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Retro Goonie

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Everything posted by Retro Goonie

  1. @Avar Hey mate! I finally bit the bullet and got hold of Adobe Flash. I followed your tutorial on YouTube and using dark13 "smooth" script, managed to convert a theme into flash and looking smooth! No jaggies! However I have encountered a problem! In Hypertheme I had set certain artworks to appear using the "blur" animation. After converting the artworks to flash, this "blur" effect has changed to more of a fade. It is still labeled as "blur" in the themes .xml but just doesn't behave the same anymore?! I had a quick try at re-opening the theme within Hypertheme but after the conversion to flash, Hypertheme doesn't seem to be able to open the theme anymore?! Any ideas? Has anything like this happened to you before?
  2. Nintendo 64 Pointer(s) View File Pointer(s) for the Nintendo 64 Submitter Retro Goonie Submitted 01/26/2017 Category Pointers HyperBase Version Media Dimensions File Count Credits  
  3. Version 1.0.0

    1,296 downloads

    Pointer(s) for the Nintendo 64
  4. Sega Mega Drive Japan Pointer(s) View File Sega Mega Drive Japan Pointer(s) Submitter Retro Goonie Submitted 01/21/2017 Category Pointers HyperBase Version Media Dimensions File Count Credits  
  5. Version 1.0

    90 downloads

    GCE Vextrex 2D Carts (Vector Version). As close to being a 100% accurate USA set as possible. An alternate cart for Mine Storm II is also included.
  6. Version 1.0

    136 downloads

    GCE Vextrex 2D Carts (Realistic Version). As close to being a 100% accurate USA set as possible. An alternate cart for Mine Storm II is also included.
  7. WooHoo...Legend!
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