twmac Posted July 23, 2014 Share Posted July 23, 2014 Geez....Just when I thought I was all caught up with 153 If anyone compiles the new version post here! Whats New http://mamedev.org/releases/whatsnew_0154.txt MESS: Whats New http://mamedev.org/releases/messnew_0154.txt Link to comment Share on other sites More sharing options...
BetaWolf Posted July 24, 2014 Share Posted July 24, 2014 MAMEUIFX is also updated to 0.154. http://mame32fx.altervista.org/home.htm Link to comment Share on other sites More sharing options...
Polemicist Posted July 24, 2014 Share Posted July 24, 2014 And PD has updated. Link to comment Share on other sites More sharing options...
Jumpstile Posted July 24, 2014 Share Posted July 24, 2014 MAMEUIFX is also updated to 0.154.http://mame32fx.altervista.org/home.htm Noted. - J* Link to comment Share on other sites More sharing options...
Styphelus Posted July 24, 2014 Share Posted July 24, 2014 Come on!!!! I just updated to 0.153! Link to comment Share on other sites More sharing options...
rfancella Posted July 24, 2014 Share Posted July 24, 2014 Wow... That is a pretty big update according to the changelog. Tons of work from the MAMEDevs! Thanks guys! Thanks, Ron Link to comment Share on other sites More sharing options...
Agrajag Posted July 24, 2014 Share Posted July 24, 2014 It's a biggie alright. Got most of it sorted out last night and this morning but had to leave uT hashing the CHDs and go to work, so thank goodness for TeamViewer! Link to comment Share on other sites More sharing options...
andy-andy Posted July 25, 2014 Share Posted July 25, 2014 So far it seems that the mame.ahk doesn't want to work with .154. Anyone else have that problem? Link to comment Share on other sites More sharing options...
RodentVienna Posted July 25, 2014 Share Posted July 25, 2014 jumpstile is watching Link to comment Share on other sites More sharing options...
clownstyle Posted July 25, 2014 Share Posted July 25, 2014 So far it seems that the mame.ahk doesn't want to work with .154. Anyone else have that problem? I haven't tested as yet. Does anyone have a .154 xml file for hyperspin? Link to comment Share on other sites More sharing options...
brolly Posted July 25, 2014 Share Posted July 25, 2014 Took 10 posts this time, not bad Link to comment Share on other sites More sharing options...
clownstyle Posted July 25, 2014 Share Posted July 25, 2014 Took 10 posts this time, not bad Hey, someone had to ask. Get on it !! I assume it can also be generated from the .dat file? Or do we loose some tags doing it this way? Link to comment Share on other sites More sharing options...
marxkemp Posted July 25, 2014 Share Posted July 25, 2014 There it is! I was waiting on that xml question ? funny! Did somebody already asked for jumpstyle's magic? ? Link to comment Share on other sites More sharing options...
brolly Posted July 25, 2014 Share Posted July 25, 2014 You'll loose tags plus the dat file alone won't tell you if a game is working or not. Anyway main problem is that catlist isn't updated since 0.152 so any new games need to be tested in order to get the genres right, this means an update to the XML might take a while this time unless someone volunteers to help checking them. Link to comment Share on other sites More sharing options...
Jumpstile Posted July 25, 2014 Share Posted July 25, 2014 jumpstile is watching MAMEUIFX .154 builds have been uploaded. See thread here. - J* Link to comment Share on other sites More sharing options...
Polemicist Posted July 26, 2014 Share Posted July 26, 2014 I haven't tested as yet. Does anyone have a .154 xml file for hyperspin? Took 10 posts this time, not bad Bahahaha... I managed to not say a word this time. Pretty funny. You'll loose tags plus the dat file alone won't tell you if a game is working or not. Anyway main problem is that catlist isn't updated since 0.152 so any new games need to be tested in order to get the genres right, this means an update to the XML might take a while this time unless someone volunteers to help checking them. Make a list of what you want checked... Share it with idiots like me, Gig, Ron etc. Sure we can sit down and play some games. Link to comment Share on other sites More sharing options...
brolly Posted July 26, 2014 Share Posted July 26, 2014 Will do asap, thanks mr. idiot Link to comment Share on other sites More sharing options...
rfancella Posted July 26, 2014 Share Posted July 26, 2014 Here here! Would be glad to help out where I can! Thanks, Ron Link to comment Share on other sites More sharing options...
twmac Posted July 29, 2014 Author Share Posted July 29, 2014 Trying to compile mame 0.154 but cannot find no nag .154 diff anywhere? Help? Link to comment Share on other sites More sharing options...
Malmanian Posted July 30, 2014 Share Posted July 30, 2014 Trying to compile mame 0.154 but cannot find no nag .154 diff anywhere? Help? Greetings! You can always find the latest hi-score/no-nag diff at the arcadecontrols forum (see direct url below), MKChamp keeps it up to date with the official MAME releaes. http://forum.arcadecontrols.com/index.php?topic=64298.0 ---- Note! For those of you that wish to manually ''remove the "nag-screens"/loading screens/rom-warning startup screens etc by editing the src\emu\ui\ui.c source, follow these simple instructions below: (this is useful for other versions of MAME that are not compatible with the diff above, for example MAME-Plus etc: *** STEP 1: EDIT (open with notepad): src\emu\ui\ui.c --->> Add the red line under the green lines as shown below: (I don't include line number since that sometime changes with each MAME version, use the search function and search for this exact spot) const int maxstate = 3; int str = machine().options().seconds_to_run(); bool show_gameinfo = !machine().options().skip_gameinfo(); bool show_warnings = !machine().options().skip_gameinfo(); int state; show_gameinfo = show_warnings = show_disclaimer = FALSE; // <--- this line removes error/warning screens *** STEP 2: EDIT (open with notepad): src\emu\ui\ui.c --->> REMOVES WHITE BOX & LOADING SCREENS DURING ROM STARTUP... In ui.c search for the red line below and delete all the 3 instances of the line machine().video().frame_update(); Link to comment Share on other sites More sharing options...
Dime333 Posted August 3, 2014 Share Posted August 3, 2014 Catlist updated to 0.154. http://www.progettoemma.net/?catlist Link to comment Share on other sites More sharing options...
brolly Posted August 3, 2014 Share Posted August 3, 2014 Ah, excellent! Thanks for the heads up, that will help. Link to comment Share on other sites More sharing options...
Polemicist Posted August 3, 2014 Share Posted August 3, 2014 When ya ready give us a list. Heck I'm playing R-Type so why not catalog a list of other games. Link to comment Share on other sites More sharing options...
brolly Posted August 3, 2014 Share Posted August 3, 2014 I will, but with the new catlist that list will probably be much smaller now! Link to comment Share on other sites More sharing options...
Polemicist Posted August 3, 2014 Share Posted August 3, 2014 Always happy to help. Link to comment Share on other sites More sharing options...
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