zeenon Posted May 11, 2013 Author Share Posted May 11, 2013 Bottom part of the cab coming along, slot for the play field cut, leg holes made, and slots for biscuits cut. The one question I have is, the lock down bar mech, when attaching to the front panel do I let it hang off the lock down bar and screw it down OR push the mech up and screw it down? It looks like there is ~3/16" of play and I see 2 brass screws on the top which I'm assuming is to adjust the bar once in place? I think this is a matter of personal preference but should the top bolt on the coin door go through the lock down mech? (see pic) Z Link to comment Share on other sites More sharing options...
mameman Posted May 11, 2013 Share Posted May 11, 2013 It's best to mount the lockbar receiver once the glass rails, side rails and glass are in place. Connect the receiver and lockbar and then screw the receiver in place once its mounted. This way you get the correct depth. Link to comment Share on other sites More sharing options...
zeenon Posted May 19, 2013 Author Share Posted May 19, 2013 Cutting the holes in this cab was a breeze with scottpe advice on the circle jig (see scottpe Star Wars build). Never owned one before but it was invaluable. Coin door. What a PITA, why are there notches on the left side....anyway.....used a jigsaw to rough cut then routed around for a clean line. I used this router bit to make the holes for the leg bolts after hearing the pains everyone was experiencing (before gluing the cab together): I bought a biscuit joiner during my MAME project so I figured I would bypass most of the screws and use biscuits and gorilla glue: For added strength (although the biscuits and glue were solid) I tacked down some 1" x 2" with screws on the bottom left/right: DMD panel The speaker looks like it's not centered in this pic, but it is. The film is also still on the plexi. I have to say, scottpe's build is a great tutorial for those wanted to build a cab. (notice any similarities?) Between scott's and bill55 builds you have a ton of build pics. (BTW Scott we need more pics, I'm almost finished with the first chapter ) Couple spots here and there I touched up with Bondo. Z Link to comment Share on other sites More sharing options...
scottpe Posted May 19, 2013 Share Posted May 19, 2013 Looking great zeenon! You did a nice job on the woodworking and recessing all the holes for the various parts. Glad my build thread has been helpful. I don't claim that the way I did any of it is the 'best' way, but I got it done. For better or worse I wanted to show my approach to things for others to learn from and improve upon. I've go more pics to post. Hoping to be able to do that by next weekend. Keep up the good work! Link to comment Share on other sites More sharing options...
zeenon Posted May 23, 2013 Author Share Posted May 23, 2013 Ok, while the paint is drying I figured I'd screw around with the amp/sub/speakers and it's not going as good as I hoped. So I play a song via iTunes and hear music out of both the sub and speaker but nothing thunderous (in fact I don't think it would even scare an ant away) I have the sub connected to CH4+ and CH3- and only one 4" speaker connected to CH2. So these are the cables I have. The other end not pictured is a 3.5 connector going to speaker out on the sound card. I figure something is not hooked up right? Z Link to comment Share on other sites More sharing options...
Ton Posted May 23, 2013 Share Posted May 23, 2013 You have to use 2 outputs on your soundcard and NOT devide 1 output into 2 inputs into your amp. In other words you have to have 2 cables with on 1 end a 3.5 connector going into the soundcard and on the other end a red and white tulip going into you amp. Link to comment Share on other sites More sharing options...
zeenon Posted May 23, 2013 Author Share Posted May 23, 2013 Ok I rewired to look like the attached diagram and still no go. I'm using the on board Realtek sound and a quick search on Google shows horror stories with it so I just ordered a SB card to try. Oddly enough the Realtek config program outputs the correct audio when doing a test (L/R and sub) but no other video or audio (itunes/media player/vlc) outputs to the sub (and I'm not the only one with this issue ) Updated 07/08/2013 - I originally had a Boss 4CH amp but I just could not get it to work right. I knew the speakers would blow the doors off the cabinet but I was just not getting the right sound for what ever reason. I then picked up a Lepai LP-168HA 2.1 2x40W amplifier and OMG what a difference. The sound is so crisp and in your face, I've scrapped the idea of installing contactors and a knocker in the cabinet. Z Link to comment Share on other sites More sharing options...
shakenbake Posted May 24, 2013 Share Posted May 24, 2013 The way you first had it should have worked. There is nothing wrong with splitting the signal off of the headphone output with that short of cable run. It sounds to mr that there may be a problem with your amplifier. Make sure the amp is in bridged mode for the sub channels and the gains are at about 60%. Your iPod should put out a good signal directly to the amplifier. Link to comment Share on other sites More sharing options...
Gilrock Posted May 24, 2013 Share Posted May 24, 2013 You can split one output from a sound card cause that's exactly what I'm doing. My sound card is the Creative Sound Blaster X-Fi Titanium HD and you cannot run two outputs from this card at once. If you plug into the headphone output the RCA outputs shut off. And the other set of outputs are optical which I could not utilize. So I used a splitter cable to run the left and right outputs into two input channels on my amp. The amp has a built in cross-over which provides a low-pass filter to the subwoofer channel and a high pass filter to the small speaker channels. Gil Link to comment Share on other sites More sharing options...
zeenon Posted June 13, 2013 Author Share Posted June 13, 2013 Write up pending............... Flipper placement: 3 1/8" from front edge, 2 5/16" down, 1 3/4" center to center. Link to comment Share on other sites More sharing options...
scottpe Posted June 13, 2013 Share Posted June 13, 2013 Looking great Z! You just need to drop some contactors in there to finish up the toy collection! You've already got everything else you need to make them work... Link to comment Share on other sites More sharing options...
russdx Posted June 13, 2013 Share Posted June 13, 2013 nice we need some videos Link to comment Share on other sites More sharing options...
zeenon Posted June 17, 2013 Author Share Posted June 17, 2013 I had a heck of a time setting up the exit function on the virtuapin plunger. I would get the HP exit menu AND the VP exit menu at the same time, then if I got that working I couldn't exit out of HP itself. This issue was bothering me because I had to have the keyboard out all the time in order to exit the tables clean. Now I can go in and out of VP and FP with no issues or crashes. I'm in the process of mounting the backglass then I'll take some videos. Here are my settings for the VirtuaPin plunger/encoder setup for VP/FP: [size=2][Main] Version = 0.5.0.0 Starting_Genre = All Games [Video] Playfield_Monitor = Primary Playfield_Rotation = 270 Backglass_Monitor = Secondary Quality = BEST Table_Video_Enabled = true Table_Video_Offset = 50 Use_Backglass = true Backglass_Image_x = 0 Backglass_Image_y = 0 Backglass_Image_w = 1280 Backglass_Image_h = 1024 Backglass_Image_r = 0 Backglass_Delay = .1 [Future Pinball] Show_Games = true Exe = Future Pinball.exe Path = D:\Future Pinball\ Table_Path = D:\Future Pinball\Tables\ Table_Video_Path = D:\HyperPin\Media\Future Pinball\Table Videos\ Table_Image_Path = D:\HyperPin\Media\Future Pinball\Table Images\ Backglass_Image_Path= D:\HyperPin\Media\Future Pinball\Backglass Images\ [Visual Pinball] Show_Games = true Path = D:\VPinball\ Table_Path = D:\VPinball\Tables\ Table_Video_Path = D:\HyperPin\Media\Visual Pinball\Table Videos\ Table_Image_Path = D:\HyperPin\Media\Visual Pinball\Table Images\ Backglass_Image_Path= D:\HyperPin\Media\Visual Pinball\Backglass Images\ Exe = VPinball.exe [Wheel] Speed = low Text_Font = Style2 Text_Stroke_Size = 5 Text_Stroke_Color = 0x000000 Text_Color1 = 0xe10008 Text_Color2 = 0xFFFFFF Text_Color3 = 0xe10008 Color_Ratio = 100 Shadow_Distance = 0 Shadow_Angle = 45 Shadow_Color = 0x000000 Shadow_Alpha = 1 Shadow_Blur = 0 [intro Video] Use_Intro = false Skip_On_Keypress = false [sound] Master_Volume = 100 Video_Volume = 100 Sound_FX_Volume = 50 Wheel_Sound_Volume = 75 [AttractMode] Active = true Time = 60 MaxSpinTime = 5 [Press Start Text] Enabled = true Text1 = Free Play Text2 = Press Start Color = 0xe10008 [Keyboard] Key_Delay = false Start = 13 Exit = 69 Up = 150 Down = 149 SkipUp = 191 SkipDown = 90 Flyer = 70 Instruction = 73 Genre = 71 Service = 9 [Pinball Wizard] Joy = 0 Start = 9 Exit = 8 Up = 2 Down = 10 SkipUp = 3 SkipDown = 11 Flyer = 4 Insruction = 5 Genre = 7 Service = 15 [Flyer] BottomX = 300 CenterY = 360 [instruction] Width = 600 BottomX = 250 CenterY = 360 [Exit] Enable_Exit_Screen = true Exit_HyperPin = true Shutdown = false Enable_Shortcut = true Shortcut_Action = exit Shortcut_Time = 3 [startup Program] Executable = D:\HyperPin\ledset.bat Parameters = Working_Directory = WinState = HIDDEN [Exit Program] Executable = D:\HyperPin\ledoff.bat Parameters = Working_Directory = WinState = NORMAL [FPLaunch] exitScriptKey=q & s exitKey=Joy8 exitKey1=p enterKey=1 enterKey1=Joy9 upKey=LShift upKey1=Joy10 downKey=RShift downKey1=Joy2 toggleCursorKey=t hideCursor=true hideDesktop=true hideTaskbar=true useLoadingScreen=true useExitScreen=true useExitAsPause=true useExitMenu=true fadespeed=25 pauseFPKey=RButton saveFPTables=true editTableKey=!F4 printScreenKey=o printBGKey=u pfScreenNum=1 bgScreenNum=2 flyerKey=f instructionsKey=i hyperScale=0.75 debugMode=file ledwiz=true toggleLedwizKey=1 hyperpinexe=hyperpin.exe focusSleep=500 useFocus=both [LastLoad] system=Future Pinball table=Spiderman (Stern 2007) RL 2.0[/size] Link to comment Share on other sites More sharing options...
zeenon Posted June 18, 2013 Author Share Posted June 18, 2013 Link to comment Share on other sites More sharing options...
mikekim Posted June 19, 2013 Share Posted June 19, 2013 looking good.. quick question.. of the fp tables loading.. (ie iron man) did you change any settings in fp to not display the loading screen, so the cab only displays the rendering table graphic until loaded? Link to comment Share on other sites More sharing options...
zeenon Posted June 19, 2013 Author Share Posted June 19, 2013 mikekim, I could be wrong but I think that is a function of FPlaunch WIP 10. I don't remember changing any setting in FP but I've added SO many little addons to VP/FP. Z Link to comment Share on other sites More sharing options...
mikekim Posted June 20, 2013 Share Posted June 20, 2013 thanks, i'll check it out Link to comment Share on other sites More sharing options...
zeenon Posted June 24, 2013 Author Share Posted June 24, 2013 Anyone familiar on how to wire this up to a virtuapin controller? Z Link to comment Share on other sites More sharing options...
mameman Posted June 24, 2013 Share Posted June 24, 2013 Pretty simple. Common ground and then a wire to each input for your ipac. There maybe a diagram on my old Big Bang bar thread, but with a multimeter it only takes a couple seconds to work out the wires. Link to comment Share on other sites More sharing options...
vulbas Posted June 28, 2013 Share Posted June 28, 2013 verry good job you can remove the real dmd in alphanumeric and mechanic tables. Go with regedit to: HKEY_CURRENT_USER \ Software \ Freeware \ Visual PinMAME \ hs_l4 (name of rom) (hs_l4 is an example) and change from one into showpindmd 0. Link to comment Share on other sites More sharing options...
zeenon Posted July 23, 2013 Author Share Posted July 23, 2013 Added Pinball FX2/Steam to the cabinet. Although I'm still on the fence with having these I'll keep them on for a little while (at least until they come out with support for the PinDMD then I'll make a final call). The instructions on vpforums for adding FX2 to HP work great and Steam was selling all of the DLC for 50% off so that made the decision to try it a little bit easier. They are a little too cartoon-ish for me. I can sometimes trick myself with the VP tables into thinking it's real, but the FX2 tables are all animation. Nevertheless I'm sure they will get played more then the VP/FP tables when people are over. Z Link to comment Share on other sites More sharing options...
zeenon Posted August 14, 2013 Author Share Posted August 14, 2013 Added labels. I know what the buttons do but at parties I think people need a little help. First one is my MAME cab second is pin cab. Z Link to comment Share on other sites More sharing options...
zeenon Posted September 11, 2013 Author Share Posted September 11, 2013 So it's been about 3 months since I finished my cab and I decided to open her up and install 8 contactors and a replay knocker. This is MY take on the two types of contactors I used. Siemens 3RT1016-1BB41 - Perfect size even though there is plenty of room in a WB cab. - 24V - Used for flipper feedback in my cab - Could be a little louder, but I like the fact they are quieter than the AB's below. - Fast!! Note: Some of the contactors on ebay come with an aux connector and diode piggy backed on the contactor as shown below. 1)You don't need the aux connector. It disconnects from the contactor by pushing a tab on the side. 2) If you are using Zebs VOB you don't need the diode either, since it is built on the VOB. Allen Bradley Contactor 100-A09NZ*3 - These are much longer then the Siemens contactors - 24V - Used for sling shot (x2) and bumpers (x4) - Loud but I like the fact they sound different then the Siemens - I do think they are much slower then the Siemens 6 contactors shown in pic. #7 is behind the sub woofer and #8 is up behind the LED bar. Z Link to comment Share on other sites More sharing options...
mikekim Posted September 11, 2013 Share Posted September 11, 2013 nice work Link to comment Share on other sites More sharing options...
kizam33 Posted September 27, 2013 Share Posted September 27, 2013 Great build!! Is that your replay knocker in your backbox? Does it sound better up there? Sent from my iPhone using Tapatalk - now Free Link to comment Share on other sites More sharing options...
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