baddeolv Posted April 18, 2015 Author Posted April 18, 2015 I would need it set up in folders like this: Mame/16x9/(all themes available at ratio, named according to hyperbase) And so on for each system. Sent from my iPhone using Tapatalk Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
baddeolv Posted April 18, 2015 Author Posted April 18, 2015 As you can see...I'm gonna be focused on sorting and resizing for a while still... Sent from my iPhone using Tapatalk Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
iNTiGOD Posted April 18, 2015 Posted April 18, 2015 Just wondering if eventually the will be the option to have unified megathemes in hypersync? I've got some I have resized from 16:9 to 4:3 (not background animated) if you want them. MAME High Score Tutorial For HyperSpin
baddeolv Posted April 18, 2015 Author Posted April 18, 2015 Just wondering if eventually the will be the option to have unified megathemes in hypersync? I've got some I have resized from 16:9 to 4:3 (not background animated) if you want them. Unfortunately, the way HyperSync works, I can't think of a way to make the unified option. Even if I was able to do it, the end user would have a whole different set of instructions to make it happen. I think the mega themes are just going to have to be manually managed. Sorry Sent from my iPhone using Tapatalk Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
SIMPLYAUSTIN Posted April 18, 2015 Posted April 18, 2015 Would it not be the same as having say like "kool Breez" wheels thatwas on the sync. But now you have "Unified Wheels", "Unified boxes" and "unidieid themes" etc? Simply Austin's YouTube
dark13 Posted April 18, 2015 Posted April 18, 2015 Which is the problem with unified megatheme? Setting.ini for custom wheel? I haven't digged too much into unified megatheme but as austin said i guess it's possible to use koolbrez wheel set and, in case, modify the themes to fit a "normal" hyperspin wheel. Automatizing infopanels creation from .csv files for HTPCs themes (look at infopanel tutorial.zip on the ftp in dark13 folder) PNGs to SWFs automatized flash scripts Hyperspin Wheelset automatized template (photoshop's variables + batch) Aeon nox 4.13 W.I.P. hyperspin skin
iNTiGOD Posted April 18, 2015 Posted April 18, 2015 Unfortunately, the way HyperSync works, I can't think of a way to make the unified option. Even if I was able to do it, the end user would have a whole different set of instructions to make it happen. I think the mega themes are just going to have to be manually managed. Sorry Sent from my iPhone using Tapatalk No problem. I guess in the end hyperspin is so configurable we really can't except hypersync to be the silver bullet. MAME High Score Tutorial For HyperSpin
Styphelus Posted April 19, 2015 Posted April 19, 2015 Will these be available elsewhere? The reason I ask is because I use Kustom wheels that I make myself. Updating the artwork, overwrites all my wheel art. I would prefer picking and choosing what I need.
dark13 Posted April 19, 2015 Posted April 19, 2015 As far as I know in hypersync you can choose what you want to update, es updating boxes and themes while not updating wheels. Automatizing infopanels creation from .csv files for HTPCs themes (look at infopanel tutorial.zip on the ftp in dark13 folder) PNGs to SWFs automatized flash scripts Hyperspin Wheelset automatized template (photoshop's variables + batch) Aeon nox 4.13 W.I.P. hyperspin skin
THK Posted April 19, 2015 Posted April 19, 2015 Yes,you can choose not to sync certain assets. Also, kusten are not going to be supported as it is easy enough to make sets from classic wheels + templates + autokustom/hotoshop batch process. Come to think of it, we need a kusten wheel template section in the dl-section. ..........................back with a vengeance........................
baddeolv Posted April 19, 2015 Author Posted April 19, 2015 Come to think of it, we need a kusten wheel template section in the dl-section.Want me to add it? Get me the templates. I think Artwork Templates section is what we need. Not just wheelsSent from my iPhone using Tapatalk Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
Circo Posted April 20, 2015 Posted April 20, 2015 I'm adding some new categories tonight, that will be added ___________________________________ HyperSpin Website Admin Team Also Visit EmuMovies.com
baddeolv Posted April 20, 2015 Author Posted April 20, 2015 ADDED: Sony Playstation 2 Wheels (1810) Sony Playstation 2 Official Database XML Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
THK Posted April 20, 2015 Posted April 20, 2015 Cool. I have some templates laying around. Yes I think a templates section in general would be great. Hadn't thought about box/cart/universal theme/bezel templates etc. ..........................back with a vengeance........................
alcoatjez Posted April 20, 2015 Posted April 20, 2015 ADDED: Sony Playstation 2 Wheels (1810) Sony Playstation 2 Official Database XML Thank your very much for this, but I can't find the XML in the Downloads section. Thanks a lot for your amazing work
Circo Posted April 20, 2015 Posted April 20, 2015 I think he is updating hypersync first, I can't find the xml either ___________________________________ HyperSpin Website Admin Team Also Visit EmuMovies.com
Agrajag Posted April 20, 2015 Posted April 20, 2015 More great news! Thanks baddie. I look forward to HyperSync eventually replacing all my arcade themes with 16x9 versions when it's all sorted out. With all the improvements, updates and announcements that have been happening recently, I think HyperSpin has a bright future. HyperSpin behaving oddly? Read about known bugs here: http://www.hyperspin-fe.com/topic/4590-known-bugs-and-handy-hints-for-hyperspin/ The installer for HyperSpin now includes HyperLaunch 2. Go here for support: http://www.hyperspin-fe.com/forum/122-hyperlaunch-2/ HyperLaunch3 is now called RocketLauncher. Go here for support: http://www.rlauncher.com/forum/content.php Read this for ftp login info: http://www.hyperspin-fe.com/topic/2320-ftp-access-must-read/ Platinum members get 25% off an Emumovies subscription: http://www.hyperspin-fe.com/topic/1211-emumovies-code/
baddeolv Posted April 20, 2015 Author Posted April 20, 2015 Thank your very much for this, but I can't find the XML in the Downloads section. Thanks a lot for your amazing work http://www.hyperspin-fe.com/files/file/7757-sony-playstation-2-official-database/ Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
baddeolv Posted April 21, 2015 Author Posted April 21, 2015 Added: Sony Playstation European titles (XML & Wheel Art) Sony Playstation Portable XML and Wheel Art (431)ongoing Commodor 64 Wheel Art and updated xml Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
32assassin Posted April 21, 2015 Posted April 21, 2015 ADDED: Sony Playstation 2 Wheels (1810) Sony Playstation 2 Official Database XML Added: Sony Playstation European titles (XML & Wheel Art) Sony Playstation Portable XML and Wheel Art (431)ongoing Commodor 64 Wheel Art and updated xml are this just base (starter) packs with better and more wheels available via hypersync? allot of the PS2 wheels where replaced with better quality images and the PSP wheel set is at 785.
baddeolv Posted April 21, 2015 Author Posted April 21, 2015 this is the art i was supplied by sub-zero. Im not sure where the 785 wheels for psp are that you are referring to, but if its a hyperspin project pack, i dont have access. I have no affiliation with that user group Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
baddeolv Posted April 21, 2015 Author Posted April 21, 2015 BTW, if anyone has any artwork (wheels, boxes, etc) please feel free to upload to hyperbase. Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
baddeolv Posted April 23, 2015 Author Posted April 23, 2015 Added: "on hand" Playstation 2 3d boxes Instagram : baddeolv Kik : baddeolv Facebook : Brian Addeo www.facebook.com/thecorepunk
SubZero Posted April 23, 2015 Posted April 23, 2015 The wheels he is referring to is the Hyperspin Project set from manic, the PSP and GC is the set i made. My GC has 358 wheels and my PSP set has 589 wheels, so you forgot some. As for the PS2 set got updated with new and better sources that's great news, can you add me to DB so i can check them out
SIMPLYAUSTIN Posted April 23, 2015 Posted April 23, 2015 Did we find the extra PSP wheels Assassin? Simply Austin's YouTube
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