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HyperSpeech

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HyperSpeech 1.1.0

Hey guys, I released a new version of HyperSpeech.

Changelog 1.1.0:
- Added SystemMute. When selecting a muted system from the main menu, speech is muted untill you return to the main menu. 
  To enable this you need to create an extra section [MutedSystems] in the HyperSpeech.ini file and place all the systems inthis section that need to be muted.

Optional you can download my HyperSpeech MAME 0.210 database folder.7z file if you like to use the Sub-genre function (vertical/horizontal) for MAME.
These databases do not contain clones, mechanical etc.

Regards,
Boogieman


 

  • Like 3
  • Super Like 2
Posted
16 hours ago, BoOgieman said:

Welcome Giga,

Do you have any issues with this version?

Works ok here, Windows 10 Home 64bit using latest Hyperspin 1.5.1

Posted
19 hours ago, md_max said:

Similar problem. keyboard layout ITA

It has to do with the keynumber you use for the genre key in the Settings.ini file, which I think is an Unicode number that is an illegal character to the ANSI codepage.
Because HyperSpeech uses ANSI Internally this is a problem.
Can you please redefine a key in the 32 to 255 range of the Unicode codepage for the genre key?
But you could also try another version of HyperSpeech in which I try to transform the key to ANSI (if possible).
It may or may not fix your issue.

Please PM me your email and I will send it to  you. 


For info about the codepage and character codes:
http://www.alanwood.net/demos/ansi.html
 

 

Posted

Awesome you are still around! So what is this update specifically? Like if I don’t want it to say nes I would make it a muted system and it wouldn’t say the name?


Sent from my iPhone using Tapatalk

Posted
16 hours ago, ninja2bceen said:

Awesome you are still around! So what is this update specifically? Like if I don’t want it to say nes I would make it a muted system and it wouldn’t say the name?


Sent from my iPhone using Tapatalk

Actually I woke up after being dormant for ages and I saw a PM with a request from Stylemaster, asking if it is possible to mute a certain wheel (system).
He has a wheel with music videos and did not want any speech while in this wheel and selecting music videos.
Shortly after I wrote him about his request not being possible in the current HyperSpeech, I started to look into the code again.
I needed quite some some time to understand my own code :wacko3: again, but when I got into it I could't resist to code his request and help him out.
Also I noticed that HyperSpin was also updated in the meanwhile, and I needed to check if everything was still running decently after I updated.

So no big change here.
The biggest change was already incorporated in the previous version: the MAME sub-genre functionality, which adds an extra sub-selection to genre for default/vertical/horizontal games.
It takes some time to created 3 sets of genre databases and I created them already for the MAME 0.120 set, as you can see in the extra download.

  • Like 1
Posted
On 10/22/2019 at 1:21 PM, BoOgieman said:

Welcome Giga,

Do you have any issues with this version?

Sorry for the delay. Well not now :) I did overwrite my ini with yours which messed things up, but I had a backup.

What are those dat files that are included? I'm guessing I would need to rename one based on the TTS I'm using.

56uIzxg.png

Posted

Ah, that's quite possible if you changed it according  your own needs.
Glad you fixed it.
yes I messed up the ini a little by change some delay timers.
The alternate dat files are from my archive and relate to the different TTS voices as you already figured out.
There is a huge difference between the different brand of TTS voice manufacturers in the way they pronounce speech, so people can try them out themselves.
Generally there probably is no need to change it and yes, not everything is tweaked to perfection...

I have been working on the issues with reading the keys from the Hyperspin Settings.ini file and It seems to be fixed now.
Also I am thinking of adding another random speech section for the genre speech, which I have slighty perfected also.
So... a new version will be available soon.

Is it possible to file a feature request for a next version of Hyperspin somewhere?
I really would like HyperSpin to send a system event when selecting the genre wheel and also the genre-name that you select, just like every other game.
At this time HyperSpeech cannot say the genres as they are cycling through the wheel, which is just a pitty...

It would be nice to have a couple of  systems event for it.
As you can see no feedback is given in the genre wheel atm:
.....
11:20:08 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 9 "MAME" "Main Menu" 
11:20:14 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 8 
11:20:14 PM |  Loading MAME.xml 
11:20:16 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 7 "MAME" 
11:20:17 PM |  Main Menu.xml successfully loaded 
11:20:17 PM |  MAME wheel loaded successfully 
11:20:19 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 9 "wbbc97" 
11:20:21 PM |  Loading Genre.xml for MAME 
11:20:21 PM |  Main Menu.xml successfully loaded 
11:20:22 PM |  MAME wheel loaded successfully 
11:20:28 PM |  Loading MAME.xml 
11:20:29 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 7 "MAME" 
11:20:29 PM |  Main Menu.xml successfully loaded 
....

Posted

For creating an updated ini file, with BIO's for all systems I am looking for the most decent System bio's you guys have.
Since I only have a handful of systems on my PC, I would like to add all Hyperspin supported system bio's to Hyperspeech.ini and pack that with future releases.
Personally I would like to have some interesting Wiki information for the other systems.
I have found an ini file with other systems, but it is not quite a Wiki as I would like it to be.
All your input would be highly appreciated guys.
 

  • Like 1
Posted
On 10/30/2019 at 8:28 PM, BoOgieman said:

For creating an updated ini file, with BIO's for all systems I am looking for the most decent System bio's you guys have.
Since I only have a handful of systems on my PC, I would like to add all Hyperspin supported system bio's to Hyperspeech.ini and pack that with future releases.
Personally I would like to have some interesting Wiki information for the other systems.
I have found an ini file with other systems, but it is not quite a Wiki as I would like it to be.
All your input would be highly appreciated guys.
 

I have messaged you with my ini file, hope it's useful.

Posted
For creating an updated ini file, with BIO's for all systems I am looking for the most decent System bio's you guys have.
Since I only have a handful of systems on my PC, I would like to add all Hyperspin supported system bio's to Hyperspeech.ini and pack that with future releases.
Personally I would like to have some interesting Wiki information for the other systems.
I have found an ini file with other systems, but it is not quite a Wiki as I would like it to be.
All your input would be highly appreciated guys.
 

You should have mine already. It’s got like 125 systems and wiki information in it. It was included in your prior version


Sent from my iPhone using Tapatalk
  • 3 months later...
Posted

 Is this only compatible with LEDBlinky?  I'm not currently running LEDB but would still like to utilize this add-on.  I went through Planet Geekdoms youtube a dozen times and can't find any differences with the setup other than I don't have the LEDBlinky exe or set up...I'm stuck.

Posted
12 minutes ago, phatmack18 said:

 Is this only compatible with LEDBlinky?  I'm not currently running LEDB but would still like to utilize this add-on.  I went through Planet Geekdoms youtube a dozen times and can't find any differences with the setup other than I don't have the LEDBlinky exe or set up...I'm stuck.

You don't need LEDBlinky. 

56uIzxg.png

  • 8 months later...
Posted

 I'm completing the HyperSpeech.ini with all the Bio's for all my systems (175).

But I have a few that will not be spoken out, because of some "special" characters in the System name, like:

Doujin Shoot'Em Up and Game & Watch

Even after renaming them to Doujin Shoot ' Em  and Game & Watch it's the sound of silence.

Btw. Main Menu.xml says: Doujin Shoot'Em Up and Game & Watch

Are there any other ticks that can be used?

  • 2 months later...
Posted
On 10/30/2019 at 8:02 PM, BoOgieman said:

Ah, that's quite possible if you changed it according  your own needs.
Glad you fixed it.
yes I messed up the ini a little by change some delay timers.
The alternate dat files are from my archive and relate to the different TTS voices as you already figured out.
There is a huge difference between the different brand of TTS voice manufacturers in the way they pronounce speech, so people can try them out themselves.
Generally there probably is no need to change it and yes, not everything is tweaked to perfection...

I have been working on the issues with reading the keys from the Hyperspin Settings.ini file and It seems to be fixed now.
Also I am thinking of adding another random speech section for the genre speech, which I have slighty perfected also.
So... a new version will be available soon.

Is it possible to file a feature request for a next version of Hyperspin somewhere?
I really would like HyperSpin to send a system event when selecting the genre wheel and also the genre-name that you select, just like every other game.
At this time HyperSpeech cannot say the genres as they are cycling through the wheel, which is just a pitty...

It would be nice to have a couple of  systems event for it.
As you can see no feedback is given in the genre wheel atm:
.....
11:20:08 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 9 "MAME" "Main Menu" 
11:20:14 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 8 
11:20:14 PM |  Loading MAME.xml 
11:20:16 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 7 "MAME" 
11:20:17 PM |  Main Menu.xml successfully loaded 
11:20:17 PM |  MAME wheel loaded successfully 
11:20:19 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 9 "wbbc97" 
11:20:21 PM |  Loading Genre.xml for MAME 
11:20:21 PM |  Main Menu.xml successfully loaded 
11:20:22 PM |  MAME wheel loaded successfully 
11:20:28 PM |  Loading MAME.xml 
11:20:29 PM |  Command Line is: "F:\Hyperspin\HyperSpeech\LEDBlinky.exe" 7 "MAME" 
11:20:29 PM |  Main Menu.xml successfully loaded 
....

MAME has now changed the history.dat file to history.xml from MAME 0.228 and Hyperspeech can no longer read data from it.

Is there going to be an update in the future to fix this issue ?

Not really an issue apart from newer games, as I can leave history.dat from previous version and it works just fine.

Thanks again for excellent program.

  • Like 1
Posted
5 hours ago, Creezz67 said:

MAME has now changed the history.dat file to history.xml from MAME 0.228 and Hyperspeech can no longer read data from it.

Is there going to be an update in the future to fix this issue ?

Not really an issue apart from newer games, as I can leave history.dat from previous version and it works just fine.

Thanks again for excellent program.

It could then read other history or game info like the one attached.

PC Engine SuperGrafx.dat

56uIzxg.png

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