heykool69 Posted August 18, 2015 Share Posted August 18, 2015 Sorry for this dumb newbie question. Does these Shading Language applies to anyone using a 6:9 widescreen monitor or just for CRT users? And my games looks pixelated (like Minecraft blocks)? Trying to smooth out the character lines. Cuz it's so hard to make out the characters face in the games. Link to comment Share on other sites More sharing options...
Rotgut Posted August 18, 2015 Share Posted August 18, 2015 This is awesome you did this... shared your settings. Thanks, griffin518. Link to comment Share on other sites More sharing options...
griffin518 Posted August 18, 2015 Author Share Posted August 18, 2015 Sorry for this dumb newbie question. Does these Shading Language applies to anyone using a 6:9 widescreen monitor or just for CRT users? And my games looks pixelated (like Minecraft blocks)? Trying to smooth out the character lines. Cuz it's so hard to make out the characters face in the games. No question is dumb, there are only dumb answers. We were all newbies once, don't let us forget it. These shader settings are really geared towards LCD users, to try and replication the look of games on their original CRT arcade monitors. The scan lines and vertical pixelation all play a part in this. Screen resolution, orientation, and aspect ratio do not matter. What we've shared applies to all shapes and sizes of displays. Try out the settings... you'll see that the shader will make those pixelated games look a LOT better. Ignoring graphics hardware limitations, games were designed to look good on the old types of displays, and these settings attempt to accurately mimic that. Link to comment Share on other sites More sharing options...
griffin518 Posted August 18, 2015 Author Share Posted August 18, 2015 This is awesome you did this... shared your settings. Thanks, griffin518. You're welcome! More to come as I continue to tweak, including a new thread without a MAME version number in the title (because, duh, we're beyond 162 now). Link to comment Share on other sites More sharing options...
heykool69 Posted August 18, 2015 Share Posted August 18, 2015 No question is dumb, there are only dumb answers. We were all newbies once, don't let us forget it. These shader settings are really geared towards LCD users, to try and replication the look of games on their original CRT arcade monitors. The scan lines and vertical pixelation all play a part in this. Screen resolution, orientation, and aspect ratio do not matter. What we've shared applies to all shapes and sizes of displays. Try out the settings... you'll see that the shader will make those pixelated games look a LOT better. Ignoring graphics hardware limitations, games were designed to look good on the old types of displays, and these settings attempt to accurately mimic that. Great!!!! Then this will be exactly what i'm hoping for. I'll give it a shot once i understands a bit more, cuz anything gotta do with editing files is totally foreign language to me. Gonna search & re-read this thread again for more understanding of the process. Thanks for sharing the settings. Link to comment Share on other sites More sharing options...
Metalzoic Posted August 19, 2015 Share Posted August 19, 2015 Sorry for this dumb newbie question. Does these Shading Language applies to anyone using a 6:9 widescreen monitor or just for CRT users? And my games looks pixelated (like Minecraft blocks)? Trying to smooth out the character lines. Cuz it's so hard to make out the characters face in the games. The settings I posted earlier (and the vid) are from my BenQ 27" lcd gaming monitor. Link to comment Share on other sites More sharing options...
boomerps2 Posted September 2, 2015 Share Posted September 2, 2015 How does shmups run on MAME in retroarch? Link to comment Share on other sites More sharing options...
gigapig Posted September 2, 2015 Share Posted September 2, 2015 How does shmups run on MAME in retroarch? I don't think your question is related to this thread and the people here will be using Mame not Retroarch. I imagine if you have a decent PC they will run OK. Link to comment Share on other sites More sharing options...
jcm9800 Posted September 18, 2015 Share Posted September 18, 2015 thanks guys i also try out your settings and the are really great its gorgeous to see the old games like in the past when i was a boy and stand before them makes me have a glitter in the eyes thanks Link to comment Share on other sites More sharing options...
jcm9800 Posted September 19, 2015 Share Posted September 19, 2015 hello guys i have now integrated the new mame 165 in hyperspin and have slowdowns with bezel enabled anyone knows whats causing this problem? Link to comment Share on other sites More sharing options...
parabolic Posted September 21, 2015 Share Posted September 21, 2015 So where are we at this point with the "generally approved" HLSL settings? I took a couple months off my cab but now im ready to try again - I just cant seem to get my pic close to whats been posted here. Id like a baseline to start from. Also some clarity of exactly WHAT to change for WHAT effect. Thanks! Link to comment Share on other sites More sharing options...
Metalzoic Posted September 22, 2015 Share Posted September 22, 2015 So where are we at this point with the "generally approved" HLSL settings? I took a couple months off my cab but now im ready to try again - I just cant seem to get my pic close to whats been posted here. Id like a baseline to start from. Also some clarity of exactly WHAT to change for WHAT effect. Thanks! There are several sets of settings already in this topic you can use as a base. The descriptions of the settings I just found through an internet search, can't remember where though. Link to comment Share on other sites More sharing options...
griffin518 Posted September 23, 2015 Author Share Posted September 23, 2015 hello guys i have now integrated the new mame 165 in hyperspin and have slowdowns with bezel enabled anyone knows whats causing this problem? I doubt it's the bezels... how old is your machine? You might be getting slow downs from the HLSL or GLSL (whichever you've implemented). Link to comment Share on other sites More sharing options...
gigapig Posted September 23, 2015 Share Posted September 23, 2015 I've heard that clearing out the Mame ini and getting a new one created can help with slow downs. Back up first of course. Link to comment Share on other sites More sharing options...
jcm9800 Posted September 23, 2015 Share Posted September 23, 2015 okay guys thanks i will try this out also try out the original mame not mameuifx have heard that the ui exe can make problems too. and i dont think that my pc is the problem have an i7 3770 k overclocked to 5 ghz if i enable this 16 gb 2133 mhz ram and a gtx 680 4 gb jetstream should handle this i think and i have enabled hlsl with yours and metazolic inis griffin looks great Link to comment Share on other sites More sharing options...
Metalzoic Posted September 25, 2015 Share Posted September 25, 2015 okay guys thanks i will try this out also try out the original mame not mameuifx have heard that the ui exe can make problems too. and i dont think that my pc is the problem have an i7 3770 k overclocked to 5 ghz if i enable this 16 gb 2133 mhz ram and a gtx 680 4 gb jetstream should handle this i think and i have enabled hlsl with yours and metazolic inis griffin looks great Glad you're liking the settings. I'd recommend using the MAMEUIFX version of MAME though. Easier to use and much easier to setup and I've never had any trouble with it. Link to comment Share on other sites More sharing options...
jcm9800 Posted September 25, 2015 Share Posted September 25, 2015 have anyone here glsl settings too because if you enable hlsl and hyperlaunch some games are laggy with glsl works better Link to comment Share on other sites More sharing options...
gigapig Posted September 25, 2015 Share Posted September 25, 2015 have anyone here glsl settings too because if you enable hlsl and hyperlaunch some games are laggy with glsl works better There isn't really any settings for GLSL as it works in a slightly different way. Make sure you are using a mame version higher than 0.160 and make sure you have all the extra files. You can follow this if you need to. Link to comment Share on other sites More sharing options...
gstav Posted September 30, 2015 Share Posted September 30, 2015 Thanks for your super HLSL ini griffin. Is this for horizontal or what about vertical? Anyone using both HLSL and GLSL for horizontal/vertical games? Also, if I just have mame.ini (as of now) all games will use this as ini? Or.... Cheers from the filter-noob Link to comment Share on other sites More sharing options...
gigapig Posted September 30, 2015 Share Posted September 30, 2015 Thanks for your super HLSL ini griffin. Is this for horizontal or what about vertical? Anyone using both HLSL and GLSL for horizontal/vertical games? Also, if I just have mame.ini (as of now) all games will use this as ini? Or.... Cheers from the filter-noob I have 4 ini files, the horizontal, vertical, Mame and vector. The Mame one has my old hlsl settings and isn't used anymore. The Horizontal and verticals have different settings for glsl and the vector has no shaders assigned as I want it to look clean without bloom or flicker. Link to comment Share on other sites More sharing options...
gstav Posted September 30, 2015 Share Posted September 30, 2015 cool! So if I want to use the HLSL from griffin for vertical.ini, what do I have to change compared to the horizontal.ini? is it the mask only? (or maybe go for HLSL in the horizontal and GLSL lottes vertical) this is so hard thanks for the super quick reply piggy! Link to comment Share on other sites More sharing options...
gigapig Posted September 30, 2015 Share Posted September 30, 2015 cool! So if I want to use the HLSL from griffin for vertical.ini, what do I have to change compared to the horizontal.ini? is it the mask only? (or maybe go for HLSL in the horizontal and GLSL lottes vertical) this is so hard thanks for the super quick reply piggy! No problem gstav, you could do it per game as well if you have enough time on your hands Here are my ini files. I was using Geom for vertical but I've changed it just for you. It should be OK if your using Mame 0.165 ini.zip Link to comment Share on other sites More sharing options...
griffin518 Posted September 30, 2015 Author Share Posted September 30, 2015 Hey guys... I've dropped the ball a bit on this, sorry. Life got crazy and I haven't made time to post the files, etc. Giga's files will work well, go for it. Link to comment Share on other sites More sharing options...
gigapig Posted September 30, 2015 Share Posted September 30, 2015 What I posted was really just glsl but I can add griffins hlsl to the inis if they are up to date on the first post. Link to comment Share on other sites More sharing options...
truthfacer Posted October 2, 2015 Share Posted October 2, 2015 Hello! I have been with Mame for 14 years and these Settings finally make it happen! Thanks for that!!!!!!!! Link to comment Share on other sites More sharing options...
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