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Handheld Bezels All Resolutions


SUBZERO

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Posted

ks GIG, i can just mae sizes fro now, since the ones above 1024 will get backgrounds added do the need to be separated?

You can of course do as you please but separating the background just gives the end user more choice as it's not tied to the bezel, like AlexDC is doing here.

56uIzxg.png

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Posted

Here's a bezel ini for the RA GB colors... looks fantastic(!), but I wish it were "zoomed in" a bit more for a slightly bigger screen size.

[General]
Bezel Screen Top Left X Coordinate=510
Bezel Screen Top Left Y Coordinate=153
Bezel Screen Bottom Right X Coordinate=1017
Bezel Screen Bottom Right Y Coordinate=608
Posted

Am I wrong in thinking that we only need one aspect ratio and ini file for the different resolutions? For example if we have one 16:9 (2560x1440) and one 4:3 (1280x960) and matching ini files for those resolution that Rocketlauncher will do the rest and adjust/scale according to the resolution of your monitor.

It would save you some time Sub-zero. 

Posted

Okay guys this is waht i will do, i will make folders with the GB,GBA and GBC bezels. in different sizes and i will add the psd's to the folder in its originll size so you guys can tinker with it. 

ill have the link up this weekend. working hours are killing me atm

 

 

 

 

Posted

 

Here's a bezel ini for the RA GB colors... looks fantastic(!), but I wish it were "zoomed in" a bit more for a slightly bigger screen size.

 

 

How big do you want the screen? just ask dudes, it's a minute work for me

 

 

 

 

Posted

Okay guys this is waht i will do, i will make folders with the GB,GBA and GBC bezels. in different sizes and i will add the psd's to the folder in its originll size so you guys can tinker with it. 

ill have the link up this weekend. working hours are killing me atm

 

I know what you mean... me too.

 

How big do you want the screen? just ask dudes, it's a minute work for me

 

I'm referring to the GBCs in post #9. Maybe zoomed in enough to cut off the nintendo logo on the bottom? The perspective looks great, I think it just needs a little more screen.

Posted

Hard to choose... I like seeing the bezel arc on the bottom, but I'm tempted by the bigger screen. I guess option #2. Anyone else want to weigh in? 

 

Also, I really like the built in RA filter. That looks perfect.

Posted

Any chance of one for Hartung Game Master?

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Posted

Hard to choose... I like seeing the bezel arc on the bottom, but I'm tempted by the bigger screen. I guess option #2. Anyone else want to weigh in? 

 

Also, I really like the built in RA filter. That looks perfect.

 

The problem with the filter is that when i blow it up i think it will look different because it was ment to be that size....but we can test it

 

 

 

 

Posted

Any chance of one for Hartung Game Master?

Sent from my iPhone using Tapatalk

 

For the who what?....get me a pic and when i have some time i will redraw it.

 

 

 

 

Posted

For the who what?

It's a handheld, there's a db on hyper list. There isn't a great deal of good art for it - if you could do your work, that would be sweet.

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Posted

Thats big enough to redraw...worked with much smaller stuff, i will put it on my WIP list.....and it's huge lol but i working at 10 things at once so i will pic a spot for it

 

 

 

 

Posted

Bigger screen = better.

 

thats why i will place the PSD's on the Goggle Drive aswell. so members can make the size they want

 

 

 

 

Posted

thats why i will place the PSD's on the Goggle Drive aswell. so members can make the size they want

Thanks sub for all the different sizes! I personally prefer seeing the whole system and having an option to "zoom in".

These rock!

  • 4 weeks later...
Posted

Here is one with th Retro arch GB screen shader added, test that to

 

XdUKss7.png

 

Hey guys, so, since my setup is on a 1920x1200 monitor, apparently the retroarch shader doesn't want to play nice. I noticed you had added a transparency to this one to give it a similar look to the shader... I guess I'm asking, how?

 

Like I love all three of the shader for Gameboy on retroarch, and would really like to try to simulate that by adding it to my bezel if possible.

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