Emulators
Need help setting up specific emulator in HyperSpin? Check the Tutorials section first and then post your questions here.
2,051 topics in this forum
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- 2 replies
- 36 views
Hi Folks, turned my attention back to Demul and can already see that quitting the emulator might be a problem. Is there any way to exit Demul using Escape? or should I use AHK to map ALT-F4?
Last reply by Lamaman1971, -
- 1 reply
- 17 views
https://imgur.com/gallery/5BszS last thing I want to setup is Sammy atomiswave. game audit , everything is legit in RL but trying to launch from RL before HS I’m getting this weird prompt, don’t know what could be missing . I know you guys have seen this before and it’s a quick fix, can someone help me? cheers
Last reply by thenoob, -
- 1 follower
- 10 replies
- 92 views
Hey everyone followed giga’s guide online but when I try to launch my only Pc game (duke Nukem) I get this weird prompt about a j:drive rom directory. i don’t have a j drive and I cannot see anywhere that there’s anything pointing at any rom directory. I have virtual emulator selected and I’ve got my single rompath pointed to the duke nukem steam application under pclauncher global module settings as shown. anybody help?
Last reply by thenoob, -
- 0 replies
- 20 views
Hello everyone, I started to configure my emulators and I left the game boy - game boy color - game boy advance, I use visualboyadvance-m as emulator and has no problems in starting emulation but when I leave the emulation (in HS of course ) gives me an error that says: that the version of the emulator may not be correct for the installed module, if the problem is to be obscured put the fade on OFF. Now, I can not find a version of the emulator that works with my module (versione required R1099) or hide it by changing the fade output! Someone who uses it could solve the arcane ??
Last reply by Mandarancino, -
- 2 replies
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Hello, I use VBA for the Gameboy When i configure VBA i change the video mode into 1024x768x32. But when i use hyperspin and play a gameboy game the video mode automatically changes into 1920x1080x32. (My current monitor settings!) When i play outside hyperspin the video mode stays good What causes to changes the video mode everytime? Greetz Carlo vba1 ini - before Hyperspin.ini vba1 ini - after Hyperspin.ini
Last reply by Carlo, -
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- 15 views
Hello, I am a big wrestling game fan and found you can download/mod WWF No Mercy for N64 with all kinds of custom wrestlers/music etc... It uses project 64 emulator. I have not tried it much yet but wondered could project64 be saved with the settings, and then have HS auto load the hacked game? I am not sure how this is done as I am newbie to the mods.. anyone have any experience? thanks Jim
Last reply by demonseed, -
- 6 replies
- 87 views
Hi guys I am having an issue with the plugin for ePSXe 2.0 I set up the plugin for petes d3d 1.77 However when i launch the emulator through hyperspin it delects the default ePSXe gpu core v2.0 which i dont want to use How can i force the system to always load the preffered plugin Thanks guys
Last reply by sidlalami, -
- 1 follower
- 3 replies
- 41 views
I have Mupen64Plus core installed in Retroarch and when i launch a n64 game in Hyperspin all i get is a black screen. So i went straight into retroarch and tried to start a n64 game using mupen64plus core and still a black screen. So next in retroarch only i loaded up the Parallei n64 core and started a n64 game and it works. So i deleted the Mupen64 Plus core. so now I have theParallei n64 core that worked in retroArch. But when i launch a n64 game in Hyperspin i get a black screen with this "Your LibRetro_N64 dll is set to mupen64plus_libretro but could not locate this file: H:\hyperspin\emulators\RetroArch\cores\mupen64plus_libretro.dll". But again when i was using mup…
Last reply by Mscromer, -
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I recently started adding some old systems to my setup. I got a set of Vectrex roms but a good portion of them ended up being the same game so I went on a search to fill in the missing games. Most of the games have a nice colored overlay to them and it makes the game look nice. The ones I have found and downloaded individually are black and white and looks terrible. Do anyone know why this is? Does anyone have a completed set with color overlays? How did you do that? Thanks
Last reply by hyperspinnerd, -
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Hi guys, A quick question, I noticed my PC cant handle GLSL or HLSL options....my pc runs super slow Are there any decent plugins I can use to improve the textures on some games such as tekken 2? I did something similar on psxe and it looked great. What are your thoughts?
Last reply by sidlalami, -
- 1 follower
- 3 replies
- 76 views
I used to have Playstation working perfectly with retroarch, but I must have tweaked some setting somewhere and now I get a C++ runtime error when I try to launch through rocketlauncher. Retroarch can open the game files just fine outside of rocketlauncher too. The strange part is, I made another system on my hypserpin list for Sony Playstation Japan for japan only games. These both have the exact settings for everything. The PSJ system works totally fine, but the regular one gives this ahk error and then retroarch crashes. Is there a settings file or config somewhere that has been corrupted? Where should I look? playstationweird.html
Last reply by SupraKarma, -
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- 52 views
Hello all I start in hyperspin and I have some problem to solve; 1- sega model 3 -> the speed of the games is too fast 2- the games taito type x -> impossible to launch the games 3 Configuration the wireless Xbox 360 for the game wii It is possible to Help me via teamviewer or or her programme to configure m'y hyperspin ? I thank you in advance for your help I will be very grateful sorry for my english I leave in belgium
Last reply by rastan, -
- 9 replies
- 147 views
Hi guys, so I tried to setup zinc today and I cannot get it to work. RL is telling me to run zincfe but I get a DLL error trying to run zincfe to produce the necessary zing.cfg file, so I setup zinc to use mame but the games look like crap. Any help would be greatly appreciated.
Last reply by rastan, -
- 1 follower
- 58 replies
- 906 views
Okay, so ignore everything that is striked out below... I've got them working. The issue I have now is twofold: 1) How do I play 2 player on the 2012 version. Is this possible? If not, what am I missing out on in the earlier version? 2) How do I activate Evil Ryu and Oni - these both exist on the 2012 version but not on the 2 player version I have... Thanks So, i followed this video here on setting up TTX - everything works as it should, EXCEPT... when I load up Street Fighter IV, the whole system crashes at the Insert Coin screen with a black screen apart from the Insert Coin logo, a bit of text around the screen and a couple of red icons at…
Last reply by Lamaman1971, -
- 1 reply
- 70 views
I added 22 games to my MAME emulator in pclauncher. In order to do this I had to click audit all games. I only have 22 games and there are thousands of MAME games. When I go to hyperspin I can scroll through tons of games on my MAME wheel but only play 22. How can I make it so only my 22 roms show up for me to play so I don't have to waste my whole day scrolling through to find 1 game.
Last reply by badboo, -
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- 31 views
OK friends here is my problem with RA . 1st problem Retroarch Overlays and Shaders. I like to use RA my personal shaders/borders/overlays and being using before without problem. Problem now I am having is when I am loading Gameboy and Gameboy Color with same single Gambatte core. They are displaying the same overlay and shaders of gb even after I applied new shader and overlay setting to gbc and saved the config. I did not change anything to mys configs nothing and 100% matched the system name. Save to core is set to off. Each time I load GBC it goes back to GB overlay and shader. If I turn on and use Rocketlauncher overlays than my screen wi…
Last reply by shitoken, -
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- 23 views
Hi, I've got most of my psx roms in cue/bin format, and I know they work right since i've burnt some of them and they run correctly on my psx.
Last reply by Deblintrake09, -
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- 26 views
Is donkey kong junior remix available for mame?
Last reply by BlueGoblin, -
- 4 replies
- 97 views
Are there HD versions of Dragon's Lair, Dragon's Lair 2 and Space available for Daphne? I have the standard definitions but where might I be able to locate the HD's?
Last reply by wesfranks, -
- 1 reply
- 62 views
The MAME versions I have for both Donkey Kong and Donkey Kong Jr. sound a little different than the original arcade versions. The sound of Mario (Jumpman) walking/climbing to rescue Pauline, is different - lower in tone. How can I fix this issue with both games for MAME? I am using MAMEUIFX32 0.152.
Last reply by griffin518, -
- 1 follower
- 21 replies
- 123 views
Hi, I'm looking to add both the AimTrak Light Guns and a Dolphin Bar to my cabinet has anyone any experience with setting up both? Any conflicts with IR because to sensor bars or something not sure. I know AimTrak bar has to be installed on the top of the monitor and the Dolphin Bar (Mayflash) can be installed either on the top or bottom. Is it redundant to have both? or can I somehow make one of them work for both Light Guns and Wii Remotes. Any help appreciated. Thank you
Last reply by Rc1080, -
- 3 replies
- 45 views
Hi friends How do you map the joysticks to get this playing? I tried ttx config and jconfig non of them work.
Last reply by fire10, -
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- 18 views
I tried for hours to get Winvice c64 to work and got it to work for the "keys". I remapped several keys and it's working *BUT*, everytime I restart Winvice, it loses my joystick configuration, probably because of the !CLEAR in the win_sym.vkm so, how can I get my joysticks to work via the VICE keyboard mapping file? If I don't use a custom mapping file, my configuration can be set through Winvice and it works properly but I need to remap SPACEBAR, RUN/STOP link to ESC so I customized the mapping file. I would prefer this A LOT to Xpadder... Any help is welcomed :|
Last reply by CoOlSlY, -
- 0 replies
- 42 views
Hi Guys, I have Hyperspin running several emulators (I use mainly MAME and Daphne) in a cabinet. I haven't made any changes at all, but now it won't launch any games in any of the emulators. It always says the error about "There was error waiting for the window "ahk_class MAME" to become active." Going into rocket launcher, it said the Extract path didn't exist: It was pointing to a folder that didn't exist. I've addressed that, I think, by creating a folder it can extract to, but still no joy getting any of the games to launch, so I think maybe the Extract path thing is a red herring to the problem. Can anyone help? Many thanks in advance.
Last reply by Jasona9393, -
- 5 replies
- 57 views
Hi friends Sorry to trouble you. Can you help me to check my logs why some games after I exit the game, RL cannot exit the fade out screen, but stuck. I dont know why cannot go back to FE ? What is wrong?
Last reply by Bungles,
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