Popular Post Avar Posted April 18, 2017 Popular Post Posted April 18, 2017 As part of ongoing efforts to get HyperBase hyperorganized as @fr0stbyt3 develops HyperBase Live, I'm going to use this thread to stay organized during the most rigorous artwork audit HyperSpin has ever seen. This will include all artwork available on the FTP and in the DL section and will be cross-referenced against my personal collection. For any artists interested, I will leave notes as to which parts of which systems/sets need love. If any sets are missing important elements (eg. missing wheels from a "complete" set) that set will be excluded from upload until such a time as the discrepancy is corrected (Eg. AAE's Widow 2 wheel set is missing several wheels). Note: Wherever possible, non-default sets/art will have a set designation matching the creator's name. This will help facilitate QOL improvements for artists down the road and make additional features possible for both users and creators. Note: Still trying to figure out the best way to track/credit artists behind hella old themes moving forward. More to follow. Legend Grey = Media Asset does not exist yet, for whatever reason. RED = Media Asset exists but is in extremely poor condition or is missing large aspects of the set. YELLOW = Media Asset exists in passable but non-mint condition, minor issues. GREEN = Media Asset exists that is Mint for current resolutions. VIOLET = 4K ready BLUE = 8K ready Note: As I complete systems/subsections, I will move the item to its own thread and remove it from this one. Arcade PC Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Flyers (4:3) *@ 17 + 2 alts **Styphelus Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) *adamg Default (16:9) *adamg RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Default (SD)(4x3) Themes (Default): Themes (Main Menu): Default (SD)(4:3) Transitions: Transitions - Override: Wheels: Default (4:3) *@ 17 **Styphelus Default (16:9) *@ 17 **Styphelus Atari Lynx Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Can someone confirm that all Atari Lynx boxes share the same side-style like this? Can't find anything disproving that's the case. HA! GET IT?! THE "CASE!" IT'S A PUN! Default 2D (4:3) *Scans of damaged box fronts Default 2D (16:9) *Scans of damaged box fronts Default 3D (4:3) *Some low quality and need re-draw Default 3D (16:9) *Some low quality and need re-draw Boxes - Backs: Carts: Atari Lynx carts have a wide variety of styles. These images look good but they're not historically accurate so I'm forced to mark them red: Reference http://atariage.com/forums/topic/141573-the-definitive-lynx-cart-variation-list/ Default 2D (4:3) Default 2D (16:9) Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Default (4:3) *Dunk3000 Default (16:9) *Dunk3000 Digitize (4x3) Digitize (16x9) Marquee: Marquee (Default): Pointer: Default (4:3) *ninja2bceen Default (16:9) *ninja2bceen RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *background we've been using for this system is kinda ugly as piss Default (SD)(4:3) *Boxes in Artwork3, Carts in Artwork4 Default (HD)(4:3) *Boxes in Artwork3, Carts in Artwork4 Default (SD)(16:9) *Boxes in Artwork3, Carts in Artwork4 Default (HD)(16:9) *Boxes in Artwork3, Carts in Artwork4 Themes (Main Menu): Chip (HD)(16:9) *SWF'd w/o smoothing. SD content in an HD package Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *Some are a lil rough and there are instances of art lifted from other systems even though it doesn't match Eg. Klax Default (4:3) Default (16:9) Lynx (4:3) Lynx (16:9) Additional note: The aspect ratio of the Atari Lynx is 1.57:1, not 4:3. As such, this system will remain red until proper AR video previews are available. Atari ST Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) *Raw scans of damaged box fronts ** Thousands missing: 765/2904 Default 2D (16:9) *Raw scans of damaged box fronts ** Thousands missing: 765/2904 Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *Full conversion once more media is available Default (HD)(16:9) *Boxes in Artwork3, Carts TBD Themes (Main Menu): *Full conversion once more media is available Default (SD)(4:3) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Default (4:3) *1495/2904 Default (16:9) *1495/2904 Bally Astrocade Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *These appear to be authentic, historically accurate recreations but I'm not personally sure. Can anyone confirm, please? Default 3D (4:3) **Almost a YELLOW. Lowish res but still decent enough quality to merit GREEN imo. Default 3D (16:9) **Almost a YELLOW. Lowish res but still decent enough quality to merit GREEN imo. Boxes - Backs: Carts: *Complete set but extremely raw scans/snaps of carts. Good starting point for a redraw effort but not good enough to be displayed as is. Horribly cut. Raw (4x3) Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Dunk3000 (4:3) *Alternates colour but system doesn't contain every letter, so it doesn't alternate evenly Dunk3000 (16:9) *Alternates colour but system doesn't contain every letter, so it doesn't alternate evenly Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *JPEG artifacts present. Background too game-specific. System deserves better. Default (SD)(4:3) *Boxes in Artwork4, Carts TBD (Tentatively Artwork1) Default (HD)(4:3) *Boxes in Artwork4, Carts TBD (Tentatively Artwork1) Default (SD)(16:9) *Boxes in Artwork4, Carts TBD (Tentatively Artwork1) Default (HD)(16:9) *Boxes in Artwork4, Carts TBD (Tentatively Artwork1) Themes (Main Menu): *JPEG artifacts present. Background too game-specific. System deserves better. Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Default (4:3) *The non-standard font wheels need work Default (16:9) *The non-standard font wheels need work Grey (4:3) *Not pretty but it makes the wheels always readable Grey (16:9) *Not pretty but it makes the wheels always readable Bandai Sufami Turbo Bandai WonderSwan Note: Need to replace default Main Menu wheel, as current version has stroke clipped off top and bottom in places. Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Not historically accurate! 2D box batched onto generic "side" art. Some of the art is of low quality and has heavy JPEG artifacts. Default 3D (4:3) Default 3D (16:9) Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Default (4:3) *Dunk3000 Default (16:9) *Dunk3000 Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Default Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *JPEG artifacts present. Deserves better. Rough-cut raw handheld image. Default (SD)(4:3) *Boxes in Artwork4, Currently no space for cart art. Theme will have to be redone when it becomes available. Default (HD)(4:3)*Boxes in Artwork4, Currently no space for cart art. Theme will have to be redone when it becomes available. Default (SD)(16:9)*Boxes in Artwork4, Currently no space for cart art. Theme will have to be redone when it becomes available. Default (HD)(16:9) *Boxes in Artwork4, Currently no space for cart art. Theme will have to be redone when it becomes available. Themes (Main Menu): *JPEG artifacts present. Too game-specific. System deserves better.Rough-cut raw handheld image. Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *Anglicized titles done in generic grey font with a light white stroke. Very few kanji wheels are completed at this time. Default (4:3) Default (16:9) Grey (4:3) Grey (16:9) Additional note: The aspect ratio of the Bandai WonderSwan is ~1.56:1, not 4:3. As such, this system will need new proper AR snaps. Also, most snaps seem to start with the player in a menu instead of in medias res as they should. Bandai WonderSwan Color Note: Need to replace default Main Menu wheel, as current version has stroke clipped off top and bottom in places. Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Not historically accurate! 2D box batched onto generic "side" and "top" art. Very low res. Some of the art is of low quality and has heavy JPEG artifacts. Default 3D (4:3) Default 3D (16:9) Boxes - Backs: Carts: Default 2D (4:3) Default 2D (16:9) Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Default (4:3) *Dunk3000 Default (16:9) *Dunk3000 Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) ninja2bceen (4:3) *jaggies ninja2bceen (16:9) *jaggies RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Default Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *Res on handheld video border is low. Should move it to SWF-able artwork layer Default (SD)(4:3) *Boxes in Artwork3, carts in Artwork4 Default (HD)(4:3) *Boxes in Artwork3, carts in Artwork4 Default (SD)(16:9) *Boxes in Artwork3, carts in Artwork4 Default (HD)(16:9) *Boxes in Artwork3, carts in Artwork4 Themes (Main Menu): *Very game-specific. Less of an issue once multi-theme support implemented. Non-vegeta "HD" 16:9 themes are lies, SQ in SWF package. Chocobo (HD)(16:9) *Mad jaggies. SD content in HD package. Non-smoothed SWF resizing fail. Rotated video, therefore skewed in HD. Gundam (HD)(16x9) *Mad jaggies. SD content in HD package. Non-smoothed SWF resizing fail. Rotated video, therefore skewed in HD. joppel (SD)(4x3) Swan Crystal (SD)(4x3) *onlyisrael *Jaggies and JPEG artifacts Vegeta (SD)(4:3) Vegeta (HD)(4:3) *Video border not SWF-able Vegeta (SD)(16:9) Vegata (HD)(16:9) *Video border not SWF-able Transitions: Transitions - Override: Wheels: *Anglicized titles done in generic font. Zero kanji wheels are completed at this time. No default, non-plated wheels exist. Color (4:3) Color (16:9) Additional note: The aspect ratio of the Bandai WonderSwan Color is ~1.56:1, not 4:3. As such, this system will need new proper AR snaps. Also, most snaps seem to start with the player in a menu instead of in medias res as they should. Big Fish Games Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *Decent default but this is a system that really benefits from each theme having its own theme due to lack of box/cart art in general Default (SD)(4:3) *No carts/boxes for this system Default (HD)(4:3) *No carts/boxes for this system **reduced flash effect but overall trivial for current needs Default (SD)(16:9) *No carts/boxes for this system Default (HD)(16:9) *No carts/boxes for this system **reduced flash effect but overall trivial for current needs Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *This has the potential to be a wonderful plated wheelset but suffers from JPEG artifacts, some lower quality images, and logos with (TM) and (R). No default set exists. Big Fish Platter (4:3) Big Fish Platter (16:9) Camputers Lynx Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Capcom Classics Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Capcom (4:3) *generic Capcom (16:9) *generic Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Capcom (4:3) Capcom (16:9) Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Default *Capcom sound Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Currently 10 themes missing (See attached list) Capcom Classics - Missing Themes.txt Default (SD)(4:3) Default (HD)(16:9) *See attached conversion notes Capcom Classics Conversion Notes.txt Themes (Default): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): *Need to clean up the cut around Ryu's hair Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Capcom (4:3) Capcom (16:9) Default (4:3) Default (16:9) Capcom Play System Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Capcom (4:3) *generic Capcom (16:9) *generic Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Capcom (4:3) Capcom (16:9) CPS I (4x3) *ninja2bceen CPS I (16x9) *ninja2bceen Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Default *Capcom sound Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Missing themes for Japanese quiz games cworld2j and qtono2j and also for pnickj Default (SD)(4:3) *No 4:3 mbombrd Default (HD)(16:9) *See Capcom Classics conversion notes Capcom Classics Conversion Notes.txt Themes (Default): *Same as Capcom Classics but not necessarily required as most games have theme coverage. Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *Missing wheels for Japanese quiz games cworld2j and qtono2j Capcom (4:3) Capcom (16:9) Default (4:3) Default (16:9) Capcom Play System II Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Capcom (4:3) *generic Capcom (16:9) *generic Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Capcom (4:3) Capcom (16:9) CPS II (4x3) *ninja2bceen CPS II (16x9) *ninja2bceen Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Default *Capcom sound Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Missing themes for ringdest, sfz2al, choko, pzloop2j, qndream, and jyangoku (a mahjong game) Default (SD)(4:3) *Missing mmancp2u in 4:3 Default (HD)(16:9) *See Capcom Classics conversion notes Capcom Classics Conversion Notes.txt Themes (Default): *Same as Capcom Classics but not necessarily required as most games have theme coverage. Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): *no SD versions available as only theme + conversion is pure SWF Default (HD)(4:3) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *Missing wheel for jyangoku (a mahjong game) Capcom (4:3) Capcom (16:9) Default (4:3) Default (16:9) Capcom Play System III Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Capcom (4:3) *generic Capcom (16:9) *generic Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Capcom (4:3) Capcom (16:9) CPS III (4x3) *ninja2bceen CPS III (16x9) *ninja2bceen Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Default *Capcom sound Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Default (SD)(4:3) Default (HD)(16:9) *See Capcom Classics conversion notes Capcom Classics Conversion Notes.txt Themes (Default): *Same as Capcom Classics but not required due to 100% theme coverage. Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): Blue (SD)(4:3) *aloner187 **need to clean the cut around Ryu's hair Blue (HD)(4:3) *aloner187 **need to clean the cut around Ryu's hair Blue (SD)(16:9) *aloner187 **need to clean the cut around Ryu's hair Blue (HD)(16:9) *aloner187 **need to clean the cut around Ryu's hair Default (SD)(4:3) *Low quality images used and dirty logo. Sub-par. Ryu (SD)(4:3) *Allan1 *Heavily pixellated, black bars top and bottom, logos cropped at edge of screen, nice lighting effect though Transitions: Transitions - Override: Wheels: Capcom (4:3) Capcom (16:9) Default (4:3) Default (16:9) Casio Loopy Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels: Casio PV-1000 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Missing Fighting Bug (Japan) Default 2D (4:3) *billyc999 **Not terrible but fairly low resolution quality wise Default 2D (16:9) *billyc999 **Not terrible but fairly low resolution quality wise Default 3D (4:3) *knewlife **NOT HISTORICALLY ACCURATE!! 2D art slapped onto -extremely- generic side. Default 3D (16:9) *knewlife **NOT HISTORICALLY ACCURATE!! 2D art slapped onto -extremely- generic side. Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Red (4:3) *Extremely generic Red (16:9) *Extremely generic RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Includes the former "complete" set of nicely stylized themes but is now woefully incomplete after update. Would pilfer the logos as UHD default wheels but they appear to have been done in Vector Magic and are therefore sloppy in places upon closer inspection. Default (SD)(4:3) * craiganderson **Amidar (Japan), Excite Mahjong (Japan), Pachinko-UFO (Japan), Pooyan (Japan), Super Cobra (Japan) Default (HD)(16:9) craiganderson **Amidar (Japan), Excite Mahjong (Japan), Pachinko-UFO (Japan), Pooyan (Japan), Super Cobra (Japan) Themes (Default): Default (HD)(16:9) *Extremely generic placeholder. Not worth converting to other formats and needs to be replaced. Themes (Main Menu): *Attempts to mimic the art on the console box, which is great, but falls short and needs work. Good idea but can do for better execution craiganderson (SD)(4:3) *Bit of a step up over Default but could still use a lil work. Default (SD)(4:3) *baddeolv Default (HD)(4:3) *baddeolv Default (SD)(16:9) *baddeolv Default (HD)(16:9) *baddeolv Transitions: Transitions - Override: Wheels: *Missing Dig Dug (Japan), Dirty Chamelon (Japan), Fighting Bug (Japan), Naughty Boy (Japan), Space Panic (Japan), Turpin (Japan), Tutankham (Japan), Warp & Warp (Japan) Casio (4:3) Casio (16:9) Default (4:3) Default (16:9) Cave Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) *ninja2bceen Default (16:9) *ninja2bceen Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) ninja2bceen (4:3) ninja2bceen (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Missing mmmbanc (not playable) and mushitam Default (SD)(4:3) Default (HD)(16:9) *See Cave Conversion Notes Cave Conversion Notes.txt Themes (Default): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): Default (SD)(4:3) *baddeolv Default (HD)(4:3) *baddeolv Default (SD)(16:9) *baddeolv Default (HD)(16:9) *baddeolv Transitions: Transitions - Override: Wheels: *Missing mmmbanc (not playable) and mushitam Blue Curtain (4:3) *Fine, but generic. System deserves better plated set. Blue Curtain (16:9) *Fine, but generic. System deserves better plated set. Default (4:3) Default (16:9) Coleco ADAM Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Default (SD)(4:3) *Actually a rather nice theme but the individual elements used within it are low quality, low res, and poorly cut. Same theme with better quality elements would be nice IMO. Won't convert until then. Transitions: Transitions - Override: Wheels: ColecoVision Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 3D (4:3) *Wally Wonka **Historically accurate to the extreme. Default 3D (16:9) *Wally Wonka **Historically accurate to the extreme. Flattened 2D (4:3) *Wally Wonka **Good set. Almost good enough to be UHD ready. Historically accurate to the extreme. Flattened 2D (16:9) *Wally Wonka **Good set. Almost good enough to be UHD ready. Historically accurate to the extreme. Front 2D (4:3) *Stupus **Decent condition scans but most boxes aren't cleaned up and look a lil rough Front 2D (16:9) *Stupus **Decent condition scans but most boxes aren't cleaned up and look a lil rough Boxes - Backs: Carts: Default 2D (4:3) *Wally Wonka **Good set. Almost good enough to be UHD ready. Size is okay just needs a tiny bit more detail/res (fine print is a lil blurry). Historically accurate to the extreme. Default 2D (16:9) *Wally Wonka **Good set. Almost good enough to be UHD ready. Size is okjust needs a tiny bit more detail/res (fine print is a lil blurry) Historically accurate to the extreme. Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Bright (4:3) *Lil harsh and has some jaggies Bright (16:9) *Lil harsh and has some jaggies Default (4:3) *Dunk3000 Default (16:9) *Dunk3000 Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Default (SD)(4:3) *BurgerTime and Donkey Kong theme. Not terrible but the BurgerTime one's video is completely stretched. Not recommending these for use. Themes (Default): Kong Extreme (HD)(16:9) *Boxes = Artwork1, Carts = Artwork4 **Too game-specific and too modernized / fan-artsy a depiction. Themes (Main Menu): Donkey Kong (SD)(4:3) *lil game-specific. Console appears to have been Vector Magic'd. Donkey Kong (HD)(16:9) *Spinning barrels particle effect incompatible with 16:9 **lil game-specific Kong Extreme (SD)(4:3) *Too game-specific and too modernized / fan-artsy a depiction. Penguin (HD)(16:9) *Good console/controller cut, bad pengun cut. SWD'd but not smoothed, so it's SD content in our HD package. Background generic AF. Modernized 3D Render Penguin. Screens (SD)(4:3) *Extremely low quality elements used with heavy artifacting and low resolution. Transitions: Transitions - Override: Wheels: *Set needs to be touched up. Lots of wheels very poorly cut. Avar - ColecoDark (4:3) Avar - ColecoDark (16:9) Default (4:3) Default (16:9) Commodore 128 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Default (SD)(4:3) *Ok but very simple. Transitions: Transitions - Override: Wheels: Commodore 16 & Plus4 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels: Commodore 64 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *dougan78 **3178/8465 ***Really fantastic job by dougan78 here. Boxes are clean and more than enough for 1080p. Prolly not quite enough res/clarity for UHD yet but still a tremendous WIP. Default 2D (4:3) Default 2D (16:9) Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Thought I had a set but pruned it due to being the wrong type of retro PC font. Letters should be in this style IMO: http://style64.org/c64-truetype Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Default (SD)(4:3) *1x Uridium+ (Europe) theme. Suspect it predate's dougan78's work as it's basically just the video overlaid on blown up box art scans. Themes (Default): Commodore Command (SD)(4:3) *Boxes = Artwork3, Disks need to be added. Default (SD)(4:3) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Default (HD)(4:3) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Default (SD)(16:9) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Default (HD)(16:9) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Themes (Main Menu): *I have no idea who the chicks in the default theme are. Can anyone please confirm for me that the art choice actually makes sense and is indicative of the period? Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Minimalist (SD)(4:3) *spotUP Transitions: Transitions - Override: Wheels: *2962/8465, will plate when complete. Default (4:3) Default (16:9) Commodore Amiga Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: *Lil borderline. Could stand for a lil polish. Minor jaggies/blurriness. Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Only two: JamesPond2_v1.1_AGA_1354 and LionKing_v1.0_AGA_0527 but good quality. Default (SD)(4:3) Default (HD)(16:9) Themes (Default): Amiga PC (SD)(4:3) *Boxes/carts TBD Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD Default (HD)(4:3) *Boxes = Artwork3, Disks =TBD Default (SD)(16:9) *Boxes = Artwork3, Disks =TBD Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Minimalist (SD)(4:3) *spotUP Transitions: Transitions - Override: Wheels: *@1547/2287 (See attached missing wheels list) Commodore Amiga Missing Wheels.txt**Mostly good quality but some need touchups Commodore Amiga Missing Wheels.txt Default (4:3) Default (16:9) Commodore Amiga CD32 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) *OnlyIsrael **Overall a good clean set of jewel case scans but set is artwork only (no jewel case) and res is lower than ideal (hard to read a lot of the small to medium sized text. Default 2D (16:9) *OnlyIsrael **Overall a good clean set of jewel case scans but set is artwork only (no jewel case) and res is lower than ideal (hard to read a lot of the small to medium sized text. Jewel Case 3D (4:3) *@161/163 **Art has been batched onto a slim-style jewel case which is not historically accurate. Jewel Case 3D (4:3) *@161/163 **Art has been batched onto a slim-style jewel case which is not historically accurate. Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Meant to match the system font but lacks the subtle bevel and has jaggies Default (4:3) *Dunk3000 Default (16:9) *Dunk3000 Marquee: Marquee (Default): Pointer: *Low res image cut straight from the in system disc screen with some jaggies as well Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD Default (HD)(4:3) *Boxes = Artwork3, Disks =TBD Default (SD)(16:9) *Boxes = Artwork3, Disks =TBD Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD Themes (Main Menu): Default (SD)(4:3) *espontaneo **Good theme though a lil basic Default (HD)(4:3) *espontaneo **Good theme though a lil basic Default (SD)(16:9) *espontaneo **Good theme though a lil basic Default (HD)(16:9) *espontaneo **Good theme though a lil basic Transitions: Transitions - Override: Wheels: *Some low res, some with imperfect cuts, some with (TM) / (R) in the game logos, some hard to read regardless of background CD32 (4:3) CD32 (16:9) Default (4:3) Default (16:9) Commodore CDTV Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) *JayC Default 2D (16:9) *JayC Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *Extremely basic untouched image of slightly dusty unit. Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD Themes (Main Menu): *Extremely basic untouched image of slightly dusty unit. Default (SD)(4:3) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *The default wheel set is well done but several of the wheels are 000000 black, making them invisible against dark and black backgrounds. Plates virtually mandatory. Avar - Darksteel (4:3) Avar - Darksteel (16:9) Default (4:3) *dougan78, JayC. gamesmame Default (16:9) *dougan78, JayC. gamesmame Commodore MAX Machine Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels: Commodore PET Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels: Commodore VIC-20 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): craiganderson (SD)(4:3) craiganderson (HD)(4:3) craiganderson (SD)(16:9) craiganderson (HD)(16:9) Default (SD)(4:3) *baddeolv Default (HD)(4:3) *baddeolv Default (SD)(16:9) *baddeolv Default (HD)(16:9) *baddeolv Themes (Main Menu): Transitions: Transitions - Override: Wheels: Creatronic Mega Duck Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Big thanks to Lazzeri for providing these. They need a lil love as they're currently raw scans of damaged boxes. Default 2D (4:3) *Lazzeri Default 2D (16:9) *Lazzeri Boxes - Backs: Carts: *Big thanks to Lazzeri for providing these. They need a lil love as they're currently raw scans of damaged carts and are rough-cut. Some may have parts of the cart cut off in Photoshop. Default 2D (4:3) *Lazzeri **50% the size of the 16:9 ones in order to fit them on the screen in 4:3 comfortably Default 2D (16:9) *Lazzeri Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Mega Duck Blue (4:3) *Avar Mega Duck Blue (16:9) *Avar RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Avar Default (HD)(4:3) *Avar Default (SD)(16:9) *Avar Default (HD)(16:9) *Avar Themes (Main Menu): Default (SD)(4:3) *Avar Default (HD)(4:3) *Avar Default (SD)(16:9) *Avar Default (HD)(16:9) *Avar Transitions: Transitions - Override: Wheels: *craiganderson **I actually like this wheel set and find it's a novel approach, though some are blurry and it's not ideal compared to default wheels Default (4:3) Default (16:9) Daphne Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Not needed but it's a lovely set. Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Default *badlands theme bgm Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Have already added previews to HyperAI FTP Default (SD)(4:3) Default (HD)(16:9) *Major quality improvements over 4:3. See conversion notes. Daphne Conversion Notes.txt Themes (Default): *Not required Default (SD)(16:9) Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Unified (HD)(16:9) *appears to be smoothed this time, or close enough Transitions: Transitions - Override: Wheels: Daphne (4:3) *Touched up some stray pixels on the uvt wheel Daphne (16:9) Default (4:3) Default (16:9) Data East Classics Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Missing 57 themes (See notes) Data East Classics Missing Themes.txt Default (SD)(4:3) Default (HD)(16:9) *Not all themes converted yet. Not yet added to FTP. Themes (Default): Default (SD)(4x3) Default (HD)(16:9) *Mirrored Robocop ain't nothin to write home about Themes (Main Menu): Default (SD)(4:3) *PaintNothing Default (HD)(4:3) *PaintNothing Default (SD)(16:9) *PaintNothing Default (HD)(16:9) *PaintNothing Transitions: Transitions - Override: Wheels: *Missing cdsteljn, cluckypo, coozumou, cskater, stadhr96, csdtenis, ctsttape. Not necessarily critical Daphne (4:3) Daphne (16:9) Default (4:3) Default (16:9) DICE Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) *ninja2bceen Default (16:9) *ninja2bceen Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Default *badlands theme bgm Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *All except Pong Double (by mikehyrus) Default (SD)(4:3) Default (SD)(16:9) Themes (Default): Default (SD)(4:3) *donald Default (HD)(4:3) *donald Default (HD)(16:9) *donald Default (HD)(16:9) *donald Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *Missing 7 wheels (see note below) Dice Missing Wheels.txt Default (4:3) Default (16:9) Doujin Soft Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *will convert if/when more media/xml is discovered. Default (SD)(4:3) Transitions: Transitions - Override: Wheels: Dragon Data Dragon Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *will convert if/when more media/xml is discovered. Default (SD)(4:3) Transitions: Transitions - Override: Wheels: EACA EG2000 Colour Genie Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *will convert if/when more media/xml is discovered. Default (SD)(4:3) Transitions: Transitions - Override: Wheels: Electronic Games Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels: Elektronika BK Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *will convert if/when more media/xml is discovered. Default (SD)(4:3) Transitions: Transitions - Override: Wheels: Emerson Arcadia 2001 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Currently @ 35/55 and the boxes I do have are extremely low res scans and pics. See attached list for missing scans. Emerson Arcadia 2001 Missing Box Scans.txt Default 2D (4:3) Default 2D (16:9) Boxes - Backs: Carts: @24/55. Extreme low res and rough cut. See list for missing. Emerson Arcadia Missing Cart Scans.txt Default 2D (4:3) Default 2D (16:9) Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Default (4:3) *Avar Default (16:9) *Avar RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *DIYROMArcade Default (HD)(4:3) *DIYROMArcade Default (SD)(16:9) *DIYROMArcade Default (HD)(16:9) *DIYROMArcade Themes (Main Menu): *Console image looks rough Default (SD)(4:3) *DIYROMArcade Default (HD)(4:3) *DIYROMArcade Default (SD)(16:9) *DIYROMArcade Default (HD)(16:9) *DIYROMArcade Transitions: Transitions - Override: Wheels: Arcadia (4:3) Arcadia (16:9) Default (4:3) Default (16:9) Entex Adventure Vision Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) Default 2D (16:9) Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Not required Marquee: Marquee (Default): Pointer: Default (4:3) *Avar Default (16:9) *Avar ninja2bceen (4:3) ninja2bceen (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Arcadia (4:3) Arcadia (16:9) Default (4:3) Default (16:9) Epoch Game Pocket Computer Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) Default 2D (16:9) Default 3D (4:3) Default 3D (16:9) Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Not required Marquee: Marquee (Default): Pointer: Default (4:3) *Avar (I think) Default (16:9) *Avar (I think) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Artwork4 = boxes, carts tbd Default (HD)(4:3) *Artwork4 = boxes, carts tbd Default (SD)(16:9) *Artwork4 = boxes, carts tbd Default (HD)(16:9) *Artwork4 = boxes, carts tbd Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Default (4:3) Default (16:9) EGPC (4:3) EGPC (16:9) PixelFont (4:3) PixelFont (16:9) PixelFont Plated (4:3) *Reductive name for multi-cart rom PixelFont Plated (16:9) *Reductive name for multi-cart rom Epoch Super Cassette Vision Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: *lil blurry in the finer details on both sets, but passable Default (4:3) Default (16:9) ninja2bceen (4:3) ninja2bceen (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *will convert when more media becomes available for this system Default (HD)(16:9) *Boxes/Carts folders tbd Themes (Main Menu): Default (SD)(4:3) *craiganderson Default (HD)(4:3) *craiganderson Default (SD)(16:9)*craiganderson Default (HD)(16:9) *craiganderson Transitions: Transitions - Override: Wheels: Examu eX-BOARD Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Not required Boxes - Backs: Carts: *Not required Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Not required Marquee: Marquee (Default): Pointer: *had to clean image up. Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Originals by THK, 16:9 conversions by Avar Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Default): *Not currently required Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Default (4:3) Default (16:9) Examu (4:3) *Avar Examu (16:9) *Avar Exelvision EXL 100 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *will convert later or when more assets become available Default (SD)(4:3) Transitions: Transitions - Override: Wheels: Exidy Sorcerer Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *will convert later or when more assets become available Default (SD)(4:3) Transitions: Transitions - Override: Wheels: Fairchild Channel F Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) *Uploaded at 35% original size for use with HS1.4 Default 2D (16:9) *Uploaded at 60% original size for use with HS1.4 Default 3D (4:3) Uploaded at 40% original size for use with HS1.4 Default 3D (16:9) *Uploaded at 70% original size for use with HS1.4 Boxes - Backs: Carts: Default 2D (4:3) @QuickWork Uploaded at 40% original size for use with HS1.4 Default 2D (16:9) *QuickWork **Uploaded at 70% original size for use with HS1.4 Default 3D (4:3) *QuickWork **Lil jaggy on the diagonals ***Uploaded at 40% original size for use with HS1.4 Default 3D (16:9) *QuickWork **Lil jaggy on the diagonals ***Uploaded at 70% original size for use with HS1.4 JayC 2D (4:3) Uploaded at 50% original size for use with HS1.4 JayC 2D (16:9) **Uploaded at 80% original size for use with HS1.4 Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Dunk3000 (4:3) @Dunk3000 Dunk3000 (16:9) @Dunk3000 Marquee: Marquee (Default): Pointer: Default (4:3) @ninja2bceen Just slightly shy of green status. Resolution a lil fuzzy Default (16:9) @ninja2bceen Just slightly shy of green status. Resolution a lil fuzzy RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Default (HD)(4:3) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Default (SD)(16:9) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Default (HD)(16:9) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) DIYROMArcade (SD)(4x3) Neonrage (HD)(16x9) Transitions: Transitions - Override: Wheels: Archived - Default (4x3) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Archived - Default (16x9) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Archived - Plated (4x3) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Archived - Plated (16x9) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Avar - Darkwood (4x3) Avar - Darkwood (16x9) Default (4x3) Default (16x9) Final Burn Alpha Note: This "system" is presently being excluded as it is simply a collection of the FBA emu's compatibility list. Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: L: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels: Fujitsu FM Towns Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: *Overly simple Default (4:3) Default (16:9) L: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Skitprat Default (HD)(4:3) *Skitprat Default (SD)(16:9) *Avar **Assumes box/cart art coming eventually Default (HD)(16:9) *Avar **Assumes box/cart art coming eventually guyverjay (SD)(4:3) *fugly Themes (Main Menu): Default (SD)(4:3) *guyverjay Default (HD)(4:3) *guyverjay Default (SD)(16:9) *guyverjay Default (HD)(16:9) *guyverjay Transitions: Transitions - Override: Wheels: Default (4:3) Default (16:9) FM Towns (4:3) FM Towns (16:9) Fujitsu FM Towns Marty Backgrounds: Not system specific Boxes: Default 3D (4:3) *Super low res. Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Genre Text: Genre Wheels: Letters: Marquee: Marquee (Default): Pointer: L: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *will convert when this system has more assets etc. Default (SD)(4:3) *spotUP Transitions: Transitions - Override: Wheels: Fujitsu FM-7 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: L: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *Will upgrade/convert when more assets are available Default (SD)(4:3) *Low res images used and video tilt incorrect Transitions: Transitions - Override: Wheels: Funtech Super Acan Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: L: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): *Will upgrade/convert when more assets are available Default (SD)(4:3) Transitions: Transitions - Override: Wheels: Future Pinball Backgrounds: *Should include Original, Recreations, and Video Game table genres. Boxes: *Not required Boxes - Backs: Carts: *Not required Genre Backgrounds: *Should include Original, Recreations, and Video Game table genres. Genre Text: Genre Wheels: *Should include Original, Recreations, and Video Game table genres. Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) L: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): baddeolv (SD)(4:3) Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *@275/650 **Some are extremely low resolution Default (4:3) Default (16:9) WoodPin (4:3) WoodPin (16:9) GamePark 32 Backgrounds: Not system specific **Missing Visual Novel Games Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific **Missing Visual Novel Games Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Not system specific **Missing Visual Novel Games Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: L: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *Will convert when more assets become available Default (SD)(4:3) *joppel Themes (Main Menu): *Will convert when more assets become available Default (SD)(4:3) *joppel Transitions: Transitions - Override: Wheels: GCE Vectrex Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Hartung Game Master Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds HBMAME Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Hector HRX Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Interton VC 4000 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Irem Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Jupiter ACE Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Konami Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Konami e-AMUSEMENT Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Konix Multi-System Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Lviv PC-01 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Magnavox Odyssey Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Magnavox Odyssey 2 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds MAME Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Matra and Hachette Alice Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Mattel Aquarius Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Mattel Intellivision Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds MGT Sam Coupe Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft MS-DOS Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft MSX Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft MSX2 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft MSX2+ Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft Windows 3.x Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft XBox Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft XBox 360 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Microsoft XBox One Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Midway Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds MiSFiT MAME Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds MUGEN Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Namco Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Namco System 22 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC PC Engine Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC PC Engine-CD Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC PC-8801 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC PC-9801 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC PC-FX Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC SuperGrafx Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC TurboGrafx-16 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NEC TurboGrafx-CD Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds NESiCAxLive Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo 3DS Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo 64 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo 64DD Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo DS Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Entertainment System WIP: WE ARE CURRENTLY UN$%^$ING THE DATABASE AND WILL AUDIT AGAINST A PROPER XML Note: This xml is being revised to re-include the games that were taken out that should have been, at worst, listed as clones. Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: amchine 2D (4:3) *779 boxes amchine 2D (4:3) *779 boxes SophT 3D (4:3) *Only 778 boxes **Not historically accurate. Sides are auto-generated. ***This set should only be accessible via advanced settings. SophT 3D (16:9) *Only 778 boxes **Not historically accurate. Sides are auto-generated. ***This set should only be accessible via advanced settings. Wally Wonka 3D (4:3) *779 boxes **Historically accurate Wally Wonka 3D (4:3) *779 boxes **Historically accurate Boxes - Backs: Carts: Default 2D (4:3) @QuickWork Uploaded at 40% original size for use with HS1.4 Default 2D (16:9) *QuickWork **Uploaded at 70% original size for use with HS1.4 Default 3D (4:3) *QuickWork **Lil jaggy on the diagonals ***Uploaded at 40% original size for use with HS1.4 Default 3D (16:9) *QuickWork **Lil jaggy on the diagonals ***Uploaded at 70% original size for use with HS1.4 JayC 2D (4:3) Uploaded at 50% original size for use with HS1.4 JayC 2D (16:9) **Uploaded at 80% original size for use with HS1.4 Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Dunk3000 (4:3) @Dunk3000 Dunk3000 (16:9) @Dunk3000 Marquee: Marquee (Default): Pointer: Default (4:3) @ninja2bceen Just slightly shy of green status. Resolution a lil fuzzy Default (16:9) @ninja2bceen Just slightly shy of green status. Resolution a lil fuzzy RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Default (HD)(4:3) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Default (SD)(16:9) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Default (SD)(16:9) *Artwork3 = Boxes, Artwork4 = Carts **Assumes 2D carts and 3D boxes but will still work with any selection. Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (SD)(16:9) DIYROMArcade (SD)(4x3) Neonrage (HD)(16x9) Transitions: Transitions - Override: Wheels: Archived - Default (4x3) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Archived - Default (16x9) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Archived - Plated (4x3) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Archived - Plated (16x9) *Incorrect names missing three wheels. Deprecated. Should only be accessible be advanced settings for QC. Avar - Darkwood (4x3) Avar - Darkwood (16x9) Default (4x3) Default (16x9) Nintendo Famicom Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Famicom Disk System Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Game Boy Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Game Boy Advance Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Game Boy Color Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo GameCube Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Pokemon Mini Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Satellaview Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Super Famicom Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Super Game Boy Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Switch Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Virtual Boy Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Wii Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo Wii U Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Nintendo WiiWare Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds OpenBOR Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Othello Multivision Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds OUYA Panasonic 3DO Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds PC Games Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Philips CD-i Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Philips VG 5000 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Pinball FX2 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Pioneer Palcom Laserdisc Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds PopCap Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Radio-86RK Mikrosha Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds RCA Studio II Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sammy Atomiswave Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds ScummVM Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega 32X Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega CD Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Dreamcast Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Game Gear Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Genesis Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Hikaru Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Master System Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Model 2 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Model 3 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Naomi Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Pico Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega RingEdge Sega RingWide Sega Saturn Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega SC-3000 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega SG-1000 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega ST-V Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega Triforce Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sega VMU Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sharp MZ-2500 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sharp X1 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sharp X68000 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sinclair ZX Spectrum Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sinclair ZX81 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds SNK Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds SNK Neo Geo AES Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds SNK Neo Geo CD Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds SNK Neo Geo MVS Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds SNK Neo Geo Pocket Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds SNK Neo Geo Pocket Color Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PlayStation Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PlayStation 2 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PlayStation 3 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PlayStation 4 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PlayStation Vita Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PocketStation Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PSP Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sony PSP Minis Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Sord M5 Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Spectravideo Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Steam Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Stepmania Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Super Nintendo Entertainment System Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Super Nintendo Entertainment System MSU-1 Taito Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Taito Type X Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Tandy TRS-80 Color Computer Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Tangerine Oric Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Tecmo Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Texas Instruments TI 99-4A Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Tiger Game.com Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Tomy Tutor Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Touhou Project Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Vector-06C Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Visual Pinball Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds VM Labs Nuon Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds VTech CreatiVision Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds VTech Socrates Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Watara Supervision Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Williams Classics Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds WoW Action Max Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds Zinc Letters Pointers Wheels Themes Boxes Carts Main Menu Theme System Default Theme Sounds AAE Conversion & Update Notes.txt Acorn Archimedes Missing Wheels.txt Atari 2600 - Wheels - Cart Top - Missing Wheels.txt Atari 5200 Missing Wheels.txt Atari Classics Conversion Notes.txt Capcom Classics Conversion Notes.txt 17
Avar Posted April 18, 2017 Author Posted April 18, 2017 3 minutes ago, fr0stbyt3 said: 162.96 kB ?? Yes, as per the dl description this one's just the images located in Media/Frontend/Images. A drop in the bucket but a good place to start and artwork that's often overlooked. I had to upload it anyways for the upcoming tutorial on customizing the core frontend UI media so figured it was a good time to kick this lil project off @_@ 1
Aorin Posted April 18, 2017 Posted April 18, 2017 Avar, my friend, you're carrying the world on your shoulders, I remember you said you were making themes wide-screen a long time ago. I have learned a lot from you and other guys. Keep it up, I'm keeping track of your work. 4 Aorin
Avar Posted April 18, 2017 Author Posted April 18, 2017 Thanks man. I'm ashamed to say I had to stop before I could get much of the MAME game themes done but what's there should be a good start. As I go I'll kinda re-audit my setup since I know yall media creators have pumped out a lot of really great updated sets of wheels/boxes/carts. Fortunately, those are fairly straightforward to HD-amify. 1
Aorin Posted April 18, 2017 Posted April 18, 2017 3 minutes ago, Avar said: Thanks man. I'm ashamed to say I had to stop before I could get much of the MAME game themes done but what's there should be a good start. As I go I'll kinda re-audit my setup since I know yall media creators have pumped out a lot of really great updated sets of wheels/boxes/carts. Fortunately, those are fairly straightforward to HD-amify. Yeah man, it's a huge task and I'm sure you went really far with that. As far as consoles go, I've been creating some "complete" packs wide-screen ready, using the latest databases available, these packs doesn't include videos, and obviously software, they gather wheels, carts or CDs and boxes, along with themes, but the latter can be ignored and the images just placed in themes the user prefers to use. I think I kinda helped you indirectly doing this. Aorin
fr0stbyt3 Posted April 18, 2017 Posted April 18, 2017 7 minutes ago, Avar said: Yes, as per the dl description this one's just the images located in Media/Frontend/Images. A drop in the bucket but a good place to start and artwork that's often overlooked. I had to upload it anyways for the upcoming tutorial on customizing the core frontend UI media so figured it was a good time to kick this lil project off @_@ I saw the topic and got click happy. I wanted EVERYTHING. Sorry.
fr0stbyt3 Posted April 18, 2017 Posted April 18, 2017 As a heads up to everyone here. As @Avar pointed out Hyperbase Live will absolutely be supporting this in the very near future. Thanks again for all of your amazing work, sir! 3
Aorin Posted April 18, 2017 Posted April 18, 2017 1 minute ago, fr0stbyt3 said: I saw the topic and got click happy. I wanted EVERYTHING. Sorry. Haha, you're sure anxious, totally ignored that those were the frontend images! You were expecting at least 1 GB of media, damn! 1 Aorin
Avar Posted April 18, 2017 Author Posted April 18, 2017 44 minutes ago, fr0stbyt3 said: I saw the topic and got click happy. I wanted EVERYTHING. Sorry. Gonna pace myself so I don't burn out or distract too much all at once from tuts 3
Aorin Posted April 19, 2017 Posted April 19, 2017 1 hour ago, Avar said: Gonna pace myself so I don't burn out or distract too much all at once from tuts Very professional videos BTW mate. 2 Aorin
Kondorito Posted April 19, 2017 Posted April 19, 2017 Awesome initiative Avar! HD stuff is so sexy! Let me know if I can be of any help. 2 Beer Me!
Avar Posted April 22, 2017 Author Posted April 22, 2017 AAE has been added in its entirety and download links can be found in the download section or in the original post. Please note: Game Themes for any given system will only ever be made available as a complete set via the Platinum Downloads section on account of how long it would take me to upload individual theme files the fact it took my hundreds if not thousands of hours to remaster all the themes I'll be uploading. Enjoy! 3
Kondorito Posted April 22, 2017 Posted April 22, 2017 You rock Avar! Qq: currently every graphic piece supports swf conversion, except wheels. Is that correct?
thatman84 Posted April 22, 2017 Posted April 22, 2017 1 hour ago, Avar said: AAE has been added in its entirety and download links can be found in the download section or in the original post. Please note: Game Themes for any given system will only ever be made available as a complete set via the Platinum Downloads section on account of how long it would take me to upload individual theme files the fact it took my hundreds if not thousands of hours to remaster all the themes I'll be uploading. Enjoy! Awesome that your sharing your hard work. I for 1 respect the platinum decision. Back handed compliment:- Your tutorials are to good to "compete" with (altough mine dont compete directly) im like whats the point ? 1 Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
Tribe Fan Posted April 22, 2017 Posted April 22, 2017 You are incredible!! Thanks so much for your hard work!!
Avar Posted April 22, 2017 Author Posted April 22, 2017 5 hours ago, Kondorito said: You rock Avar! Qq: currently every graphic piece supports swf conversion, except wheels. Is that correct? Wheels, letters, pointers, and video borders. Given their size and simplicity it doesn't have a huge impact for them not being swf'd though thankfully. Just being the right AR is a huge improvement. 1
Avar Posted April 22, 2017 Author Posted April 22, 2017 5 hours ago, thatman84 said: I for 1 respect the platinum decision. Thanks for that @_@ I was originally gonna upload individual themes but it takes so long for any kinda volume like this and ultimately plat just makes everyone's lives easier in general. Glad the decision doesn't ruffle too many feathers! 1
Aorin Posted April 22, 2017 Posted April 22, 2017 2 hours ago, Avar said: Wheels, letters, pointers, and video borders. Given their size and simplicity it doesn't have a huge impact for them not being swf'd though thankfully. Just being the right AR is a huge improvement. Makes all the difference with the correct aspect ratio, indeed, I think half HS users or even more use 16:9 monitors. 1 Aorin
Avar Posted April 22, 2017 Author Posted April 22, 2017 With more and more systems coming into the fold it's a trend we'll likely see continuing until 4:3 users are the vast minority, though I definitely feel art should be available in both formats given the nature of HyperSpin's origins. 1
Aorin Posted April 22, 2017 Posted April 22, 2017 25 minutes ago, Avar said: With more and more systems coming into the fold it's a trend we'll likely see continuing until 4:3 users are the vast minority, though I definitely feel art should be available in both formats given the nature of HyperSpin's origins. While retro gaming exists, 4:3 will always be, CRTs will still be manufactured and Vinyls will still sound better than digitalized music. An arcade cab should be 4:3, but in case it's 16:9, artwork for it will exist, so no big deal. I myself still ain't got a cab, I use HS in a PC, with a TV mounted on the wall, it's 16:9. I can only imagine your efforts bringing the official content to wide-screen, and don't even dare to think it's something we don't notice. It's a huge task as I said earlier, your efforts are great and will be useful for thousands. 1 Aorin
ryuuji Posted April 22, 2017 Posted April 22, 2017 I think CRT production stopped a while back ... a whiiiiile back. #thisismydesign by ryuuji is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Permissions beyond the scope of this license may be available at http://www.hyperspin-fe.com/user/34679-ryuuji/.
Aorin Posted April 22, 2017 Posted April 22, 2017 8 minutes ago, ryuuji said: I think CRT production stopped a while back ... a whiiiiile back. They still manufacture it in China and Taiwan I believe, it may completely stop one day, but there will always be a market for those, just like Vinyl players, that are still manufactured: http://www.ebay.com/bhp/vinyl-player Aorin
ryuuji Posted April 22, 2017 Posted April 22, 2017 Vinyl players are getting popular again. I know they manufacture Vinyl players today, but CRTs ... I WISH they were #thisismydesign by ryuuji is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Permissions beyond the scope of this license may be available at http://www.hyperspin-fe.com/user/34679-ryuuji/.
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