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Yet another feature rich Hyperspin rom & media manager


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Posted

struisje

Thank you a lot for your intention, but i think i should not accept any donation for this app. I code it in my free time, and it's quite incomplete yet.

Please, enjoy :)

Posted

Obiwantje

Actually, it's not even a bug, it's a feature i have planned but never implemented. Atm you can override HyperSpin settings to use internally in checker, but the real hyperspin system ini is not updated.

Well, if you think it can be useful i will add this.

To report progress: i have spent a lot of time to add youtube download/video cut thing, but wmp and vlc (the only free players i could find to use as activex component), can't update the video while seeking, so it's quite useless. I will concentrate to fix the bugs listed on the previous page now.

Posted

I'm enjoying the tool very much. I've been having a strange problem, though, and I think I may have narrowed it down to the CRC comparison being case sensitive... could that be true?

If not, then I'll give a more detailed description of my issue.

Thanks.

Posted

desrop69

ummm... I'm collectiong crc in one place only (folder to xml tool), and there is no any comparison, It's just to fill the field in xml. (or did i forget something :/).

So please give me a little bit more detailed description. What and where goes wrong?

Posted

So I have a full mame set updated to latest 0.148 release and a matching xml from the doc section here on hyperspin....somegames the odd ones wont launch and I belive its a misnamed or something can this tool from what I gather reading scan my roms and make a cumtom xml for my mame set ?

Posted

Thanks for the awesome app. I love it.

My issue (Resolved below... user error): When I check the master snes .xml db file it says there's an error loading it. When I tell it to fix it, it replaces all the ampersands '&' with '&' in the <game name=""> tag. Is this wanted? because now I have to rename my roms with ampersands in them to match the name tag.

Nevermind, I used the latest database which correctly has & in the game list... No errors

  • 3 weeks later...
Posted

Thanks for this program so much!!!

This is going to save my ass when I try to nointro my random darkwater/tosec/etc sets! Now I don't have to re-download so kudos to you man.

I think it looks like English isn't your first language. If you would like some help cleaning the GUI up so it looks like it is, send me a PM. I would be happy to help. That way this application looks just as stellar as it functions :-)

Posted

I've been busy last few weeks but now i'm back (i hope).

first of all I need to fix all the bugs described on the last two pages.

tastyratz

Yes! I have a lot of problems with English, and I would really apreciate your help with translating this thing to correct english!

I just need a list, in '%this% need to be replaced by %that%' format. If you could write this list it would be just awesome!

Marcoqwerty

Can you execute following command in the console in your video folder:

dir *.* > a.txt

and then send me a.txt that will be created in that folder, please?

Acidnine

I know, you recreated your xml and all is ok now, but you described a bug that should be fixed anyway. Couldn't you send me your OLD xml which throws a error?

desrop69

still waiting for more info...

Sir Cyrano

clone's themes detection support will be added as soon as possible...

Posted

I sent a PM from what I can tell. If you have a list of possible dialogues/prompts I can proofread for you.

I apologize if this was already reported here. I encountered a bug when trying to create a cue file for a saturn bin which does not have one.

It gave me the error, created a 0kb file, and left the file locked but unfinished. Any subsequent attempts show the file in use error below. This error mentions the F:\ path but I do not have an F:\ drive, maybe related?

See the end of this message for details on invoking

just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************

System.InvalidCastException: Conversion from string "Autodetect" to type 'Double' is not valid. ---> System.FormatException: Input string was not in a correct format.

at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)

at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)

--- End of inner exception stack trace ---

at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)

at Microsoft.VisualBasic.CompilerServices.Operators.CompareObject2(Object Left, Object Right, Boolean TextCompare)

at Microsoft.VisualBasic.CompilerServices.Operators.ConditionalCompareObjectEqual(Object Left, Object Right, Boolean TextCompare)

at WindowsApplication1.ISOChecker.Button2_Click_1_subFilesFix2(String dir, String fname, List`1 l) in F:\Documents\My_Progs\HyperspinChecker\ISOChecker.vb:line 372

at WindowsApplication1.ISOChecker.Button2_Click_1_subFilesCheck(String dir) in F:\Documents\My_Progs\HyperspinChecker\ISOChecker.vb:line 201

at WindowsApplication1.ISOChecker.Check() in F:\Documents\My_Progs\HyperspinChecker\ISOChecker.vb:line 27

at WindowsApplication1.ISOChecker._Lambda$__5(Object a0, EventArgs a1) in F:\Documents\My_Progs\HyperspinChecker\ISOChecker.vb:line 0

at System.Windows.Forms.Control.OnClick(EventArgs e)

at System.Windows.Forms.Button.OnClick(EventArgs e)

at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)

at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

at System.Windows.Forms.Control.WndProc(Message& m)

at System.Windows.Forms.ButtonBase.WndProc(Message& m)

at System.Windows.Forms.Button.WndProc(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************

mscorlib

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.296 (RTMGDR.030319-2900)

CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

----------------------------------------

HyperspinChecker

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///C:/Hyperspin/Hyperspin%20Checker/HyperspinChecker.exe

----------------------------------------

Microsoft.VisualBasic

Assembly Version: 10.0.0.0

Win32 Version: 10.0.30319.1 built by: RTMRel

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

----------------------------------------

System

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.1001 built by: RTMGDR

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Core

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.233 built by: RTMGDR

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------

System.Windows.Forms

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.1002 built by: RTMGDR

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System.Drawing

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.1001 built by: RTMGDR

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

System.Runtime.Remoting

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll

----------------------------------------

System.Xml

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.233 built by: RTMGDR

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

Accessibility

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.1 built by: RTMRel

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

----------------------------------------

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

For example:

<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

Also,

I noticed I can add extensions to handle together i.e. mdf, mds - but I can not remove them after?

I want to be able to treat iso, cue like bin, cue because all of my sega cd collection is iso & cue. Would that be the right field for entry?

Finally another bug: When matching an iso/cue set in subfolder it tells me it cannot find the original iso filename - however it does rename and edit the iso/cue just fine (just not the folder). If I click it a second time it renames the folder without errors.

Posted

wow...

first of all, thank you a lot for your english corrections! They are all commited and will be available in the next version.

The first error is not related to drive f: (it's just a path where i keep the source, i don't really know why in .net it is hardcoded, but it changes nothing anyway).

This error is related to autodetection iso format algorythm. It's a big hole in my app because .bin nither .iso format is not well documented so i had to reverse it myself, and I just have no all possible .bin and .isos to test. Well, I need this .bin :). I know, it should be huge, and I just need first 128kb header of this file but i don't know an easy way to split it.

I guess this error this error is throwed on all .bins in your saturn folder, maybe you can find the smallest one and upload it somwhere? It would really help!

Removing from "handle together" - I just couldn't find room in the interface for the 'remove' button :) Will be fixed in the next version.

BTW you can have both entry "cue, bin" and "cue, iso" in this list, it's ok, and will be handled right.

Renaming iso/cue in subfolder - Can't say much about this one yet. I will check.

Posted

I've just fixed a major bug with folder2xml (thank to Marcoqwerty for provided info), so I decided to make a release. Some of new features still in very preliminary state. I'm working on it.

First post updated:

0.005

- corrected my english typos and errors (tastyratz)

- fixed bug with folder2xml (Marcoqwerty)

- added handling for video and themes from parent roms (for clones). By default HS settings are used, can be overided in 'program settings'. In the main table they are colored in slightly lighter green than usual "YES". (Sir Cyrano)

- added 'remove' button to the "handle together" list (tastyratz)

- favorites / genre manager with video preview and very dirty interface (flash have to be installed for video preview)

- youtube downloader (vlc have to be installed for this, and cutter doesn't work yet)

Posted

hmm. I just downloaded it and gave it a shot. When I try to open the application it comes up for a few seconds then disappears off the screen. task manager shows it still running and only consuming 80kb of ram however I can't end the task it won't let me. After a few minutes I get an error message that "Windows cannot access the specified device, path, or file. You may not have the appropriate permissions to access the item." Once I click ok to that it closes the app finally.

Posted

I figured out the issue. Avast antivirus has something called "auto sandbox" which can sometimes really screw with an application. This was one of those times - it was not your program

  • 2 weeks later...
Posted

This program is awesome, so useful.

Is there a way to hide clones in a MAME list? I want to check if im missing any unique roms but so many are red (clones).

Im using the merged 0.148 set off pleasuredome.

Posted

Any chance you could filter the MAME BIOS files from the 'move unneeded roms' option? I consolidated my MAME roms and it took my BIOS files with it.

  • 2 weeks later...
Posted

This program is awesome, thanks!

Is there a way to show which games are clones in MAME? That would be a tremendous help.

  • 2 weeks later...
Posted
Just setup your extensions and rom paths in HyperHQ for this to work like you expect it. Since HyperHQ only has one rom path you'll need your roms in a single folder also.

I have all extensions set up and I have different rom paths for different emulators, don't see why you need all roms in one place ?

sig2.png?raw=1sig.jpg?raw=1

 

Posted
I have all extensions set up and I have different rom paths for different emulators, don't see why you need all roms in one place ?

You don't. Zero Dreams was referring one emu in particular, MAME. RL can launch roms from different folders, but HyperHQ can only have one romfolder per emulator set.

AvDf3Vd.png

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