract images from a swf you're getting the original image before the anamorphic process. Hopefully that makes sense. Show your support for the Most Badass Project of them all! Subscribe to me on YouTube and Facebook!
thatman84 Posted July 1, 2016 Author Posted July 1, 2016 Cool yeah makes sense ish, So the anamorphic process that the smooth script applies does some sort of reduction to the image so it isn't stretched again. The cut off kart screenshot is the swf and the one below is just the PNG. As you can see the scale is completely different. Just wondered if there was a set ratio the smooth script applies so I can resize my png's the same and not have to guess with trial and error. Save some time Maybe the script doesn't work that simply but would be handy for me when I start converting more. So extract png's Reduce width and height by X amount Squish width to 75% (as per Avar/fotosizer) Put back into theme Enjoy Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
BakerMan Posted July 1, 2016 Posted July 1, 2016 Cool yeah makes sense ish, So the anamorphic process that the smooth script applies does some sort of reduction to the image so it isn't stretched again. The cut off kart screenshot is the swf and the one below is just the PNG. As you can see the scale is completely different. Just wondered if there was a set ratio the smooth script applies so I can resize my png's the same and not have to guess with trial and error. Save some time Maybe the script doesn't work that simply but would be handy for me when I start converting more. So extract png's Reduce width and height by X amount Squish width to 75% (as per Avar/fotosizer) Put back into theme Enjoy Well, anything you find here within the downloads section ... swf's already have smoothing applied. Show your support for the Most Badass Project of them all! Subscribe to me on YouTube and Facebook!
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