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floatingyeti

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Everything posted by floatingyeti

  1. They put so much time into the new application but we can't even appreciate it because they won't let us copy and paste some png and mp4 files.
  2. It would have been so much better to not name this HyperSpin 2.0. It would still be widely used and appreciated. I know it's an impressive application. I'll probably use it and eventually love it but why name it HS 2.0? It has almost zero backward compatibility.
  3. You have worked as hard as anyone! You are right we still have the original HyperSpin.
  4. I get that but this is a emulation front-end. They take money to provide access to software and media to launch roms. I don't disagree with that because there is cost involved to provide and host the website and server but this hobby is in a legal grey area. It's strange to take such a moral high ground.
  5. Yes excellent point. Being able to choose screenshots vs video files for a library as big as mame could save a lot of space.
  6. All they have to do is give us the ability to fix this ourselves. The community is resourceful, tenacious, and hard working!
  7. That's more Rocketlauncher but I don't disagree. Originally I thought the loss of themes was the greatest offense but the database and media management is a far greater loss.
  8. Bare minimum I want Database, Wheels, and Video management. Not many of my wheels are swf so not really an issue. I could batch stretch any squished wheels to proper aspect and upgrade them over time for better quality. Main/default themes I understand and accept the current situation. I can download new submissions or make my own. Totally achievable. Not being able to use the 92 obscure system setups I uploaded over the last few years in HS 2.0 upsets me. It might be viewed as substandard trash or overlooked but I personally would like to keep using them. The same goes for my 22 consecutive months of MAME updates (that I started to offer an alternate to the mame media mess on the ftp and Emumovies). The first thing i did was install MAME on HyperSpin 2.0 and I was forced to download all the old files I spent nearly two years to fix and keep up to date. And that's OK for some people. I just want an option to use what I created. The loss of the themes is not a big deal, much more than that was taken away.
  9. I just bought a 24tb HDD. If I have to start over and duplicate everything, I need a new HDD and carefully preserve my original HyperSpin. I'll give HS 2.0 my best effort.
  10. HyperSpin 2.0 (exe) is everything I hoped for (aside from the media issue). The added features are what we wanted just at a horrible price. HyperHQ becoming Launchbox is not very appealing to me. I wish they made a lightweight version/mode similar to the original. I want to be in and out of HyperHQ quickly and use it as a tool not a front-end.
  11. Its still early and things will improve. I might have sounded overly negative in my previous posts but I have faith that HS 2.0 will improve. Hyperspin went through a long process of updates, user content creation, and 3rd party apps that made it great for its time. The same will happen again.
  12. No need to be disappointed. This is not an update its a new application.
  13. I have 387gb of media in my original HyperSpin installation. Re-downloading the vast majority of that (mostly identical videos from Emumovies) feels like a huge waste of time and HDD space. Most people aren't going to instantly delete their original HyperSpin installation and having to download thousands of redundant media is crazy.
  14. Ironically this "upgrade" will be more appealing to those who abandoned HyperSpin years ago and have nothing to loose. The loyal community that stayed and fought like hell to keep HyperSpin relevant through content creation will loose over a decade of work.
  15. I agree with both of you. It's very locked down. Without the freedom to create/edit my own databases and quickly manage media its doesn't feel like an acceptable replacement to HyperSpin. But...it's only in the testing phase. Rocketlauncher compatibility was already promised. I hope database creation and media management are unlocked in the future. My experience today with HyperSpin 2.0 made me happy. Not happy with HS 2.0 (it's beautiful but currently unusable for my needs), but I have a greater appreciation for the original HyperSpin. I've been so focused on minor inconveniences that I never realized how much freedom it provides us to do whatever we want. Give HS 2.0 sometime. Once it's unlocked and free to customize, I'm sure it will be a great front-end.
  16. Thats amazing news but I wish things were coordinated so the actual website had up to date announcements about major releases.
  17. Version 1.0.0

    166 downloads

    8 new (working - arcade only) games this month. New Parents: CPS1 Multi Game [cps1mult] DT7 (prototype) [dt7] Future Flash (set 2) [futflasha] Harikiri Junior Baseball [harikiri] New Clones: Mario Bros. (bootleg on Ambush Hardware, set 1) [mariobl] Phozon (Sidam) [phozon] Punk Shot (Asia 2 Players, hacked?) [punkshot2a] SRD: Super Real Darwin (Japan, bootleg) [srdarwinb] Updated Roms: Astro Wars [astrowar] E.D.F. : Earth Defense Force (set 1) [edf] Kangaroo [kangaroo] Removed: Future Flash (set 1) [futflash] ------------------------------------------------------------------------ Missing Themes (New Media) Update for December Contributors: Agard Andyman Emanu hoscarconh Jesfknkrys Nanometrovovo2 Please give them support and "like" their recent uploads ------------------------------------------------------------------------ MAME Project Uploads: 01: MAME Project Upload 02: 0.250 Update 03: Clone Media Update 04: 0.251 Update 05: January Mame Media Update 06: 0.252 Update 07: 0.253 Update 08: 0.254 Update 09: 0.255 Update 10: 0.256 Update 11 : 0.257 Update 12: 0.258 Update 13: 0.259 Update 14: 0.260 Update 15: 0.261 - 0.264 Update 16: 0.265 Update 17: 226 MAME Missing Themes - Clone Themes for Clone Games (Brudibru) 18: 0.266 Update 19: 0.267 Update 19: 0.268 Update 20: 0.269 Update 20: 0.270 Update 21: 0.271 Update 22: 0.272 Update ------------------------------------------------------------------------ Missing themes project: THEME CREATORS NEEDED ! The road to completion (...almost) - Requests - HyperSpin Forum (hyperspin-fe.com)
  18. I haven't tried this system yet but if you check the hash file for loading instructions: "Load file BILLIARD inside the Monitor" You have to load the machine first "bk0010.zip" first and then go through the cassette loading process manually. MAME might not be the best way to run this system. It might be possible to create autoload save states for each game. You probably have to wait for quickload Software List roms before this system is easy to run.
  19. It's not that straightforward. You would have to start from scratch. I realize you probably don't want to go through the time to learn and set up everything but none of us can help in this situation. Just purchase another one, then wipe the original 12tb to create a backup/clone of your new drive. Then you can experiment and learn how to setup and maintain your own hyperspin eventually.
  20. I downloaded my own upload and the files and games work. The games are not extracted to run because the .zip files are empty "dummy" files. MAME loads the "dummy" roms inorder to launch the corresponding CHD files. If you are using anything other than the standard current MAME core with the current MAME software list CHD, I dont think it will work.
  21. I have provided the file as part of the HyperScan upload.
  22. When you run RetroArch just go to "Core Downloader" and select Arcade(MAME) to download mame_libretro.dll. I added the MAME core to the upload. Extract it to your RetroArch cores folder and it should work. Yes, that hash file is correct. Which MAME Core are you using to play Super A'Can?
  23. Sorry again, I'm not receiving notifications for comments on my uploads. All my RetroArch (MAME) setups are using Arcade(MAME) core [mame_libretro.dll]
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