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HyperMarquee


Antos

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index.php?app=downloads&module=display&section=screenshot&id=7397

File Name: HyperMarquee

File Submitter: Antos

File Submitted: 08 May 2015

File Category: Add-Ons

Credits: Antos

post-18430-142870622364_thumb.png Recently (December 2013), I noticed that LCDs 'Marquee' Display are more affordable than ever. My mind couldn't get over it since the day I saw a superb AOC q2963Pm UltraWide (21:9) below 400$ US on newegg.com. No doubt, my arcade cabinet has to be updated with this add in! But I need an application to manage this nice display. Why not contributing to the community and create an application to manage arcade marquees? Here is the first beta version after more hours of work than expected. Testers are welcome to bring comments and report bugs on the Hyperspin Web Site. Comments will certainly contribute to make this application better (some features are still very primitive). I have put a good amount of time, passion and fun developing it, and I hope that you will enjoy using it as much I enjoyed developing this.

NEWS UPDATE - 2015/01/15 - The beta version v.0.4.0 is now available for download. (this is a beta evaluation version for testers only)

Please send me your comments and impressions. (it is recommended to read the user guide first - then try, ask & comment)

Short videos are available, see below.

Thanks to all testers and partners!

NB: HyperMarquee works best with Event Dispatch System (EDS).

http://www.hyperspin-fe.com/forum/showthread.php?32782-HyperSpin-Event-Dispatch-System-(EDS)

New functionalities within V0.4.0; (same as Alpha Version 0.4.0 Revision G)

* Now support Marquee transitions on game select using Events Dispatch System (EDS)

- Video Transition. (FLV, MP4 with transperency key) - Such as HS Video Transitions

- Shader Transition using GPU (DirectX and Graphic Pipelines) for fast realtime treatment.

* Now play Videos (FLV, MP4 & Anim gifs).

* Support Images & Videos realtime image treatments (17 shaders effect!)

* Now support Font Brushs for great gradients possibilities ( font and oulined font)

* Add static default backgound & foreground images.

- Background with shader supports

- Foreground: Can be used to display bezels in front of manques image, video or games.

* Add realtime fast Dot Matrix Display (DMD) effect on text, images & videos.

* Play Random file ( i.e [RandomFile] wildcard/field ) within specific folder.

- Can play random at start up or any random file on HS events (like artworks, bezels, themes & videos).

* Improved Hyperspin Theme compatibility. Now supporting video (flv, mp4) & sounds.

* HM new GUI theme

* Improvements

- Realtime DMD Display shader effect. The algorithme has been completely redesigned. Develop in HLSL, this realtime shader it is now using DirectX and the GPU.

* Bug fixes

HM - Known Bugs

- Text Animation display when empty (need to close instead)

- Animated gif memory leaks

Goal: To build an application that gives to Artists & Cab builders the flexibility they need to express their creativity and to Manage Displays the way they see it and want it.

post-18430-142870636152_thumb.pngDOWNLOAD

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You can download from here: http://1drv.ms/T03djh

NB: This new version IS fully compatible with previous configuration files.

post-18430-142870636151_thumb.pngSURVEY

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Quick survey: Your opinion is important to justify the time we are spending for this solution, please take few seconds to fill up this 1 question Survey. thanks!

post-18430-142870636146_thumb.jpgDONATION

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This is free and it will always be. To encourage development, you can send a donation of your choice. You can proceed with Paypal to;

- Antos (conception and development - Status: Active member)

https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=E7R4KGFDJ3PAU&lc=CA¤cy_code=CAD&bn=PP-DonationsBF%3abtn_donate_LG.gif%3aNonHosted.

- Sevenseal (newly added member - user support, documentation, testing, Research & Development - Status: Active Member)

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=M2ZA3T2ZZMFSE

post-18430-14287066617_thumb.pngVIDEO 'How To' quick guide

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Sevenseal's video (Artwork Setup): https://www.youtube.com/watch?feature=player_embedded&v=tr9rQ0yrV6E

Sevenseal's video (Artwork Video Setup):

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QUICK OVERVIEW

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There are 6 possible customisable displays (styles) within Hyper Marquee.

1. Artworks: Display marquee images and videos. It supports jpeg, png, ico, anim GIF images, flv, MP4 and more.

2. Digital Text: Display a text file from a folder link or wild cards from Hyperlist/Gameinfo.

3. HyperSpin theme: Display a HyperSpin Theme. Limitation: It only supports images and videos (flv/MP4), no sounds, no animation. You can also create you own Marquee Themes using HyperTheme from Hyperspin.

4. Time Elapsed: Display the time elapsed of your gaming time

5. HiToText: Display some MAME game High Score. (using external HiToText app.)

6. Free Text: Display any text passed within the HyperMarquee.exe parameter (4th parameter)

Some specs;

- Support 1 to n individual screen display. As much as your video card and MS Windows can support.

- Support any screen type of display at any resolution or format ratio.

- Support 1 to n system.

- Support 1 to 'infinite' images display. As much as you video card and MS Windows can support.

- Support 1 to n image superposition with alpha blending for transparency.

- Support text decoration. I.e Glow effect, outline effects, brushes and pixel Shaders.

- Support many kinds of images and text based on GameInfo/HyperList like rating, language, game type, marquee and more.

Transitions:

- Fast and responsive marquee transitions on game select using Event Dispatch System (EDS)

- 15 Transition shader effects using GPU (DirectX and Graphic card pipelines) for real-time pixel treatment.

- Video Transition. (FLV, MP4 with transparency key) - Including HS Video Transitions

Videos:

- Now play Videos (FLV, MP4 & Animated gifs). All in the Artworks section and using wild cards parameters.

- Video Treatments: Support Videos fast real-time treatments (17 shader effects!)

- Video: DMD, Fade, Radial Blur, Ripple, Slide, Blinds, Circle, RadialWiggle and more.

Text & Outlined:

- Brush: Now support Font Brushes for powerful gradients ( font and outlined font)

- High Score in MAME

- Horizontal or vertical scrolling

Images:

- Background with blur shader supports

- Foreground: Good for Bezel.

- Artworks with shader transitions or pixel effects (see Pixel Shaders below)

- Foreground: Can be used to display dynamic bezels in front of marquee image, video or games.

- Background with shader supports

- Image Treatments: Support Images fast real-time image treatments (17 shader effects!)

Pixel Shaders:

- 17 Artwork Image and Video shader effects. DMD, Telescopic Blur, ColorTone, Pinch, Pivot, Tiler, OldMovie, Pixelate and many more.

Other Improvements:

- Play Random files (i.e added [RandomFile] wildcard/field ).

- Can play random media at start up or any random file on HS events (like image artworks, bevels, themes & videos).

- Add static default background & foreground images.

- Improved Hyperspin Theme compatibility. Now supporting video (flv, mp4) & sound.

- Better High Score display

- HM improved GUI.

- Realtime DMD Display shader effect. The algorithm has been completely redesign. Develop in HLSL, this realtime shader it is now using DirectX and your GPU.

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Quick teasers

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Video from Sevenseal

Video from Antos

Video from Sevenseal

Dream machine from Griffindodd

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Some possible display - (from a 16/9 not my new 21/9). Share yours display for inspiration!

post-18430-142870644502_thumb.jpg

(Left screen represents HyperSpin with text overlay from HyperMarquee (see 1&2 player + game rating) and right side a custom Marquee setup.)

post-18430-14287062357_thumb.jpg

(using DotMatrixDisplay Shader and Outlined Font & Images leveraging on GameInfo & HyperList fields wild cards)

post-18430-142870624623_thumb.jpg

Very nice Artwork from mmg1Design exploiting HyperMarquee possibilities

post-18430-142870622476_thumb.jpg

(using font: Triple Dot Digital-7) - applying glow effect and under font from HyperMarquee internal features.

Some editor capability features;

[ATTACH=CONFIG]46582[/ATTACH]

[ATTACH=CONFIG]46583[/ATTACH]

[ATTACH=CONFIG]46584[/ATTACH]

Using both outlined and font text brush. Plus background image using blur shader and Text using Telescopic Blur effect. Not bad isn't?

[ATTACH=CONFIG]46585[/ATTACH]

[ATTACH=CONFIG]46586[/ATTACH]

Improved Graphical User Interface using brush user friendly tool. Shader and brush can be applied to all text, image and video!

High score can disappear after a certain amount of time of your choice to leave marquee artwork alone... (like any other windows)

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Future Development...

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- Control Panel Viewer capability within Hyper Marquee is under development right now.

- Screen capture to replicate game playing on marquee

- HM/EDS: Providing real-time download for missing artworks, Hyperlist & GameInfo when selecting a game. (optional feature under consideration)

- Providing 3D support to display cartridges, cabinets and more should be considered next year.

- EDS: Providing utilization statistics (graphs and charts) should be considered next year.

- Add HM display container to avoid launching one .exe per display type.

Click here to download this file

HyperMarquee & Event Dispatch System

  • Replies 1.3k
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Posted

well just to let everyone know, antos had added the new shader.dll, its in the download section of hyperspin website in the 3rd party tab

extract the file in the root folder of hypermarquee and override the existing one. then shaders should work again

Posted

Hello,

 

first of all, tnx Sevenseal for the support, helped me a lot.

 

Update video, everything but the HS screen plays on the top monitor of my sega megatech cabinet.

 

 

The only thing not working out is "descriptions" for non mame systems but that's WIP I heard.

 

The other thing is the commercial won't stop when a system.

 

looking forward to the new version

Posted

Hi Guys,

 

I am building a setup right now for the yet to be released beta version 0.4.3.

It will be available shortly today!

 

Please stay tuned, some bug fixes and new added features!

 

antos.

HyperMarquee & Event Dispatch System

Posted

Hi Guys,

I am building a setup right now for the yet to be released beta version 0.4.3.

It will be available shortly today!

Please stay tuned, some bug fixes and new added features!

antos.

Just to informal everyone of antos progress, hypermarquee 0.4.3 is now up and running... it is currently located on the one drive link on the initial post of the thread...

Thank antos for everything he does

Posted

Good news! HyperMarquee Beta Version 0.4.3 is now available for download in the HyperSpin download section. (Download -> HyperSpin -> 3rd Party Apps) 

 

This is a completed package for installation.

 

Copy you settings.xml within the new settings folders. Hyper Marquee is backward compatible with previous version.  

 

Beta Testers are welcome.

Special thanks to Sevenseal for some alpha tests and his unconditional support!!

 

Cheers,

Antos

HyperMarquee & Event Dispatch System

Posted

In the new version, I noticed that in the artwork tab, the video volume control isn't working, I still keep getting video sound no matter how I shift it.

Posted

Can't reproduce the error from scratch... maybe you are using a previous config file? Does sevenseal or Marxkemp suggestion worked for you?

If you can reproduce the error, please sent me the steps for me to fix this.

Thanks guys!

HyperMarquee & Event Dispatch System

Posted

I copied the settings from 0.4.2 to 0.4.3 and had the same issue. Fixed it by turning the slider first up and then down

  • 2 weeks later...
Posted

Huge thanks to Sevenseal for taking the time to sort me out via teamviewer!!

 

I have one remaining issue, is it possible to overlay the hiscores over the marquee without the semi transparent black background?

Posted

Huge thanks to Sevenseal for taking the time to sort me out via teamviewer!!

I have one remaining issue, is it possible to overlay the hiscores over the marquee without the semi transparent black background?

yes, just select background and change the opaque
Posted

I'm currently using HyperMarquee on two side monitor and the window position and size doesn't seemed to save whenever I exit and relaunch HyperSpin. Is there any additional steps I should do to remember the position?

Posted

I'm currently using HyperMarquee on two side monitor and the window position and size doesn't seemed to save whenever I exit and relaunch HyperSpin. Is there any additional steps I should do to remember the position?

yes put hypermarquee and exit out of hypermarquee completely to save the config
Posted

I have finally set up my cabinet and marquee, but am having trouble getting HyperMarquee and EDS set up. I can switch the marquee easily via EDS by typing in the rom and system name (which I assume has to match the names set by Hyperspin and RL), and the marquee changes. I have a static image set as the first thing to open, and then the [game] [system] parameters as the 1st Alternate Artwork.

It doesn't seem to change when i select a game. I have the opening set as 1,3,9 and the Close as 2,4,6,11.

The other issue is when I exit Hyperspin, HyperMarquee is still open. How can I get it to close when I shut down HS?

Thanks for any help!

Sent from my iPhone using Tapatalk

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