ricardman Posted August 8, 2016 Share Posted August 8, 2016 i must have a problem with retroarch . super nintendo , neo geo and mame works . all system with retroarch always missing rom i have dezipp my game Link to comment Share on other sites More sharing options...
badhemi Posted August 8, 2016 Share Posted August 8, 2016 Everyone's hard drive number will be different. Plug it in and go in esexplorer and write down number Link to comment Share on other sites More sharing options...
epayson85 Posted August 20, 2016 Share Posted August 20, 2016 Anyone having issues with the latest nightlies of PPSSPP? The settings are just bringing me to the Games page of PPSSPP instead of launching the game. Link to comment Share on other sites More sharing options...
SLUGIE Posted August 25, 2016 Share Posted August 25, 2016 Hi my name is danny and im know about emularors but im new to hyperspin Im just wondered if any one knew the parameters for nes. Emu, md. emu, neo.emu, and all the robert broglia i like these emularors more than retroarch any help or a lonk to the parameters would be great The reason i want to us them is because there more customisable Thanks in advance danny Link to comment Share on other sites More sharing options...
SLUGIE Posted August 25, 2016 Share Posted August 25, 2016 I have been able to setup everything except for EPSXe. It just opens the emulator and does not launch any games. All my games are in bin, cue format. I emailed the developer weeks ago and haven't gotten a reply. Any ideas? Working Emulators: 2600.emu NES.emu NEO.emu PCE.emu MD.emu Mame4Droid Dolphin Snes9X PPSSPP Reicast Mupen64 Plus AE Link to comment Share on other sites More sharing options...
SLUGIE Posted August 25, 2016 Share Posted August 25, 2016 Hi forgivenll Please can you tell me the past that make the emularors work as there the ones i use . Or a guide to set up the ini I have the base for them all for retroarch off hyperspin spin i just need to change them to make these emularors wprk instead of retroarch Many thanks danny Link to comment Share on other sites More sharing options...
Unforgivenll Posted August 25, 2016 Share Posted August 25, 2016 Hi forgivenll Please can you tell me the past that make the emularors work as there the ones i use . Or a guide to set up the ini I have the base for them all for retroarch off hyperspin spin i just need to change them to make these emularors wprk instead of retroarch Many thanks danny It's been awhile since I have done anything with it. I side loaded this tool (https://play.google.com/store/apps/details?id=com.sika524.android.quickshortcut) to get the exact command line to launch the app correctly, as someone else suggested. Here is my ini's if that helps. In my case Hyperspin and my roms are on an external hdd. Ini's.zip Link to comment Share on other sites More sharing options...
badhemi Posted August 26, 2016 Share Posted August 26, 2016 Hi my name is danny and im know about emularors but im new to hyperspin Im just wondered if any one knew the parameters for nes. Emu, md. emu, neo.emu, and all the robert broglia i like these emularors more than retroarch any help or a lonk to the parameters would be great The reason i want to us them is because there more customisable Thanks in advance danny look under android settings in section Link to comment Share on other sites More sharing options...
Gamesta Posted August 31, 2016 Share Posted August 31, 2016 Are there any android cores yet that'll work well with sega model 2? Link to comment Share on other sites More sharing options...
Akumagbe300 Posted September 3, 2016 Share Posted September 3, 2016 New here to hyperspin trying to get n64 running I also have retroarch was wondering if this line is right (ini.) I'm on a k1 shield I can't find the Android_setting link is broken?? I'm lost thanks exe info] path= rompath=/Emulators/Nintendo 64/roms userompath=true exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=n64 parameters=cores/mupen64plus_libretro_android.so Link to comment Share on other sites More sharing options...
thatman84 Posted September 3, 2016 Share Posted September 3, 2016 New here to hyperspin trying to get n64 running I also have retroarch was wondering if this line is right (ini.) I'm on a k1 shield I can't find the Android_setting link is broken?? I'm lost thanks exe info] path= rompath=/Emulators/Nintendo 64/roms userompath=true exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=n64 parameters=cores/mupen64plus_libretro_android.so This looks right but can't confirm at moment, away from my setup. Try looking in the beginners guide thread. A few pages back badhemi upload his settings. I think they are in the Upload here section of the downloads. What is your actual problem? Does retroarch launch the game ok? I think miles core is broken and only displaying a black screen. I have an older version so I'm ok. Link to comment Share on other sites More sharing options...
badwhip Posted September 4, 2016 Share Posted September 4, 2016 anyone have the exe setting for pceEmu? 1 Link to comment Share on other sites More sharing options...
Unforgivenll Posted September 4, 2016 Share Posted September 4, 2016 anyone have the exe setting for pceEmu? exe=com.PceEmu/com.imagine.BaseActivity 1 Link to comment Share on other sites More sharing options...
SLUGIE Posted September 5, 2016 Share Posted September 5, 2016 exe=com.PceEmu/com.imagine.BaseActivity Link to comment Share on other sites More sharing options...
SLUGIE Posted September 5, 2016 Share Posted September 5, 2016 Hi unforgivell Thanks for the ini files ive got my hyperspin all setup and working But i cant get master system to work on MD. emu Do you know the exe.com base activity for it Ive used the same on that i used for mega drive but it doesn't work the rom path is definitely correct Once again many thanks danny Link to comment Share on other sites More sharing options...
Unforgivenll Posted September 5, 2016 Share Posted September 5, 2016 @SLUGIE How are you MS images packaged? I didn't use Master System, so I'm not sure if I can help you with that one. Link to comment Share on other sites More sharing options...
Unforgivenll Posted September 5, 2016 Share Posted September 5, 2016 @SLUGIE Robert says on his site they he will help anyone who paid for his emulators directly, "Email me at [email protected]. I will directly help troubleshoot emulator issues for users of any official paid versions, simply include your name used when purchasing the app for verification." . Link to comment Share on other sites More sharing options...
badhemi Posted September 5, 2016 Share Posted September 5, 2016 Hi unforgivell Thanks for the ini files ive got my hyperspin all setup and working But i cant get master system to work on MD. emu Do you know the exe.com base activity for it Ive used the same on that i used for mega drive but it doesn't work the rom path is definitely correct Once again many thanks danny just use retroarch for master system Link to comment Share on other sites More sharing options...
3vasi0n Posted September 11, 2016 Share Posted September 11, 2016 I couldn't for the life of me find this on any of the forums or anywhere on the web so I had to do some playing around to figure it out but for the newest Mupen64Plus on the Nvidia Shield by FZurita is this setting Mupen64Plus AE Google play Nvidia Shield TV exe=org.mupen64plusae.v3.fzurita/paulscode.android.mupen64plusae.SplashActivity parameters= I can't for the life of me get the retroarch core to work for me so hopefully this helps someone out also Link to comment Share on other sites More sharing options...
Unforgivenll Posted September 11, 2016 Share Posted September 11, 2016 I couldn't for the life of me find this on any of the forums or anywhere on the web so I had to do some playing around to figure it out but for the newest Mupen64Plus on the Nvidia Shield by FZurita is this setting Mupen64Plus AE Google play Nvidia Shield TV exe=org.mupen64plusae.v3.fzurita/paulscode.android.mupen64plusae.SplashActivity parameters= I can't for the life of me get the retroarch core to work for me so hopefully this helps someone out also My wife and I both own a Shield Pro with Mupen64plusAE. It still works perfectly as I set it up, as in the .ini i posted. Not sure what the problem is? Link to comment Share on other sites More sharing options...
3vasi0n Posted September 11, 2016 Share Posted September 11, 2016 Are you using the newest one from the play store? It's a different developer now so the name changed. I think that was the problem for me. Everything works fine now though with the change that I made Link to comment Share on other sites More sharing options...
Unforgivenll Posted September 12, 2016 Share Posted September 12, 2016 Are you using the newest one from the play store? It's a different developer now so the name changed. I think that was the problem for me. Everything works fine now though with the change that I made Mupen64PlusAE Version: 2.4.4 Version Code: 36 Link to comment Share on other sites More sharing options...
Unforgivenll Posted September 12, 2016 Share Posted September 12, 2016 @3vasi0n That seems to be the case exactly. I think I had to side load it originally now that I think about it. I forgot, and then it never was updated. Link to comment Share on other sites More sharing options...
Unforgivenll Posted September 12, 2016 Share Posted September 12, 2016 @3vasi0n I do have the most recent, but the Android version here: https://play.google.com/store/apps/details?id=paulscode.android.mupen64plus.free&hl=en , not the Android TV version. Link to comment Share on other sites More sharing options...
epayson85 Posted September 12, 2016 Share Posted September 12, 2016 @3vasi0n I do have the most recent, but the Android version here: https://play.google.com/store/apps/details?id=paulscode.android.mupen64plus.free&hl=en , not the Android TV version. FYI... that version hasn't been updated since 2014. The more up to date version is on Paulscode.com which is 3.a.0. Also I wouldn't recommend the FZ version on shieldtv as there is some serious audio lag using either audio driver. Just try Mario64 and jump... there is a significant lag from when mario hits the ground to when you hear the sound. Paulscode's latest in my opinion runs best but Glupen64 on retroarch is getting better everyday using the latest GlideN64 video drivers. Link to comment Share on other sites More sharing options...
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