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Announcement
The HyperSpin 2 early access beta is here!
We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well. On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.
Support
Having problems with HyperSpin? You've come to the right place!
4,027 topics in this forum
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- 1 follower
- 3 replies
- 39 views
Hi everyone, I am having a issue with my Hyperspin setup. Maybe someone can help. I am running a single wheel MAME build in Hyperspin. I am able to add games to favorites and go to my favorites wheel, however with the single wheel setup there is no way to exit back to my main MAME wheel by using the escape key ( or any key ). The only way is to then go to "genre" and select "All Games" from that menu. If I am using a multi wheel setup, exiting out of favorites with the Escape key works like a charm, but its a no go with a single wheel build. Has anyone else seen this issue? Is there something im missing or doing wrong? I went through all the control option…
Last reply by tscottn, -
- 6 replies
- 120 views
Hi, I having problems using a controller in Hyperspin. When I launch Hyperspin it doesn't recognize it. Does anyone have the step by steps to control the menu with a controller. Also I'm trying to use the new Rocket Launcher but I remember when I used to use Hyperlaunch when I went to keymapper and added a new Xpadder profile it said Hyperspin now in RLauncher it just says RocketLauncherUI. Is this correct??????
Last reply by woosdom, -
- 13 replies
- 159 views
Hi all, I am in the stage of trying to implement my controls to hyperspin. I have successfully mapped my buttons and joystick but I seem to have a problem with launching the game using my "enter" button. I can launch fine from keyboard but get a missing ini error when attempting to do so from button. I am following this guide http://gameroomsolutions.com/hyperspin-controller-setup-with-joytokey-and-gamepad/ The guide makes a note to disable the read only attribute of the rocket launcher folder. (The guide attributes the read only setting to actually being the source of the error) Unfortunately, I have had no success in doing so. I have tried the command attrib…
Last reply by TepZeppi, -
- 2 replies
- 32 views
Hi Guys, running HyperSpin on a Windows 8.1 Laptop. On my Windows 7 PC, I can use XPadder to control HyperSpin with my gamepad. Unfortunatelly, XPadder does not run on Windows 8.1 and the built-in ways of controlling Hyperspin with a gamepad don't work either. Any recommendations for a tool I can use (preferrably freeware)? Thanks!
Last reply by Guelo, -
What would be the size of the memory if I install every emulator with every game for all the systems
Last reply by nimpa, -
- 2 replies
- 70 views
So does this actually work together if i dont want to use the default keymapping ? I have tried the guide for not using winuaeloader, but i cant get that to work either
Last reply by lolw00t, -
- 2 replies
- 49 views
I've setup Video Game Commercials in my wheel and have a ton of videos. However, I need to specify an 'emulator' to play the videos within Hyperspin. What program should I use as the 'emulator' to play videos?
Last reply by earthprime, -
- 0 replies
- 17 views
Hi All, I am a new user and just download Version 1.3.3.0, after completed the setting and then launch a rom. It got error message as below. Any body know how to fix it. Thanks.
Last reply by kent79, -
- 0 replies
- 21 views
Using version HS 1.3.2.0, if ePSXe is launched in a smaller window (for example 640x480) than the Hyperspin window, Hyperspin will come back after exit in fullscreen, not windowed mode. This bug does not occur if the ePSXe resolution is bigger than the Hyperspin window size. Using Hyperlaunch3.1.0.5beta to launch ePSXe 1.9.25. Tested in both Windows XP and 7, two different computers.
Last reply by dekk, -
- 1 follower
- 15 replies
- 219 views
what happened i paid for platinum member now it has been removed! why!
Last reply by pinsanity, -
- 4 replies
- 53 views
I've been recently updating my arcade set up to include a more 'complete collection' of emulators and I can get Another Arcade Emulator to load/launch fine but once launched, something is spamming num lock on and off making it impossible to use the controls. I've tried searching around forums for insight with no luck.
Last reply by dark, -
- 6 replies
- 55 views
I need some help as my setup is almost functional. I did not want to come here and ask, but I know the majority of experienced users of FEs are here.But I having a problem of launching pdf files in 3D Arcade (as members of the community we all try to help each other out). The problem is when I press the 3 key this brings up a info screen, (it does not matter, whatever game I'm on in it going to bring up game info for that title) In this screen I could put art work and html links. The tutorial says I could embed the pdf file into a htm file. In the skinner I can not edit it except location. So I have to edit the emulator config. ( this has to be done for every emulator) Gi…
Last reply by Roto, -
- 4 replies
- 88 views
To start with I probably should not have been using Git Bash without really understanding how it works. Or maybe I did understand, and then just forgot (I hate my brain sometimes). Using Windows 7 (64) Hyperspin 1.3.2.0 X-Arcade Tankstick HyperSpin had been working great for a long time with solo play, but then I ran into a problem with games exiting while we were attempting to play 2-player. After browsing the net, I found that HyperLaunch had a key combo set to "exit." These two keys are mapped to buttons on the Tankstick player-2 side. So I went into the Hyperlauch ahk file and tried to change those. This led to the following error: http://i1207.photobucket.com/al…
Last reply by ghutch92, -
- 3 replies
- 183 views
Hello, I tried fiddling with the PUAE core on Retroarch, but everytime I attempt to load up a game the program freezes and crashes. I have the kickstart roms and place the floppy images where they need to be, but it's just not working. A few other topics I've looked up on this on Google are no longer around unfortunately, and I am not tech-savvy. If anyone has any pointers I'd greatly appreciate it.
Last reply by SIMPLYAUSTIN, -
- 1 follower
- 17 replies
- 264 views
Hello I did a clean install of Hyperspin 1.3.3 and the latest rLauncher is set up using tutorials on Youtube. Everything is working except I am not able to launch a MAME rom from Hyperspin. I am able to load MAME in rLauncher and start roms from there. But if I try to load a game in Hyperspin, I get an error saying No Default_Emulator found in C:\HYPERSPIN\RocketLauncher\Settings\<ROM NAME>\Emulators.ini I guess it has something to do with the syntax for loading the rom? Here is the log output: [code] 21:10:51:371 | RL | INFO | +N/A | Main - RocketLauncher v1.0.0.0 (www.rlauncher.com) 21:10:51:820 | RL | INFO | +452 | Main - Sys…
Last reply by wrufai, -
- 3 replies
- 36 views
Hi I have been having an issue with .GCM roms not showing up in my game wheel, I double checked the names of the roms against the database and they are correct, my .ISO roms show up perfectly within the wheel. I made sure to add the .GCM extension to both hyperhq and hyperlaunchhq. I am using Dolphin as the emulator. any help would be great.
Last reply by bcolon91, -
- 1 reply
- 46 views
Hey guys another newbie question here... I noticed rocket launcher has xpadder support. The majority of emulators I have support mapping my controllers to them. Do you guys use the emulators to map your buttons or do you just use xpadder profiles for them? Does xpadder cause any lag?
Last reply by epayson85, -
- 13 replies
- 57 views
Here's my problem I had my system setup good and im not sure what happened but basically i cant get my gba to run. I get the error that I dont have a default emulator in HQ. But when I load it up there are no default emulators listed for the gba. So I have been googling until it hurts. Can someone please explain how you ad default emulators to the list when there are none to start with. I did notice that when I click the global button the emulator I have used in the past is there but doesnt show up with the magnifying glass under default? Very confused Thanks in Advance
Last reply by ghutch92, -
- 5 replies
- 71 views
I have box art for snes and it seems to work fine when I place them in artwork 4. I tried the same thing for sega cd and 32x and both wont work. Do they go in a different folder? Im sorry if this has already been answered, but the new layout of hyperspin website, doesn't seem to let me view older topics.
Last reply by demonseed, -
- 14 replies
- 183 views
Hi guys, I loaded up brolly's MAME.xml for 0.163 and noticed that only 3 of the GTF series are showing up in the list of games. Complete, 5, and one other are missing. Any ideas? Thanks, Jason
Last reply by Yoeddy1, -
- 3 replies
- 51 views
Hey guys totally new to this, I bought a HD 5TB hyperspin, the biggest problem I have is the Daemon tools install. the guy included a lite version 4461-0327 which has SPTD 1.83 the box for this was also greyed out. it wouldn't install the SCSI drive told me that my version was out of date and took me to a website that had the latest one 1.87. Still even though it was installed everytime I clicked on install SCSI it insisted on a new version but it was already installed. even clean the reg out etc. so I restored to a clean install of windows 8 pro 64 bit. This time I installed the updated SPTD first then Daemon tools and on install version 1.83 was highlighted …
Last reply by finaldj, -
- 0 replies
- 23 views
Hi guys sorry for my bad english (i'm french). i have a problème with Steem SSE emulator for atari ST configuration. The atari emulation launch but often my game not launch automaticly and need to be charge manualy. i read a note in module but i did not understand. ; Harddrive images ; ~~~~~~~~~~~~~~~~ ; Images can be a folder in your rom path with all the hard disk files within, or can be zipped up. ; Steem must have a generic BOOT.ST loaded into drive A in order for the game to start automatically, ; so make sure you include one as part of your hard disk image folder/zip file. ; ; The file DESKTOP.INF within the harddrive image contains…
Last reply by orphen92, -
- 4 replies
- 57 views
I can't find any info on how to use this. All I can find is in the changelog where it says it exists. I'm trying to figure out how I would use this new feature to launch a script when someone settles on MK10 in the wheel, but runs another script if someone doesn't start the game and moves away from it on the wheel. Anyone have any clue how to use this?
Last reply by Metalzoic, -
- 2 replies
- 52 views
Hi, I'm having problems setting up a second controller in xpadder. I was able to set up my ps4 controller without any problems, however recently I plugged in a Buffalo SNES controller (8 button USB controller) each time I try to start a game I get the following error message. Please create a xpadder controller profile name either USB,2-axis 8button gamepad. or it also needs to be in the same folder as xpadder.exe The thing is I have created a profile USB,2-axis 8button gamepad and placed it in the folder. Is there an ini setting that somehow is not seeing the folder where I placed it??? Taking the controller out fixes the problem with hyperspin but I want …
Last reply by ghutch92, -
- 4 replies
- 56 views
Hiya! Ok, I agree after reading the comments there is no real reason for Neo Geo CD. What is the major difference if any from Neo Geo AES, MVS and CD. I know AES was a home system, but was there graphic differences, different games? Thanks E
Last reply by ArcadeGirl,