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MAME 0.154 Now Available


twmac

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Posted

Wow... That is a pretty big update according to the changelog. Tons of work from the MAMEDevs! Thanks guys!

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

It's a biggie alright. Got most of it sorted out last night and this morning but had to leave uT hashing the CHDs and go to work, so thank goodness for TeamViewer!

HyperSpin behaving oddly? Read about known bugs here: http://www.hyperspin-fe.com/topic/4590-known-bugs-and-handy-hints-for-hyperspin/

The installer for HyperSpin now includes HyperLaunch 2. Go here for support: http://www.hyperspin-fe.com/forum/122-hyperlaunch-2/

HyperLaunch3 is now called RocketLauncher. Go here for support: http://www.rlauncher.com/forum/content.php

Read this for ftp login info: http://www.hyperspin-fe.com/topic/2320-ftp-access-must-read/

Platinum members get 25% off an Emumovies subscription: http://www.hyperspin-fe.com/topic/1211-emumovies-code/

Posted
So far it seems that the mame.ahk doesn't want to work with .154. Anyone else have that problem?

I haven't tested as yet. Does anyone have a .154 xml file for hyperspin?

Posted
Took 10 posts this time, not bad :)

Hey, someone had to ask. Get on it !! :)

I assume it can also be generated from the .dat file? Or do we loose some tags doing it this way?

Posted

There it is! I was waiting on that xml question ? funny!

Did somebody already asked for jumpstyle's magic? ?

Posted

You'll loose tags plus the dat file alone won't tell you if a game is working or not. Anyway main problem is that catlist isn't updated since 0.152 so any new games need to be tested in order to get the genres right, this means an update to the XML might take a while this time unless someone volunteers to help checking them.

Posted
I haven't tested as yet. Does anyone have a .154 xml file for hyperspin?
Took 10 posts this time, not bad :)

Bahahaha... I managed to not say a word this time. Pretty funny.

You'll loose tags plus the dat file alone won't tell you if a game is working or not. Anyway main problem is that catlist isn't updated since 0.152 so any new games need to be tested in order to get the genres right, this means an update to the XML might take a while this time unless someone volunteers to help checking them.

Make a list of what you want checked... Share it with idiots like me, Gig, Ron etc. :) Sure we can sit down and play some games.

Posted

Here here! Would be glad to help out where I can!

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted
Trying to compile mame 0.154 but cannot find no nag .154 diff anywhere? Help?

Greetings! You can always find the latest hi-score/no-nag diff at the arcadecontrols forum (see direct url below), MKChamp keeps it up to date with the official MAME releaes.

http://forum.arcadecontrols.com/index.php?topic=64298.0

----

Note! For those of you that wish to manually ''remove the "nag-screens"/loading screens/rom-warning startup screens etc by editing the src\emu\ui\ui.c source, follow these simple instructions below: (this is useful for other versions of MAME that are not compatible with the diff above, for example MAME-Plus etc:

*** STEP 1: EDIT (open with notepad): src\emu\ui\ui.c --->>

Add the red line under the green lines as shown below: (I don't include line number since that sometime changes with each MAME version, use the search function and search for this exact spot)

const int maxstate = 3;

int str = machine().options().seconds_to_run();

bool show_gameinfo = !machine().options().skip_gameinfo();

bool show_warnings = !machine().options().skip_gameinfo();

int state;

show_gameinfo = show_warnings = show_disclaimer = FALSE; // <--- this line removes error/warning screens

*** STEP 2: EDIT (open with notepad): src\emu\ui\ui.c --->> REMOVES WHITE BOX & LOADING SCREENS DURING ROM STARTUP...

In ui.c search for the red line below and delete all the 3 instances of the line

machine().video().frame_update();

"AYBABTU" : All your base are belong to us!

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