HyperHQ
Your setup command center. Because editing config files by hand is so 2009.
Subforums
Emulators & Systems
- 104 posts
Questions and answers on getting systems running in HyperSpin
- Update on testing
- Last reply by rondar,
125 topics in this forum
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- 1 reply
- 1.6k views
I did multiple install and uninstalls of HQ because of some bugs I could not clear deleted the folder C:\Users\User\.HyperHQ but I still have multiple HQ clients installed, is their a way to remove the extra ones
Last reply by zillion23, -
- 0 replies
- 1.6k views
with the way vita3k works, you must install .zip/.pkg/.vpk and you can't launch them like you can a normal rom file
Last reply by beatdowniidx, -
- 0 replies
- 1.5k views
1. Adding MAME Emulator is stuck. Wouldnt unpack Mame. (I clicked the settings tab and it kicked me back to the system menu) 2. Then I decided to add a custom emulator. Which was mame... and it hung on the Emulator screen after trying to choose/create an emulator. (Just the blue background) Also version 45... Took an hour to install. It would slowly go up 1 percent. (I think this was fixed as when it was done it asked me to install a new version)
Last reply by rik81, -
- 1 follower
- 3 replies
- 957 views
HyperHQ has lost/forgotten my credentials again (like, 4th or 5th time now). And now when trying to enter my EMUMovies account info, it won't accept it. I have independently verified my emumovies credentials are good/correct. HyperHQ won't accept them.
Last reply by dreamw, -
i think it was user error fixed
Last reply by king91six, -
- 1 follower
- 7 replies
- 2.2k views
I uninstalled everything to do with HyperHQ and HyperSpin restarted my pc and downloaded the latest and installed again and it only installs 2.0.30 on Windows 11 Pro 24H2. Am I doing something wrong ?
Last reply by oldhag270, -
- 2 replies
- 1.8k views
On the latest version v2.0.39 none of the media is showing in Hyperspin Previously the videos showed but they don't work either. Also when loading system and rom assets, it's taking 5-10 minutes to load up Hyperspin (every single time, not just once) and I only have 1 system in my setup !! So to conclude .... NONE of the override media show up in Hyperspin and this is after I started again for the 15th time from scratch, removing EVERY trace of HyperHQ and Hyperspin from my computer. Currently Hyperspin is totally unusable with override media. What am I missing, or is this a known bug ? Thanks
Last reply by zillion23, -
same as above, media not working thanks everyone
Last reply by jesfknkrys, -
- 2 followers
- 3 replies
- 1.9k views
I am using overrrides for all my media. All the videos show up perfectly for all games just using the override folders and so do the Main Menu videos, but NONE of the media will show no matter what I try. I have literally spent 2 days trying to get it to show and the best I could get it was 1 main menu wheel showing (see below) Hopefully this is a bug being worked on, as I really don't want to start over again as I have done it about 10 times so far. ps, All Appdata folder and anything else were ALL deleted before I re-installed HyperHQ as well as the registry. I am currently on the latest v2.0.36
Last reply by Creezz67, -
- 0 replies
- 1.6k views
ok i had to reinstall the 2 plugins and it started launching
Last reply by king91six, -
- 0 replies
- 1.5k views
had to reinstall the 2 plugins and it worked
Last reply by king91six, -
- 2 replies
- 2k views
i add everything but it wont find any roms and when i try to launch its just the emu and esc dont even close it??
Last reply by king91six, -
- 3 replies
- 2k views
As you know, a lot of the early games had Japan, US and World versions, and the US version relied on the parent version to run. If I only want the US version to show in the wheel, can I just do what I did in HP1 and create a new folder for the Wheel ROMS to be in, point HyperSpin to that folder, and remove the parent versions? Or is there a way to select what games versions you want to be on the wheel in HyperHQ? I placed empty rom files (takes only 1k of disk space that way) in the following directory and pointed HQ1 to that folder as you can see in the image included. C:\HyperSpin\Media\MAME\Wheel ROMS
Last reply by 32assassin, -
Need some clarity on the following: Override Folder/Getting Systems to show up in Hyperspin
by rik81- 0 replies
- 1.5k views
Override feature 1. I can add media to the override folder, And it seems to populate in HLHQ... but it doesnt show up in Hyperspin. Is there a way to manually populate it in Hyperspin? (Wheel media for instance) 2. I added "Dice" as a custom system... and was able to add some wheel media. As a test. In order to add the Mainwheel. Im assuming it would go here? \Media\Systems\_overrides\MainMenu\MainMenuWheel\Dice.png <---- Is this correct? Cause this isnt showing up either. 3. \Media\Systems\_overrides\MainMenu\MainMenuTheme\Dice.mp4 <---- Say I wanted to add a full video theme for Dice. Im guessing it would go here? Custom Systems Ive added a cu…
Last reply by rik81, -
- 1 follower
- 0 replies
- 647 views
Hi guys. Remember in Hyperspin 1 there was a problem with some arcade parts and you had to use a script for the controller in which you registered the buttons and joystick, or use third-party programs like xpadder or joy2key. At the moment, HyperHQ detects Xin-Mo controllers, but it works incorrectly. When setting up controllers in HyperHQ, the buttons are detected and binding, and the joystick only understands pressing down and to the right... But after launching Hyperspin, Xin-Mo Joystick work press down and to the right, but the buttons do not work at all... I would really like support for arcade parts like Xin-Mo and the like.
Last reply by dreamw, -
- 1 reply
- 1.8k views
HI - I am still testing and will keep having questions/issues so will try and consolidate in seperate posts. I have installed latest MAME and pointed at rom sets. Some questions: 1) Searching/returning in large lists: I heard in the live stream/updates full searching is coming - GREAT. Will you also be addressing some minor issues like: when switching from list to artwork view, it returns you to the top of the list. Ideally context should remain. 2) Mame defaults: I installed latest MAME through HQ and great it all installed and metadata downloaded - but it seems the high score plugin is not available by default and 'nag' screen when launching games still …
Last reply by Dazz, -
- 1 reply
- 1.7k views
1. The scraping of media has to improve immensely.... Sega Naomi for instance uses mame roms... and not one game has a logo. 2. How do you add media to a collection? Metal slug collection for instance... These dont recognize with the media manager and therefore nothing can be created... Id like to add a wheel for it... as well as a theme. Or is this something being added later.
Last reply by thatman84, -
Another question... not sure I have seen this yet: There are a number of excellent self contained external (not NoIntro) projects like ExoDOS (dos games), ExoWin (windows) and the Commodore Amiga / 64 (r0man0) which already have GameBase or other custom sets of roms/games and matching media already ready to go. These currently work amazingly with the usability provided by Hyperspin - you can drop them in and automate them with pre-build RocketLauncher scripts. Some of these projects are so far ahead in terms of breath, hard drive images (to prevent disk swapping etc) and matching media it would take years for other projects to catchup. Will HS2 event…
Last reply by Creezz67, -
- 3 replies
- 1.5k views
No thème sytem no wheel no esc no vidéo Version 0.36 What can i do
Last reply by doozerhhh, -
- 1 follower
- 4 replies
- 1.3k views
Hi, Still processing a lot of the Hyperspin 2 changes after viewing the stream. One thing I have always liked about Hyperspin has been the ability to movie it to another windows machine in a portable manner (file system copy). Havin had a quick install of V2, have noticed that it is tied to a windows style installer/uninstaller and shows up in the Add/remove list in Windows. Does this mean it is no longer portable and needs to be installed and setup each time and is tied to a Windows install? Appologies if this question has been answered, I couldn't find it.
Last reply by PRBITNA, -
- 1 reply
- 1.1k views
Some themes when applied in HQ are not being displayed in hyperspin. Tried clearing cache and downloading again.
Last reply by Circo, -
- 9 replies
- 1.5k views
Mapping the xbox controller. When I back out to exit. The "Exit" question pops up. At this point, it won't accept my commands from the controller. I have to go back to the keyboard and select enter there.
Last reply by Circo, -
- 1 reply
- 824 views
In my haste to get this program going I accidentally nuked my own setup. Not a big deal because I have other setups now. So I quickly setup NES and I was very surprised at how quickly the games ran, and just started working after point to the folders. It was a far cry from the old days. I liked that very much! Honestly great work team! Couple of issues I'm having on this Windows 10 system: - The new HyperHQ seems to but opening multiple instances in the task manager. And does not close properly unless I go in and "End Task" them. - The startup time on Hyperspin loading roms and assests is slow. No biggie for NES but I'm curious how long …
Last reply by fr0stbyt3, -
- 0 replies
- 695 views
Images with # in them do not seem to be detected by HyperHQ
Last reply by Creezz67, -
- 1 follower
- 4 replies
- 1.1k views
This is the startup/exit menu in HyperHQ for Hyperspin Is there a way to add something like this to Hyperspin 2 so it allows us to add a bat file etc to exit HyperHQ.exe and Hyperspin.exe completely, rather than it being stuck in the Task Manager ? FYI, When HyperHQ is closed theJoy2Key.bat file below kills Hyperspin.exe,HyperHQ,Joy2Key and anything else you want to close.
Last reply by mikty,
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