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SupraKarma

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SupraKarma last won the day on October 22

SupraKarma had the most liked content!

About SupraKarma

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    HyperSpin Guru

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  1. ATARI 8 BIT RETROARCH CORE

    Bezels don't seem to work properly with this core. That's bizarre - RetroArch typically is always reliable when it comes to that. Pressing the switch bezel key a couple of times fixes it, but it doesn't load properly the first time.
  2. Thank you for the updates, and I'm not complaining, but I just thought I should point out that all of the videos I've tested have frozen video for about the first 4 seconds or so. The sound plays, but it's as though the video is paused on screen. Maybe that's an easy fix, but I thought I'd bring it up in case you guys missed it.
  3. How Do I get that Kool Loading Game screen and Voice?

    You should check out what RetroHumanoid has. Not sure if he still offers it, but on his Youtube channel a while back he had a massive amount of media for fades, backgrounds, music, and all kinds of RocketLauncher related stuff.
  4. MSU-1 SNES CD Full Wheel

    Here you go.
  5. MSU-1 SNES CD Full Wheel

    Bezel.ini
  6. MSU-1 SNES CD Full Wheel

    I made a RocketLauncher bezel for this (out of artwork directly from the main menu theme), if anyone is interested.
  7. Missing videos for the following games on my end: 3 in 1 Shooters Pack (World) (Unl) 4 in 1 Shooters Pack (World) (Unl) Cool Cool Toon (Japan) Divi-Dead (World) (Unl) Ducati World Racing Challenge (USA) Get!! Colonies (Japan) Giant Killers (Europe) Hello Kitty no Lovely Fruit Park (Japan) Hello Kitty no Waku Waku Cookies (Japan) Hello Kitty no Magical Block (Japan) Hoyle Casino (USA) Jimmy White's 2 - Cueball (Europe) Musapey's Choco Marker (Japan) NFL QB Club 2001 (USA) NFL Quarterback Club 2000 (USA) Resident Evil 2 (USA) (Disc 2) (play as different character) Sega Rally 2 - Sega Rally Championship (USA) Sega Smash Pack Volume 1 (USA) Sega Swirl (USA) Sega Worldwide Soccer 2000 (Europe) Shenmue II (Europe) (Disc 4) Sno-Cross Championship Racing (USA) South Park - Chef's Luv Shack (USA) Speed Devils - Online Racing (USA) Street Fighter III - Triple Threat (World) (Unl) Stupid Invaders (USA) (Disc 1) Stupid Invaders (USA) (Disc 2) Tom Clancy's Rainbow Six (USA) Tomb Raider - Chronicles (USA) Tomb Raider - The Last Revelation (USA) Urban Chaos (USA) Who Wants to Beat Up a Millionaire (USA) Worms World Party (USA)
  8. Choosing Favorites freezes Hyperspin

    Might want to try opening all of the artwork to make sure the files aren't corrupted.
  9. MSU-1 SNES CD Full Wheel

    Let's wait for utfalcon to weigh in on this. I'm perfectly content with what he's already done, and I'm also ok with whatever he decides to do. My personal thoughts for Rock n' Roll Racing are to just name the entry Rock n' Roll Racing (MSU-1), and leave it up to the end user to decide whether they want the version with vocals or without. If you want the version with, it means extra effort on your end, because nobody seems to want to distribute the pcm files, and from my personal experience, it was kind of a pain to make them by hand, even with the included tools. I already had all of the mp3s but one, but the tool wanted wav files. Who uses wav files, seriously? In fact, I think the same could be said for TMNT IV. I have both versions with the modded music, but they're still basically the same game. Which version you want in your personal setup (or both) is a matter of preference. I think it would get annoying rather quickly if for example, the zeldix community releases 10 different alternate versions of MSU hacks. Should we really include all of them in the database? I think games that are their own unique hacks (Legend of Zelda a Link to the Past DX (MSU-1) comes to mind) should definitely be in the database, as should a single entry for any game that has MSU enhancement available (but nothing else in the way of enhancements or changes to gameplay).
  10. MSU-1 SNES CD Full Wheel

    I actually did some work on this myself, but didn't upload because I wasn't sure if it would come off the wrong way (this being utfalcon's project initially). I'm not trying to step on your toes here, because I know database work isn't much fun, but there's a few issues with the meta data here - first and most importantly, ESRB ratings were not in effect prior to 1994, and only a handful of games in 1994 had them. I know it's nice to have that 'rating' pop for game fades and whatnot, but it does not respect history or reality. A more acceptable compromise is to use the HSRS rating method for games that were unrated. Here's the work I've done on the database so far - it isn't complete (as I hadn't planned on releasing it to the community), but the data is accurate. (file below) The only thing that needs changed is some of the 'game names,' and I didn't change those because that would mean renaming media which is always a pain. The 2nd issue is, a few of the genres are wrong. Off the top of my head, Super Metroid is much more accurately described as an 'Adventure' game than a 'Platform.' If we're going to make an 'offical' list, please, let's do it right. Edit: You were right to rename TMNT IV to it's traditional full name, but one issue here is getting everything to fit on scree when it displays. I'm on the fence with that. Maybe we can collaborate and mint this database. I still think this is utfalcon's call ultimately though. He's done 99% of the work. SNES CD.xml
  11. MSU-1 SNES CD Full Wheel

    utfalcon, what do you think? <game name="Conker's High Rule Tail (MSU-1)" index="" image=""> <description>Conker's High Rule Tail (MSU-1)</description> <cloneof /> <manufacturer>Zeldix</manufacturer> <crc /> <genre>Adventure</genre> <year>2017</year> <rating>HSRS - AD (Adult)</rating> <enabled>Yes</enabled> </game>
  12. MSU-1 SNES CD Full Wheel

    Was anyone able to get BS Zelda Ancient Stone Tablets - Week 1 (MSU-1) working with the BSNES core? I have it working just fine with the SNES 9x core, but I get nothing but a black screen with BSNES, which I would prefer to use. The rom name= line in the appropriately named BML file (in the directory appropriately named after the name in the SNES CD XML) was changed to bszelda_ast1.smc to reflect the name of the file, and I've got other games (notably, FFVI Balance and Ruin) working without any shenanigans, so I don't know what I'm doing wrong here. All of the files in the BML file seem to be pointing to the right files, and I have all the files and the patch applied correctly. Any help would be much appreciated. My entire HyperSpin is now setup except this, and this is my final wheel. I'm very much looking forward to completing a solid year of work.
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