andyco40 Posted July 25, 2015 Posted July 25, 2015 yep mate im running dx11 ver 1.40.7 and no nag screen I had to add that wotsnew in the ahk module and after that it were ok. but when I update the module with the new one the wotsnew line weret there so add to ad it again lol.
Metalzoic Posted July 25, 2015 Author Posted July 25, 2015 yep mate im running dx11 ver 1.40.7 and no nag screen I had to add that wotsnew in the ahk module and after that it were ok. but when I update the module with the new one the wotsnew line weret there so add to ad it again lol. Cool, good to hear. Yeah I let djvj know on the RLauncher forums that the whats new fix and the full table list need to be added to his module. Hopefully he gets those in the next version and the module will finally be right.
andyco40 Posted July 25, 2015 Posted July 25, 2015 until the next pinball update and prob something else will be wrong lol
ninja2bceen Posted September 16, 2015 Posted September 16, 2015 Added a main menu video to emumovies to my submission folder fyi Tapatalk signature Advance the cause to 100%. http://hyperbase.hyperspin-fe.com/ Planet Geekdom, Subscribe for Tutorials! https://www.youtube.com/channel/UCdcby-s2GwriaOHGmVC2vGA?sub_confirmation=1&app=desktop
andyco40 Posted September 19, 2015 Posted September 19, 2015 pinball arcade update to 1.42.7 with new F14 tomcat table
Metalzoic Posted September 20, 2015 Author Posted September 20, 2015 pinball arcade update to 1.42.7 with new F14 tomcat table Yep, I've already updated the database and the My_Tables list and submitted themn to the RLauncher team to be added in the next official update. I'll also add them to my Pinball Arcade tutorial in just a minute. Here's the new, updated My_Tables list for your module: Addams Family, The (Bally)|Attack from Mars (Bally)|Big Shot (Gottlieb)|Black Hole (Gottlieb)|Black Knight 2000 (Williams)|Black Knight (Williams)|Black Rose (Bally)|Bram Stoker's Dracula (Williams)|Bride of Pin-Bot (Williams)|Cactus Canyon (Bally)|Centaur (Bally)|Central Park (Gottlieb)|Champion Pub, The (Bally)|Cirqus Voltaire (Bally)|Class of 1812 (Gottlieb)|Creature from the Black Lagoon (Bally)|Cue Ball Wizard (Gottlieb)|Cyclone (Williams)|Diner (Williams)|Dr. Dude & His Excellent Ray (Bally)|Earthshaker (Williams)|El Dorado - City Of Gold (Gottlieb)|Elvira and the Party Monsters (Bally)|F-14 Tomcat (Williams)|Firepower (Williams)|Fish Tales (Williams)|Flight 2000 (Stern)|FunHouse (Williams)|Genie (Gottlieb)|Getaway, The - High Speed II (Williams)|Goin' Nuts (Gottlieb)|Gorgar (Williams)|Harley-Davidson, 3rd Edition (Stern)|Haunted House (Gottlieb)|High Roller Casino (Stern)|High Speed (Williams)|Jack-Bot (Williams)|Junk Yard (Williams)|Lights... Camera... Action! (Gottlieb)|Medieval Madness (Williams)|Monster Bash (Williams)|No Good Gofers (Williams)|Party Zone (Bally)|Phantom of the Opera, The (Data East)|Pin-Bot (Williams)|Red & Ted's Roadshow (Williams)|Ripley's Believe It or Not! (Stern)|Safe Cracker (Bally)|Scared Stiff (Bally)|Space Shuttle (Williams)|Star Trek - The Next Generation (Williams)|Starship Troopers (Sega)|Tales of the Arabian Nights (Williams)|Taxi (Williams)|Tee'd Off (Gottlieb)|Terminator 2 - Judgment Day (Williams)|Theatre of Magic (Bally)|Twilight Zone (Bally)|Victory (Gottlieb)|Whirlwind (Williams)|White Water (Williams)|WHO Dunnit (Bally)|Xenon (Bally)Here's the link to my new, updated official module: http://pastebin.com/HeUsXN7y
ScottyC Posted October 2, 2015 Posted October 2, 2015 Thank you all for this!! got it all up and running last night. Are we still supposed to see the automated process do it's thing, or is there a way to hide all that until the start button screen pops up? <Electrocade>
Metalzoic Posted October 9, 2015 Author Posted October 9, 2015 Thank you all for this!! got it all up and running last night. Are we still supposed to see the automated process do it's thing, or is there a way to hide all that until the start button screen pops up? Glad to help. The module is built to keep it hidden when the Pinball Arcade Config settings (not module/RLauncher settings) are set to "Fullscreen Windowed". However, Farsight didn't program the DX11 with a fullscreen windowed option so there is no way to hide it. Until Farsight adds it only the DX9 version stays hidden until the table actually loads. I think I prefer watching it auto-select the tables though... The new table should be released soon. I'll update the module, database, My_Tables list and my tutorial then.
SamVSsami Posted October 15, 2015 Posted October 15, 2015 Hi all, Could anybody shed some light on this. Pinball arcade works. It automaticallly selects the right table and starts the game, but after a while I get an error message. Does anybody know how to fix this? Thanks in advance! PS i'm using the DX9 version Build your cabinet, conquer the codes, become a King of Chaos!
Metalzoic Posted October 15, 2015 Author Posted October 15, 2015 AHK_Class_Gamewindowclass is the DX11 version. Sounds like you have your module settings set to DX11 instead of DX9. So Rocketlauncher is waiting for the DX11 version to execute, but it never does. Check the module settings and make sure DX9 is selected correctly. What's weird about that is the DX9 version you're launching shouldn't be auto-selecting the table then.
ninja2bceen Posted October 15, 2015 Posted October 15, 2015 I'm using dx9. It took me an hour of trying a while back, I just kept trying and it worked. I think I had to unmute the emulator to make it work so I can hear it doing things, it take a minute or so to work but better than nothing. I just kept trying the first few dropdown a in rocket launcher and when it worked I tried not to breath. Mine still works but is slow Tapatalk signature Advance the cause to 100%. http://hyperbase.hyperspin-fe.com/ Planet Geekdom, Subscribe for Tutorials! https://www.youtube.com/channel/UCdcby-s2GwriaOHGmVC2vGA?sub_confirmation=1&app=desktop
SamVSsami Posted October 15, 2015 Posted October 15, 2015 AHK_Class_Gamewindowclass is the DX11 version. Sounds like you have your module settings set to DX11 instead of DX9. So Rocketlauncher is waiting for the DX11 version to execute, but it never does. Check the module settings and make sure DX9 is selected correctly. What's weird about that is the DX9 version you're launching shouldn't be auto-selecting the table then. Could you please tel me how to set it to DX9, because that's the version I have.Thanks in advance! Build your cabinet, conquer the codes, become a King of Chaos!
Metalzoic Posted October 16, 2015 Author Posted October 16, 2015 The module settings are in the same spot as they are for all systems. In Rocketlauncher go to modules and click on the module settings tab. This will bring up the screen with the different settings mentioned in the module instructions. If you haven't already read the instructions then this is also the place you can click on the module instructions to read what you're supposed to do. You might also read my tutorial below if you haven't already. http://www.hyperspin-fe.com/topic/10656-quick-tutorial-for-setting-up-pinball-arcade/?hl=%2Bpinball+%2Barcade+%2Btutorial One of the settings is DX9 or DX11. I believe the default is DX9 though, so if you haven't already gone through these settings something else may be causing it to be looking for the Dx11 version, but I'd start there. If you're using an "unofficial version" that could be the issue too.
SamVSsami Posted October 16, 2015 Posted October 16, 2015 The module settings are in the same spot as they are for all systems. In Rocketlauncher go to modules and click on the module settings tab. This will bring up the screen with the different settings mentioned in the module instructions. If you haven't already read the instructions then this is also the place you can click on the module instructions to read what you're supposed to do. You might also read my tutorial below if you haven't already. http://www.hyperspin-fe.com/topic/10656-quick-tutorial-for-setting-up-pinball-arcade/?hl=%2Bpinball+%2Barcade+%2Btutorial One of the settings is DX9 or DX11. I believe the default is DX9 though, so if you haven't already gone through these settings something else may be causing it to be looking for the Dx11 version, but I'd start there. If you're using an "unofficial version" that could be the issue too. Hi Thanks for your reply. I fallowed the steps again with your tutorial, but still the same. And yes I am using a "special" Steam version It's version 1.41.12. Any idea how to get this to work anyhow? Build your cabinet, conquer the codes, become a King of Chaos!
Metalzoic Posted October 16, 2015 Author Posted October 16, 2015 I'm using dx9. It took me an hour of trying a while back, I just kept trying and it worked. I think I had to unmute the emulator to make it work so I can hear it doing things, it take a minute or so to work but better than nothing. I just kept trying the first few dropdown a in rocket launcher and when it worked I tried not to breath. Mine still works but is slow Hi Thanks for your reply. I fallowed the steps again with your tutorial, but still the same. And yes I am using a "special" Steam version It's version 1.41.12. Any idea how to get this to work anyhow? The module works perfectly with both the DX9 and DX11 versions, so if you're both having trouble it's either your settings, how you set it up or maybe you named something wrong. If those are fine then it's probably that you're using a cracked version that doesn't work quite right (which seems quite likely to me) and if that's the case I doubt it can be sorted without finding a better "unofficial" version. Here's what your module settings should look like and I highlighted part of the module instructions that applies to your version. It's also possible that they screwed up the exe of your version and got the DX11 and DX9 window classes mixed so you might try changing your settings to DX11 instead of DX9 and see if that is the issue.
SamVSsami Posted October 16, 2015 Posted October 16, 2015 The module works perfectly with both the DX9 and DX11 versions, so if you're both having trouble it's either your settings, how you set it up or maybe you named something wrong. If those are fine then it's probably that you're using a cracked version that doesn't work quite right (which seems quite likely to me) and if that's the case I doubt it can be sorted without finding a better "unofficial" version. Here's what your module settings should look like and I highlighted part of the module instructions that applies to your version. TPA.PNG It's also possible that they screwed up the exe of your version and got the DX11 and DX9 window classes mixed so you might try changing your settings to DX11 instead of DX9 and see if that is the issue. Thank you for your explanation. Haven't found any other "unofficial' version yet......just have to wait i guess Build your cabinet, conquer the codes, become a King of Chaos!
Metalzoic Posted October 17, 2015 Author Posted October 17, 2015 Thank you for your explanation. Haven't found any other "unofficial' version yet......just have to wait i guess My last thought about the exe being messed up makes no sense... I hadn't had enough coffee yet. If I understand right for some reason your RocketLauncher is looking for the Dx9 version and when it see's it, it sounds like it works fine. However your RocketLauncher is also looking for the DX11 version, and when it doesn't see it, it eventually errors giving you that message. So why (and how?) is your RocketLauncher looking for both versions? Are you using the latest AHK module that was auto-updated by RocketLauncher or a different one? Does the module show as green, red or yellow under the module section of RocketLauncher? Can you turn debugging on and post that log? Maybe even a RocketLauncher troubleshooting log? PLEASE don't forget to wrap those in CODE tags if you post them.
SamVSsami Posted October 17, 2015 Posted October 17, 2015 My last thought about the exe being messed up makes no sense... I hadn't had enough coffee yet. If I understand right for some reason your RocketLauncher is looking for the Dx9 version and when it see's it, it sounds like it works fine. However your RocketLauncher is also looking for the DX11 version, and when it doesn't see it, it eventually errors giving you that message. So why (and how?) is your RocketLauncher looking for both versions? Are you using the latest AHK module that was auto-updated by RocketLauncher or a different one? Does the module show as green, red or yellow under the module section of RocketLauncher? Can you turn debugging on and post that log? Maybe even a RocketLauncher troubleshooting log? PLEASE don't forget to wrap those in CODE tags if you post them. Hi Metal, Thank you very much for your time and effort. I made some screenshots and have a log here for you. I hope it makes some sense? Thanks again. Yes I am using the latest module and it shows up green. Here are the screenshots: Here is the log file 14:26:56:212 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com) 14:26:56:348 | RL | INFO | +140 | Main - System Specs: RocketLauncher Dir: C:\HyperSpin\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 10 Pro SKU: Professional Total Memory: 8148.37 MB Free Memory: 5584.67 MB Used Memory: 2563.695 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: AMD Radeon R9 200 Series GPU 1 RAM: -1.00 MB GPU 1 Driver Version: 15.201.1151.0 Sound 1 Device: AMD High Definition Audio Device Sound 1 Status: Enabled Sound 2 Device: Realtek High Definition Audio Sound 2 Status: Enabled OS Language: Dutch_Standard OS Admin Status: No Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [Landscape] (Primary) Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 14:26:56:349 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\RocketLauncher.exe exists 14:26:56:350 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.0.1.3 LegalCopyright �2015 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2061824 bytes Created: 5/3/2015 - 10:35:42 Modified: 8/28/2015 - 11:47:03 14:26:56:351 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\BinHexRW.ahk exists 14:26:56:355 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:357 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4961 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:02:59 14:26:56:357 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe exists 14:26:56:358 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:02:59 14:26:56:359 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\CLR_L.ahk exists 14:26:56:360 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 14:26:56:361 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5474 bytes Created: 8/28/2015 - 11:47:05 Modified: 8/28/2015 - 11:47:05 14:26:56:362 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\Control_AniGif.ahk exists 14:26:56:364 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 14:26:56:365 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:02:59 14:26:56:366 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\gdip.ahk exists 14:26:56:369 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 14:26:56:370 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:02:59 14:26:56:371 | RL | INFO | +16 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\gdip_alt.ahk exists 14:26:56:373 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:374 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5895 bytes Created: 3/24/2015 - 11:37:22 Modified: 6/27/2015 - 5:04:28 14:26:56:374 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.2 14:26:56:375 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\gsdll32.dll exists 14:26:56:376 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 13090816 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:376 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\itextsharp.dll exists 14:26:56:377 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:378 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\Java.ahk exists 14:26:56:380 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:381 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:382 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0 14:26:56:383 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\JSON.ahk exists 14:26:56:385 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 14:26:56:386 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 9203 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:386 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\Origin.ahk exists 14:26:56:388 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:389 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 4904 bytes Created: 3/24/2015 - 11:37:22 Modified: 5/21/2015 - 2:23:25 14:26:56:390 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2 14:26:56:390 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\RegRW64.ahk exists 14:26:56:392 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 14:26:56:393 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:394 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\RIni.ahk exists 14:26:56:397 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 14:26:56:398 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:399 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 14:26:56:400 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 3/24/2015 - 11:37:22 Modified: 10/1/2015 - 10:34:33 14:26:56:400 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\Steam.ahk exists 14:26:56:402 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:403 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 5347 bytes Created: 3/24/2015 - 11:37:22 Modified: 5/21/2015 - 2:22:57 14:26:56:404 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2 14:26:56:405 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\VA.ahk exists 14:26:56:407 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 14:26:56:408 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:409 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\VA_Extension.ahk exists 14:26:56:410 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:410 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3833 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:03:00 14:26:56:411 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1 14:26:56:412 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\7z.ahk exists 14:26:56:414 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:415 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 29013 bytes Created: 5/31/2015 - 3:30:41 Modified: 8/28/2015 - 11:47:15 14:26:56:415 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.1 14:26:56:416 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Bezel.ahk exists 14:26:56:419 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:420 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 102587 bytes Created: 3/24/2015 - 11:37:21 Modified: 6/27/2015 - 5:04:34 14:26:56:421 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.2 14:26:56:421 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Fade.ahk exists 14:26:56:423 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:425 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 38048 bytes Created: 3/24/2015 - 11:37:21 Modified: 9/14/2015 - 8:53:46 14:26:56:425 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.2 14:26:56:426 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Fade Init.ahk exists 14:26:56:427 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:428 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 999 bytes Created: 3/24/2015 - 11:37:21 Modified: 2/17/2015 - 5:02:59 14:26:56:429 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1 14:26:56:430 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Fade Animations.ahk exists 14:26:56:432 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:434 | RL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 79882 bytes Created: 3/24/2015 - 11:37:21 Modified: 8/28/2015 - 11:46:51 14:26:56:434 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.8 14:26:56:435 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Pause.ahk exists 14:26:56:442 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:444 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 392698 bytes Created: 5/21/2015 - 2:22:58 Modified: 8/28/2015 - 11:47:07 14:26:56:444 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.4 14:26:56:445 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Pause Init.ahk exists 14:26:56:447 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:448 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 553 bytes Created: 5/21/2015 - 2:22:53 Modified: 8/28/2015 - 11:47:14 14:26:56:449 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3 14:26:56:449 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Keymapper.ahk exists 14:26:56:451 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:452 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33453 bytes Created: 3/24/2015 - 11:37:21 Modified: 5/22/2015 - 12:12:24 14:26:56:453 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2 14:26:56:454 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Keymapper Init.ahk exists 14:26:56:455 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:456 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 3461 bytes Created: 3/24/2015 - 11:37:21 Modified: 5/22/2015 - 12:12:22 14:26:56:457 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.4 14:26:56:458 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\MultiGame.ahk exists 14:26:56:460 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:461 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 40753 bytes Created: 3/24/2015 - 11:37:21 Modified: 8/28/2015 - 11:47:05 14:26:56:462 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.8 14:26:56:462 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\MultiGame Init.ahk exists 14:26:56:464 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:465 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 3/24/2015 - 11:37:21 Modified: 2/17/2015 - 5:02:59 14:26:56:466 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0 14:26:56:466 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\MultiPlayer.ahk exists 14:26:56:469 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:470 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 58770 bytes Created: 3/24/2015 - 11:37:21 Modified: 7/10/2015 - 1:48:18 14:26:56:471 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.6 14:26:56:472 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Password.ahk exists 14:26:56:473 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:474 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10025 bytes Created: 3/24/2015 - 11:37:21 Modified: 8/28/2015 - 11:46:57 14:26:56:475 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.2 14:26:56:476 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists 14:26:56:478 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:480 | RL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 73772 bytes Created: 3/24/2015 - 11:37:21 Modified: 7/10/2015 - 1:48:14 14:26:56:481 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.5 14:26:56:482 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Shared.ahk exists 14:26:56:485 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:486 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 116503 bytes Created: 3/24/2015 - 11:37:21 Modified: 8/28/2015 - 11:47:17 14:26:56:487 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.2 14:26:56:488 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Statistics.ahk exists 14:26:56:489 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:491 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26143 bytes Created: 3/24/2015 - 11:37:21 Modified: 5/21/2015 - 2:22:59 14:26:56:491 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3 14:26:56:492 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Statistics Init.ahk exists 14:26:56:493 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:494 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 3/24/2015 - 11:37:21 Modified: 2/17/2015 - 5:02:59 14:26:56:495 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1 14:26:56:496 | RL | INFO | +16 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\Virtual Drive.ahk exists 14:26:56:498 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:499 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 18333 bytes Created: 5/31/2015 - 3:30:41 Modified: 9/22/2015 - 8:44:07 14:26:56:499 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.2 14:26:56:500 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\XHotkey.ahk exists 14:26:56:502 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:503 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26540 bytes Created: 3/24/2015 - 11:37:21 Modified: 8/28/2015 - 11:46:53 14:26:56:504 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.4 14:26:56:504 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Lib\XHotkey Init.ahk exists 14:26:56:506 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 14:26:56:507 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1063 bytes Created: 3/24/2015 - 11:37:21 Modified: 8/28/2015 - 11:46:48 14:26:56:507 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2 14:26:56:508 | RL | DEBUG1 | +0 | Main - Raw CLI received: "-s Pinball arcade -r Black Hole (Gottlieb) -f C:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1" 14:26:56:509 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Black Hole (Gottlieb)" 14:26:56:510 | RL | DEBUG1 | +0 | Main - dbName: Black Hole (Gottlieb) 14:26:56:510 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 14:26:56:511 | RL | INFO | +15 | Main - RocketLauncher received "Pinball arcade" and "Black Hole (Gottlieb)" 14:26:56:518 | RL | INFO | +0 | Main - Did not find a "C:\HyperSpin\RocketLauncher\Settings\Pinball arcade\Game Options.ini" file, skipping any game-specific options. 14:26:56:519 | RL | INFO | +0 | Main - Black Hole (Gottlieb) is using the default emulator: Pinball Arcade 14:26:56:520 | RL | INFO | +0 | Main - Checking for a [Pinball Arcade] section in C:\HyperSpin\RocketLauncher\Settings\Pinball arcade\Emulators.ini 14:26:56:520 | RL | INFO | +0 | Main - Checking for a [Pinball Arcade] section in C:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 14:26:56:521 | RL | INFO | +0 | Main - Found [Pinball Arcade] in C:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini 14:26:56:522 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Modules\Pinball Arcade\Pinball Arcade.ahk exists 14:26:56:523 | RL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 13933 bytes Created: 10/16/2015 - 8:41:12 Modified: 10/16/2015 - 8:41:13 14:26:56:525 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 14:26:56:526 | RL | INFO | +0 | Main - Black Hole (Gottlieb) will use module: C:\HyperSpin\RocketLauncher\Modules\Pinball Arcade\Pinball Arcade.ahk 14:26:56:540 | RL | INFO | +16 | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher". 14:26:56:544 | RL | INFO | +16 | Main - INI Keys read 14:26:56:545 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\7z.exe exists 14:26:56:547 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 3/24/2015 - 11:37:22 Modified: 10/1/2015 - 10:34:35 14:26:56:547 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\7z.dll exists 14:26:56:548 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 3/24/2015 - 11:37:22 Modified: 10/1/2015 - 10:34:34 14:26:56:555 | RL | INFO | +0 | Main - "Black Hole (Gottlieb)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side 14:26:56:556 | RL | WARNING | +0 | Main - SkipChecks is enabled and set to: Rom and Emu 14:26:56:556 | RL | INFO | +0 | CheckPaths - Started 14:26:56:557 | RL | DEBUG1 | +0 | CheckPaths - Current romName: 14:26:56:558 | RL | DEBUG1 | +15 | CheckPaths - Current romPath: 14:26:56:558 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: 14:26:56:559 | RL | INFO | +0 | CheckPaths - Ended 14:26:56:560 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 10 pluginPath = C:\HyperSpin\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.0.1.3 rlAuthor = djvj rlURL = www.rlauncher.com langFile = C:\HyperSpin\RocketLauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = frontendPath = C:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe emuPath = D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12 emuName = Pinball Arcade emuExt = exe romPath = romPathFromIni = romExtension = romExtensionOrig = romExtensions = executable = Pinball Arcade.exe systemDbName = Pinball arcade systemName = Pinball arcade dbPath = dbName = Black Hole (Gottlieb) dbExt = romName = romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = Rom and Emu romMatchExt = false blockInputTime = 0 blockInputFile = C:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = C:\HyperSpin\RocketLauncher\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = Dutch_Standard sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 vdEnabled = false vdFullPath = C:\Program Files (x86)\DAEMON Tools Lite\daemon.exe vdUseSCSI = true vdDriveLetter = vdAddDrive = true servoStikEnabled = false servoStikExitMode = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = C:\HyperSpin\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = C:\HyperSpin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig== hideCursor = false hideEmu = false hideFE = false fadeIn = true fadeInDuration = 750 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = true fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = true fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Top Center fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Layer 2 fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Segoe UI Symbol fadeSystemAndRomLayersOnly = true fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\HyperSpin\RocketLauncher\Media\Fade RLDataPath = C:\HyperSpin\RocketLauncher\Data RLMediaPath = C:\HyperSpin\RocketLauncher\Media RLErrSoundPath = C:\HyperSpin\RocketLauncher\Media\Sounds\Error modulesPath = C:\HyperSpin\RocketLauncher\Modules moduleFullName = C:\HyperSpin\RocketLauncher\Modules\Pinball Arcade\Pinball Arcade.ahk moduleName = Pinball Arcade modulePath = C:\HyperSpin\RocketLauncher\Modules\Pinball Arcade moduleExtension = ahk moduleExtensionsPath = C:\HyperSpin\RocketLauncher\Module Extensions libPath = C:\HyperSpin\RocketLauncher\Lib 7zEnabled = true 7zPath = C:\HyperSpin\RocketLauncher\Module Extensions\7z.exe 7zDllPath = C:\HyperSpin\RocketLauncher\Module Extensions\7z.dll 7zExtractPath = C:\HyperSpin\Temp 7zExtractPathOrig = 7zAttachSystemName = true 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = true mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = true mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = true pauseEnabled = true pauseKey = 5&1 pauseBackToMenuBarKey = D pauseZoomInKey = A pauseZoomOutKey = S pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = C:\HyperSpin\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keymapperEnabled = true keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = C:\HyperSpin\Utilities\Xpadder.exe joyToKeyFullPath = C:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = C:\HyperSpin\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = Frontend keymapperFrontEndProfile = xpadder keymapperRocketLauncherProfileEnabled = false joyIDsEnabled = true joyIDsPreferredControllersGlobal = Controller (XBOX 360 For Windows) joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = Controller (XBOX 360 For Windows) CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\Frontend defaultProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default systemProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade xPadderSystemProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\_Default emuProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Pinball Arcade romProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Black Hole (Gottlieb) RocketLauncherProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = C:\HyperSpin\RocketLauncher\Profiles\AHK\Frontend ahkDefaultProfile = C:\HyperSpin\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = C:\HyperSpin\RocketLauncher\Profiles\AHK\Pinball arcade ahkEmuProfile = C:\HyperSpin\RocketLauncher\Profiles\AHK\Pinball arcade\Pinball Arcade ahkRomProfile = C:\HyperSpin\RocketLauncher\Profiles\AHK\Pinball arcade\Black Hole (Gottlieb) ahkRocketLauncherProfile = C:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = true statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = C:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = C:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe mon1O = pacDrivedllFile = C:\HyperSpin\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = C:\HyperSpin\RocketLauncher\Lib\User Fade Animations.ini 14:26:56:561 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 14:26:56:562 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts 14:26:56:563 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 14:26:56:564 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts 14:26:56:564 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 14:26:56:565 | RL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts 14:26:56:565 | RL | WARNING | +0 | BuildScript - "C:\HyperSpin\RocketLauncher\Lib\User Functions Init.ahk" not found 14:26:56:566 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2 14:26:56:567 | RL | INFO | +0 | BuildScript - Validating module 14:26:56:569 | RL | INFO | +0 | BuildScript - Validation complete 14:26:56:570 | RL | INFO | +0 | BuildScript - Module: MEmu = Pinball Arcade MEmuV = v1.41.7 MURL = http://www.pinballarcade.com/ MAuthor = djvj,Metalzoic MVersion = 2.0.6 MCRC = A00908B iCRC = 424631F4 mId = 635742412581966883 MSystem = "Pinball Arcade","Pinball" ;---------------------------------------------------------------------------- ; Notes: ; Initial setup: ; Manually run Pinball Arcade. ; If you own all the tables and they can all be found in the My Tables section in-game, simply enter My Tables from the main Pinball Arcade menu, browse to the first table (alphabetically) and exit Pinball Arcade. ; The module comes default with all the available tables (as of 8/21/2015) alphabetically sorted in the module setting My_Tables. ; It will parse this setting and assume you own all the games. If you do not own all the games, recreate this setting in RocketLauncherUI with all the games you do own, and separate each one with a | ; If you do not own all the tables you also need to change the All_Tables module setting to false for the module to navigate the menu properly. ; The My_Tables names match the names from your FE's database. ; ; If launching as a Steam game: ; When setting this up in RocketLauncherUI under the global emulators tab, make sure to select it as a Virtual Emulator. Also no rom extensions, executable, or rom paths need to be defined. ; Set Skip Checks to "Rom and Emu" when using this module as roms do not exist. ; ; If not launching through Steam: ; Add this as any other standard emulator and define the PinballArcade.exe as your executable, but still select Virtual Emulator as you do not need rom extensions or rom paths ; Set Skip Checks to "Rom and Emu" when using this module as roms do not exist. ; ; To use the DX11 version of Pinball Arcade you must select the DX11 option in the module settings. ; For the Steam version you must also rename the actual Steam .exe file. Go to Programs (x86)/Steam/Steamapps/Common/PinballArcade and rename PinballArcade.exe to Pinball ArcadeDX9.exe (or whatever you want. ; This is just to make a backup). Then rename PinballArcade11.exe to just PinballArcade.exe. Changing the name does not cause issues with updating, but you'll have to do this step every time they update the game. ; If you are using a non-Steam version then you may or may not need to rename the exe and certain module setting may or may not work (such as no-nag) ; If you aren't wanting to use the DX11 version then you don't rename anything. ; ; This module requires BlockInput.exe to exist in your Module Extensions folder. It is used to prevent users from messing up the table selection routine. ; If BlockInput is not actually blocking input, it's due to not having admin credentials, which you will need to set this exe to run as admin. ; However, this also means RocketLauncher needs to be set to run as admin as well, keep this in mind. ; ; If you want bezel support set to the game be played in windowed mode ; ; How to run vertical games on a standard monitor: ; There are 3 methods supported by this module to rotate your desktop. Windows shortcuts, display.exe and irotate.exe. If one method does not work on your computer, try another. ; ; If the key sends are not working, make sure your RocketLauncher is set to run as administrator. ; ; Pinball Arcade stores some settings in your registry @ HKEY_CURRENT_USER\Software\PinballArcade\PinballArcade ;---------------------------------------------------------------------------- StartModule() settingsFile := modulePath . "\" . moduleName . ".ini" rotateMethod := IniReadCheck(settingsFile, "settings", "Rotate_Method", rotateMethod,,1) ; Shortcut, Display, iRotate rotateDisplay := IniReadCheck(settingsFile, "settings", "Rotate_Display", 0,,1) ; 0, 90, 180, 270 moduleDebugging := IniReadCheck(settingsFile, "settings", "Module_Debugging", "false",,1) selectKey := IniReadCheck(settingsFile, "settings", "Select_Key", navSelectKey,,1) If (RotateDisplay > 0) { Res := (A_ScreenWidth>A_ScreenWidth) ? A_ScreenWidth : A_ScreenWidth Gui 1: Color, 000000 Gui 1: -Caption +ToolWindow Gui 1: Show, x0 y0 W%Res% H%Res%, BlackScreen ; experimental to hide entire desktop and windows Rotate(rotateMethod, rotateDisplay) } BezelGUI() FadeInStart() fullscreen := IniReadCheck(settingsFile, "settings", "Fullscreen", "true",,1) ; 0, Shortcut, Display, iRotate startGame := IniReadCheck(settingsFile, "settings", "Start_Game","true",,1) pinballVersion := IniReadCheck(settingsFile, "settings", "Pinball_Version", "DX11",,1) allTables := IniReadCheck(settingsFile, "settings", "All_Tables","true",,1) sleepLogo := IniReadCheck(settingsFile, "Settings", "Sleep_Until_Logo",7000,,1) sleepBaseTime := IniReadCheck(settingsFile, "Settings", "Sleep_Base_Time",1,,1) lastMyTable := "Addams Family, The (Bally)" ; Mytables always starts on The Addams Family ; myTables := IniReadCheck(settingsFile, "Settings", "My_Tables","Attack From Mars|Big Shot|Black Hole|Black Knight|Bride of Pin-Bot|Cactus Canyon|Centaur|Central Park|Champion Pub|Cirqus Voltaire|Class of 1812|Creature from the Black Lagoon|Cue Ball Wizard|Dr. Dude|El Dorado - City of Gold|Elvira|Firepower|Fish Tales|Flight 2000|Funhouse|Genie|Goin' Nuts|Gorgar|Harley-Davidson|Haunted House|Medieval Madness|Monster Bash|No Good Gofers|Pin-Bot|Ripley's Believe It or Not|Scared Stiff|Space Shuttle|Star Trek|Tales of the Arabian Nights|Taxi|Tee'd Off|Terminator 2|Theatre of Magic|Twilight Zone|Victory|Whirlwind|White Water",,1) ; | separated list of the tables I own ; myTables := IniReadCheck(settingsFile, "Settings", "My_Tables","Attack from Mars (Bally)|Big Shot (Gottlieb)|Black Hole (Gottlieb)|Black Knight 2000 (Williams)|Black Knight (Williams)|Black Rose (Bally)|Bram Stoker's Dracula (Williams)|Machine - Bride of Pin Bot, The (Williams)|Cactus Canyon (Bally)|Centaur (Bally)|Central Park (Gottlieb)|Champion Pub, The (Bally)|Cirqus Voltaire (Bally)|Class of 1812 (Gottlieb)|Creature from the Black Lagoon (Bally)|Cue Ball Wizard (Gottlieb)|Diner (Williams)|Dr. Dude & His Excellent Ray (Bally)|El Dorado - City Of Gold (Gottlieb)|Elvira and the Party Monsters (Bally)|Firepower (Williams)|Fish Tales (Williams)|Flight 2000 (Stern)|FunHouse (Williams)|Genie (Gottlieb)|Goin' Nuts (Gottlieb)|Gorgar (Williams)|Harley-Davidson, 3rd Edition (Stern)|Haunted House (Gottlieb)|High Roller Casino (Stern)|High Speed (Williams)|Junk Yard (Williams)|Lights... Camera... Action! (Gottlieb)|Medieval Madness (Williams)|Monster Bash (Williams)|No Good Gofers (Williams)|Phantom of the Opera, The (Stern)|Pin Bot (Williams)|Ripley's Believe It or Not! (Stern)|Scared Stiff (Bally)|Space Shuttle (Williams)|Star Trek - The Next Generation (Williams)|Tales of the Arabian Nights (Williams)|Taxi (Williams)|Tee'd Off (Gottlieb)|Terminator 2 - Judgment Day (Williams)|Theatre of Magic (Bally)|Twilight Zone (Bally)|Victory (Gottlieb)|Whirlwind (Williams)|White Water (Williams)|WHO Dunnit (Bally)",,1) ; | v1.31.8 separated list of the tables user owns myTables := IniReadCheck(settingsFile, "Settings", "My_Tables","Addams Family, The (Bally)|Attack from Mars (Bally)|Big Shot (Gottlieb)|Black Hole (Gottlieb)|Black Knight 2000 (Williams)|Black Knight (Williams)|Black Rose (Bally)|Bram Stoker's Dracula (Williams)|Bride of Pin-Bot (Williams)|Cactus Canyon (Bally)|Centaur (Bally)|Central Park (Gottlieb)|Champion Pub, The (Bally)|Cirqus Voltaire (Bally)|Class of 1812 (Gottlieb)|Creature from the Black Lagoon (Bally)|Cue Ball Wizard (Gottlieb)|Cyclone (Williams)|Diner (Williams)|Dr. Dude & His Excellent Ray (Bally)|Earthshaker (Williams)|El Dorado - City Of Gold (Gottlieb)|Elvira and the Party Monsters (Bally)|Firepower (Williams)|Fish Tales (Williams)|Flight 2000 (Stern)|FunHouse (Williams)|Genie (Gottlieb)|Getaway, The - High Speed II (Williams)|Goin' Nuts (Gottlieb)|Gorgar (Williams)|Harley-Davidson, 3rd Edition (Stern)|Haunted House (Gottlieb)|High Roller Casino (Stern)|High Speed (Williams)|Jack-Bot (Williams)|Junk Yard (Williams)|Lights... Camera... Action! (Gottlieb)|Medieval Madness (Williams)|Monster Bash (Williams)|No Good Gofers (Williams)|Party Zone (Bally)|Phantom of the Opera, The (Data East)|Pin-Bot (Williams)|Red & Ted's Roadshow (Williams)|Ripley's Believe It or Not! (Stern)|Safe Cracker (Bally)|Scared Stiff (Bally)|Space Shuttle (Williams)|Star Trek - The Next Generation (Williams)|Starship Troopers (Sega)|Tales of the Arabian Nights (Williams)|Taxi (Williams)|Tee'd Off (Gottlieb)|Terminator 2 - Judgment Day (Williams)|Theatre of Magic (Bally)|Twilight Zone (Bally)|Victory (Gottlieb)|Whirlwind (Williams)|White Water (Williams)|WHO Dunnit (Bally)|Xenon (Bally)",,1) ; | v1.37.8 separated list of the tables user owns pinballTitleClass := "Pinball Arcade ahk_class " . (If pinballVersion = "DX11" ? "GameWindowClass" : "Pinball Arcade") BezelStart() ; get user's save path paUserPath := RegRead("HKCU", "Software\PinballArcade\PinballArcade", "SavePath", "Auto") pinballArcadeDat := CheckFile(paUserPath . "settings.dat") ; Update fullscreen setting res := BinRead(pinballArcadeDat,pinballArcadeDatData,1,8) ; read current fullscreen setting Bin2Hex(hexData,pinballArcadeDatData,res) If (fullscreen = "true" && hexData != "02") { Hex2Bin(binData,"02") res := BinWrite(pinballArcadeDat,binData,1,8) } Else If (fullscreen != "true" && hexData != "00") { Hex2Bin(binData,"00") res := BinWrite(pinballArcadeDat,binData,1,8) } ; Convert myTables into a real array myTablesArray := [] Loop, Parse, myTables, | { myTablesArray[A_Index] := A_Loopfield If (romName = A_Loopfield) { thisTablePos := A_Index ; store the position (in the array) this table was found thisTableArray := "myTablesArray" ; save the array this table was found in lastTable := lastMyTable ; store the last table loaded for the same array as this table Log("Module - Found """ . romName . """ at position " . thisTablePos . " in MyTables") } } CheckFile(moduleExtensionsPath . "\BlockInput.exe") If !thisTableArray ScriptError("This table """ . romName . """ was not found in My Tables folder. Please check its name that it matches what the module recognizes.") Log("Module - Table """ . romName . """ was found in array """ . thisTableArray . """ at position " . thisTablePos) Log("Module - Last Table of array """ . thisTableArray . """ left off at """ . lastTable . """ which was found at position " . lastTablePos) ; Calculate the shortest distance to this table from the lastTable max := %thisTableArray%.MaxIndex() a := 1 b := thisTablePos If (a > { moveDown := a - b moveUp := (max - a) + b } Else If (b > a) { moveDown := b - a moveUp := (max - + a } Else { ; a=b moveDown := 0 moveUp := 0 } moveDirection := If moveUp < moveDown ? "moveUp" : "moveDown" Log("Module - The array """ . thisTableArray . """ has " . max . " tables in it and shortest distance to this table is " . %moveDirection% . " in direction " . moveDirection) hideEmuObj := Object(pinballTitleClass,1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later HideEmuStart() If executable { Log("Module - Running Pinball Arcade as a stand alone game and not through Steam as an executable was defined.") Run(executable . " skipwhatsnew", emuPath) } Else { If !steamPath GetSteamPath() Log("Module - Running Pinball Arcade through Steam.") Steam(238260,,"skipwhatsnew") } WinWait(pinballTitleClass) WinWaitActive(pinballTitleClass) BezelDraw() Run("BlockInput.exe 30", moduleExtensionsPath) ; start the tool that blocks all input so user cannot interrupt the launch process for 30 seconds If moduleDebugging = true Tooltip, waiting %sleepLogo% seconds for logo SetKeyDelay(80*sleepBaseTime) Sleep % sleepLogo ; sleep till Pinball FX2 logo appears If moduleDebugging = true Tooltip, sending %selectKey% to get to the main menu Send, {%selectKey% Down}{%selectKey% Up} ; Presses select to enter Main Menu If (allTables = "false") { Send, 300{Down Down}{Down Up} ; Moves selection cursor down to My Tables if all tables aren't owned } Send, 300{%selectKey% Down}{%selectKey% Up} ; Selects My Tables folder If moduleDebugging = true Tooltip, entering MyTable folder Sleep % 2000*sleepBaseTime ; wait for folder to load If moduleDebugging = true Tooltip, navigating to %romName% SetKeyDelay(80*sleepBaseTime) If (moveDirection = "moveUp") { Loop % %moveDirection% { If moduleDebugging = true Tooltip % "Index: " . A_Index . " | Game: " . %thisTableArray%[A_Index] Send, {Up Down}{Up Up} Sleep % 100*sleepBaseTime } } Else { ; moveDown Loop % %moveDirection% { If moduleDebugging = true Tooltip % "Index: " . A_Index . " | Game: " . %thisTableArray%[A_Index] Send, {Down Down}{Down Up} Sleep % 100*sleepBaseTime } } Send, {%selectKey% Down}{%selectKey% Up} ; select game Sleep % 500*sleepBaseTime If moduleDebugging = true Tooltip, waiting for game to load Send, {%selectKey% Down}{%selectKey% Up}80{%selectKey% Down}{%selectKey% Up} ; select game If (startGame = "true") { Sleep % 4800*sleepBaseTime ; waiting for table to load Send, {%selectKey% Down}{%selectKey% Up}80{%selectKey% Down}{%selectKey% Up} ; start game } If moduleDebugging = true Tooltip, Finished Process("Close", "BlockInput.exe") ; end script that blocks all input HideEmuEnd() FadeInExit() Process("WaitClose", "PinballArcade.exe") BezelExit() FadeOutExit() If (RotateDisplay > 0) { Gui 1: Show Rotate(rotateMethod, 0) Sleep % 200*sleepBaseTime Gui 1: Destroy } ExitModule() HaltEmu: disableSuspendEmu := true Send, {ESC down}{ESC up} Return RestoreEmu: Send, {ESC down}{ESC up} Return CloseProcess: FadeOutStart() WinClose(pinballTitleClass) Return 14:26:56:583 | RL | INFO | +16 | BuildScript - Loaded Pause scripts 14:26:56:586 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts 14:26:56:588 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 14:26:56:591 | RL | INFO | +15 | BuildScript - Loaded Statistics.ahk script 14:26:56:592 | RL | WARNING | +0 | BuildScript - "C:\HyperSpin\RocketLauncher\Lib\User Functions.ahk" not found 14:26:56:593 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 14:26:56:595 | RL | INFO | +0 | Main - Module is built 14:26:56:596 | RL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\AutoHotkey.dll exists 14:26:56:597 | RL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 3/24/2015 - 11:37:23 Modified: 2/17/2015 - 5:02:58 14:26:56:599 | RL | INFO | +0 | Main - Running module 14:26:56:600 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 14:26:56:786 | MD | INFO | +N/A | Module initialized 14:26:56:787 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:26:56:788 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 14:26:56:788 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 14:26:56:789 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check 14:26:56:790 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 14:26:56:790 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:56:814 | MD | DEBUG2 | +31 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in C:\HyperSpin\RocketLauncher\Settings\Pinball arcade\Games JoyIDs.ini under section [Black Hole (Gottlieb)] 14:26:56:815 | MD | INFO | +0 | LoadPreferredControllers - Started 14:26:56:816 | MD | DEBUG2 | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (XBOX 360 For Windows) 14:26:56:816 | MD | DEBUG2 | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 14:26:56:817 | MD | INFO | +0 | GetJoystickArray - Started 14:26:56:845 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 14:26:56:847 | MD | INFO | +0 | GetJoystickGUID - Started 14:26:56:848 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: F0602DE14673E4118002444553540000 14:26:56:849 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 For Windows) | MID: 045e | PID: 028e | GUID: F0602DE14673E4118002444553540000 14:26:56:850 | MD | INFO | +0 | GetJoystickArray - Ended 14:26:56:850 | MD | DEBUG2 | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 1.01|045e|028e|F0602DE14673E4118002444553540000 14:26:56:851 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 14:26:56:852 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 14:26:56:852 | MD | INFO | +0 | ChangeJoystickID - Started 14:26:56:853 | MD | DEBUG2 | +0 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_028e&GUID_F0602DE14673E4118002444553540000 14:26:56:854 | MD | INFO | +0 | ChangeJoystickID - Ended 14:26:56:854 | MD | INFO | +0 | LoadPreferredControllers - Ended 14:26:56:875 | MD | INFO | +32 | CheckFile - Checking if C:\HyperSpin\Utilities\Xpadder.exe exists 14:26:56:876 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1178624 bytes Created: 11/23/2014 - 10:58:48 Modified: 9/14/2015 - 8:52:07 14:26:56:877 | MD | INFO | +0 | Keymapper - Loading xpadder 14:26:56:877 | MD | INFO | +0 | RunKeymapper - Started, using method "load" 14:26:56:878 | MD | INFO | +0 | GetJoystickArray - Started 14:26:56:909 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 1000000000000000 14:26:56:911 | MD | INFO | +0 | GetJoystickGUID - Started 14:26:56:912 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: F0602DE14673E4118002444553540000 14:26:56:913 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 For Windows) | MID: 045e | PID: 028e | GUID: F0602DE14673E4118002444553540000 14:26:56:914 | MD | INFO | +0 | GetJoystickArray - Ended 14:26:56:915 | MD | DEBUG2 | +0 | RunKeymapper - Found your keymapper application here: "C:\HyperSpin\Utilities\Xpadder.exe" 14:26:56:915 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 14:26:56:916 | MD | DEBUG2 | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (XBOX 360 For Windows)" 14:26:56:916 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Black Hole (Gottlieb)|C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Pinball Arcade|C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\_Default|C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default|C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank 14:26:56:938 | MD | DEBUG2 | +31 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Black Hole (Gottlieb)\Controller (XBOX 360 For Windows)\p1.xpadderprofile 14:26:56:939 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Black Hole (Gottlieb)\p1.xpadderprofile 14:26:56:939 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Pinball Arcade\Controller (XBOX 360 For Windows)\p1.xpadderprofile 14:26:56:940 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\Pinball Arcade\p1.xpadderprofile 14:26:56:940 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\_Default\Controller (XBOX 360 For Windows)\p1.xpadderprofile 14:26:56:941 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\Pinball arcade\_Default\p1.xpadderprofile 14:26:56:942 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\Controller (XBOX 360 For Windows)\p1.xpadderprofile 14:26:56:942 | MD | DEBUG2 | +0 | GetProfile - Searching for a Player 1 profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\p1.xpadderprofile 14:26:56:943 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\p1.xpadderprofile 14:26:56:944 | MD | INFO | +0 | RunXpadder - Started 14:26:56:944 | MD | INFO | +0 | Process - Exist JoyToKey.exe 14:26:56:948 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 14:26:56:970 | MD | INFO | +31 | Run - Running: C:\HyperSpin\Utilities\Xpadder.exe /C 14:26:56:016 | MD | DEBUG1 | +47 | Run - "Xpadder.exe /C" Process ID: 10068 14:26:57:017 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in C:\HyperSpin\Utilities\xpadder.ini 14:26:57:018 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 14:26:57:236 | MD | DEBUG2 | +219 | RunXpadder - Reading the order in C:\HyperSpin\Utilities\xpadder.ini and arranging profiles found to match that order 14:26:57:238 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found 14:26:57:239 | MD | INFO | +0 | Run - Running: C:\HyperSpin\Utilities\Xpadder.exe "C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\p1.xpadderprofile" /M 14:26:57:262 | MD | DEBUG1 | +31 | Run - "Xpadder.exe "C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\p1.xpadderprofile" /M" Process ID: 10044 14:26:57:263 | MD | INFO | +0 | RunXpadder - Ended 14:26:57:263 | MD | INFO | +0 | RunKeymapper - Ended 14:26:57:265 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn 14:26:57:266 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 14:26:57:266 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation 14:26:57:267 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 14:26:57:268 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:26:57:269 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1&~5 not in TableKeyGroups ~Esc, 14:26:57:270 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 14:26:57:271 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check 14:26:57:271 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~1 & ~5" to call label: "TogglePauseMenuStatus" 14:26:57:272 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:57:273 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:26:57:274 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~1&~5, 14:26:57:274 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 14:26:57:275 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check 14:26:57:293 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot" 14:26:57:294 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:57:295 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:26:57:296 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~Esc,~1&~5,PrintScreen, 14:26:57:296 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 14:26:57:297 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check 14:26:57:298 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti" 14:26:57:299 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:57:300 | MD | INFO | +0 | StartModule - Started 14:26:57:300 | MD | INFO | +0 | StartModule - MEmu: Pinball Arcade MEmuV: v1.41.7 MURL: http://www.pinballarcade.com/ MAuthor: djvj,Metalzoic MVersion: 2.0.6 MCRC: A00908B iCRC: 424631F4 MID: MSystem: "Pinball Arcade","Pinball" 14:26:57:301 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Pinball arcade" 14:26:57:302 | MD | INFO | +0 | PluginInit - Started 14:26:57:303 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating 14:26:57:304 | MD | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Databases\Pinball arcade\Pinball arcade.xml exists 14:26:57:305 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 17583 bytes Created: 4/2/2015 - 12:35:21 Modified: 3/31/2015 - 7:22:59 14:26:57:306 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 14:26:57:307 | MD | DEBUG1 | +15 | BuildDatabaseTable - Found "Game Name" in the database! 14:26:57:308 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name 14:26:57:308 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Black Hole" 14:26:57:309 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof 14:26:57:310 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof 14:26:57:311 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer 14:26:57:311 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Gottlieb" 14:26:57:312 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year 14:26:57:313 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "1981" 14:26:57:314 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre 14:26:57:314 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Pinball" 14:26:57:315 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating 14:26:57:316 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Rating" with a value: "HSRS - GA (General Audience)" 14:26:57:317 | MD | DEBUG2 | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: GameInfo Label: Manufacturer | GameInfo Value: GameInfo Label: Name | GameInfo Value: GameInfo Label: Rating | GameInfo Value: GameInfo Label: Year | GameInfo Value: 14:26:57:317 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended 14:26:57:319 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 14:26:57:319 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: C:\HyperSpin\Media\Pinball arcade\Images\Wheel\Black Hole (Gottlieb).png 14:26:57:320 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Logo: C:\HyperSpin\Media\Main Menu\Images\Wheel\Pinball arcade.png 14:26:57:321 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: C:\HyperSpin\Media\Pinball arcade\Images\Wheel\Black Hole (Gottlieb).png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: C:\HyperSpin\Media\Main Menu\Images\Wheel\Pinball arcade.png | Asset Extension1: png | Asset Type1: system 14:26:57:322 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 14:26:57:323 | MD | DEBUG1 | +16 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 14:26:57:324 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Artwork1: C:\HyperSpin\Media\Pinball arcade\Images\Artwork1\Black Hole (Gottlieb).png 14:26:57:324 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Box Art: C:\HyperSpin\Media\Pinball arcade\Images\Artwork2\Black Hole (Gottlieb).png 14:26:57:325 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: C:\HyperSpin\Media\Pinball arcade\Images\Artwork3\Black Hole (Gottlieb).png 14:26:57:326 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Flyers: C:\HyperSpin\Media\Pinball arcade\Images\Artwork4\Black Hole (Gottlieb).png 14:26:57:327 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Letters: C:\HyperSpin\Media\Pinball arcade\Images\Letters 14:26:57:349 | MD | DEBUG1 | +15 | BuildAssetsTable - Searching for a Other: C:\HyperSpin\Media\Pinball arcade\Images\Other 14:26:57:352 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found: Asset Label: Flyers | Asset Path1: C:\HyperSpin\Media\Pinball arcade\Images\Artwork4\Black Hole (Gottlieb).png | Asset Extension1: png | Asset Type1: game Asset Label: Letters | Asset Path1: C:\HyperSpin\Media\Pinball arcade\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: C:\HyperSpin\Media\Pinball arcade\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: C:\HyperSpin\Media\Pinball arcade\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: C:\HyperSpin\Media\Pinball arcade\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: C:\HyperSpin\Media\Pinball arcade\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: C:\HyperSpin\Media\Pinball arcade\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: C:\HyperSpin\Media\Pinball arcade\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: C:\HyperSpin\Media\Pinball arcade\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: C:\HyperSpin\Media\Pinball arcade\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: C:\HyperSpin\Media\Pinball arcade\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: C:\HyperSpin\Media\Pinball arcade\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: C:\HyperSpin\Media\Pinball arcade\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: C:\HyperSpin\Media\Pinball arcade\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: C:\HyperSpin\Media\Pinball arcade\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: C:\HyperSpin\Media\Pinball arcade\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: C:\HyperSpin\Media\Pinball arcade\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: C:\HyperSpin\Media\Pinball arcade\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: C:\HyperSpin\Media\Pinball arcade\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: C:\HyperSpin\Media\Pinball arcade\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: C:\HyperSpin\Media\Pinball arcade\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: C:\HyperSpin\Media\Pinball arcade\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: C:\HyperSpin\Media\Pinball arcade\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: C:\HyperSpin\Media\Pinball arcade\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: C:\HyperSpin\Media\Pinball arcade\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: C:\HyperSpin\Media\Pinball arcade\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: C:\HyperSpin\Media\Pinball arcade\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: C:\HyperSpin\Media\Pinball arcade\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: C:\HyperSpin\Media\Pinball arcade\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: C:\HyperSpin\Media\Pinball arcade\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: C:\HyperSpin\Media\Pinball arcade\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: C:\HyperSpin\Media\Pinball arcade\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: C:\HyperSpin\Media\Pinball arcade\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: C:\HyperSpin\Media\Pinball arcade\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: C:\HyperSpin\Media\Pinball arcade\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: C:\HyperSpin\Media\Pinball arcade\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: C:\HyperSpin\Media\Pinball arcade\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: C:\HyperSpin\Media\Pinball arcade\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: C:\HyperSpin\Media\Pinball arcade\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: C:\HyperSpin\Media\Pinball arcade\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: C:\HyperSpin\Media\Pinball arcade\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system Asset Label: Other | Asset Path2: C:\HyperSpin\Media\Pinball arcade\Images\Other\Pointer2.png | Asset Extension2: png | Asset Type2: system 14:26:57:353 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 14:26:57:354 | MD | DEBUG1 | +16 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video 14:26:57:355 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a MP4 Game Video: C:\HyperSpin\Media\Pinball arcade\Video\Black Hole (Gottlieb).* 14:26:57:356 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a FLV Game Video: C:\HyperSpin\Media\Main Menu\Video\Pinball arcade.* 14:26:57:356 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended 14:26:57:357 | MD | INFO | +0 | PluginInit - Ended 14:26:57:358 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Black Hole (Gottlieb) 14:26:57:359 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:26:57:359 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub, 14:26:57:360 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check 14:26:57:361 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check 14:26:57:362 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 14:26:57:363 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:57:381 | MD | INFO | +16 | StartModule - Ended 14:26:57:382 | MD | INFO | +0 | Module Setting - [settings] - Rotate_Method: false 14:26:57:383 | MD | INFO | +0 | Module Setting - [settings] - Rotate_Display: 0 14:26:57:384 | MD | INFO | +0 | Module Setting - [settings] - Module_Debugging: false 14:26:57:384 | MD | INFO | +0 | Module Setting - [settings] - Select_Key: Enter 14:26:57:385 | MD | DEBUG1 | +0 | FadeInStart - Started 14:26:57:387 | MD | DEBUG2 | +15 | XHotkeyTableCreation - Started 14:26:57:388 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:26:57:388 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 14:26:57:389 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub" 14:26:57:390 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:26:57:391 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub" 14:26:57:391 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:26:57:392 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:57:393 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:26:57:393 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1&~5 is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:26:57:394 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 14:26:57:395 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~1 & ~5" 14:26:57:396 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:26:57:397 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~1 & ~5" 14:26:57:397 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:26:57:398 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:57:399 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:26:57:399 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:26:57:400 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 14:26:57:401 | MD | DEBUG2 | +16 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 14:26:57:402 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:26:57:402 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 14:26:57:403 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:26:57:404 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:26:57:405 | MD | DEBUG1 | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 14:26:57:405 | MD | DEBUG2 | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000 14:26:57:406 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\Black Hole (Gottlieb)\Layer 1*.* 14:26:57:407 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\HyperSpin\RocketLauncher\Media\Backgrounds\Pinball arcade\Black Hole (Gottlieb)\Layer 1*.* 14:26:57:408 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Horizontal\Layer 1*.* 14:26:57:409 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1*.* 14:26:57:410 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1*.png 14:26:57:411 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1 a.png 14:26:57:411 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1*.gif 14:26:57:412 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1*.tif 14:26:57:413 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1*.bmp 14:26:57:414 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1*.jpg 14:26:57:414 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1 b.jpg 14:26:57:415 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1.jpg 14:26:57:416 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 1 a.png 14:26:57:417 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\Black Hole (Gottlieb)\Layer 2*.* 14:26:57:417 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Horizontal\Layer 2*.* 14:26:57:418 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2*.* 14:26:57:419 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2*.png 14:26:57:420 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 2 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2.png 14:26:57:420 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2*.gif 14:26:57:421 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2*.tif 14:26:57:422 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2*.bmp 14:26:57:423 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2*.jpg 14:26:57:423 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 2.png 14:26:57:604 | MD | INFO | +187 | DefaultAnimateFadeIn - Started, direction is: in 14:26:57:605 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 14:26:58:362 | MD | INFO | +750 | DefaultAnimateFadeIn - Ended 14:26:58:508 | MD | INFO | +141 | DefaultFadeAnimation - Started 14:26:58:509 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\Black Hole (Gottlieb)\Info Bar*.* 14:26:58:510 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Horizontal\Info Bar*.* 14:26:58:511 | MD | DEBUG1 | +15 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Info Bar*.* 14:26:58:511 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 14:26:58:512 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.* 14:26:58:513 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.png 14:26:58:513 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png 14:26:58:514 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.gif 14:26:58:515 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.tif 14:26:58:515 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp 14:26:58:516 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg 14:26:58:517 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Info Bar.png 14:26:58:524 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\Black Hole (Gottlieb)\Layer 3*.* 14:26:58:525 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Horizontal\Layer 3*.* 14:26:58:525 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\Pinball arcade\_Default\Layer 3*.* 14:26:58:526 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 3*.* 14:26:58:527 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.* 14:26:58:528 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.png 14:26:58:528 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png 14:26:58:529 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.gif 14:26:58:530 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.tif 14:26:58:531 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.bmp 14:26:58:531 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3*.jpg 14:26:58:532 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\HyperSpin\RocketLauncher\Media\Fade\_Default\Layer 3.png 14:26:58:567 | MD | DEBUG1 | +31 | FadeInDelay - Started 14:26:58:568 | MD | DEBUG1 | +0 | FadeInDelay - Ended 14:26:58:569 | MD | INFO | +0 | DefaultFadeAnimation - Ended 14:26:58:570 | MD | DEBUG1 | +0 | FadeInStart - Ended 14:26:58:571 | MD | DEBUG1 | +0 | CoverFE - Started 14:26:58:603 | MD | DEBUG1 | +31 | CoverFE - Ended 14:26:58:604 | MD | INFO | +0 | Module Setting - [settings] - Fullscreen: true 14:26:58:604 | MD | INFO | +0 | Module Setting - [settings] - Start_Game: true 14:26:58:618 | MD | INFO | +16 | Module Setting - [settings] - Pinball_Version: DX9 14:26:58:619 | MD | INFO | +0 | Module Setting - [settings] - All_Tables: true 14:26:58:620 | MD | INFO | +0 | Module Setting - [Settings] - Sleep_Until_Logo: 7000 14:26:58:620 | MD | INFO | +16 | Module Setting - [Settings] - Sleep_Base_Time: 1 14:26:58:621 | MD | INFO | +0 | Module Setting - [Settings] - My_Tables: Addams Family, The (Bally)|Attack from Mars (Bally)|Big Shot (Gottlieb)|Black Hole (Gottlieb)|Black Knight 2000 (Williams)|Black Knight (Williams)|Black Rose (Bally)|Bram Stoker's Dracula (Williams)|Bride of Pin-Bot (Williams)|Cactus Canyon (Bally)|Centaur (Bally)|Central Park (Gottlieb)|Champion Pub, The (Bally)|Cirqus Voltaire (Bally)|Class of 1812 (Gottlieb)|Creature from the Black Lagoon (Bally)|Cue Ball Wizard (Gottlieb)|Cyclone (Williams)|Diner (Williams)|Dr. Dude & His Excellent Ray (Bally)|Earthshaker (Williams)|El Dorado - City Of Gold (Gottlieb)|Elvira and the Party Monsters (Bally)|Firepower (Williams)|Fish Tales (Williams)|Flight 2000 (Stern)|FunHouse (Williams)|Genie (Gottlieb)|Getaway, The - High Speed II (Williams)|Goin' Nuts (Gottlieb)|Gorgar (Williams)|Harley-Davidson, 3rd Edition (Stern)|Haunted House (Gottlieb)|High Roller Casino (Stern)|High Speed (Williams)|Jack-Bot (Williams)|Junk Yard (Williams)|Lights... Camera... Action! (Gottlieb)|Medieval Madness (Williams)|Monster Bash (Williams)|No Good Gofers (Williams)|Party Zone (Bally)|Phantom of the Opera, The (Data East)|Pin-Bot (Williams)|Red & Ted's Roadshow (Williams)|Ripley's Believe It or Not! (Stern)|Safe Cracker (Bally)|Scared Stiff (Bally)|Space Shuttle (Williams)|Star Trek - The Next Generation (Williams)|Starship Troopers (Sega)|Tales of the Arabian Nights (Williams)|Taxi (Williams)|Tee'd Off (Gottlieb)|Terminator 2 - Judgment Day (Williams)|Theatre of Magic (Bally)|Twilight Zone (Bally)|Victory (Gottlieb)|Whirlwind (Williams)|White Water (Williams)|WHO Dunnit (Bally)|Xenon (Bally) 14:26:58:622 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\PinballArcade\PinballArcade, ValueName=SavePath,RegistryVersion=Auto 14:26:58:622 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\PinballArcade\PinballArcade, ValueName=SavePath,RegistryVersion=64 14:26:58:623 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning C:\Users\Samir\My Games\Pinball Arcade\ 14:26:58:624 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\PinballArcade\PinballArcade, ValueName=SavePath,RegistryVersion=32 14:26:58:624 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning C:\Users\Samir\My Games\Pinball Arcade\ 14:26:58:625 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning C:\Users\Samir\My Games\Pinball Arcade\ 14:26:58:626 | MD | INFO | +0 | CheckFile - Checking if C:\Users\Samir\My Games\Pinball Arcade\settings.dat exists 14:26:58:627 | MD | DEBUG1 | +0 | CheckFile - Attributes: File Size: 44 bytes Created: 10/4/2015 - 1:46:28 Modified: 10/15/2015 - 5:48:38 14:26:58:628 | MD | INFO | +0 | BinRead - Started - Reading 1 bytes from offset 8 in C:\Users\Samir\My Games\Pinball Arcade\settings.dat 14:26:58:629 | MD | INFO | +0 | BinRead - Ended 14:26:58:629 | MD | INFO | +0 | Bin2Hex - Started 14:26:58:630 | MD | INFO | +0 | Bin2Hex - Ended 14:26:58:630 | MD | INFO | +0 | Module - Found "Black Hole (Gottlieb)" at position 4 in MyTables 14:26:58:631 | MD | INFO | +0 | CheckFile - Checking if C:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe exists 14:26:58:632 | MD | DEBUG1 | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 3/24/2015 - 11:37:22 Modified: 2/17/2015 - 5:02:59 14:26:58:633 | MD | INFO | +0 | Module - Table "Black Hole (Gottlieb)" was found in array "myTablesArray" at position 4 14:26:58:634 | MD | INFO | +0 | Module - Last Table of array "myTablesArray" left off at "Addams Family, The (Bally)" which was found at position 14:26:58:634 | MD | INFO | +0 | Module - The array "myTablesArray" has 62 tables in it and shortest distance to this table is 3 in direction moveDown 14:26:58:635 | MD | INFO | +0 | Module - Running Pinball Arcade as a stand alone game and not through Steam as an executable was defined. 14:26:58:664 | MD | INFO | +0 | Run - Running: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe skipwhatsnew 14:26:58:677 | MD | DEBUG1 | +16 | Run - "Pinball Arcade.exe skipwhatsnew" Process ID: 9988 14:26:58:678 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x60040 | Process ID: 9808 | Process Path: C:\HyperSpin\RocketLauncher\RocketLauncher.exe 14:26:58:679 | MD | INFO | +0 | WinWait - Waiting for "Pinball Arcade ahk_class Pinball Arcade" 14:26:58:716 | MD | INFO | +46 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\7z complete.mp3 14:26:59:007 | MD | DEBUG1 | +282 | GetActiveWindowStatus - Title: Pinball Arcade | Class: Pinball Arcade | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xc1aa0 | Process ID: 9988 | Process Path: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe 14:26:59:009 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Pinball Arcade | Class: Pinball Arcade | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xc1aa0 | Process ID: 9988 | Process Path: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe 14:26:59:010 | MD | INFO | +0 | WinWaitActive - Waiting for "Pinball Arcade ahk_class Pinball Arcade" 14:26:59:135 | MD | DEBUG1 | +125 | GetActiveWindowStatus - Title: Pinball Arcade | Class: Pinball Arcade | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xc1aa0 | Process ID: 9988 | Process Path: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe 14:26:59:141 | MD | INFO | +15 | Run - Running: C:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe 30 14:26:59:154 | MD | DEBUG1 | +16 | Run - "BlockInput.exe 30" Process ID: 9452 14:26:59:155 | MD | DEBUG1 | +0 | SetKeyDelay - Current delay is 10. Current press duration is -1. Delay will now be set to "80"ms for a press duration of "-1" 14:26:59:382 | MD | DEBUG1 | +219 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 14:26:59:440 | MD | DEBUG1 | +62 | DefaultFadeAnimationLoop - AnimationLoop has finished 14:26:59:441 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Ended 14:26:59:447 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 14:27:08:771 | MD | DEBUG1 | +9328 | SetKeyDelay - Current delay is 80. Current press duration is -1. Delay will now be set to "80"ms for a press duration of "-1" 14:27:16:110 | MD | INFO | +7344 | Process - Close BlockInput.exe 14:27:16:116 | MD | DEBUG1 | +0 | FadeInExit - Started 14:27:16:117 | MD | DEBUG1 | +0 | FadeInExit - fadeInExitDelay started 14:27:16:870 | MD | DEBUG1 | +766 | FadeInExit - fadeInExitDelay ended 14:27:16:871 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out 14:27:17:640 | MD | INFO | +765 | DefaultAnimateFadeIn - Ended 14:27:17:712 | MD | DEBUG2 | +63 | XHotkeyTableCreation - Started 14:27:17:713 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:27:17:714 | MD | DEBUG2 | +15 | XHotkeyTableCreation - Post loop 10 check 14:27:17:715 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub" 14:27:17:715 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:27:17:716 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti" 14:27:17:717 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:27:17:718 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:27:17:718 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:27:17:719 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1&~5 is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:27:17:720 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 14:27:17:720 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~1 & ~5" 14:27:17:721 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:27:17:722 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~1 & ~5" to call label: "TogglePauseMenuStatus" 14:27:17:723 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:27:17:723 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:27:17:724 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:27:17:725 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:27:17:726 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 14:27:17:726 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 14:27:17:727 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:27:17:727 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 14:27:17:728 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:27:17:729 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:27:17:729 | MD | DEBUG1 | +0 | FadeInExit - Ended, waiting for user to close launched application 14:27:17:730 | MD | INFO | +16 | Process - WaitClose PinballArcade.exe 14:27:17:735 | MD | DEBUG1 | +0 | FadeOutExit - Started 14:27:17:736 | MD | INFO | +0 | DefaultAnimateFadeOut - Started, direction is: out 14:27:18:229 | MD | INFO | +500 | DefaultAnimateFadeOut - Ended 14:27:18:230 | MD | DEBUG1 | +0 | FadeOutExit - Ended 14:27:18:230 | MD | INFO | +0 | ExitModule - Started 14:27:18:231 | MD | INFO | +0 | Starting Updating Statistics: 14:27:18:232 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 14:27:18:232 | MD | DEBUG2 | +0 | gameSectionStartTime:896437 14:27:18:233 | MD | DEBUG2 | +0 | ElapsedTime:0 14:27:18:234 | MD | DEBUG2 | +0 | Statistics cleared game name: Black Hole 14:27:18:257 | MD | DEBUG2 | +16 | Loaded game statistics from ini files: Number_of_Times_Played: 6 Last_Time_Played: vrijdag oktober 16, 2015 08:41:47 Average_Time_Played: 6 Total_Time_Played: 34 System_Total_Played_Time: 507 Total_Global_Played_Time: 17291 14:27:18:258 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 7 Last_Time_Played: zaterdag oktober 17, 2015 02:27:17 Average_Time_Played: 5 Total_Time_Played: 34 System_Total_Played_Time: 507 Total_Global_Played_Time: 17291 14:27:18:284 | MD | INFO | +31 | Game section statistics updated. 14:27:18:285 | MD | INFO | +0 | RunKeymapper - Started, using method "unload" 14:27:18:286 | MD | INFO | +0 | GetJoystickArray - Started 14:27:18:305 | MD | DEBUG2 | +16 | GetJoystickArray - Joysticks Detected: 1000000000000000 14:27:18:307 | MD | INFO | +0 | GetJoystickGUID - Started 14:27:18:308 | MD | INFO | +15 | GetJoystickGUID - Ended and found GUID: F0602DE14673E4118002444553540000 14:27:18:308 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 For Windows) | MID: 045e | PID: 028e | GUID: F0602DE14673E4118002444553540000 14:27:18:309 | MD | INFO | +0 | GetJoystickArray - Ended 14:27:18:310 | MD | DEBUG2 | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one 14:27:18:311 | MD | DEBUG2 | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Controller (XBOX 360 For Windows)" 14:27:18:311 | MD | DEBUG2 | +0 | GetProfile - Searching for these profiles (| delimited): C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank 14:27:18:312 | MD | DEBUG2 | +0 | GetProfile - Searching -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile 14:27:18:313 | MD | INFO | +0 | GetProfile - Loading Profile -> C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile 14:27:18:314 | MD | INFO | +0 | RunXpadder - Started 14:27:18:314 | MD | INFO | +0 | Process - Exist JoyToKey.exe 14:27:18:319 | MD | DEBUG2 | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder 14:27:18:320 | MD | INFO | +0 | Run - Running: C:\HyperSpin\Utilities\Xpadder.exe /C 14:27:18:335 | MD | DEBUG1 | +16 | Run - "Xpadder.exe /C" Process ID: 9436 14:27:18:336 | MD | DEBUG2 | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in C:\HyperSpin\Utilities\xpadder.ini 14:27:18:337 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2 14:27:19:115 | MD | DEBUG2 | +781 | RunXpadder - Reading the order in C:\HyperSpin\Utilities\xpadder.ini and arranging profiles found to match that order 14:27:19:117 | MD | DEBUG2 | +0 | RunXpadder - No more controllers to be found 14:27:19:118 | MD | INFO | +0 | Run - Running: C:\HyperSpin\Utilities\Xpadder.exe "C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M 14:27:19:134 | MD | DEBUG1 | +16 | Run - "Xpadder.exe "C:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 9284 14:27:19:135 | MD | INFO | +0 | RunXpadder - Ended 14:27:19:136 | MD | INFO | +15 | RunKeymapper - Ended 14:27:19:136 | MD | INFO | +0 | LoadPreferredControllers - Started 14:27:19:137 | MD | DEBUG2 | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (XBOX 360 For Windows) 14:27:19:138 | MD | DEBUG2 | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks 14:27:19:139 | MD | INFO | +0 | GetJoystickArray - Started 14:27:19:159 | MD | DEBUG2 | +16 | GetJoystickArray - Joysticks Detected: 1000000000000000 14:27:19:161 | MD | INFO | +0 | GetJoystickGUID - Started 14:27:19:162 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: F0602DE14673E4118002444553540000 14:27:19:163 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (XBOX 360 For Windows) | MID: 045e | PID: 028e | GUID: F0602DE14673E4118002444553540000 14:27:19:163 | MD | INFO | +0 | GetJoystickArray - Ended 14:27:19:164 | MD | DEBUG2 | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 1.01|045e|028e|F0602DE14673E4118002444553540000 14:27:19:165 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List 14:27:19:166 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers 14:27:19:166 | MD | INFO | +0 | ChangeJoystickID - Started 14:27:19:167 | MD | DEBUG2 | +16 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_028e&GUID_F0602DE14673E4118002444553540000 14:27:19:168 | MD | INFO | +0 | ChangeJoystickID - Ended 14:27:19:169 | MD | INFO | +0 | LoadPreferredControllers - Ended 14:27:19:170 | MD | INFO | +0 | ExitModule - Ended 14:27:19:170 | MD | INFO | +0 | End of Module Logs 14:27:19:344 | RL | INFO | +22750 | Main - Module ended, exiting RocketLauncher normally 14:27:19:345 | RL | INFO | +0 | ExitScript - Started 14:27:19:470 | RL | INFO | +125 | SystemCursor - Restoring mouse cursor 14:27:19:645 | RL | INFO | +172 | ExitScript - Ended Build your cabinet, conquer the codes, become a King of Chaos!
Metalzoic Posted October 17, 2015 Author Posted October 17, 2015 From looking at that log everything seems to be working correctly, although I did notice you have a couple naming issues to check. Here's the part of the log showing it looking for (and finding) the correct DX9 version (Waiting for "Pinball Arcade ahk_class Pinball Arcade"). No where in this log was it even looking for "ahk_class Gamewindowclass" which is the DX11 version error you posted the screenshot of. However it looks like you started and exited the game immediately before it ever gave you the error? Can you run it again, but let it run until you get the error screen again so I can see if the log shows what caused it? Also check your names. Your .exe has a space in it (Pinball Arcade.exe). Try changing it to PinballArcade.exe with no space and update the path. Also your database shows that you don't have the "a" in arcade capitalized, so you actually have it as Pinball arcade (instead of Pinball Arcade)? Shouldn't matter for what we're checking, just pointing it out because having different caps in names can really screw up Hyperspin database/media/emulator stuff if they don't match exactly. If that's how all your folders/media etc are already titled then you should be fine. 14:26:58:633 | MD | INFO | +0 | Module - Table "Black Hole (Gottlieb)" was found in array "myTablesArray" at position 4 14:26:58:634 | MD | INFO | +0 | Module - Last Table of array "myTablesArray" left off at "Addams Family, The (Bally)" which was found at position 14:26:58:634 | MD | INFO | +0 | Module - The array "myTablesArray" has 62 tables in it and shortest distance to this table is 3 in direction moveDown 14:26:58:635 | MD | INFO | +0 | Module - Running Pinball Arcade as a stand alone game and not through Steam as an executable was defined. 14:26:58:664 | MD | INFO | +0 | Run - Running: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe skipwhatsnew 14:26:58:677 | MD | DEBUG1 | +16 | Run - "Pinball Arcade.exe skipwhatsnew" Process ID: 9988 14:26:58:678 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x60040 | Process ID: 9808 | Process Path: C:\HyperSpin\RocketLauncher\RocketLauncher.exe 14:26:58:679 | MD | INFO | +0 | WinWait - Waiting for "Pinball Arcade ahk_class Pinball Arcade" 14:26:58:716 | MD | INFO | +46 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: C:\HyperSpin\RocketLauncher\Media\Fade\_Default\7z complete.mp3 14:26:59:007 | MD | DEBUG1 | +282 | GetActiveWindowStatus - Title: Pinball Arcade | Class: Pinball Arcade | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xc1aa0 | Process ID: 9988 | Process Path: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe 14:26:59:009 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Pinball Arcade | Class: Pinball Arcade | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xc1aa0 | Process ID: 9988 | Process Path: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe 14:26:59:010 | MD | INFO | +0 | WinWaitActive - Waiting for "Pinball Arcade ahk_class Pinball Arcade" 14:26:59:135 | MD | DEBUG1 | +125 | GetActiveWindowStatus - Title: Pinball Arcade | Class: Pinball Arcade | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xc1aa0 | Process ID: 9988 | Process Path: D:\HyperSpin\Emulators\Pinball Arcade\Pinball Arcade 1.41.12\Pinball Arcade.exe 14:26:59:141 | MD | INFO | +15 | Run - Running: C:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe 30 14:26:59:154 | MD | DEBUG1 | +16 | Run - "BlockInput.exe 30" Process ID: 9452 14:26:59:155 | MD | DEBUG1 | +0 | SetKeyDelay - Current delay is 10. Current press duration is -1. Delay will now be set to "80"ms for a press duration of "-1" 14:26:59:382 | MD | DEBUG1 | +219 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 14:26:59:440 | MD | DEBUG1 | +62 | DefaultFadeAnimationLoop - AnimationLoop has finished 14:26:59:441 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Ended 14:26:59:447 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 14:27:08:771 | MD | DEBUG1 | +9328 | SetKeyDelay - Current delay is 80. Current press duration is -1. Delay will now be set to "80"ms for a press duration of "-1" 14:27:16:110 | MD | INFO | +7344 | Process - Close BlockInput.exe 14:27:16:116 | MD | DEBUG1 | +0 | FadeInExit - Started 14:27:16:117 | MD | DEBUG1 | +0 | FadeInExit - fadeInExitDelay started 14:27:16:870 | MD | DEBUG1 | +766 | FadeInExit - fadeInExitDelay ended 14:27:16:871 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out 14:27:17:640 | MD | INFO | +765 | DefaultAnimateFadeIn - Ended 14:27:17:712 | MD | DEBUG2 | +63 | XHotkeyTableCreation - Started 14:27:17:713 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:27:17:714 | MD | DEBUG2 | +15 | XHotkeyTableCreation - Post loop 10 check 14:27:17:715 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub" 14:27:17:715 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:27:17:716 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti" 14:27:17:717 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:27:17:718 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:27:17:718 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:27:17:719 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1&~5 is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:27:17:720 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 14:27:17:720 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~1 & ~5" 14:27:17:721 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:27:17:722 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~1 & ~5" to call label: "TogglePauseMenuStatus" 14:27:17:723 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:27:17:723 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:27:17:724 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started 14:27:17:725 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1&~5,PrintScreen,~NumpadSub,~e&~t, 14:27:17:726 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check 14:27:17:726 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 14:27:17:727 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check 14:27:17:727 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 14:27:17:728 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check 14:27:17:729 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended 14:27:17:729 | MD | DEBUG1 | +0 | FadeInExit - Ended, waiting for user to close launched application 14:27:17:730 | MD | INFO | +16 | Process - WaitClose PinballArcade.exe
SamVSsami Posted October 18, 2015 Posted October 18, 2015 Thank you Metal! I had to rename the exe to PinballArcade.exe without the space and it worked! Thanks again! Build your cabinet, conquer the codes, become a King of Chaos!
Metalzoic Posted October 18, 2015 Author Posted October 18, 2015 Thank you Metal! I had to rename the exe to PinballArcade.exe without the space and it worked! Thanks again! Awesome! I had a feeling that was it, but wasn't 100% sure and didn't want to get your hopes up if I was wrong. Glad it's working. I'll add that it must be named correctly to my tutorial. The new table Mary Shelly's Frankenstein is supposed to launch next Friday so I'll be updating the module, My Tables list etc... then. I'll have the update posted in my tutorial topic and the next time Rocketlauncher auto-updates it should be in as well.
Metalzoic Posted October 18, 2015 Author Posted October 18, 2015 Yeah. I'll be grabbing those on PS4 and Vita though. I'm not going to invest in the PC version until they come out with Pinball FX/Zen 3 which should be this coming year.
drewjbx1 Posted October 21, 2015 Posted October 21, 2015 anyone happen to have an xml database of ver 1.38.9 DX11? didnt see anything for pinball arcade in the hyperlists...
Metalzoic Posted October 21, 2015 Author Posted October 21, 2015 anyone happen to have an xml database of ver 1.38.9 DX11? didnt see anything for pinball arcade in the hyperlists... 1.38.9? There's no reason to keep old XML's around so I doubt you'll find one. With only 60 tables it would only take a couple minutes to remove the tables missing from your version from the XML though. Far faster than looking for a matching XML.
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