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KlopjerO last won the day on July 9 2021
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About KlopjerO
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- Birthday 03/23/1981
Profile Information
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Location
Puttershoek
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Interests
Metal, Retro gaming, movies, metal
Retained
- Wheel Creator
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The Elder Scrolls V - Skyrim (PC Games) (16:9) (Animated BG)
KlopjerO commented on Bungles's file in Game Themes (16:9)
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Axiom Verge (PC Games) (Nintendo Wii U) (16:9)
KlopjerO commented on ghostlost's file in Game Themes (16:9)
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ScummVM - Rex nebular and cosmic genderbender-klopjero
KlopjerO commented on KlopjerO's file in Game Themes
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ScummVM - Rex nebular and cosmic genderbender-klopjero View File Rex Nebular and the Cosmic Gender Bender is a point-and-click graphic adventure game developed and published by MicroProse in November of 1992. The game is the first graphical adventure game developed by MicroProse. It was developed using the MicroProse Adventure Development system, and made use of 256-colour graphics.[1] Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.[2] Submitter KlopjerO Submitted 06/18/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits
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Version 1.0.0
78 downloads
Rex Nebular and the Cosmic Gender Bender is a point-and-click graphic adventure game developed and published by MicroProse in November of 1992. The game is the first graphical adventure game developed by MicroProse. It was developed using the MicroProse Adventure Development system, and made use of 256-colour graphics.[1] Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.[2] -
ScummVM - gabriel Knight 2 : The Beast Within-klopjero View File The Beast Within: A Gabriel Knight Mystery is an interactive movie point-and-click adventure game released by Sierra On-Line in 1995. Unlike its predecessor Gabriel Knight: Sins of the Fathers, released in 1993, The Beast Within was produced entirely in full motion video. The technology was popular at the time of the game's production with the recently introduced storage capabilities of CD-ROMs, but was expensive to produce. Its sequel, Gabriel Knight 3: Blood of the Sacred, Blood of the Damned used a rendered 3D engine. In 1996, Computer Gaming World magazine named it their game of the year.[3] Submitter KlopjerO Submitted 06/12/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits
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Version 1.0.0
90 downloads
The Beast Within: A Gabriel Knight Mystery is an interactive movie point-and-click adventure game released by Sierra On-Line in 1995. Unlike its predecessor Gabriel Knight: Sins of the Fathers, released in 1993, The Beast Within was produced entirely in full motion video. The technology was popular at the time of the game's production with the recently introduced storage capabilities of CD-ROMs, but was expensive to produce. Its sequel, Gabriel Knight 3: Blood of the Sacred, Blood of the Damned used a rendered 3D engine. In 1996, Computer Gaming World magazine named it their game of the year.[3]-
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ScummVM - police Quest 4 - open season-klopjero View File Police Quest: Open Season is the fourth installment of Sierra On-Line's popular Police Quest series. Released in 1993, it was created by retired Police Chief Daryl F. Gates, who was the Chief of the Los Angeles Police Department (LAPD) from 1978 to 1992. He replaced ex-California Highway Patrol officer Jim Walls as the designer of the franchise. The game is listed as Police Quest 4 (PQ4) in the manual. It is also shown in the file names and the credits, and when exiting the game in DOS, "Thank you for playing Police Quest IV: Open Season". The number does not appear on the title screen. Submitter KlopjerO Submitted 06/11/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits
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Version 1.0.0
88 downloads
Police Quest: Open Season is the fourth installment of Sierra On-Line's popular Police Quest series. Released in 1993, it was created by retired Police Chief Daryl F. Gates, who was the Chief of the Los Angeles Police Department (LAPD) from 1978 to 1992. He replaced ex-California Highway Patrol officer Jim Walls as the designer of the franchise. The game is listed as Police Quest 4 (PQ4) in the manual. It is also shown in the file names and the credits, and when exiting the game in DOS, "Thank you for playing Police Quest IV: Open Season". The number does not appear on the title screen. -
ScummVM - mortville manor-klopjero View File Mortville Manor (French: Le Manoir de Mortevielle) is a point-and-click adventure game developed and published by Lankhor in 1987 on Atari ST. There were several adaptations, amongst other Amstrad CPC, Amiga, IBM PC compatibles. The game was released in French, English and German. Its speech synthesis was a first at the time. You are Jérôme Lange, a famous private investigator, involved in the strange events of the Mortville Manor. The game can be solved extremely quickly if you are given the solution. After a French computer magazine published a walkthrough, allowing its readers to solve the game without even having understood the plot, an altered version was published and replaced the original. This new version was completely identical except that at a specific point in the adventure, the player had to correctly answer a series of questions about the game's plot to be allowed to continue further. The game was written by Bernard Grelaud and Bruno Gourier, with illustrations by Dominique Sablons with Maria-Dolores. Music and voices were provided by Beatrice Langlois and Jean-Luc Langlois. "Le Manoir de Morteveille" was subsequently translated into English (Mick Andon) and German. A version for PC was released in 1988, adapted by Clement Roques. Mortville Manor was followed by its sequel Maupiti Island, taking place on a tropical island. Submitter KlopjerO Submitted 06/10/2017 Category Themes (4:3) HyperBase Version Media Dimensions File Count Credits