or8ital Posted June 30, 2013 Author Posted June 30, 2013 Great work or8ital :-) I have briefly tested it . It seems MAME works but the others i tested don´t (SNES,Atari 2600, N64, Genesis) can you post the hslog file? I don't have anything other than mame and daphne setup yet with RL. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
or8ital Posted June 30, 2013 Author Posted June 30, 2013 Great work or8ital :-) I have briefly tested it . It seems MAME works but the others i tested don´t (SNES,Atari 2600, N64, Genesis) fixed now. Thanks for the help testing! Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
or8ital Posted June 30, 2013 Author Posted June 30, 2013 If I could figure out how to get in the inner circle of the HS / HL programmers then I could get these worked out ahead of time. Appreciate you guys being patient. I think we might be pretty stable now. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
Waxmann Posted June 30, 2013 Posted June 30, 2013 HyperSpinHelper Started. HyperspinFolder: d:\Hyperspin ShowBezelForHyperspinScreen: false ShowMarqueeScreen: true ShowControlsHelpScreen: true ScreenNumberForMainDisplayInWindows: 2 ScreenNumberForControlDisplayInWindows: 3 ScreenNumberForMarqueeDisplayInWindows: 1 ShowColorsForButtons: true UseOnlyTopThirdForMarquee: false UseCustomControls: false ShowControllerImages: true MapUltraStik: false PathToUltraMap: d:\hyperspin\tools\ultramap\ultramap.exe CurrentDirectory: D:\Hyperspin\Tools\HyperSpinHelper UseCustomMaps: false DefaultMapHS: 4-way Joystick.ugc DefaultMapGames: 8-way Joystick.ugc LaunchHSonStart: true FullResolutionSetting: true HSWidth: 1024 HSHeight: 768 MainWindowWidth: 1024 MainWindowHeight: 768 Controls CommandLine: "D:\RocketLauncher\HyperLaunch\HyperLaunch.exe" "Sega Genesis" "Alex Kidd in the Enchanted Castle (USA)" Controls Emulator: (USA) Controls CommandLine: "D:\RocketLauncher\HyperLaunch\HyperLaunch.exe" "MAME" "superpac" Controls Emulator: MAME Controls Game: superpac Controls CommandLine: "D:\RocketLauncher\HyperLaunch\HyperLaunch.exe" "Nintendo Entertainment System" "1943 - The Battle of Midway (USA)" Controls Emulator: (USA)
or8ital Posted June 30, 2013 Author Posted June 30, 2013 HyperSpinHelper Started.HyperspinFolder: d:\Hyperspin ShowBezelForHyperspinScreen: false ShowMarqueeScreen: true ShowControlsHelpScreen: true ScreenNumberForMainDisplayInWindows: 2 ScreenNumberForControlDisplayInWindows: 3 ScreenNumberForMarqueeDisplayInWindows: 1 ShowColorsForButtons: true UseOnlyTopThirdForMarquee: false UseCustomControls: false ShowControllerImages: true MapUltraStik: false PathToUltraMap: d:\hyperspin\tools\ultramap\ultramap.exe CurrentDirectory: D:\Hyperspin\Tools\HyperSpinHelper UseCustomMaps: false DefaultMapHS: 4-way Joystick.ugc DefaultMapGames: 8-way Joystick.ugc LaunchHSonStart: true FullResolutionSetting: true HSWidth: 1024 HSHeight: 768 MainWindowWidth: 1024 MainWindowHeight: 768 Controls CommandLine: "D:\RocketLauncher\HyperLaunch\HyperLaunch.exe" "Sega Genesis" "Alex Kidd in the Enchanted Castle (USA)" Controls Emulator: (USA) Controls CommandLine: "D:\RocketLauncher\HyperLaunch\HyperLaunch.exe" "MAME" "superpac" Controls Emulator: MAME Controls Game: superpac Controls CommandLine: "D:\RocketLauncher\HyperLaunch\HyperLaunch.exe" "Nintendo Entertainment System" "1943 - The Battle of Midway (USA)" Controls Emulator: (USA) sorry, should have mentioned I didn't need it anymore. latest version on FTP works for all systems now. (or should) Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
Waxmann Posted June 30, 2013 Posted June 30, 2013 I saw it too late ....dont refreshed my browser ;-) I have tested it right now and all worked perfect.....big thanx for that :-)
or8ital Posted June 30, 2013 Author Posted June 30, 2013 Glad we figured it out. Thanks again for your help. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
radioactivesound Posted July 3, 2013 Posted July 3, 2013 or8ital Awesome work but I have found a bug you may want to know about. I could not get this to work until I figured it out. I am running Windows vista 32bit, Hyperlaunch 2.25c and in the log.txt file I am getting this: (You will notice it is cutting off the first letter of the emulator name, any ideas?) Marquee CommandLine: "d:\HYPERS~2\HYPERS~3\HyperLaunch.exe" "Nintendo Entertainment System" "Legend of Zelda, The (USA) (Rev A)" Marquee Emulator: intendo Entertainment System Marquee Game: Legend of Zelda, The (USA) (Rev A) Marquee CommandLine: "D:\HYPERS~2\HYPERS~3\HyperLaunch.exe" "MAME" "1941" Marquee Emulator: AME Marquee Game: 1941 I switched to RocketLauncher and now it is working so it has to have something to do with hyperlaunch or I had something messed up. Thanks.
relic Posted July 3, 2013 Posted July 3, 2013 i would so be using this righ now but i only got 1 monitor on my arcade so tough potatoes 100%
or8ital Posted July 3, 2013 Author Posted July 3, 2013 or8italAwesome work but I have found a bug you may want to know about. I could not get this to work until I figured it out. I am running Windows vista 32bit' date=' Hyperlaunch 2.25c and in the log.txt file I am getting this: (You will notice it is cutting off the first letter of the emulator name, any ideas?) Marquee CommandLine: "d:\HYPERS~2\HYPERS~3\HyperLaunch.exe" "Nintendo Entertainment System" "Legend of Zelda, The (USA) (Rev A)" Marquee Emulator: intendo Entertainment System Marquee Game: Legend of Zelda, The (USA) (Rev A) Marquee CommandLine: "D:\HYPERS~2\HYPERS~3\HyperLaunch.exe" "MAME" "1941" Marquee Emulator: AME Marquee Game: 1941 I switched to RocketLauncher and now it is working so it has to have something to do with hyperlaunch or I had something messed up. Thanks.[/quote'] There are two versions on the FTP site. One for HL2 and one for RL. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
chartwel Posted July 4, 2013 Posted July 4, 2013 where is the download link at? FTP or on the site? cannot seem to find it for some reason
or8ital Posted July 4, 2013 Author Posted July 4, 2013 Hyperspin FTP site. You have to be a member to get. More instructions on the Wordpress site in my signature. Thanks. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
connorsdad Posted July 9, 2013 Posted July 9, 2013 Updated to RL and the new version of hyperspinhelper. It now works with PC Games too Awesome work Or8ital.
gooch Posted July 19, 2013 Posted July 19, 2013 This is great work, thanks or8ital. A couple of things I'm hoping you can help me with: First, is there any hope for displaying marquees while selecting systems and not just upon launch? I see a couple of other packages have done it with Marquee Magician and . Marquee Magician seems to only have workarounds for HyperLaunch 2.x and no posts on RL, and HyperMarquee's site appears to be down.Also, how are people typically launching this? I set it to auto-launch HyperSpin in the settings.xml file (the default), then I try to shell HyperSpinHelper.exe but it crashes on bootup every time. Right now I'm shelling HyperSpin.exe and telling HS to launch HyperSpinHelper.exe on startup. This works for me but your instructions explicitly state to launch HyperSpinHelper.exe first so I hope this config doesn't break anything. Thanks again for your work on this project, it's a very impressive addition to my cabinet.
or8ital Posted July 19, 2013 Author Posted July 19, 2013 On the first item I would like to. I just don't know how to determine which wheel it is on. Maybe I will shoot BadBoyBill and see if he can give me a hint on what might be exposed from HyperSpin that I can key off of. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
connorsdad Posted July 20, 2013 Posted July 20, 2013 On the first item I would like to. I just don't know how to determine which wheel it is on. Maybe I will shoot BadBoyBill and see if he can give me a hint on what might be exposed from HyperSpin that I can key off of. That would be awesome to have it show the marquee in real time
or8ital Posted July 20, 2013 Author Posted July 20, 2013 Sent BBB a PM to ask. If he gives me the info then Ill get it added. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
gooch Posted July 20, 2013 Posted July 20, 2013 Is anyone else having a problem shelling this or is the problem on my end? Sent from my SPH-L710 using Tapatalk 2
connorsdad Posted July 22, 2013 Posted July 22, 2013 Any news regarding hooking into HS for real time marquee display ?
or8ital Posted July 22, 2013 Author Posted July 22, 2013 No response from BadBoyBill yet. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
gooch Posted July 22, 2013 Posted July 22, 2013 Any thought of using the triggers Arzoo uses in LEDBlinky? Or will that not work? Sent from my SPH-L710 using Tapatalk 2
or8ital Posted July 22, 2013 Author Posted July 22, 2013 I don't know what ledblinky triggers off of. Doesn't it have some built in functionality with Hyperspin? Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
djvj Posted July 23, 2013 Posted July 23, 2013 Yes it does. In HS, you simply turn on ledblinky support and point the path to where ledblinky.exe can be found. If you want to see it in action w/o an ledblinky, grab the ledblinky logger on the RL dropbox and as you scroll through HS, you can see what commands are sent and when. "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."RocketLauncher's Official Home If you appreciate my work:My Apps:Window LoggerIdle Volume AdjusterExplorerRestorerRom Folder CleanerModule UpdaterMy Guides:How To Mod Guncons with Aimtrak
or8ital Posted July 23, 2013 Author Posted July 23, 2013 Yes it does. In HS' date=' you simply turn on ledblinky support and point the path to where ledblinky.exe can be found. If you want to see it in action w/o an ledblinky, grab the ledblinky logger on the RL dropbox and as you scroll through HS, you can see what commands are sent and when.[/quote']Thank you! Will check it out this weekend. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
or8ital Posted July 27, 2013 Author Posted July 27, 2013 Took a look at triggering off of LEDBlinky. Having trouble getting it to work. My program can reliably determine when it launches but by time it goes to query the command line parameters to set the images the program has closed (meaning I get no results). As a result it only switches the images about 20% of the time. Still trying to figure out if there is a way around this. Info on HyperspinHelper Software: http://hyperspinhelper.wordpress.com. Allows you to enable two additional displays as a Marquee and a controls help screen as well as map UltraStik 360 controls. Works exclusively with Hyperspin.
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