bleasby Posted June 9, 2014 Posted June 9, 2014 About the parents and clones, sometime in the future I will add the option to search on parents folders for all games that do not have a bezel or instruction card on their own folders. So it would be a good practice to keep the bezels on the parent folders whenever possible. When asking for help for RocketLauncher, POST ON THE RLAUNCHER.NET FORUMS! Also, please post your RocketLauncher.log with logging level set to troubleshooting in pastebin (set the log level in RocketLauncherUI, global system > General Settings -> RocketLauncher). Ass. Bleasby - RocketLauncher Development Team.
rfancella Posted June 9, 2014 Posted June 9, 2014 About the parents and clones, sometime in the future I will add the option to search on parents folders for all games that do not have a bezel or instruction card on their own folders.So it would be a good practice to keep the bezels on the parent folders whenever possible. That, for sure, sounds like the best option. But I do have a question. How will you differentiate between the parent and clone bezel if they are both in the same directory?? Same with the IC's? Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
bleasby Posted June 9, 2014 Posted June 9, 2014 No, they will no be on the same folder. For example, if you run the game 25pacmano. Right now I search for the bezels and instruction cards on the folders: hyperlaunch\media\bezels\mame\25pacmano hyperlaunch\media\bezels\mame\_default hyperlaunch\media\bezels\_default When I add the parent support, I will search on this order instead if you enable to use parent contents for clones hyperlaunch\media\bezels\mame\25pacmano hyperlaunch\media\bezels\mame\25pacman hyperlaunch\media\bezels\mame\_default hyperlaunch\media\bezels\_default When asking for help for RocketLauncher, POST ON THE RLAUNCHER.NET FORUMS! Also, please post your RocketLauncher.log with logging level set to troubleshooting in pastebin (set the log level in RocketLauncherUI, global system > General Settings -> RocketLauncher). Ass. Bleasby - RocketLauncher Development Team.
rfancella Posted June 9, 2014 Posted June 9, 2014 No, they will no be on the same folder.For example, if you run the game 25pacmano. Right now I search for the bezels and instruction cards on the folders: hyperlaunch\media\bezels\mame\25pacmano hyperlaunch\media\bezels\mame\_default hyperlaunch\media\bezels\_default When I add the parent support, I will search on this order instead if you enable to use parent contents for clones hyperlaunch\media\bezels\mame\25pacmano hyperlaunch\media\bezels\mame\25pacman hyperlaunch\media\bezels\mame\_default hyperlaunch\media\bezels\_default I think I understand. It's not going to search the parent folder for a clone bezel. It will search for a clone directory and try to find a bezel. How about if you launch a clone and there is no bezel? Can it search for a parent folder and bezel? So, we carry on with this. I'll figure out which bezels are for the clones and which are for the parents and separate them out. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
bleasby Posted June 9, 2014 Posted June 9, 2014 I think I understand. It's not going to search the parent folder for a clone bezel. It will search for a clone directory and try to find a bezel. How about if you launch a clone and there is no bezel? Can it search for a parent folder and bezel?So, we carry on with this. I'll figure out which bezels are for the clones and which are for the parents and separate them out. The only rule that you must follow is to have the bezels on the parent folder. Nothing more. So all clones will use the parent bezels if no specific clone bezel was found. If you want a clone with a different bezel than the parent game, you just need to use its specific game folder anyway. When asking for help for RocketLauncher, POST ON THE RLAUNCHER.NET FORUMS! Also, please post your RocketLauncher.log with logging level set to troubleshooting in pastebin (set the log level in RocketLauncherUI, global system > General Settings -> RocketLauncher). Ass. Bleasby - RocketLauncher Development Team.
rfancella Posted June 9, 2014 Posted June 9, 2014 The only rule that you must follow is to have the bezels on the parent folder. Nothing more.So all clones will use the parent bezels if no specific clone bezel was found. If you want a clone with a different bezel than the parent game, you just need to use its specific game folder anyway. Got it. Very cool and great job!!! Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
gigapig Posted June 9, 2014 Author Posted June 9, 2014 Here's a Neo bezel, as well as a few for 4:3. I'm sure Ron will work out the best way to distribute them, if they any good of course.
paulmichel21 Posted August 4, 2014 Posted August 4, 2014 when hlsl is true, look retro, when hlsl is default the resolution is very good. can i edit hlsl somewhere? can i change brightnes? http://www.hyperspin-fe.com/forum/attachment.php?attachmentid=41396&d=1401308665
rfancella Posted August 12, 2014 Posted August 12, 2014 Hello all, So, I am looking for a little guidance from someone out there that is fluent with PhotoShop. The images described in this post: http://www.hyperspin-fe.com/forum/showthread.php?32580-New-Bezel-Art-Location-And-Approval&p=334373&viewfull=1#post334373 are very big. 60+ meg! I knew they were going to be when I created them. But I am not very good with PS at this point. The images are 4000x4000px at 8bit color. I really do not want to shrink the resolution much, this is what the original file was, but I don't understand why this image is so much larger than the others. Take a look at the file on the ftp: /Upload Here/_MAME Artwork Bezel Project/samsho/Bezel - ASA samsho with IC (rfancella).png I would take any advice I can get. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
gigapig Posted August 12, 2014 Author Posted August 12, 2014 I can help you with that Sir. When you or I saved it we forgot to select this, smallest. The size after saving is reduced from 61mb to 1.37. Are there many like this?
rfancella Posted August 12, 2014 Posted August 12, 2014 I can help you with that Sir.When you or I saved it we forgot to select this, smallest. The size after saving is reduced from 61mb to 1.37. Are there many like this? Wow... Wonder why? It's allways defaulted that way before. I'll do a scan and see how many big files I did. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
rfancella Posted August 12, 2014 Posted August 12, 2014 Wow... Wonder why? It's allways defaulted that way before. I'll do a scan and see how many big files I did.Thanks, Ron Gig, Yea, quite a few of mine are big. 34 that are over 50gb and 31 that are over 10gb. I'll start working on this ASAP. Thanks, Ron Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
jcm9800 Posted August 12, 2014 Posted August 12, 2014 yes its like gigapig says if you save or export them once more the have only 1.0 mb-1.8 mb its not a big thing to do i have made it yesterday [sIGPIC][/sIGPIC]
rfancella Posted August 19, 2014 Posted August 19, 2014 Ok, I have adjusted all the big files and they are now much smaller. I will get them uploaded today sometime. Thank you both for the input!! Thanks, Ron I can help you with that Sir.When you or I saved it we forgot to select this, smallest. The size after saving is reduced from 61mb to 1.37. Are there many like this? yes its like gigapig says if you save or export them once more the have only 1.0 mb-1.8 mb its not a big thing to do i have made it yesterday Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
drtnwolf Posted December 24, 2014 Posted December 24, 2014 /Upload Here/_MAME Artwork Bezel Project seems to no longer exist. Where has it been moved to?
gigapig Posted December 24, 2014 Author Posted December 24, 2014 /Upload Here/_MAME Artwork Bezel Project seems to no longer exist.Where has it been moved to? It's definitely still there.
drtnwolf Posted December 25, 2014 Posted December 25, 2014 Disregard. Thanks for the quick reply BTW. Was connecting with my emumovies account rather than my hyperspin account.... DOH! Found It!
ricky112 Posted December 26, 2014 Posted December 26, 2014 Give this a try.Open up HLHQ. Select MAME on the left. Select Modules on the top. Click once on MAME and hit the "Edit Global Module Settings" button. On the Settings tab, make sure your BezelMode is set to "normal". Click on the MAME tab right next to Settings. Change the following all to "false": Artwork_Crop, Use_Bezels, Use_Overlays, Use_Backdrops, Use_Cpanels & Use_Marquees. Close out that window. Click the Settings tab on top. Click the Bezel sub-tab and make sure Bezel - Enabled is set to true. If that doesn't work, post your HyperLaunch log using code tags as described here: http://www.hyperspin-fe.com/forum/showthread.php?31072-The-HyperNoobie-Guide-For-Posting-To-The-Fourm Let me know how it goes. Thanks, Ron Does this work for all Mame versions? I have mame .148 and I don't have all these options "Artwork_Crop, Use_Bezels, Use_Overlays, Use_Backdrops, Use_Cpanels & Use_Marquees" I only has Use_bezels, Use_Overlays and Use_Backdrops. Don't know if that's why I cant make them appear. Thanks.
gigapig Posted December 27, 2014 Author Posted December 27, 2014 Does this work for all Mame versions? I have mame .148 and I don't have all these options "Artwork_Crop, Use_Bezels, Use_Overlays, Use_Backdrops, Use_Cpanels & Use_Marquees" I only has Use_bezels, Use_Overlays and Use_Backdrops. Don't know if that's why I cant make them appear.Thanks. If you followed what Ron said and have put the artwork files in the correct place then yes it should work. But I would recommend you grab a new build from Jumpstiles folder and also upgrade your Rom Set to match.
ricky112 Posted December 27, 2014 Posted December 27, 2014 Yes I followed what Ron said but it still didn't work that's why I was asking if it mattered that I had .148. I was googling to c how I can update my rom set to play on mame .156 hopefully I can update it.
gigapig Posted December 27, 2014 Author Posted December 27, 2014 Yes I followed what Ron said but it still didn't work that's why I was asking if it mattered that I had .148. I was googling to c how I can update my rom set to play on mame .156 hopefully I can update it. Your not a member of pleasure Dome then?
gigapig Posted December 27, 2014 Author Posted December 27, 2014 Or try this which is slightly newer than what you have. I would imagine most of your Roms will work with 0.156, I always update mine so I can't be sure. Can you post your Hyperlaunch log set to troubleshooting.
ricky112 Posted December 27, 2014 Posted December 27, 2014 Idk if this is what u mean. 16:25:26:004 | HL | INFO | +N/A | Main - HyperLaunch v3.0.0.9 16:25:26:004 | HL | INFO | +0 | Main - System Specs: HyperLaunch Dir: C:\Hyperspin\HyperLaunch OS: WIN_7 Architecture: 64-bit (might not be accurate) OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1032 work) AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 16:25:26:004 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h 16:25:26:004 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\HyperLaunch.exe exists 16:25:26:004 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Your favorite Front End companion! FileVersion 3.0.0.9 LegalCopyright ©2013 HL squad ProductName djvj's one swell guy! ProductVersion 1.1.9.4 CompanyName djvj's one swell guy! File Size: 899072 bytes Created: 5/2/2014 - 8:38:55 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:004 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\gdip.ahk exists 16:25:26:067 | HL | DEBUG1 | +63 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:26:067 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 5/2/2014 - 8:39:04 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:067 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\RIni.ahk exists 16:25:26:098 | HL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:26:098 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 5/2/2014 - 8:39:04 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:098 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\CLR.ahk exists 16:25:26:098 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:26:098 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 10586 bytes Created: 5/2/2014 - 8:39:03 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:098 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\COM.ahk exists 16:25:26:114 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:26:114 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26342 bytes Created: 5/2/2014 - 8:39:03 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:114 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Module Extensions\JSON.ahk exists 16:25:26:145 | HL | DEBUG1 | +32 | CRC Check - CRC matches, this is an official unedited Extension. 16:25:26:145 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9203 bytes Created: 5/2/2014 - 8:39:04 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:145 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Fade Init.ahk exists 16:25:26:145 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:145 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 1145 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:145 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\HyperPause Init.ahk exists 16:25:26:145 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:160 | HL | DEBUG1 | +15 | CheckFile - Attributes: File Size: 691 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:160 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Keymapper Init.ahk exists 16:25:26:160 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:160 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 2485 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:160 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\MultiGame Init.ahk exists 16:25:26:160 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:160 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:160 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Statistics Init.ahk exists 16:25:26:160 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:160 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 167 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:160 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Fade.ahk exists 16:25:26:160 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:176 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 26644 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:176 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\HyperPause.ahk exists 16:25:26:270 | HL | DEBUG1 | +93 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:270 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 326352 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:270 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Keymapper.ahk exists 16:25:26:285 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:285 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 27844 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:285 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\MultiGame.ahk exists 16:25:26:285 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:285 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28070 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:285 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Bezel.ahk exists 16:25:26:285 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:301 | HL | DEBUG1 | +16 | CheckFile - Attributes: File Size: 21407 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:301 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Statistics.ahk exists 16:25:26:301 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:301 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 26089 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:301 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists 16:25:26:301 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:301 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 63798 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:301 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Shared.ahk exists 16:25:26:316 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:316 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 65137 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:316 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\XHotkey.ahk exists 16:25:26:316 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:316 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 28659 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:316 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Lib\Fade Animations.ahk exists 16:25:26:316 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library. 16:25:26:316 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 48181 bytes Created: 5/2/2014 - 8:39:00 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:316 | HL | INFO | +0 | Main - HyperLaunch received "MAME" and "1941" 16:25:26:332 | HL | INFO | +16 | Main - 1941 is using the default emulator: MAME 16:25:26:332 | HL | INFO | +0 | Main - Checking for a [MAME] section in C:\Hyperspin\HyperLaunch\Settings\MAME\Emulators.ini 16:25:26:332 | HL | INFO | +0 | Main - Found [MAME] in C:\Hyperspin\HyperLaunch\Settings\MAME\Emulators.ini 16:25:26:348 | HL | INFO | +15 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Modules\MAME\MAME.ahk exists 16:25:26:348 | HL | DEBUG1 | +0 | CheckFile - Attributes: File Size: 9871 bytes Created: 5/2/2014 - 8:39:05 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:348 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 16:25:26:348 | HL | INFO | +0 | Main - 1941 will use module: C:\Hyperspin\HyperLaunch\Modules\MAME\MAME.ahk 16:25:26:363 | HL | INFO | +16 | Main - Using standard method with "Rom Extensions" SkipChecks or without any SkipChecks. 16:25:26:379 | HL | INFO | +16 | Main - INI Keys read 16:25:26:379 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7zG.exe exists 16:25:26:379 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription 7-Zip GUI FileVersion 9.20 InternalName 7zg LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7zg.exe ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 387072 bytes Created: 11/18/2010 - 8:11:38 PM Modified: 11/18/2010 - 8:11:38 PM 16:25:26:379 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists 16:25:26:394 | HL | DEBUG1 | +15 | CheckFile - Attributes: FileDescription 7z Standalone Plugin FileVersion 9.20 InternalName 7za LegalCopyright Copyright (c) 1999-2010 Igor Pavlov OriginalFilename 7za.dll ProductName 7-Zip ProductVersion 9.20 CompanyName Igor Pavlov File Size: 1422336 bytes Created: 11/18/2010 - 8:24:20 PM Modified: 11/18/2010 - 8:24:20 PM 16:25:26:410 | HL | INFO | +16 | CheckPaths - Started 16:25:26:410 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\Hyperspin\Emulators\Mame\roms\1941.zip 16:25:26:410 | HL | INFO | +0 | CheckPaths - Found rom: C:\Hyperspin\Emulators\Mame\roms\1941.zip 16:25:26:410 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Emulators\Mame\mame.exe exists 16:25:26:410 | HL | DEBUG1 | +0 | CheckFile - Attributes: FileDescription Multiple Arcade Machine Emulator FileVersion 0, 148, 0, 0 InternalName MAME LegalCopyright Copyright Nicola Salmoria and the MAME team OriginalFilename MAME ProductName MAME ProductVersion 0.148 CompanyName MAME Team File Size: 76524544 bytes Created: 5/7/2014 - 8:21:06 PM Modified: 1/11/2013 - 12:26:51 AM 16:25:26:410 | HL | INFO | +0 | CheckPaths - Ended 16:25:26:426 | HL | INFO | +15 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 2 frontendPID = 0 frontendPath = C:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = C: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s emuFullPath = C:\Hyperspin\Emulators\Mame\mame.exe emuPath = C:\Hyperspin\Emulators\Mame emuName = MAME emuExt = exe romPath = C:\Hyperspin\Emulators\Mame\roms romPathFromIni = C:\Hyperspin\Emulators\Mame\roms romExtension = .zip romExtensionOrig = .zip romExtensions = zip executable = mame.exe systemName = MAME dbName = 1941 romName = romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfWheelsByScreen = 7 romMappingMenuWidth = 300 romMappingMenuMargin = 50 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s40 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 5 romMappingTextMargin = 10 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 40 romMappingMenuFlagSeparation = 5 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false skipchecks = false romMatchExt = true logFile = C:\Hyperspin\HyperLaunch\HyperLaunch.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 10 logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false navUpKey = 2joy7 navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter|2joy3 navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 dtEnabled = true dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe dtUseSCSI = true dtAddDrive = true emuIdleShutdown = 0 hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Align to Top Left fadeLyr2Pos = Bottom Right Corner fadeLyr2X = 300 fadeLyr2Y = 300 fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr3Pos = Center fadeLyr3X = 300 fadeLyr3Y = 300 fadeLyr3Adjust = 0.75 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3PicPad = 0 fadeLyr4Adjust = 0.75 fadeLyr4X = 100 fadeLyr4Y = 100 fadeLyr4Pos = Above Layer 3 - Left fadeLyr4FPS = 10 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = false fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 600 fadeBarWindowH = 120 fadeBarWindowR = 20 fadeBarWindowM = 20 fadeBarWindowHatchStyle = 8 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 20 fadeBarR = 5 fadeBarColor = DD00BFFF fadeBarHatchStyle = 3 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 100 fadeRomInfoDescription = text fadeRomInfoSystemName = text fadeRomInfoYear = text fadeRomInfoManufacturer = text fadeRomInfoGenre = text fadeRomInfoRating = text fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = topRight fadeRomInfoTextMargin = 5 fadeRomInfoText1Options = cFF555555 r4 s20 Bold fadeRomInfoText2Options = cFF555555 r4 s20 Bold fadeRomInfoText3Options = cFF555555 r4 s20 Bold fadeRomInfoText4Options = cFF555555 r4 s20 Bold fadeRomInfoText5Options = cFF555555 r4 s20 Bold fadeRomInfoText6Options = cFF555555 r4 s20 Bold fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topLeft fadeStatsInfoTextMargin = 5 fadeStatsInfoText1Options = cFF555555 r4 s20 Bold fadeStatsInfoText2Options = cFF555555 r4 s20 Bold fadeStatsInfoText3Options = cFF555555 r4 s20 Bold fadeStatsInfoText4Options = cFF555555 r4 s20 Bold fadeStatsInfoText5Options = cFF555555 r4 s20 Bold fadeStatsInfoText6Options = cFF555555 r4 s20 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFFFFFFF r4 s20 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFFFFFFF r4 s20 Right Bold fadeText2 = Extraction Complete fadeFont = Arial fadeSystemAndRomLayersOnly = false fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = C:\Hyperspin\Media\Fade HLDataPath = C:\Hyperspin\HyperLaunch\Data HLMediaPath = C:\Hyperspin\Media HLErrSoundPath = C:\Hyperspin\Media\Sounds\Error modulesPath = C:\Hyperspin\HyperLaunch\Modules moduleFullName = C:\Hyperspin\HyperLaunch\Modules\MAME\MAME.ahk moduleName = MAME modulePath = C:\Hyperspin\HyperLaunch\Modules\MAME moduleExtension = ahk moduleExtensionsPath = C:\Hyperspin\HyperLaunch\Module Extensions libPath = C:\Hyperspin\HyperLaunch\Lib 7zEnabled = false 7zPath = C:\Program Files\7-Zip\7zG.exe 7zDllPath = C:\Program Files\7-Zip\7z.dll 7zExtractPath = C:\Program Files\7-Zip 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgYOffset = 500 mgImageAdjust = 0 mgFont = Arial mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 70 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgArtworkDir = Artwork1 hpEnabled = false hpKey = ~NumpadAdd hpBackToMenuBarKey = X hpZoomInKey = C hpZoomOutKey = V hpScreenshotKey = ~PrintScreen hpHiToTextPath = C:\Hyperspin\HyperLaunch\Module Extensions\HiToText.exe hpSaveStateKeyCodes = hpLoadStateKeyCodes = keymapperEnabled = false keymapper = xpadderFullPath = C:\Hyperspin\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = C:\Hyperspin\HyperLaunch\Profiles\JoyToKey\_Default\Dual Joystick.cfg keymapperProfilePath = C:\Hyperspin\HyperLaunch\Profiles\ keymapperFrontEndProfileName = HyperSpin keymapperHyperLaunchProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = Xin-Mo Dual Arcade JoyIDsPreferredControllersGlobal = use_global CustomJoyNamesEnabled = false CustomJoyNames = FEProfile = C:\Hyperspin\HyperLaunch\Profiles\\HyperSpin defaultProfile = C:\Hyperspin\HyperLaunch\Profiles\\_Default systemProfile = C:\Hyperspin\HyperLaunch\Profiles\\MAME xPadderSystemProfile = C:\Hyperspin\HyperLaunch\Profiles\\MAME\_Default emuProfile = C:\Hyperspin\HyperLaunch\Profiles\\MAME\MAME romProfile = C:\Hyperspin\HyperLaunch\Profiles\\MAME\1941 blankProfile = C:\Hyperspin\HyperLaunch\Profiles\\blank HyperLaunchProfile = C:\Hyperspin\HyperLaunch\Profiles\\HyperLaunch bezelEnabled = true statisticsEnabled = true 16:25:26:426 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 16:25:26:426 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 16:25:26:426 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 16:25:26:426 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 285 16:25:26:426 | HL | INFO | +0 | BuildScript - Module: MEmu = MAME MEmuV = v0.148 MURL = http://www.mame.net/ MAuthor = djvj MVersion = 2.0.6 MCRC = D558F163 iCRC = CD775A90 MID = 635038268903403479 MSystem = "AAE","Cave","LaserDisc","MAME","Nintendo Arcade Systems","Sega Model 1","Sega ST-V","SNK Neo Geo","SNK Neo Geo AES" ;---------------------------------------------------------------------------- ; Notes: ; No need to edit mame.ini and set your rom folder, module sends the rompath for you. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html ; High Scores DO NOT SAVE when cheats are enabled! ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html ; MAME 149 is currently bugged and HyperPause support is broken. Emu does not let you alt-tab out. This is a mamedev issue, not an HL one. ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1 ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := CheckFile(modulePath . "\" . moduleName . ".ini") Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1) ; Hides console window from view if it shows up pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers bezelMode := IniReadCheck(settingsFile, "Settings", "BezelMode","layout",,1) ; "layout" or "normal" cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1) cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1) ; user defined key to be held down before launching a mame rom. sysParams := IniReadCheck(settingsFile, systemName, "Params", A_Space,,1) romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1) mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1) Use_Bezels := IniReadCheck(settingsFile, "Settings", "Use_Bezels", "true",,1) Use_Bezels := IniReadCheck(settingsFile, romName, "Use_Bezels", Use_Bezels,,1) ; default is the system's current setting Use_Overlays := IniReadCheck(settingsFile, "Settings", "Use_Overlays", "true",,1) Use_Overlays := IniReadCheck(settingsFile, romName, "Use_Overlays", Use_Overlays,,1) ; default is the system's current setting Use_Backdrops := IniReadCheck(settingsFile, "Settings", "Use_Backdrops", "true",,1) Use_Backdrops := IniReadCheck(settingsFile, romName, "Use_Backdrops", Use_Backdrops,,1) ; default is the system's current setting If bezelEnabled = true { ListXMLtable := [] ListXMLtable := ListXMLInfo(romName) If bezelMode = layout { useBezels := If (Use_Bezels = "true") ? "-use_bezels" : "-nouse_bezels" useOverlays := If (Use_Overlays = "true") ? "-use_overlays" : "-nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? "-use_backdrops" : "-nouse_backdrops" BezelStart(romName,ListXMLtable[1],ListXMLtable[2],ListXMLtable[3],ListXMLtable[4]) } Else { useBezels := "-nouse_bezels" useOverlays := "-nouse_overlays" useBackdrops := "-nouse_backdrops" BezelStart(,,ListXMLtable[2]) } } ; -romload part of 147u2 that shows what roms were checked when missing roms winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreen := If (Fullscreen = "true") ? "-nowindow" : "-window" videomode := If (Videomode != "" ) ? "-video " . videomode : "" sysParams := If sysParams != "" ? sysParams : "" romParams := If romParams != "" ? romParams : "" StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1 ; replace all instances of | to ; in the Rom_Path from Emulators.ini so mame knows where to find your roms mameRomPaths := "-rompath """ . (If mameRomName ? romPath : mameRomPaths) . """" ; if using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom If InStr(romParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If InStr(sysParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . systemName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If mameRomName { FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension% ; rename rom to match what mame needs originalRomName := romName ; store romName from database so we know what to rename it back to later romName := mameRomName If ErrorLevel ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8) Else ; if rename was successful, set var so we know to move it back later fileRenamed = 1 } If cheatMode = true { If cheatModeKey ; if user wants to use a key to enable CheatMode cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? "-cheat" : "" Else ; no cheat mode key defined cheatEnabled := "-cheat" } If hideConsole = true SetTimer, HideConsole, 10 Run(executable . A_Space . romName . A_Space . fullscreen . A_Space . cheatEnabled . A_Space . videomode . A_Space . useBezels . A_Space . useOverlays . A_Space . useBackdrops . A_Space . mameRomPaths . A_Space . sysParams . A_Space . romParams, emuPath, winstate) If(ErrorLevel != 0){ If (ErrorLevel = 1) Error = Failed Validity Else If(ErrorLevel = 2) Error = Missing Files Else If(ErrorLevel = 3) Error = Fatal Error Else If(ErrorLevel = 4) Error = Device Error Else If(ErrorLevel = 5) Error = Game Does Not Exist Else If(ErrorLevel = 6) Error = Invalid Config Else If ErrorLevel in 7,8,9 Error = Identification Error Else Error = MAME Error ScriptError("MAME Error - " . Error) } WinWait("ahk_class MAME") WinWaitActive("ahk_class MAME") BezelDraw() FadeInExit() Process("WaitClose", executable) BezelExit() If fileRenamed { ; rename file back to alternate name for next launch FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension% If ErrorLevel ; if rename was successful, set var so we know to move it back later ScriptError("There was a problem renaming " . romName . " back to " . originalRomName) } FadeOutExit() ExitModule() ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution Global emuFullPath, emuPath ListXMLtable := [] RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide Fileread, ListxmlContents, %emuPath%\tempBezel.txt RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) RegExMatch(parent,"cloneof=" . """" . ".*", parent) RegExMatch(parent,"""" . ".*", parent) StringTrimLeft, parent, parent, 1 RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) RegExMatch(angle,"[0-9]+", angle, "-6") RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width) RegExMatch(width,"[0-9]+", width, "-6") RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height) RegExMatch(Height,"[0-9]+", Height, "-6") ListXMLtable[1] := parent ListXMLtable[2] := angle If (ListXMLtable[2]<>0) ListXMLtable[3] := height Else ListXMLtable[3] := width If (ListXMLtable[2]<>0) ListXMLtable[4] := width Else ListXMLtable[4] := height FileDelete, %emuPath%\tempBezel.txt Return ListXMLtable } HaltEmu: If pauseMethod = 1 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 2 { disableSuspendEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 3 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 4 { disableSuspendEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} } Return RestoreEmu: If pauseMethod = 1 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 2 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 3 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 4 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} WinActivate, ahk_class MAME } Else If pauseMethod = 6 WinActivate, ahk_class MAME Return HideConsole: hideConsoleTimer++ IfWinExist, ahk_class ConsoleWindowClass { Log("Module - HideConsole - Console window found, hiding it out of view.") WinSet, Transparent, 0, ahk_class ConsoleWindowClass SetTimer, HideConsole, Off } Else If hideConsoleTimer >= 200 SetTimer, HideConsole, Off Return CloseProcess: FadeOutStart() WinClose("ahk_class MAME") Return 16:25:26:426 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 16:25:26:426 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 16:25:26:426 | HL | INFO | +0 | BuildScript - Finished injecting functions into module 16:25:26:426 | HL | INFO | +0 | Main - Module is built 16:25:26:426 | HL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\AutoHotkey.dll exists 16:25:26:457 | HL | DEBUG1 | +32 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 5/2/2014 - 8:38:54 PM Modified: 4/25/2014 - 6:16:34 PM 16:25:26:472 | HL | INFO | +15 | Main - Running module 16:25:26:472 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 16:25:26:628 | MD | INFO | +N/A | Module initialized 16:25:26:660 | MD | INFO | +31 | StartModule - Started 16:25:26:660 | MD | INFO | +0 | StartModule - MEmu: MAME MEmuV: v0.148 MURL: http://www.mame.net/ MAuthor: djvj MVersion: 2.0.6 MCRC: D558F163 iCRC: CD775A90 MID: MSystem: "AAE","Cave","LaserDisc","MAME","Nintendo Arcade Systems","Sega Model 1","Sega ST-V","SNK Neo Geo","SNK Neo Geo AES" 16:25:26:660 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "MAME" 16:25:26:660 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: 16:25:26:660 | MD | INFO | +0 | StartModule - Ended 16:25:26:660 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 16:25:26:660 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 16:25:26:660 | MD | INFO | +0 | CheckFile - Checking if C:\Hyperspin\HyperLaunch\Modules\MAME\MAME.ini exists 16:25:26:691 | MD | DEBUG1 | +32 | CheckFile - Attributes: File Size: 2419 bytes Created: 5/2/2014 - 8:39:05 PM Modified: 12/26/2014 - 1:11:17 PM 16:25:26:691 | MD | INFO | +0 | Module Setting - Fullscreen: true 16:25:26:691 | MD | INFO | +0 | Module Setting - Videomode: d3d 16:25:26:691 | MD | INFO | +0 | Module Setting - HideConsole: true 16:25:26:691 | MD | INFO | +0 | Module Setting - PauseMethod: 4 16:25:26:691 | MD | INFO | +0 | Module Setting - BezelMode: normal 16:25:26:691 | MD | INFO | +0 | Module Setting - CheatMode: true 16:25:26:691 | MD | INFO | +0 | Module Setting - CheatModeKey: Z&X 16:25:26:691 | MD | INFO | +0 | Module Setting - Use_Bezels: true 16:25:26:691 | MD | INFO | +0 | Module Setting - Use_Bezels: true 16:25:26:691 | MD | INFO | +0 | Module Setting - Use_Overlays: true 16:25:26:691 | MD | INFO | +0 | Module Setting - Use_Overlays: true 16:25:26:691 | MD | INFO | +0 | Module Setting - Use_Backdrops: true 16:25:26:691 | MD | INFO | +0 | Module Setting - Use_Backdrops: true 16:25:29:569 | MD | INFO | +2870 | BezelStart - Started 16:25:29:569 | MD | WARNING | +0 | Bezel is enabled, however none of the bellow valid Bezel files exist: C:\Hyperspin\Media\Bezels\MAME\1941\Bezel*.png C:\Hyperspin\Media\Bezels\MAME\_Default\Vertical\Bezel*.png C:\Hyperspin\Media\Bezels\MAME\_Default\Horizontal\Bezel*.png C:\Hyperspin\Media\Bezels\MAME\_Default\Bezel*.png C:\Hyperspin\Media\Bezels\_Default\Bezel*.png 16:25:29:569 | MD | INFO | +0 | BezelStart - Ended 16:25:29:569 | MD | INFO | +0 | Module Run - Running: C:\Hyperspin\Emulators\Mame\mame.exe 1941 -nowindow -video d3d -nouse_bezels -nouse_overlays -nouse_backdrops -rompath "C:\Hyperspin\Emulators\Mame\roms" 16:25:29:788 | MD | DEBUG1 | +218 | Module Run - "mame.exe 1941 -nowindow -video d3d -nouse_bezels -nouse_overlays -nouse_backdrops -rompath "C:\Hyperspin\Emulators\Mame\roms" " Process ID: 1876 16:25:29:788 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: HyperLaunch HQ v1.0.13.0 | Class: HwndWrapper[HyperLaunchHQ.exe;;b74605c5-3116-4ac0-9c27-6b9dd57d5012] | State: 0 | X: 524 | Y: 190 | Width: 1370 | Height: 772 | Window HWND: 0x500fa | Process ID: 3268 | Process Path: C:\Hyperspin\HyperLaunch\HyperLaunchHQ\HyperLaunchHQ.exe 16:25:29:788 | MD | INFO | +0 | Module WinWait - Waiting for ahk_class MAME 16:25:29:881 | MD | INFO | +94 | Module - HideConsole - Console window found, hiding it out of view. 16:25:31:160 | MD | DEBUG1 | +1279 | GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x70116 | Process ID: 1876 | Process Path: C:\Hyperspin\Emulators\Mame\mame.exe 16:25:31:160 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x70116 | Process ID: 1876 | Process Path: C:\Hyperspin\Emulators\Mame\mame.exe 16:25:31:160 | MD | INFO | +0 | Module WinWaitActive - Waiting for "ahk_class MAME" 16:25:31:363 | MD | DEBUG1 | +203 | GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x70116 | Process ID: 1876 | Process Path: C:\Hyperspin\Emulators\Mame\mame.exe 16:25:31:363 | MD | INFO | +0 | BezelDraw - Started 16:25:31:363 | MD | INFO | +0 | BezelDraw - Ended 16:25:31:363 | MD | INFO | +0 | Module Process - WaitClose mame.exe 16:25:54:950 | MD | DEBUG1 | +23587 | CloseProcess started, user requested to end launched application 16:25:54:951 | MD | INFO | +0 | Module WinClose - Closing: ahk_class MAME 16:25:55:695 | MD | DEBUG1 | +749 | CloseProcess ended 16:25:55:695 | MD | INFO | +0 | BezelExit - Started 16:25:55:695 | MD | INFO | +0 | BezelExit - Ended 16:25:55:695 | MD | INFO | +0 | StopGlobalUserFeatures - Starting 16:25:55:695 | MD | INFO | +0 | StopGlobalUserFeatures - Ending 16:25:55:695 | MD | INFO | +0 | ExitModule - Started 16:25:55:695 | MD | INFO | +0 | Starting Updating Statistics: 16:25:55:695 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0 16:25:55:695 | MD | DEBUG2 | +0 | gameSectionStartTime:205858 16:25:55:695 | MD | DEBUG2 | +0 | ElapsedTime:29 16:25:55:695 | MD | INFO | +0 | CreateRomTable - Started 16:25:55:695 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "1941" and "(Disc" 16:25:55:695 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "1941" and "(Disk" 16:25:55:695 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "1941" and "(Cart" 16:25:55:695 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "1941" and "(Tape" 16:25:55:695 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "1941" and "(Cassette" 16:25:55:695 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "1941" and "(Part" 16:25:55:695 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "1941" and "(Side" 16:25:55:695 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table. 16:25:55:695 | MD | DEBUG2 | +0 | Statistics cleared game name: 1941 16:25:55:817 | MD | DEBUG2 | +125 | Loaded game statistics from ini files: Number_of_Times_Played: 7 Last_Time_Played: Friday December 26, 2014 02:02:11 PM Average_Time_Played: 18 Total_Time_Played: 125 System_Total_Played_Time: 85461 Total_Global_Played_Time: 97192 16:25:55:817 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 8 Last_Time_Played: Friday December 26, 2014 04:25:55 PM Average_Time_Played: 19 Total_Time_Played: 154 System_Total_Played_Time: 85490 Total_Global_Played_Time: 97221 16:25:55:921 | MD | INFO | +94 | Game section statistics updated. 16:25:55:921 | MD | INFO | +0 | ExitModule - Ended 16:25:55:921 | MD | INFO | +0 | End of Module Logs 16:25:56:028 | HL | INFO | +29547 | Main - Module ended, exiting HyperLaunch normally 16:25:56:028 | HL | INFO | +0 | ExitScript - Started 16:25:56:043 | HL | DEBUG1 | +15 | ExitScript - Putting HyperSpin.exe back in focus 16:25:56:059 | HL | INFO | +16 | SystemCursor - Restoring mouse cursor 16:25:56:090 | HL | INFO | +31 | ExitScript - Ended
Recommended Posts
Archived
This topic is now archived and is closed to further replies.