Rain Posted January 4, 2012 Author Posted January 4, 2012 Yeah, if that source ever gets touched once - and a build fails you will have to start the compiling (by redownloading new source, or selecting clean compile.) I'm glad it works!
ps3final Posted January 4, 2012 Posted January 4, 2012 can someone tell me how i can get mameui64 to work whit Quick Mame compile i have build one mame64 0144u4 whit Quick Mame compile wayout mameui thanks Rain for your great work
Rain Posted January 4, 2012 Author Posted January 4, 2012 can someone tell me how i can get mameui64 to work whit Quick Mame compile i have build one mame64 0144u4 whit Quick Mame compile wayout mameui thanks Rain for your great work Your welcome, it has been my honor to program such a pain in the ass application lol! To answer your question, no you cannot compile MAME UI, there is currently no way that this can be done. If you want to compile MAME UI then I would suggest you try out some of the other MAME compilers out there, or compile by hand. This is not to say that someday I might not expand Quick MAMES capabilities beyond what they currently are and add that feature in but I am so tired now, and have no plans to do so within the next few days. I really want the current version of MAME UI to become standardized, and have a lot of clean compiles built before I dig back into an already fragile source code. However, I will let you know just as soon as I add that capability into Quick MAME. Thanks for your comment!
Rain Posted January 4, 2012 Author Posted January 4, 2012 thanks Rain for your quick Reply Your most welcome! - Wow! The number of compiles has doubled overnight, that must mean Quick MAME is doing it's job somewhat! Has anybody been able to compile the trunk (root) build of MAME?
BoOgieman Posted January 4, 2012 Posted January 4, 2012 kool thanks man but m+ GUI crashes way to much for me esp when u scroll through games fast, Well... it has never crashed on my setup, even tried rocking the list back and forth for a while.... HyperSpeech - Text-To-Speech Voice Addon for HyperSpin
Pyramid_Head Posted January 4, 2012 Posted January 4, 2012 Did any of you use QuickMame to add Cave support back in? It seems to not want to work for me. In the latest update Rain suggested not doing so as it would break the compile which it seems to do haha
BiZzAr721 Posted January 4, 2012 Posted January 4, 2012 I tried after updating QM, and I still got stuck at patch.exe. I even erased mingw & src directory & redownloaded, but still stuck at patch.exe. I am using NO external packages this time. I have these options checked: disable warnings as errors, direct input, clean compile, display terminal, build from root & enable hiscore [sIGPIC][/sIGPIC]
BiZzAr721 Posted January 4, 2012 Posted January 4, 2012 Just to note - I moved quickmame from my D: drive to my C: drive, and UNchecked enable direct input and it got past the patch.exe window & is now compiling [sIGPIC][/sIGPIC]
BiZzAr721 Posted January 5, 2012 Posted January 5, 2012 Finished compiling.......no exe [sIGPIC][/sIGPIC]
evil eye Posted January 5, 2012 Posted January 5, 2012 Yeah, a few times when I tried different settings it got past the patch.exe part but didn't compile an exe either. That was with the Cave patch.
BiZzAr721 Posted January 5, 2012 Posted January 5, 2012 It seems enable directinput must be unchecked for it to even compile, but still no exe. I'll keep trying to figure it out. In the meantime, if anyone happens to compile a .144 (root), 64x, amd 64, dual core & can send it my way I'd appreciate it RAIN - if there is anything I could do to help diagnose some issues i'd be glad to help [sIGPIC][/sIGPIC]
evil eye Posted January 5, 2012 Posted January 5, 2012 Has anybody been able to compile the trunk (root) build of MAME? Just did it now, it works!
Rain Posted January 5, 2012 Author Posted January 5, 2012 Woo Hoo! Quick MAME has just passed 400+ downloads!
RodentVienna Posted January 5, 2012 Posted January 5, 2012 thanks for adding "root builds" - special thanks for the nifty little tree icon beside the entry
RodentVienna Posted January 5, 2012 Posted January 5, 2012 i could get it to compile once. on 2nd attempt i was left with a blank cmd-window labeled "c:\mingw\mingw64-w64\bin\patch.exe" system running w7-64bit, cpu: core2duo e8400. as i said, it compiled once, when not using any diff patches. second compile try was using 2 patches. please advise, using v 1.0.0.7 thanks alex
evil eye Posted January 5, 2012 Posted January 5, 2012 Which patches were you using? It won't work with Cave.
goushen Posted January 5, 2012 Posted January 5, 2012 If u want to compile it with cave I suggest u do it with .05, u will have some complications with .07, I only got it to work once with .07. I've made several compiles with .05 when i was testing it for myself. Thanks Again to Rain for his outstanding job on QM. man I hated waiting for someone out there to update mame so I could Dl it, Now I can doit my self [YAAY ME!!!]
RodentVienna Posted January 5, 2012 Posted January 5, 2012 yes, was with cave 1.05 doesnt support root version builds, and i dont know where to download it. thanks for the update kind regards alex
gamesmame Posted January 5, 2012 Posted January 5, 2012 Infinity Thanks Rain!! you is the MEN!! congratulations for you mind =)
Rain Posted January 5, 2012 Author Posted January 5, 2012 Infinity Thanks Rain!! you is the MEN!! congratulations for you mind =) LoL, thanks! And guys, just to remind you - don't talk about compiling MAME w/cave games driver enabled here on this thread (or I will have to remove that function from the app.) I don't need the MAME devs breathing down my neck; so take it to a golden thread or something. Anyhow, thanks for all the great comments - I really appreciate it!
gamesmame Posted January 5, 2012 Posted January 5, 2012 Its possible a language in "portuguese - BRASILIAN" ?? Thank you Again, Rain ^^
magostin Posted January 6, 2012 Posted January 6, 2012 I'm new to all this compiling stuff, and will attempt my first in the next hour using quick mame. My questions are, where do i get external packages? and, Is no nag screens a external package? that's the one option i want that i don't see a check box for. Thx,
BiZzAr721 Posted January 6, 2012 Posted January 6, 2012 :bootyshake:I finally got it. 3 compiles, all different configs, all worked! I don't know why it wasn't working because I did the same setting. Anyways, it worked with additional packages & all mkchamp settings are there. One question though...... I have an AMD Athlon 64 x2 so I compiled using AMD 64, dual core, & 64 bit enabled. Was this the correct choice or should I have chosen AMD Athlon XP? [sIGPIC][/sIGPIC]
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