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    The HyperSpin 2 early access beta is here!

    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

HyperSpin 1.4 Beta


BadBoyBill

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Posted

Well It looks beautiful im running 1.4beta also much improvements!!! im running i7 3770 3.40hz runs hs runs very smooth  :nyam1:

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Posted

Platinum member only>platinum betatesting>Announcement: HyperSpin 1.4 Private Beta Testing

 

BBB is attaching latest builds in his posts

Posted

System menus are still WIP, the main menu is on the FTP in Upload Here/dark13/Aeon Nox XII release/ I will make a new version soon. The download is HUGE (1.64gb) as it contains intro videos, they are around 40mb each, game's title is embed in the .flv (as .mp4 can't have an alpha channel) and I needed high bitrate to avoid artifacts. :)

 

You can follow development here http://www.hyperspin-fe.com/topic/5401-aeon-nox13-wip/page-8#entry146391 :)

Posted

Here's video that shows the new "horizontal wide" wheel.

 

Does the horizontal wheel finally go L/R when you move L/R or do you still have to push U/D. 

Posted

Hi fist i like to say thanks you BadBoyBill really nice to see you are back :-)

 

i am back to after a year off hyperspin

 

the new beta is nice and fast

 

but i have a problem here i have install the Hyperspin beta 1.4 and HyperLaunch v3.1.0.5 Beta

but when i go up and down on a system on the wheel  i get this ( Error at line 1 Line text # Error This line do not contain recognized action The program will exit.

can some one tell me what is worng 

Posted

Hi fist i like to say thanks you BadBoyBill really nice to see you are back :-)

 

i am back to after a year off hyperspin

 

the new beta is nice and fast

 

but i have a problem here i have install the Hyperspin beta 1.4 and HyperLaunch v3.1.0.5 Beta

but when i go up and down on a system on the wheel  i get this ( Error at line 1 Line text # Error This line do not contain recognized action The program will exit.

can some one tell me what is worng 

 

Hey There.....for HS 1.4 beta related troubleshooting, please post in the HyperSpin Beta section for Plat members @ http://www.hyperspin-fe.com/topic/8392-hyperspin-14-private-beta-testing

Posted

Here is an update on the progress so far:

013

Fixed mp4 looping causing stuttering or black video

Fixed returning from emu causing moving 1 wheel item when spinner is enabled

Added horizontal wide wheel style for widescreen themes that can fit more wheel items

012

Fixed spinner and trackball only working in 1 direction

Changed more fixes to joy controls.

011

Changed made some changes to joystick behavior, POV was interferring with analog and vice versa

Fixed joystick not being able to stop intro video

Fixed returning to HS from certain emulators causes HS to be squished.

Fixed main menu always returning to last_system used when starting even though last_game is off.

010

Fixed no speakers bug, no speakers or headphones plugged in would crash HS

Fixed HL relative path issue(i think)

009

Fixed strobe animation not working. I had to slow it down, due to the speed up of the new HS, i had to slow it down by a factor of 4 to get it to even work. So if it doesn't match up with HyperTheme, you know why.

Fixed themes freezing when exiting theme.

Fixed joystick support (i think)

008

Fixed skip up and skip down number not working

Fixed letter wheel using wrong direction per wheel style

Fix pin style was backwards, moves left to right now

Added ability to use mp4 as intro video

007

Fixed % in filename issue when playing videos.

Changed the behavior of pin and horizontal wheels due to a lot of complaints. Left and Right move the wheel and Up and Down select the letter wheel. The directions are fixed and should behave as expected now.

006

Added smoothing to letter images.

Changed path to HScript, delete your old HScript.ahk and autohotkey.dll, Unzip now the script is in \Scripts\HScript\HScript.ahk, this allows the autohotkey.dll not to interfere with the one other programs use in the main root, sorry to those that got their old autohotkey.dll overwritten.

005

Release to private beta

004

Changed - See above

Fixed - HyperLaunch error, hopefully.

003

Added - Allow relative path to launcher i.e ( .\Folder\HyperLaunch.exe") where the dot represents the HyperSpin directory. Doesn't do relative double dots though for going up a folder.

Added - Disable item in main menu i.e ( <game name="MAME" enabled = "0"/>, just add enabled ="0" to any system and it will disable it. if there is no enabled attribute or you have it set to 1 then the game will show.

Added - Disable item in sub menu , same as above.

002

Added - Smoothing to special artwork png's

Added - HyperLaunch not forced as launcher. You can now set the full path to the launcher in the ini. Has to be fullpath\launcher.exe in the ini file. If your hyperlaunch isn't working then you must add hyperlaunch.exe to your hyperlaunch path in the ini.

Added - Can run a script everytime you land on a wheel item to allow scripters to add interactive features to HS. The script is located in a new scripts folder called "Scripts".

Posted

Gentlemen. How to get rid of "Cannot find Launcher" message?

 

 

Yes, just go to the forum designated for the beta test.

 

 - J*

 

Which is...?

 

EDIT

 

Nevermind... Found both answers. Thanks!

Posted

Hi guys, great news! I have 2 questions before to do the update:

 

1) Is it better I wait the final 1.4 version realease? Do you know when it will be released?

2) Now I have the 1.3.2.0 version: how can I upgrade to a new version without loosing all my set up of Hyperspin? I don't want to overwrite all my configurations of Hyperspin and HyperHQ, is it possible?

 

thank you!

Posted

Only you're exe file will be  overwritten everything else stays the same, and if you don't want to beta test then i say wait for the release. And no we don't know when it will be released. still deep in beta as you can see

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