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Having problems with HyperSpin? You've come to the right place!
4,040 topics in this forum
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- 2 replies
- 376 views
Hi there, I have a problem: I have configured my arcade stick and buttons to control the HyperSpin frontend. I do this through Xpadder profile created in Hyper Launch. Xpadder starts with Windows but I can't move the wheel not use any of my arcade buttons... What I have to do to make it working is start Hyper Launch, go to GLOBAL then Keymapper tab and click on HyperSpin to reveal HyperSpin profile in the subpanel above. Once I do this I can run HyperSpin and my arcade controls work. I'm doing this right? How do I make my arcade controls to work once I start HyperSpin? Thanks in advance.
Last reply by Suhrvivor, -
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- 306 views
I'm getting an error when I try to set an Auto Hot Key game profile inside of HLHQ. The message says "Error parsing database file, make sure the XML is well-formed. Object reference not set to an instance of an object." I double checked my Mame.xml to make sure there aren't any & symbols that aren't attached to a code like & and so on and I don't see any. Not sure what else I can check. Any thoughts? Here are the steps I'm taking to get to the error: Launch HLHQ - Click on MAME from list on the left - Click on Keymapper - Click the down arrow next to the plus sign - Select game profile.
Last reply by underthesky00, -
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Hi All, Sorry to post a help message, I have tried my bestest to complete my hyperspin setup without asking for any help but I am stumped now. I have managed to get 9 emulators all working with hyperspin/launch with artwork etc and thought I was doing well until setting up the NEO GEO emulator I have become stuck. I have tried winkawaks, setting it up exactly like I have for megadrive, snes, 3DO etc and I get hyperspin to load it but where I have always managed to get the roms recognised by matching files to the names in each database xml etc I can not get any of the NEO GEO roms to be recognised. I have tried them as zip, with zip added to HQ etc like I did the other…
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Hi I have this errors , Bezelgui for Sega model 2 and snes. Idon't know what to do.
Last reply by ^F117^, -
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Hey guys... Is there a tool out there I can use to compare my wheel image file names to my video file names? I have everything 100% complete and working in Hyperspin (rom, wheel image, videos), but I have multiple videos for some games and I'm trying to delete those videos that don't match the wheel image name (which would also match the rom name) so I can conserve as much space as possible. Is there a tool that can easily compare the file names only and show me the videos that I don't need? Tapatalked from my Note 3
Last reply by IgotGAME, -
- 8 replies
- 606 views
Hey guys, Was wondering if anyone knows what the most recently made HyperSpin setup tutorials might be? Just getting started and have found myself using old information and not being successful because of it. If anyone has links or information to the most recent tutorials that might exist it would be appreciated. Thanks
Last reply by 8BitMonk, -
- 3 replies
- 357 views
I finally updated my MAME to the newest version and when I enable "parents only" and "wheels only" in HyperHQ it's bringing up multiple wheels with variations of the same game. Am I doing something incorrectly? In the past, this allowed me to only have 1 version of the game showing....
Last reply by stillcore, -
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- 321 views
Hello, I have a little mapping issue. Everytime I press Esc, HyperSpin leaves the game, goes back to the game list and then go to the previous game (without getting into the game). So basically when I leave a game, Esc = Esc + Up. It does not occur when I'm browsing systems on HS. Such glitch only happens when I use RetroArch, never with other emulator. I use default mapping. Attached my HS control settings. Thanks in advance.
Last reply by justice999, -
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Greetings friends, got a bit of a weird one here.. For starters, I had a working cab on an older PC running MAME through HyperSpin. I upgraded the PC and got everything re-loaded and I tested MAME off and on and it was working at one point (I say one point because I have done a lot of work and don't recall at which 'point' it was working) although it is not now. I previously had an ASUS 8800GT installed but swapped that out to an EVGA 6200 today and it is no longer working and for clarity, I do get display but the roms do not display / load. When I fire up HyperSpin, it launches successfully, loads the wheel and I can view artwork / video of the game I have selected alt…
Last reply by kweller, -
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- 278 views
I have setup Hyperlaunch properly and it populated with my Hyperspin systems. I also feel like I set it up properly to work with MAME. I have my game list in Hyperlaunch and they're green etc, but when I launch Hyperspin and select MAME the menu just refreshes. My list of games is nowhere to be found in Hyperspin. Anyone know what I need to do next?
Last reply by gigapig, -
- 4 replies
- 339 views
Hey friends, I'm just getting started with HyperSpin, downloaded the giant Front-End set of files that is up as a torrent and tried to follow instructions to get things going. For now I'm simply trying to get MAME games to boot from HyperSpin, but the screen flashes and HyperSpin is displayed again rather than the game loading up. One thing I've noticed and can't figure out is that the paths for the executable and roms have a red X, but I click the folder and select the paths correctly and its still a red X. Any idea what im doing wrong on the paths? thanks in advance.
Last reply by gigapig, -
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- 340 views
Hello everyone, here is my problem: Whenever I try to run PSX trough PCSXR I just get a blink of emulator screen (I see the rom is loaded in to DTools) and then it just shuts down. It works with EPSXE but I'm eagered to get it to work with PCSXR because it just works better on my PC.
Last reply by Niewidomy, -
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- 438 views
I see there have been problems for other people, but I'm just plain confused. I want to map the psx controls using my ipac CP. Settings->input: won't let me me type anything, and when I modify cfg, it just goes back to default every time I play a game. The Settings I want is p1 X Button : "a" Circle Button: "s" Sq Button: "z" Tri Button: "x" L1: "c" R1: "v" L2: "d" R2: "f" Select : "5" Start: "1" P2 X Button : "g" Circle Button: "h" Sq Button: "y" Tri Button: "u" L1: "o" R1: "p" L2: ";" R2: " ' " Select : "6" Start: "2" I see there are Retroarch hotkeys that take up some of my assignments, the only hotkey I want is TAB. Can anyone help me fix, c…
Last reply by rjtebble, -
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- 492 views
Hi all , and happy new year ! I got a small problem with hyperspin , when i launch it , everything is in portugeese , i have looked since 2 week everywhere on google , and i can't find the way to change the language in english or french . Can someone help me , please ??
Last reply by THK, -
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- 340 views
Hopefully this is an easy fix! I have xpadder set up to control the Hyperspin front end and it works great with my Xbox360 controller. However... I control everything through Steam and when I launch Hyperspin from Steam Big Picture, then the controller doesn't work for Hyperspin. Hopefully someone can tell me what I've missed!
Last reply by gigapig, -
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After updating Hyperlaunch I now get a windows security box asking if I want to let it run. I set it to run as an administrator for all users which fixed it for hyperlaunch, however now it asks every time I start a game in Hyperspin. I never got this before and am wondering A) does hyperspin/hyperlaunch use this and if it does, how do I get the windows security dialog from appearing when I use hyperspin? if not can I safely remove it.
Last reply by AYOOOB, -
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- 860 views
Hi, I am new here and currently looking to map Save State & Load State in Sega Genesis FUSION emulator, but I am not an AHK expert and just don't know how to do this. Here is what I ATTEMPTED to put in the Hyperlaunch AHK file (bold & underlined below)...but it just errors when trying to load once compiled: ;*********************************SEGA Genesis********************************** else if (systemName = "Sega Genesis" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, +x::{f5}, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -gen -fullscreen, %EmuPath%, Hide UseErrorLevel Process, …
Last reply by IgotGAME, -
- 13 replies
- 755 views
up loaded to mega if any one wants to share. Sorry if this is in the wrong place, But here's my Setup for Commodore Vic-20 Enjoy,
Last reply by pinsanity, -
- 1 reply
- 333 views
I'm lost...... Please help.
Last reply by gigapig, -
- 7 replies
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I'm having an issue with Launching Virtual boy. Its saying I dont have a close process and to get a module that has one. This is what I got else if (systemName = "Virtual Boy" && executable = "vbjin.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, "%EmuPath%%Executable%" "%romPath%%romName%%romExtension%",, UseErrorLevel WinMaximize, (whatever the name of the window is) Process, waitClose, %executable% } If anyone could help, that would be much appreciated.
Last reply by ublasfu, -
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- 389 views
I have written the most advanced Speak and Spell Emulator, soon to be released. Enjoy best regards John.
Last reply by gigapig, -
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ok i have the hyperspin 32gb flash drive every time i try to do any thing i get this.hyper/emulator/meme/exe missing . can some one help me get this working
Last reply by djdew23, -
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- 323 views
Hi it's been a while but i want to get back to hyperspin as i feel my build was unfinished and the last things i was doing to upgrade it were to do with hyperpause,i hit a few brick walls along the way and decided to revert my build till things were better,i was also taking a break from hyperspin in general. Anyway,when i last updated and used hyperpause i found it wonderful btw,but a few systems were not working with pause and one very important system the sega saturn was not compatible,how are things now ? the same or did the devs get ssf working ? what is the current state of things with hyperspin,i feel that i have missed alot since i have been away and want to ju…
Last reply by paddyboy, -
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- 351 views
Hi, I'm trying to get the 2nd, 3rd, and 4th controller to work in PCSX2. When I launch a game in PCSX2 and not using Hyperlaunch the 2nd controller works fine. When I try to launch a game with HyperLaunchHQ, the 2nd controller doesnt work. I have Pad 1 and Pad 2 set up to 2 wireless Xbox controllers in PCSX2. I didn't know if there are default settings being used that I'm not seeing or what. I'm using the latest version of PCSX2 and the module.
Last reply by jspence3, -
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Ok I have a BIG problem with configuring my roms path... First off all I have created in the "Media\Nintendo Entertainment System" 2 folders: - Engine - my emulator (Media\Nintendo Entertainment System\Engine) - Data - my roms (Media\Nintendo Entertainment System\Data) My main folder is C:\Nintendo. In that folder I have all my setup/folders. In the "Nintendo Entertainment System.ini" I've set the "Engine" and the "Data" folders to be path=C:\Nintendo\Media\Nintendo Entertainment System\Engine\ rompath=C:\Nintendo\Media\Nintendo Entertainment System\Data\ In the "Nestopia.cfg" I've set the roms path to be -files path image : "..\Data\" If I rename the main fold…
Last reply by mriggins,
