Ballardian Posted July 24, 2015 Share Posted July 24, 2015 Hi Everyone I've been trying to get Hyperspin to work with the GLSL shaders in mameuifx 0.163 for a while now with no success. It runs perfectly when I run mameuifx outside of Hyperspin, but from inside the frontend it seems like Hyperspin is ignoring the settings and plays the games without any scanlines etc. Anyone got any ideas what might be the problem? Thanks Link to comment Share on other sites More sharing options...
gigapig Posted July 24, 2015 Share Posted July 24, 2015 Welcome to the forum Ballardian. Have a watch of this, you'll be be up to date so you get all the module options. Link to comment Share on other sites More sharing options...
finagle69 Posted July 24, 2015 Share Posted July 24, 2015 That video is spot on. Essentially you need (or want) separate ini files for horizont and vertical. Then in RL, you set GLSL, HLSL, and Video Output to 'ini' each. Works perfectly that way. Link to comment Share on other sites More sharing options...
pacooka Posted September 24, 2015 Share Posted September 24, 2015 Can't find the GLSL shaders in downloads,, can someone please post a link? and maybe to the HLSL too I'm using MAMEUIFX .162 without any hlsl or glsl folders... Thsnks Link to comment Share on other sites More sharing options...
gigapig Posted September 24, 2015 Share Posted September 24, 2015 Can't find the GLSL shaders in downloads,, can someone please post a link? and maybe to the HLSL too I'm using MAMEUIFX .162 without any hlsl or glsl folders... Thsnks Best you can do is get them from the Mameuifx site. Link to comment Share on other sites More sharing options...
pacooka Posted September 24, 2015 Share Posted September 24, 2015 Great, will try, thank you gigapig, Link to comment Share on other sites More sharing options...
newoski Posted September 25, 2015 Share Posted September 25, 2015 Giga is spot on. That's how I've got it working cabinet and it's beautiful Sent from my HTC6535LVW using Tapatalk Link to comment Share on other sites More sharing options...
pacooka Posted September 28, 2015 Share Posted September 28, 2015 Is it possible to fix the glsl on the edges (right & left) snap attached, Link to comment Share on other sites More sharing options...
gigapig Posted September 28, 2015 Share Posted September 28, 2015 Pacooka that looks bloody terrible, how did you get it to look so bad? Lol Link to comment Share on other sites More sharing options...
ninja2bceen Posted September 28, 2015 Share Posted September 28, 2015 I was able to get horizontal games but not virtual ones. Mine doesn't look like the above but it also doesn't look distinct like the videos 1942. Followed it to a T too Tapatalk signature Link to comment Share on other sites More sharing options...
tuirennder Posted September 28, 2015 Share Posted September 28, 2015 I have the same issue, actually: assymetric edges, and I think it has always been like this with some games: (mame165, hlsl, brightness boosted to see the edges) Link to comment Share on other sites More sharing options...
gigapig Posted September 28, 2015 Share Posted September 28, 2015 Is this a resolution issue? Has everyone downloaded the latest 0.165 GLSL files not just swapped out the exe. If you want to attach your mame ini's here I'd like to have a look. tuirennder, what game is that? Link to comment Share on other sites More sharing options...
tuirennder Posted September 29, 2015 Share Posted September 29, 2015 The game is Last Resort, but now I see that for me it's not even HLSL specific, I still have a truncated right edge with HLSL completely off. I have the same problem in Metal Slug 1 too, but not all the neo geo games ... perhaps I have a bad bios ... But the roms should be OK, I passed them through clrmamepro. Link to comment Share on other sites More sharing options...
ninja2bceen Posted September 29, 2015 Share Posted September 29, 2015 I'm using162. Where do u get new glsl files Tapatalk signature Link to comment Share on other sites More sharing options...
pacooka Posted September 29, 2015 Share Posted September 29, 2015 Pacooka that looks bloody terrible, how did you get it to look so bad? LolCan't tell why... will try to find a different glsl, i'm using CRT-geom.vsh Link to comment Share on other sites More sharing options...
D1RT33B1RD Posted September 29, 2015 Share Posted September 29, 2015 Change it to Lottes for vertical games and see if that's better. I had a simliar problem that I couldn't solve, even though I think Geom is the better shader. Link to comment Share on other sites More sharing options...
pacooka Posted September 29, 2015 Share Posted September 29, 2015 Change it to Lottes for vertical games and see if that's better. I had a simliar problem that I couldn't solve, even though I think Geom is the better shader. Lottes works very slow with my GT 730 VGA card (core 2 duo 2.4Gh CPU...), maybe my CRT-geom.vsh was modified by someone on the internet, don't know, will try to find a better one. Can't register on http://mame32fx.altervista.org/ somehow , still waiting for the administrator approval Link to comment Share on other sites More sharing options...
pacooka Posted September 29, 2015 Share Posted September 29, 2015 OK, just got the access to http://mame32fx.altervista.org/ , GLSL works ok for ver & Hor now... i'm happy :-) But I decided to try and upgrade my 0.162 to 0.165, any input/known issue regard latest version - 0.165 ? Link to comment Share on other sites More sharing options...
gigapig Posted September 29, 2015 Share Posted September 29, 2015 The 0.165 version has some changes to the gui. More importantly for some of you is the addition of some shaders which are labelled HQ, MQ & LQ, so if your system is struggling you could try the medium or low quality shader. Link to comment Share on other sites More sharing options...
ninja2bceen Posted September 29, 2015 Share Posted September 29, 2015 Maybe someone can post the shaders we should have and use? Maybe that's the issue all along? Tapatalk signature Link to comment Share on other sites More sharing options...
D1RT33B1RD Posted October 5, 2015 Share Posted October 5, 2015 The 0.165 version has some changes to the gui. More importantly for some of you is the addition of some shaders which are labelled HQ, MQ & LQ, so if your system is struggling you could try the medium or low quality shader. I got really wasted last night, and this post intrigued me so I installed the current version of MAMEUIFX into a new directory and copied the missing Geom vert shader into my 0.160 build and it worked. I have another computer I'm updating everything to, but this might help people who have a GLSL capable build, but don't want to update yet. I haven't tried the lower quality shaders, but I'll edit this post if they work too! EDIT: Medium quality worked no problem Link to comment Share on other sites More sharing options...
ejay81 Posted February 11, 2016 Share Posted February 11, 2016 Love the post above ^... Too many similar situations.. Anyway got my cabinet completed this past week and finally got around to messing with some shaders. After numerous tests with both HLSL and GLSL i decided GLSL is for me. Thanks to this post I was able to figure out how to integrate it into HS/Rocketlauncher. I am a bit confused though as to why all these posts say GLSL requires such a beefy graphics card and can kill performance. I haven't experienced any issues with it enabled and my specs are somewhat modest.. Rig; CPU: Core i5 2500 (3.2 Ghz) GPU: GTX 460 (1GB Version) 4GB system RAM Link to comment Share on other sites More sharing options...
Metalzoic Posted February 12, 2016 Share Posted February 12, 2016 Love the post above ^... Too many similar situations.. Anyway got my cabinet completed this past week and finally got around to messing with some shaders. After numerous tests with both HLSL and GLSL i decided GLSL is for me. Thanks to this post I was able to figure out how to integrate it into HS/Rocketlauncher. I am a bit confused though as to why all these posts say GLSL requires such a beefy graphics card and can kill performance. I haven't experienced any issues with it enabled and my specs are somewhat modest.. Rig; CPU: Core i5 2500 (3.2 Ghz) GPU: GTX 460 (1GB Version) 4GB system RAM Normally most would say GLSL is much easier to run and it's HLSL that can give your PC a hit. Link to comment Share on other sites More sharing options...
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