Jump to content

46" / 30" / 19" widebody cabinet


chriz99

Recommended Posts

  • Replies 1.5k
  • Created
  • Last Reply
Posted
My first post is a request for more video.... So please post more video, I am searching for a widebody WMS cabinet right now & need more motivation :-)

What more motivation could you get after seeing those images ;)

----

Follow along my Visual Pinball project here:

http://pinacolada.danielpotter.com

Posted

guys,

i am planning to add pinball solenoids (or complete flipper assembly?), knockers or something that generates more force feedback inside the cab (especially for the flippers).

ultrapin uses a knocker i think?

my soundsystem provides already a nice force feedback, but i think a solenoid or similar doesnt cost that much and would be the final touch.

any ideas, wiring diagrams, pics?

cheers

chris

[sIGPIC][/sIGPIC]

* taito egret 29 candy cabs * indy & star wars pachinkos

17" bartop with ledwiz rgbleds * 10" bubble bobble & galaga bartop * arm champs 2

check out hi-res backglasses * best vpin performance * ledwiz config and software

Posted

found this at pinball addicts (interview with ultrapin-developer)

Traditional tables provide tactile feedback to the player, are you able to mimic this effect with your product?

We just designed our Flipper Rumble pack as I call it. We add some small solenoids that attach to the Lock Down bar on the cabinet. When you press the flipper buttons you get that small knocking vibration that give the player the feeling that a real flipper is going off in the cabinet. We are now working on the feedback for bumpers and other solenoid activated items on the playfield. We already have a real Knocker that is in the Back Box so that we you earn a free play or extra ball you get that loud knocking sound like the mechanical pinball tables.

cheers

chris

[sIGPIC][/sIGPIC]

* taito egret 29 candy cabs * indy & star wars pachinkos

17" bartop with ledwiz rgbleds * 10" bubble bobble & galaga bartop * arm champs 2

check out hi-res backglasses * best vpin performance * ledwiz config and software

Posted

i originally tried this a while ago http://www.vpforums.org/index.php?showtopic=1633 with a 12v powerr supply and some 12v solonoids just to see if i could get some reasonable feedback, the results with these were really poor and had hardly any force to them at all. i stopped playing around with them after that but i guess if you went with real pinball solonoids, then that should work well.

Posted

yes I agree as I tried the small 12 vdc solenoids too, but using real pinball solenoids you would have to be careful not to short high voltages 50 vdc back to the ipac controller pcb and another thing is they would always be energised even in game over mode if you pressed the flipper buttons,there is no way for the computer to know when your in or out of a game and I guess you would need to use them with a relay or a set of double flipper switches or contacts

but like you I am still interested to do this somehow.

Posted

thanks 1up and bossgp for the info.

I agree too.

as far as I know pinball solenoids requires 50v (and lots of ampere). I am not sure how to install it properly (and safe).

I can't believe that nobody has done a working force feedback yet?

cheers

chris

[sIGPIC][/sIGPIC]

* taito egret 29 candy cabs * indy & star wars pachinkos

17" bartop with ledwiz rgbleds * 10" bubble bobble & galaga bartop * arm champs 2

check out hi-res backglasses * best vpin performance * ledwiz config and software

Posted

I can't believe that nobody has done a working force feedback yet?

I think that HACK3R put one in his cab. I have been thinking of doing it myself as well. Gonna wait and see what some other people come up with :)

Posted

I think that HACK3R put one in his cab. I have been thinking of doing it myself as well. Gonna wait and see what some other people come up with :)

I wrote H4CK3R a pm weeks ago but did not get an answer... as it seems I have to figure it out myself.

perhaps someone in this thread could give me a hint on how to get this up and running.

thanks

cheers

chris

[sIGPIC][/sIGPIC]

* taito egret 29 candy cabs * indy & star wars pachinkos

17" bartop with ledwiz rgbleds * 10" bubble bobble & galaga bartop * arm champs 2

check out hi-res backglasses * best vpin performance * ledwiz config and software

Posted

I want to know too but at the very least I'd want be using relay switches to activate the 50v circuit? How u power that I'm not sure but surely an electronics store can point u in the right direction?

----

Follow along my Visual Pinball project here:

http://pinacolada.danielpotter.com

Posted

yeah and does anyone know if either software vp or visual pin mame outputs any signals to either the serial or parallel port ??? this would be useful to interface to some control chips or relays for the flipper solenoids.

example game over mode hyperpin wheel on screen , then when you select desired game table and it loads the table using vp when you do a control signal changes in either the serial or parallel port either high or low and this can be used to turn on the flipper solenoids power on and off, this way to keep the 50 volts away from everything else ??? possible I think so since there are versions of v pin mame that can control real pinball machine playfields. what do other people think ??? real pinballs have this to control the power to the flippers anyway.once you start a game it turns on a relay

Posted

I am not really happy with the nanotech motion/plunger stuff, so I bought this second hand terminator/star trek gun assembly for replacement.

t2gun.jpg

I hope it will look like...

t2ready.jpg

after chromizing.

I think its a great (and working) enhancement for such gun-games like T2, STTNG (moveable canons), LW3 (gun videomodes) or simply for Indy, cactus canyon, guns n roses.....

ive got also some solenoids/knockers (force feedback) and 3 tilt-assemblys for nudging. I am curious how it works. more to come soon.

cheers

chris

[sIGPIC][/sIGPIC]

* taito egret 29 candy cabs * indy & star wars pachinkos

17" bartop with ledwiz rgbleds * 10" bubble bobble & galaga bartop * arm champs 2

check out hi-res backglasses * best vpin performance * ledwiz config and software

Posted

hahaha i did this 8 months ago it is the best thing to do was very important in my lethal weapon 3 testing

i made my own using a psone lightgun already had the microswitch just had to wire up the ipac to it

IMGA0257.jpg

IMGA0256.jpg

gallery_2_5_37028.png

Nice Guys Finish Last, Player Finishes On Her Face....................

Posted

good idea with the lightgun, player1! like it!

billpa, I am not satisfied with it and after several days of calibration/fine adjusting I gave up. It is simply to much beta for my taste. the plunger works only with a few tables und calibration is a pain in the ass.

if there were a better software/firmware, it would be perfect (e.g. adjustable deadzones, manual calibration with fix values and the possibility to switch off motion seperatly,...)

cheers

chris

[sIGPIC][/sIGPIC]

* taito egret 29 candy cabs * indy & star wars pachinkos

17" bartop with ledwiz rgbleds * 10" bubble bobble & galaga bartop * arm champs 2

check out hi-res backglasses * best vpin performance * ledwiz config and software

Posted

billpa, I am not satisfied with it and after several days of calibration/fine adjusting I gave up. It is simply to much beta for my taste. the plunger works only with a few tables und calibration is a pain in the ass.

if there were a better software/firmware, it would be perfect (e.g. adjustable deadzones, manual calibration with fix values and the possibility to switch off motion seperatly,...)

Glad I didn't go that route then. I suspect they will improve it over the next year... still want to see some good ideas on a balance based nudge button.

----

Follow along my Visual Pinball project here:

http://pinacolada.danielpotter.com

Posted

So would people say you would easily be able to fit a 42" decased LCD in a widebody cab?, what about a 40" in a standard cab, without top modding/cutting to the cabinet like chris had to do for this project?

Posted
So would people say you would easily be able to fit a 42" decased LCD in a widebody cab?, what about a 40" in a standard cab, without top modding/cutting to the cabinet like chris had to do for this project?

You won't fit a 40, with a 37 you have about 10mm to spare. Check out this post where I show the width of 37 debezeld LCD against a standard lock down bar. I gotta say, now that my cab is built the 37 is a GREAT size. It really is an excellent choice with a standard width cab.

http://www.hyperspin-fe.com/forum/showpost.php?p=50921&postcount=59

----

Follow along my Visual Pinball project here:

http://pinacolada.danielpotter.com

Posted
You won't fit a 40, with a 37 you have about 10mm to spare. Check out this post where I show the width of 37 debezeld LCD against a standard lock down bar. I gotta say, now that my cab is built the 37 is a GREAT size. It really is an excellent choice with a standard width cab.

http://www.hyperspin-fe.com/forum/showpost.php?p=50921&postcount=59

Yeah i see what you mean, im guessing then if i wanted to go with a widebody lockdown bar then a 42" playing field would be the best option then as a 40" on a widebody would probably need a fair size bezel, where a 42" would almost be bezel-less

Posted

Yep I think so... To be safe you really want to measure the 42's visible height (the width of the playfield) and add at least 2 inches to be safe. But judging the fact that a 40 with a bezel on fits a widebody (26inch), and that a 46 can fit on top a widebody, you'd have to think a 42 will fit inside a widebody with bezel off.

It all depends on the model of the TV, and make of the cab. Measure to be sure!

----

Follow along my Visual Pinball project here:

http://pinacolada.danielpotter.com

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...