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Posted

And also where HyperBase Live is pulling from :P So not that secret lol

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Posted

Commodore 64 added to OP and uploading to new FTP now. This took a bit longer as I had to manually verify a chunk o wheels and boxes and do a lot of conversion work but I personally like the theme enough I think it was worth it. H/e, I have no idea who the two girls are so if someone could please confirm for me the art does in fact make sense and is ere appropriate for the C64 I would appreciate it muchly. Cheers! :P Oh, and the system needs letters vis a vis the link I put but the letter section below.

Lots missing for this system still but @dougan78 has been kicking ass dishing out wheels and themes at an impressive rate. Still no disks to be had anywhere but that's another can of worms altogether.

@dougan78 this doesn't yet factor in your ongoing work as I'll save that for the end in the interest of getting through the stuff in the download section.

Commodore 64

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes: *dougan78 **3178/8465 ***Really fantastic job by dougan78 here. Boxes are clean and more than enough for 1080p. Prolly not quite enough res/clarity for UHD yet but still a tremendous WIP.

  • Default 2D (4:3)
  • Default 2D (16:9)

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters: *Thought I had a set but pruned it due to being the wrong type of retro PC font. Letters should be in this style IMO: http://style64.org/c64-truetype

Marquee:

Marquee (Default):

Pointer:

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

  • Default (SD)(4:3) *1x Uridium+ (Europe) theme. Suspect it predate's dougan78's work as it's basically just the video overlaid on blown up box art scans.

Themes (Default):

  • Commodore Command (SD)(4:3) *Boxes = Artwork3, Disks need to be added.
  • Default (SD)(4:3) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added.
  • Default (HD)(4:3) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added.
  • Default (SD)(16:9) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added.
  • Default (HD)(16:9) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added.

Themes (Main Menu): *I have no idea who the chicks in the default theme are. Can anyone please confirm for me that the art choice actually makes sense and is indicative of the period?

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (SD)(16:9)
  • Default (HD)(16:9)
  • Minimalist (SD)(4:3) *spotUP

Transitions:

Transitions - Override:

Wheels: *2962/8465, will plate when complete.

  • Default (4:3)
  • Default (16:9)
  • Upvote 4

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Posted

Commodore Amiga added to OP and currently uploading to new FTP. Missing all boxes/disks and 740 wheels. Had to manually rename a huge chunk of wheels one by one due to current WIP nomenclature completely pwning any hope of fuzzy matching. Very much looking forward to the new HyperAI metadata system XD

Overall the systems in better shape than I expected, though I had a lot of theme to convert.

Here's the missing wheels: Commodore Amiga Missing Wheels.txt

 

Commodore Amiga

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

  • Default (4:3)
  • Default (16:9)

Marquee:

Marquee (Default):

Pointer: *Lil borderline. Could stand for a lil polish. Minor jaggies/blurriness.

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes: *Only two: JamesPond2_v1.1_AGA_1354 and LionKing_v1.0_AGA_0527 but good quality.

  • Default (SD)(4:3)
  • Default (HD)(16:9)

Themes (Default):

  • Amiga PC (SD)(4:3) *Boxes/carts TBD
  • Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD
  • Default (HD)(4:3) *Boxes = Artwork3, Disks =TBD
  • Default (SD)(16:9) *Boxes = Artwork3, Disks =TBD
  • Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD

Themes (Main Menu):

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (SD)(16:9)
  • Default (HD)(16:9)
  • Minimalist (SD)(4:3) *spotUP

Transitions:

Transitions - Override:

Wheels: *@1547/2287 (See attached missing wheels list) Commodore Amiga Missing Wheels.txt**Mostly good quality but some need touchups

Commodore Amiga Missing Wheels.txt

  • Default (4:3)
  • Default (16:9)
  • Upvote 4

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Posted

Yeah probably. Hopefully it's already named to match the latest XML.

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Posted

Yep its named to the current xml.

I am currently working on it for Android requirments.

I have not really checked the art but iirc there is around 2000 wheels. Although it is a mixed bunch with plated ones filling in some gaps

  • Upvote 1
Posted

Commodore Amiga CD32 added to OP and currently uploading to new FTP. Passable though simple themes and good quality 2D box art scans but no jewel case on the 2D art, and the 3D cases were batched using slim cases and are historically inaccurate. Letters, pointer, and wheels also need a lil love but they're not horrendous. Overall, system yellow.

Additional note: NESiCAxLive added to official systems list. All assets as well as XML are currently in the upload here section so it'll be a lil bit before I get to it. Cheers!

Commodore Amiga CD32

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

  • Default 2D (4:3) *OnlyIsrael **Overall a good clean set of jewel case scans but set is artwork only (no jewel case) and res is lower than ideal (hard to read a lot of the small to medium sized text.
  • Default 2D (16:9) *OnlyIsrael **Overall a good clean set of jewel case scans but set is artwork only (no jewel case) and res is lower than ideal (hard to read a lot of the small to medium sized text.
  • Jewel Case 3D (4:3) *@161/163 **Art has been batched onto a slim-style jewel case which is not historically accurate.
  • Jewel Case 3D (4:3) *@161/163 **Art has been batched onto a slim-style jewel case which is not historically accurate.

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters: *Meant to match the system font but lacks the subtle bevel and has jaggies

  • Default (4:3) *Dunk3000
  • Default (16:9) *Dunk3000

Marquee:

Marquee (Default):

Pointer: *Low res image cut straight from the in system disc screen with some jaggies as wellZ

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

  • Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD
  • Default (HD)(4:3) *Boxes = Artwork3, Disks =TBD
  • Default (SD)(16:9) *Boxes = Artwork3, Disks =TBD
  • Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD

Themes (Main Menu):

  • Default (SD)(4:3) *espontaneo **Good theme though a lil basic
  • Default (HD)(4:3) *espontaneo **Good theme though a lil basic
  • Default (SD)(16:9) *espontaneo **Good theme though a lil basic
  • Default (HD)(16:9) *espontaneo **Good theme though a lil basic

Transitions:

Transitions - Override:

Wheels: *Some low res, some with imperfect cuts, some with (TM) / (R) in the game logos, some hard to read regardless of background

  • CD32 (4:3)
  • CD32 (16:9)
  • Default (4:3)
  • Default (16:9)
  • Upvote 4

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Posted

Commodore CDTV added to OP and currently uploading to HBL FTP. Missing most assets and the themes are barely more than placeholders for better ones. Boxes are very clean. Rated green and the resolution is high enough to warrant almost 4K UHD status but you can tell from the fine details (eg. trying to read very fine print even when zoomed in) that they're not yet UHD ready. Wheels are great but had issues with some unloading after a spin of the wheel. Manually fixed issues with capitalization in affected wheels and in the most extreme cases deleted and re-created the file. System needs love still overall.

Commodore CDTV

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

  • Default 2D (4:3) *JayC
  • Default 2D (16:9) *JayC

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default): *Extremely basic untouched image of slightly dusty unit.

  • Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD
  • Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD

Themes (Main Menu): *Extremely basic untouched image of slightly dusty unit.

  • Default (SD)(4:3)
  • Default (HD)(16:9)

Transitions:

Transitions - Override:

Wheels: *The default wheel set is well done but several of the wheels are 000000 black, making them invisible against dark and black backgrounds. Plates virtually mandatory.

  • Avar - Darksteel (4:3)
  • Avar - Darksteel (16:9)
  • Default (4:3) *dougan78, JayC. gamesmame
  • Default (16:9) *dougan78, JayC. gamesmame
  • Upvote 2

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Posted

Commodore MAX Machine added. No assets. Global genre assets and roms only at this time.

Commodore MAX Machine

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

Themes (Main Menu):

Transitions:

Transitions - Override:

Wheels:

  • Upvote 2

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Posted

Commodore PET added. Only roms and global genre assets available at this time.

 

Commodore PET

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

Themes (Main Menu):

Transitions:

Transitions - Override:

Wheels:

  • Upvote 3

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Posted

Commodore VIC-20 added. Only has pointer and 2x main menu themes but they're all decent. Missing the rest of the artwork.

Commodore VIC-20

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

  • craiganderson (SD)(4:3)
  • craiganderson (HD)(4:3)
  • craiganderson (SD)(16:9)
  • craiganderson (HD)(16:9)
  • Default (SD)(4:3) *baddeolv
  • Default (HD)(4:3) *baddeolv
  • Default (SD)(16:9) *baddeolv
  • Default (HD)(16:9) *baddeolv

Themes (Main Menu):

Transitions:

Transitions - Override:

Wheels:

  • Upvote 2

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Posted

I gd love this system.... I don't know why... I've never seen or held a real one, the games are -extremely- simple and it was woefully behind the times when it released but something about it is special to me. Maybe it's cuz it was the first (terrible) themes I ever created to help fill in some gaps. Maybe it's the polar bear whippin' blocks or the rock/paper/scissors Magical Tower platformer that when you finally figure out the point of the game you're like "wwwooooooaaaaaahhhhhhh holy shit that's neat!," maybe it's the thought that some underdog company thought they could muscle into the handheld market, or mebbe it's the terrible music... but I have a soft spot for Mega Duck

Anyways, this has a good chunk of the assets it needs, they're just in terrible condition and/or raw. Marking red for now. Added to OP and uploading to HyperAI FTP.

Creatronic Mega Duck

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes: *Big thanks to Lazzeri for providing these. They need a lil love as they're currently raw scans of damaged boxes.

  • Default 2D (4:3) *Lazzeri
  • Default 2D (16:9) *Lazzeri

Boxes - Backs:

Carts: *Big thanks to Lazzeri for providing these. They need a lil love as they're currently raw scans of damaged carts and are rough-cut. Some may have parts of the cart cut off in Photoshop.

  • Default 2D (4:3) *Lazzeri **50% the size of the 16:9 ones in order to fit them on the screen in 4:3 comfortably
  • Default 2D (16:9) *Lazzeri

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

  • Mega Duck Blue (4:3) *Avar
  • Mega Duck Blue (16:9) *Avar

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

  • Default (SD)(4:3) *Avar
  • Default (HD)(4:3) *Avar
  • Default (SD)(16:9) *Avar
  • Default (HD)(16:9) *Avar

Themes (Main Menu):

  • Default (SD)(4:3) *Avar
  • Default (HD)(4:3) *Avar
  • Default (SD)(16:9) *Avar
  • Default (HD)(16:9) *Avar

Transitions:

Transitions - Override:

Wheels: *craiganderson **I actually like this wheel set and find it's a novel approach, though some are blurry and it's not ideal compared to default wheels

  • Default (4:3)
  • Default (16:9)
  • Upvote 3

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Posted

Daphne green. Added to OP and currently uploading to HyperAI ftp. Most of the themes are great, few you can tell there was minimal source material for. The remaster is a step up still (see notes).

Daphne

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters: *Not needed but it's a lovely set.

  • Default (4:3)
  • Default (16:9)

Marquee:

Marquee (Default):

Pointer:

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

  • Default *badlands theme bgm

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes: *Have already added previews to HyperAI FTP

  • Default (SD)(4:3)
  • Default (HD)(16:9) *Major quality improvements over 4:3. See conversion notes.

Daphne Conversion Notes.txt

Themes (Default): *Not required

  • Default (SD)(16:9)

Themes (Main Menu):

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (SD)(16:9)
  • Default (HD)(16:9)
  • Unified (HD)(16:9) *appears to be smoothed this time, or close enough

Transitions:

Transitions - Override:

Wheels:

  • Daphne (4:3) *Touched up some stray pixels on the uvt wheel
  • Daphne (16:9)
  • Default (4:3)
  • Default (16:9)
  • Upvote 3

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Posted

Hey @AvarI noticed you have the cartridge art for Bandai WonderSwan Color listed as missing. Below is the missing cartridges for it. I wish I knew who to give credit to for them but I honestly dont remember who or where I got them from, but I believe someone posted them in a thread here on the forums. I havent added this system to my build yet so I dont know if its all named correct, there is a total of 91 cartridges, again, havent set up this system so Im not sure if its a complete set. Keep up the good work

Artwork4.7z

  • Upvote 2
Posted
3 hours ago, BATTLEDONKEY said:

Hey @AvarI noticed you have the cartridge art for Bandai WonderSwan Color listed as missing. Below is the missing cartridges for it. I wish I knew who to give credit to for them but I honestly dont remember who or where I got them from, but I believe someone posted them in a thread here on the forums. I havent added this system to my build yet so I dont know if its all named correct, there is a total of 91 cartridges, again, havent set up this system so Im not sure if its a complete set. Keep up the good work

Artwork4.7z

Thank you. I'll add these now just in case they aren't in the Upload Here section. This first pass is just of the FTP and official downloads then I'm hammering through the art-soup of back-logged content XD I greatly appreciate you pointing this out because if someone was only ever uploaded to a thread and not the upload here section, I have zero hope of finding it.

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Posted

They might be in the upload section, I didn't realise you're not going through it yet. They look really good and I just didn't want someone's hard work getting lost

  • Upvote 1
Posted

Yeah they're fantastic. I'll start annotating that on my system updates as I go but I do still appreciate it.

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Posted

Data East Classics added to OP and FTP. Not all themes have been 16:9 converted for it yet so not uploading the 16:9 theme set at this time. Missing lots of wheels and themes but it's predominately for deco cassette titles. Could use a better 16:9 default.

 

Data East Classics

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

  • Default *badlands theme bgm

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes: *Missing 57 themes (See notes)

Data East Classics Missing Themes.txt

  • Default (SD)(4:3)
  • Default (HD)(16:9) *Not all themes converted yet. Not yet added to FTP.

Themes (Default):

  • Default (SD)(4x3)
  • Default (HD)(16x9) *Mirrored Robocop ain't nothin to write home about

Themes (Main Menu):

  • Default (SD)(4:3) *PaintNothing
  • Default (HD)(4:3) *PaintNothing
  • Default (SD)(16:9) *PaintNothing
  • Default (HD)(16:9) *PaintNothing

Transitions:

Transitions - Override:

Wheels: *Missing cdsteljn, cluckypo, coozumou, cskater, stadhr96,  csdtenis, ctsttape. Not necessarily critical

  • Daphne (4:3)
  • Daphne (16:9)
  • Default (4:3)
  • Default (16:9)
  • Upvote 3

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Posted

DICE added to OP and uploading to HyperAI FTP.

DICE

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

  • Default (4:3) *ninja2bceen
  • Default (16:9) *ninja2bceen

Marquee:

Marquee (Default):

Pointer:

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

  • Default *badlands theme bgm

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes: *All except Pong Double (by mikehyrus)

  • Default (SD)(4:3)
  • Default (SD)(16:9)

Themes (Default):

  • Default (SD)(4:3) *donald
  • Default (HD)(4:3) *donald
  • Default (HD)(16:9) *donald
  • Default (HD)(16:9) *donald

Themes (Main Menu):

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (SD)(16:9)
  • Default (HD)(16:9)

Transitions:

Transitions - Override:

Wheels: *Missing 7 wheels (see note below)

Dice Missing Wheels.txt

  • Default (4:3)
  • Default (16:9)
  • Upvote 3

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Posted

Initial pass of Doujin Soft done. Pretty much nothing for it in official dl section and ftp. May find more in the unsorted submissions later.

Doujin Soft

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

  • Default (4:3)
  • Default (16:9)

RL:

Sound - Background Music:

  • Default *badlands theme bgm

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

Themes (Main Menu): *will convert if/when more media/xml is discovered.

  • Default (SD)(4:3)

Transitions:

Transitions - Override:

Wheels:

  • Upvote 2

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Posted

Same deal for Dragon Data Dragon, as was expected.

 

Dragon Data Dragon

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

Themes (Main Menu): *will convert if/when more media/xml is discovered.

  • Default (SD)(4:3)

Transitions:

Transitions - Override:

Wheels:

  • Upvote 2

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Posted

Same for EACA EG2000 Colour Genie.

 

EACA EG2000 Colour Genie

Backgrounds: Not system specific

  • Default (HD)(4:3)
  • Default (HD)(16:9)

Boxes:

Boxes - Backs:

Carts:

Genre Backgrounds: *Not system specific

  • Default (SD)(4:3)
  • Default (HD)(4:3)
  • Default (HD)(16:9)

Genre Text:

Genre Wheels:

  • Default (4:3)
  • Default (16:9)

Letters:

Marquee:

Marquee (Default):

Pointer:

RL:

Sound - Background Music:

Sounds - Background Music (Default):

Sounds - System Exit:

Sounds - System Start:

Sounds - Wheel Click: *Not system specific

  • Default

Sound - Wheel Sounds:

Sound - Wheel Sounds (Default):

SpecialA1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • ninja2bceen - Clock (16:9)
  • Xbox (16:9)

SpecialA2: *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialB1: *Not system specific

  • Default (4:3)
  • Default (16:9)
  • PlayStation (16:9)
  • Xbox (16:9)

SpecialB2:  *Not system specific

  • Default (4:3)
  • Default (16:9)

SpecialC1:

SpecialC2:

Themes:

Themes (Default):

Themes (Main Menu): *will convert if/when more media/xml is discovered.

  • Default (SD)(4:3)

Transitions:

Transitions - Override:

Wheels:

  • Upvote 2

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