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New Bezel Art Location And Approval


rfancella

What aspect ratio are you using? (Your screen width devided by your screen height)  

278 members have voted

  1. 1. What aspect ratio are you using? (Your screen width devided by your screen height)

    • 4x3 (Your Aspect = 1.33333)
    • 16x9 (Your Aspect = 1.77777)
    • 16x10 (Your Aspect = 1.6)


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Posted
16:9 logo only bezels for NEC PC Engine and Mattel Intellivision in _HyperLaunch Media/Bezels/Submissions Open/Knewlife

Also rfancella, if you can, please check those Fade Screens in _HyperLaunch Media/fade/Submissions Open/Knewlife folder, they have been there for some time:

Looks like my ALG fade layer 1's are still sat in open submissions :(

So as punishment I've added more to /Upload Here/_HyperLaunch Media/Fade/Submissions Open/gigapig for the following systems. ;)

Commodore Amiga

Mame

Pinball FX2

Sega Saturn

And _Default with a bunch of fade out screens (Game Over)

Here's a few examples.

Ok, so I guess we shall use the same example as for the bezels in respect to naming. Unless someone has an objection.

Here is an explanation of the layers:

Layer 1.png (This would show as the background image)

Layer 2.png (This is a static image, and can be placed anywhere around the screen)

Layer 3.png (This is a dynamic image of which can have an animation applied to it)

Layer 4 (#).png (This is a set of images, when played, create an animation. One image = 1 frame. Frame 1 = "Layer 4 (1).png", frame 2 = "Layer 4 (2).png", and so on.)

Layer -1.png (This would show as the background image during Fade_Out)

So the naming convention will be (except Layer 4):

"Layer {Layer #} -[ {Aspect Ratio}][{ Unique Description}] ({User}).png"

Also, the aspect ratio for Layer 2, Layer 3 & Layer 4 may not apply.

Amended:

For all Layer 4 art:

"Layer {Layer #}[ ({Animation #})] -[ {Aspect Ratio}][{ Unique Description}] ({User}).png"

Note:

Please note the spaces.

Braces without brackets are a required field.

Brackets and everything in them are optional.

Examples:

Layer -1 - 4x3 AAE (YourName).png

Layer 1 - 16x10 asteroid (Someone).png

Layer 4 (1) - NES (ScreenName).png

Layer 4 (2) - NES (ScreenName).png

Layer 4 (3) - NES (ScreenName).png

Looking for some input from all of you.

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted
I remember reading something about a sequence number for some of the layer images. Can anyone shed some light on these?

Layer 4 could have a additional term in parenthesis to define the sequence of the animation showed. So only for this layer the name convention should be something like this:

"Layer {Layer #} ({Animation #}) - {Aspect Ratio}[{ Unique Description}] ({User}).png"

You have that info on this site:

https://sites.google.com/site/hyperlaunch2/home/features/fade

Layer 4 (#).png (This is a set of images, when played, create an animation. One image = 1 frame. Frame 1 = "Layer 4 (1).png", frame 2 = "Layer 4 (2).png", and so on.)

I am perfectly fine with this naming convention for fade layers. It should work without problems, but if you spot any limitation let me know and I will see in what I could help.

By the way, one important thing.

Thank You Very Much for everybody that posts arts for bezels and fade screens!!!!! Giga, I loved the donkey kong fade exit screen. Grizz it is amazing the amount of stuff that you shared with us in such small time. Knewlife, it is nice that you joined the bezel party. :) And thks also to other users that shared their creations with us.

Also a special thanks for you again rfancella. Organizing this stuff is not an easy task, and most of the time is not given the deserved credit. Thank you for making yourself responsible for that and doing such a nice job!

When asking for help for RocketLauncher, POST ON THE RLAUNCHER.NET FORUMS!

Also, please post your RocketLauncher.log with logging level set to troubleshooting in pastebin (set the log level in RocketLauncherUI, global system > General Settings -> RocketLauncher).

Ass. Bleasby - RocketLauncher Development Team.

Posted
Layer 4 could have a additional term in parenthesis to define the sequence of the animation showed. So only for this layer the name convention should be something like this:

"Layer {Layer #} ({Animation #}) - {Aspect Ratio}[{ Unique Description}] ({User}).png"

You have that info on this site:

https://sites.google.com/site/hyperlaunch2/home/features/fade

Layer 4 (#).png (This is a set of images, when played, create an animation. One image = 1 frame. Frame 1 = "Layer 4 (1).png", frame 2 = "Layer 4 (2).png", and so on.)

I am perfectly fine with this naming convention for fade layers. It should work without problems, but if you spot any limitation let me know and I will see in what I could help.

By the way, one important thing.

Thank You Very Much for everybody that posts arts for bezels and fade screens!!!!! Giga, I loved the donkey kong fade exit screen. Grizz it is amazing the amount of stuff that you shared with us in such small time. Knewlife, it is nice that you joined the bezel party. :) And thks also to other users that shared their creations with us.

Also a special thanks for you again rfancella. Organizing this stuff is not an easy task, and most of the time is not given the deserved credit. Thank you for making yourself responsible for that and doing such a nice job!

Amended the post above to reflect the naming convention for Layer 3.

Thank you Bleasby for the reply. I will get on that fade art right away. ;)

I will probably start another thread for Fade Media.

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Thanks to all of you guys!

I love this site..and i appreciate all the hard work you all do..

And a Special thanks my brother Ron!

Amazing talent..amazing guy..and an amazingly smart brother!

Are you guys ready for the clean set bezels ?

So excited to share them out with you all.

Rons is preparing our goodies :}

I only do this stuff my own personal...but since i joined..i really felt i should share with community!

Thanks guys!

Posted
Thanks to all of you guys!

I love this site..and i appreciate all the hard work you all do..

And a Special thanks my brother Ron!

Amazing talent..amazing guy..and an amazingly smart brother!

Are you guys ready for the clean set bezels ?

So excited to share them out with you all.

Rons is preparing our goodies :}

I only do this stuff my own personal...but since i joined..i really felt i should share with community!

Thanks guys!

And Grizz, may man!!

Thank you. It takes little skill to do what I do. My hat is off to you and all the other great artists that grace us with their talent!

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Hello all you bezel heads!

Here it is. The long awaited set of "Clean" bezels from Grizz. He and I have been working on these for a couple weeks now. But, for the most part, they are ready.

The clean bezel set in all three aspect ratios!

Here is the system list:

American Laser Games

Apple II

Atari 2600

Atari 5200

Atari 7800

Atari Jaguar

Atari Lynx

Atari ST

Colecovision

Commodore 64

Commodore Amiga

Commodore Amiga CD32

DICE

Entex Adventure Vision

GCE Vectrex

NEC PC Engine

NEC SuperGrafx

NEC TurboGrafx-16

NEC TurboGrafx-CD

Nintendo 64

Nintendo Entertainment System

Nintendo Gamecube

Nintendo Wii

OpenBor

Panasonic 3DO

Philips CD-i

Sammy Atomiswave

ScummVM

Sega 32X

Sega CD

Sega Dreamcast

Sega Genesis

Sega Master System

Sega Model 2

Sega Model 3

Sega Naomi

Sega Saturn

SNK Neo Geo CD

Sony PlayStation

Sony Playstation 2

Super Nintendo Entertainment System

Taito Type X

WoW Action Max

Some of them have a couple different styles in them, but the total count is 141 bezels!!!

They are uploaded to the proper system directory in /Upload Here/_HyperLaunch Media/Bezels/Submissions Final

Here are some samples of his great work!!!

post-48498-142870642551_thumb.jpg

post-48498-142870642556_thumb.jpg

post-48498-142870642559_thumb.jpg

post-48498-142870642562_thumb.jpg

Thanks to Grizz!!!

Grizz also wanted me to mention, his Neo Geo stuff has already been released and is on the ftp.

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted
It takes little skill to do what I do.

We are all cogs in the machine.

Your skills Ron, however small you think they are, have been invaluable to me, and I'd still be plodding along with the Mame Bezel Project, if it weren't for your good self. :beer:

56uIzxg.png

Posted
We are all cogs in the machine.

Your skills Ron, however small you think they are, have been invaluable to me, and I'd still be plodding along with the Mame Bezel Project, if it weren't for your good self. :beer:

Thank you Gig, you are too kind.

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Gig nailed it!

Only thing i can add....

Narrator: "Who is this super hero? Sarge? No? Rosemary the phone operator? No. rfancella, the mild-mannered hyperlaunch genius!"

Rfancella: "Could be!"

Thank you brother Ron!

Posted
Looks like my ALG fade layer 1's are still sat in open submissions :(

So as punishment I've added more to /Upload Here/_HyperLaunch Media/Fade/Submissions Open/gigapig for the following systems. ;)

Commodore Amiga

Mame

Pinball FX2

Sega Saturn

And _Default with a bunch of fade out screens (Game Over)

Here's a few examples.

Hoooo right, right.... i use a back screen for that, i think in the layer 1

anyway, will add some backgrounds because YOU make me fell gulty :)

;)

Thank you both for your fine contributions! I have named and moved everything except for Gig's TTX art. Lot's of files to rename. Should have it all finished up by close of business today! ;)

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted
Ron, I'm happy to do it, unless you know a quick codie way of doing it of course.

Thank you.

LOL.. I wish there was. Have to figure out what the aspect for each is. ;) One by one. :D

Hope to get it done today some time. About half way through it now.

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted
Ron, I'm happy to do it, unless you know a quick codie way of doing it of course.

Thank you.

Gig,

Got all the renaming done and uploaded. :D

Thank you for your contribution!

And I love, love, love the Layer -1 screens!!!

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

awesome guys thx for all your hardwork and makeing these magnific bezels possible my nes one is also fixed now i will start posting screen shots of mine working like they should on 4.3 size im now using retro arch rather then fusion and it looks impressive.

sig.png 100%

Posted

Hi all you HyperSpinners!

Here is a set of bezels by Grizz in the character style. He already released a couple like this, but these are a little different and in all three aspect ratios!

They are located at: /Upload Here/_HyperLaunch Media/Bezels/Submissions Final/Sega Genesis

Here are the screen shots:

4x3

post-48498-14287064289_thumb.jpg

16x9

post-48498-142870642894_thumb.jpg

16x10

post-48498-142870642897_thumb.jpg

Thanks Grizz for your submission!!

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Gig,

I converted your 16x9 Game Over (Layer -1) images to 16x10 and uploaded them.

Worth a look for all you that are tired of the default Game Over screen.

Thank you for your contribution Gig!!!

Thanks,

Ron

Looks like my ALG fade layer 1's are still sat in open submissions :(

So as punishment I've added more to /Upload Here/_HyperLaunch Media/Fade/Submissions Open/gigapig for the following systems. ;)

Commodore Amiga

Mame

Pinball FX2

Sega Saturn

And _Default with a bunch of fade out screens (Game Over)

Here's a few examples.

[ATTACH=CONFIG]43721[/ATTACH] [ATTACH=CONFIG]43722[/ATTACH]

[ATTACH=CONFIG]43723[/ATTACH] [ATTACH=CONFIG]43724[/ATTACH]

[ATTACH=CONFIG]43725[/ATTACH]

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted
By request I've done some 4:3 layer fade exit screens for submission, here's a sample.

Resolution 1600x1200

Sweet Gig!!

Thank you so much!

Moved to Submissions Final...

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

i have some great news thanks to grizz and rfans support we now have a 16x9 16x10 and 4.3 bezel for game gear - the problem is cause everyone has a diffrent type of screen in size and length even if its just a standard or wide you still need to make adjustments to them which im gonna learn right now so i can help out with 4.3

post-2203-142870643462_thumb.jpg

heres my test result for the 4.3 nes bezel with retro arch the screen is fixed now on mine -

post-2203-142870643467_thumb.jpg

sig.png 100%

Posted

if u use my personal custom.zip for AAE, you will have a pretty cool looking..almost bezel-less version of a few games,

tempest...quantum..etc..

these are mockups just to show how they look!

if u like it..let me know

i can have ron put on ftp..

i will be redoing the aae bezels for hyper launch.

just going to use the great artwork that is already out there..

will just be doing them for all 3 aspects and so that hyper launch uses them instead of using the built in feature in aae :]

snapshot of space duel bezel below also :}

check the picspost-96582-142870643479_thumb.jpg

post-96582-142870643473_thumb.jpg

post-96582-142870643476_thumb.jpg

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