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Taito Type X and Hyperlaunch 3.0


langersld

Question

Posted

I just wanted to get clarification that Taito Type X is working fine in the New RocketLauncher...

In the PC Launcher.ini...I am pointing the script to the bat files

eg:

[super Street Fighter IV]

Application=C:\Hyperspin\Games\Taito Type X\Super Street Fighter IV\Super Street Fighter IV.bat

AppWaitExe=game.exe

I seem to be getting an issue where the game starts fine but after 20 seconds closes and the Hyperlaunch "now loading page appears"

Any help appreciated

  • Answers 1.4k
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Recommended Posts

Posted

Ok thank you very much for your help i appriciate that, but my Games are always in red !

I think i missed something i will search my mistake

Not really simple at all :)

:deal:
Posted
The problem Is on your bat file name why it's Arcana Heart 3.bat.bat ?

Sent from my iPhone using Tapatalk

Yes i change it cause i see a post who say i will need to creat bat file and name it ".bat " so yes (it was.bat.bat)

i make mistake the file was already a bat file, but same result my roms are red..

:deal:
Posted
The first one is right

The second put the game.exe file

And don't forget to put the exit method to : Winclose AppWaitExe

Sent from my iPhone using Tapatalk

ok i've try this: post-85013-142870615086_thumb.jpg

Hum i don't understand why the Taito. ini don't change, it keep my bat file..

post-85013-142870615084_thumb.jpg

:deal:
Posted

yes, game.exe/AH3_launcher/Arcana Heart 3.bat work outside..

It's so bad i can't take a look in the Wiki.. i'm sorry to take your time like that

i will try to find other tutorials on you tube as i say i think i miss something..

:deal:
Posted

befor that make sure that the skipcheck is turned to Rom and emu only

by going to Setting tab scroll down you will find Skip Checks put it in rom only

Posted

yes i changed it to Taito Type X.ini since the beginning

Should i need to download new file from djvj's FTP ? maybe i miss some file:

here is my pclauncher modules folder

post-85013-1428706151_thumb.jpg

here my Taito Type X emulator folder

post-85013-142870615098_thumb.jpg

:deal:
Posted

Make sure all the games are in red in the audit screen if any are green you will have problems.

Reason 1

Reason 2

Also when asking for help for RocketLauncher, please post your HyperLaunch.log with logging level set to troubleshooting. You can set the logging level to troubleshooting in HLHQ in the global system under General Settings -> HyperLaunch.

I'm also gonna say you need to update your modules and other HyperLaunch files.

Posted
befor that make sure that the skipcheck is turned to Rom and emu only

by going to Setting tab scroll down you will find Skip Checks put it in rom only

yes it was check to false i check it to rom only my extention is good (bat/exe/lnk)

so now i need to rechange AH3 to Arcana Heart 3 in my xml ? and reset my path

i'm confuse now lol

:deal:
Posted

Ok Thank you Ghutch, here is my HyperLaunch.log hope that help

No all my roms are in red line hope that help too

20:27:41:390 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.0.9
20:27:41:390 | HL |     INFO  | +0     | Main - System Specs:
				HyperLaunch Dir: Z:\New Hyperspin\HyperLaunch
				OS: WIN_7
				Architecture: 32-bit (might not be accurate)
				OS Language: English_United_States
				OS Admin Status: Yes
				Monitor #1 (\\.\DISPLAY1): 1280x1024 (1280x980 work)
				AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
				AHK Version: 1.1.09.04
				Unicode: No
20:27:41:390 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x y w h
20:27:41:390 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\HyperLaunch.exe exists
20:27:41:390 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	Your favorite Front End companion!
				FileVersion             	3.0.0.9
				LegalCopyright          	©2013 HL squad
				ProductName             	djvj's one swell guy!
				ProductVersion          	1.1.9.4
				CompanyName             	djvj's one swell guy!
				File Size:			899072 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:390 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Module Extensions\gdip.ahk exists
20:27:41:406 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
20:27:41:406 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			88789 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:406 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Module Extensions\RIni.ahk exists
20:27:41:406 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
20:27:41:406 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			67561 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:406 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Module Extensions\CLR.ahk exists
20:27:41:406 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
20:27:41:406 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			10586 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:406 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Module Extensions\COM.ahk exists
20:27:41:406 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
20:27:41:406 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26342 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:406 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Module Extensions\JSON.ahk exists
20:27:41:421 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
20:27:41:421 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			9203 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:421 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Fade Init.ahk exists
20:27:41:421 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:421 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			1145 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:421 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\HyperPause Init.ahk exists
20:27:41:421 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:421 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			691 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:421 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Keymapper Init.ahk exists
20:27:41:421 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:421 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			2485 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:421 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\MultiGame Init.ahk exists
20:27:41:421 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:421 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			161 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:421 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Statistics Init.ahk exists
20:27:41:421 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:421 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			167 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:421 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Fade.ahk exists
20:27:41:421 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:421 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26644 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:421 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\HyperPause.ahk exists
20:27:41:468 | HL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:468 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			326352 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:468 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Keymapper.ahk exists
20:27:41:468 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:468 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			27844 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:468 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\MultiGame.ahk exists
20:27:41:468 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:468 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28070 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:468 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Bezel.ahk exists
20:27:41:468 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:468 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			21407 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:468 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Statistics.ahk exists
20:27:41:468 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:468 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26089 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:468 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
20:27:41:484 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:499 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
				File Size:			63798 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:499 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Shared.ahk exists
20:27:41:499 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:499 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			65137 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:499 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\XHotkey.ahk exists
20:27:41:499 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:499 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28659 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:499 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Lib\Fade Animations.ahk exists
20:27:41:499 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
20:27:41:499 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			48181 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:499 | HL |     INFO  | +0     | Main - HyperLaunch received "Taito Type X" and "AH3"
20:27:41:499 | HL |     INFO  | +0     | Main - AH3 is using the default emulator: PCLauncher
20:27:41:499 | HL |     INFO  | +0     | Main - Checking for a [PCLauncher] section in Z:\New Hyperspin\HyperLaunch\Settings\Taito Type X\Emulators.ini
20:27:41:499 | HL |     INFO  | +0     | Main - Checking for a [PCLauncher] section in Z:\New Hyperspin\HyperLaunch\Settings\Global Emulators.ini
20:27:41:499 | HL |     INFO  | +0     | Main - Found [PCLauncher] in Z:\New Hyperspin\HyperLaunch\Settings\Global Emulators.ini
20:27:41:499 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Modules\PCLauncher\PCLauncher.ahk exists
20:27:41:499 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			20235 bytes
				Created:			12/23/2013 - 4:45:37 PM
				Modified:			12/23/2013 - 4:45:37 PM
20:27:41:499 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
20:27:41:499 | HL |     INFO  | +0     | Main - AH3 will use module: Z:\New Hyperspin\HyperLaunch\Modules\PCLauncher\PCLauncher.ahk
20:27:41:515 | HL |     INFO  | +16    | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher".
20:27:41:515 | HL |     INFO  | +0     | Main - INI Keys read
20:27:41:515 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Module Extensions\7z.exe exists
20:27:41:515 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7-Zip Console
				FileVersion             	9.20
				InternalName            	7z
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7z.exe
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			163840 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:515 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\Module Extensions\7z.dll exists
20:27:41:515 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7z Standalone Plugin
				FileVersion             	9.20
				InternalName            	7za
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7za.dll
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			914432 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:515 | HL |  WARNING  | +0     | Main - SkipChecks is enabled and set to: Rom Only
20:27:41:515 | HL |     INFO  | +0     | CheckPaths - Started
20:27:41:515 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\Emulators\Taito Type X\PCLAUNCHER.exe exists
20:27:41:515 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileVersion             	1, 0, 48, 05
				ProductVersion          	1, 0, 48, 05
				File Size:			207067 bytes
				Created:			12/24/2013 - 12:19:29 PM
				Modified:			5/29/2013 - 10:24:54 AM
20:27:41:515 | HL |     INFO  | +0     | CheckPaths - Ended
20:27:41:515 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				frontendPID = 0
				frontendPath = Z:\New Hyperspin
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = Z:
				exitEmulatorKey = ~Esc
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = ~q & ~s
				emuFullPath = Z:\New Hyperspin\Emulators\Taito Type X\PCLAUNCHER.exe
				emuPath = Z:\New Hyperspin\Emulators\Taito Type X
				emuName = PCLauncher
				emuExt = exe
				romPath = 
				romPathFromIni = 
				romExtension = 
				romExtensionOrig = 
				romExtensions = 
				executable = PCLAUNCHER.exe
				systemName = Taito Type X
				dbName = AH3
				romName = 
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = Rom Only
				romMatchExt = true
				logFile = Z:\New Hyperspin\HyperLaunch\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 10
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = false
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter
				originalWidth = 1280
				originalHeight = 1024
				dtEnabled = true
				dtPath = C:\Program Files\DAEMON Tools Lite\DTLite.exe
				dtUseSCSI = true
				dtAddDrive = true
				emuIdleShutdown = 0
				hideEmu = false
				hideFE = false
				fadeIn = false
				fadeInDuration = 500
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutDuration = 500
				fadeOutTransitionAnimation = DefaultAnimateFadeOut
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = false
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DD00BFFF
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = Z:\New Hyperspin\HyperLaunch\Media\Fade
				HLDataPath = Z:\New Hyperspin\HyperLaunch\Data
				HLMediaPath = Z:\New Hyperspin\HyperLaunch\Media
				HLErrSoundPath = Z:\New Hyperspin\HyperLaunch\Media\Sounds\Error
				modulesPath = Z:\New Hyperspin\HyperLaunch\Modules
				moduleFullName = Z:\New Hyperspin\HyperLaunch\Modules\PCLauncher\PCLauncher.ahk
				moduleName = PCLauncher
				modulePath = Z:\New Hyperspin\HyperLaunch\Modules\PCLauncher
				moduleExtension = ahk
				moduleExtensionsPath = Z:\New Hyperspin\HyperLaunch\Module Extensions
				libPath = Z:\New Hyperspin\HyperLaunch\Lib
				7zEnabled = false
				7zPath = Z:\New Hyperspin\HyperLaunch\Module Extensions\7z.exe
				7zDllPath = Z:\New Hyperspin\HyperLaunch\Module Extensions\7z.dll
				7zExtractPath = C:\Users\Mame\AppData\Local\Temp\HS
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = true
				7zSounds = true
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FF000000
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 0
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = false
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = Z:\New Hyperspin\HyperLaunch\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = 
				hpLoadStateKeyCodes = 
				keymapperEnabled = false
				keymapper = 
				xpadderFullPath = Z:\New Hyperspin\Utilities\Xpadder\xpadder.exe
				joyToKeyFullPath = Z:\New Hyperspin\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = Z:\New Hyperspin\HyperLaunch\Profiles\
				keymapperFrontEndProfileName = HyperSpin
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\HyperSpin
				defaultProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\_Default
				systemProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\Taito Type X
				xPadderSystemProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\Taito Type X\_Default
				emuProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\Taito Type X\PCLauncher
				romProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\Taito Type X\AH3
				blankProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\blank
				HyperLaunchProfile = Z:\New Hyperspin\HyperLaunch\Profiles\\HyperLaunch
				bezelEnabled = false
				statisticsEnabled = true

20:27:41:515 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
20:27:41:515 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
20:27:41:515 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
20:27:41:515 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 285
20:27:41:515 | HL |     INFO  | +0     | BuildScript - Module:
				MEmu = PCLauncher
				MEmuV =  N/A
				MURL = https://sites.google.com/site/hyperlaunch2/additional-features/pclauncher
				MAuthor = djvj
				MVersion = 2.0.5
				MCRC = 6B6F5A7B
				iCRC = C95FDE49
				MID = 635038268912701232
				MSystem = "Games for Windows","Microsoft Windows","PCLauncher","PC Games","Taito Type X","Touhou"
				;----------------------------------------------------------------------------
				; Notes:
				; Use the examples in the ini, in your Modules\PCLauncher\ folder, to add more applications.
				; PCLauncher supports per-System inis. Copy your PCLauncher ini in the same folder and rename it to match the System's Name. Use this if you have games with the same name across multiple systems.
				; Read the comments at the top of ini for the definitions of each key.
				; For informaion on how to use this module and what all the settings do, please see https://sites.google.com/site/hyperlaunch2/additional-features/pclauncher
				;----------------------------------------------------------------------------
				StartModule()
				FadeInStart()

				IfExist, % modulePath . "\" . systemName . ".ini"	; use a custom systemName ini if it exists
					settingsFile := modulePath . "\" . systemName . ".ini"
				Else
					settingsFile := CheckFile(modulePath . "\" . moduleName . ".ini")

				iniLookup = PathToSteam|SteamID|Application|AppWaitExe|DiscImage|Parameters|OriginGame|WorkingFolder|PreLaunch|PreLaunchParameters|PreLaunchSleep|PostLaunch|PostLaunchParameters|PostLaunchSleep|PostExit|PostExitParameters|PostExitSleep|ExitMethod|FadeTitle|FadeInExitSleep|HideCursor
				Loop, Parse, iniLookup, |
				{	%A_LoopField% := IniReadCheck(settingsFile, If A_Index=1?"Settings":romName, A_LoopField, A_Space,,1)
					If A_LoopField in Application
						If (!Application && !SteamID) { ; Create keys if they do not exist in the ini and this is not a steam game
							IniWrite, %A_Space%, %SettingsFile%, %romName%, %A_LoopField%
							missingKeys = 1
						}
				}

				If (missingKeys && !SteamID)
					ScriptError("Created missing keys for " . romName . " Fill in your desired values in """ . SettingsFile . """ and try again.")

				; If Application needs a cd/dvd image in the drive, mount it in DT first
				If DiscImage {
					Log("PCLauncher - Application is a Disc Image, mounting it in DT")
					appIsImage=1
					DiscImage := GetFullName(DiscImage)	; convert a relative path defined in the PCLauncher ini to absolute
					CheckFile(DiscImage,"Cannot find this DiscImage for " . romName . ":`n" . DiscImage)
					SplitPath,DiscImage,,ImagePath,ImageExt,ImageName
					If ImageExt in ccd,cdi,cue,iso,isz,nrg
					{	DaemonTools("get")	; get the dtDriveLetter
						DaemonTools("mount",ImagePath . "\" . ImageName . "." . ImageExt)
					} Else
						ScriptError("You defined a DiscImage, but it is not a supported format for this module and/or DT:`nccd,cdi,cue,iso,isz,nrg")
				}

				; Verify module's settings are set
				CheckSettings()

				If hideCursor = true
					SystemCursor("Off")

				If PreLaunch {
					Log("PCLauncher - PreLaunch set by user, running: " . PreLaunch)
					PreLaunchParameters := If (!PreLaunchParameters or PreLaunchParameters="ERROR" ) ? "" : PreLaunchParameters
					errLevel := Run(If preLSkip ? PreLaunch : """" . PreLaunchName . """ " . PreLaunchParameters, PreLaunchPath)
					If errLevel
						ScriptError("There was a problem launching your PreLaunch application. Please check it is a valid executable.")
					Sleep, %PreLaunchSleep%
				}

				If mode in steam,steambp	; steam launch
				{	Log("PCLauncher - Preparing to launch a Steam game.")
					SteamPID := Process("Exist", "steam.exe")
					curDHW := A_DetectHiddenWindows	; record current setting to be restored later
					DetectHiddenWindows, OFF	; this has to be off otherwise if steam is running it will falsely detect the Login window
					If (SteamPID && (WinExist("Steam Login") != "0x0")) {	; if steam is running, but at the login window, we need to close it first, then rerun it with our login info
						Log("PCLauncher - Steam is already running and at the login window.")
						Gosub, SteamLogin
					} Else If !SteamPID {	; if steam is not running at all, start it with our login info
						Log("PCLauncher - Steam is not running.")
						Gosub, SteamLaunch
					} Else {
						Log("PCLauncher - Steam is already running, using steam browser protocol to launch game.")
						If mode = steam
							Run("steam://rungameid/" . SteamID .  " " . Parameters)
						Else
							Run(Application)
					}
					DetectHiddenWindows, %curDHW%	; restoring previous setting
				} Else {
					If mode = url
					{	Log("PCLauncher - Launching URL.")
						errLevel := Run(Application)
					} Else {	; standard launch
						Log("PCLauncher - Launching a standard application.")
						errLevel := Run("""" . (If WorkingFolder ? ApplicationPath . "\" : "") . ApplicationName . """ " . Parameters, If WorkingFolder ? WorkingFolder : ApplicationPath,, AppPID)
					}
					If errLevel
						ScriptError("There was a problem launching your " . (If appIsImage ? "ImageExe" : "Application") . ". Please check it is a valid executable.")
				}

				If PostLaunch {
					Log("PCLauncher - PostLaunch set by user, running: " . PostLaunch)
					PostLaunchParameters := If (!PostLaunchParameters or PostLaunchParameters="ERROR" ) ? "" : PostLaunchParameters
					errLevel := Run(If postLSkip ? PostLaunch : """" . PostLaunchName . """ " . PostLaunchParameters, PostLaunchPath)
					If errLevel
						ScriptError("There was a problem launching your PostLaunch application. Please check it is a valid executable.")
					Sleep, %PostLaunchSleep%
				}

				If FadeTitle {
					Log("PCLauncher - FadeTitle set by user, waiting for """ . FadeTitle . """")
					WinWait(FadeTitle)
					WinWaitActive(FadeTitle)
				} Else If AppWaitExe {
					Log("PCLauncher - FadeTitle not set by user, but AppWaitExe is. Waiting for AppWaitExe: " . AppWaitExe)
					AppWaitPID := Process("Wait", AppWaitExe, 15)
					If AppWaitPID = 0
						ScriptError("PCLauncher - There was an error getting the Process ID from your AppWaitExe for """ . romName . """. Please try setting a FadeTitle instead.")
				} Else If SteamIDExe {
					Log("PCLauncher - FadeTitle and AppWaitExe not set by user, but SteamIDExe was found. Waiting for SteamIDExe: " . SteamIDExe)
					SteamIDPID := Process("Wait", SteamIDExe, 15)
					If SteamIDPID = 0
						ScriptError("PCLauncher - There was an error getting the Process ID from your SteamIDExe for """ . romName . """. Please try setting a FadeTitle instead.")
				} Else If AppPID {
					Log("PCLauncher - FadeTitle and AppWaitExe not set by user, but an AppPID was found. Waiting for AppPID: " . AppPID)
					WinWait("ahk_pid " . AppPID)
					WinWaitActive("ahk_pid " . AppPID)
				} Else
					Log("PCLauncher - FadeTitle and AppWaitExe not set by user and no AppPID found from an Application, PCLauncher has nothing to wait for",3)

				Sleep, %FadeInExitSleep%	; PCLauncher setting for some stubborn games that keeps the fadeIn screen up a little longer
				FadeInExit()

				If AppWaitExe {
					SplitPath,AppWaitExe,AppWaitExe	; In case someone set this as a path accidentally, only want the filename from this key
					Log("PCLauncher - Waiting for AppWaitExe """ . AppWaitExe . """ to close.")
					Process("WaitClose", AppWaitExe)
				} Else If FadeTitle {	; If fadeTitle is set and no appPID was created.
					Log("PCLauncher - Waiting for FadeTitle """ . FadeTitle . """ to close.")
					WinWaitClose(FadeTitle)
				} Else If SteamIDExe {
					Log("PCLauncher - Waiting for SteamIDExe """ . SteamIDExe . """ to close.")
					Process("WaitClose", SteamIDExe)
				} Else If AppPID {
					Log("PCLauncher - Waiting for AppPID """ . AppPID . """ to close.")
					Process("WaitClose", AppPID)
				} Else
					ScriptError("Could not find a proper AppWaitExe`, FadeTitle`, or AppPID (from the launched Application). Try setting either an AppWaitExe or FadeTitle so the module has something to look for.")

				If PostExit {
					Log("PCLauncher - PostExit set by user, running: " . PostExit)
					PostExitParameters := If (!PostExitParameters or PostExitParameters="ERROR" ) ? "" : PostExitParameters
					errLevel := Run(If postESkip ? PostExit : """" . PostExitName . """ " . PostExitParameters, PostExitPath)
					If errLevel
						ScriptError("There was a problem launching your PostExit application. Please check it is a valid executable.")
					Sleep, %PostExitSleep%
				}

				; If Application is a cd/dvd image, unmount it in DT
				If appIsImage
					DaemonTools("unmount")

				; Close steam if it was not open prior to launch, not really needed anymore because module knows how to launch if steam already running now
				; If AppPID = 0
					; Run, Steam.exe -shutdown, %SteamPath%	; close steam

				If hideCursor = true
					SystemCursor("On")

				FadeOutExit()
				ExitModule()


				CheckSettings() {
					Global Application,ApplicationPath,ApplicationName,ApplicationExt
					Global PreLaunch,PreLaunchPath,PreLaunchName,PreLaunchExt
					Global PostLaunch,PostLaunchPath,PostLaunchName,PostLaunchExt
					Global PostExit,PostExitPath,PostExitName,PostExitExt
					Global moduleName,appIsImage,dtDriveLetter,SteamID,mode,preLSkip,postLSkip,postESkip,AppWaitExe,SteamIDExe,FadeTitle
					Global modulePath,fadeIn,k0,k1,k2,k3
					Log("CheckSettings - Started")

					; These checks allow you to run URL and Steam browser protocol commands. Without them ahk would error out that it can't find the file. This is different than setting a SteamID but either work
					If (SteamID) {
						mode = steam	; setting module to use steam mode
						Log("PCLauncher - SteamID is set, setting mode to: """ . mode . """")
					} Else If (SubStr(Application,1,3) = "ste") {
						mode = steambp	; setting module to use Steam Browser Protocol mode
						Log("PCLauncher - Application is a Steam Browser Protocol, setting mode to: """ . mode . """")
					} Else If (SubStr(Application,1,4) = "http") {
						mode = url	; setting module to use url mode
						Log("PCLauncher - Application is a URL, setting mode to: """ . mode . """")
					} Else If OriginGame {
						mode = origin	; setting module to use Origin mode
						ScriptError("Origin launching is not currently supported. It is planned as a future feature.")
					} Else If Application {
						mode = standard	; for standard launching
						Application := GetFullName(Application)	; convert a relative path defined in the PCLauncher ini to absolute
						SplitPath,Application,ApplicationName,ApplicationPath,ApplicationExt
						StringRight, ApplicationBackSlash, Application, 1
						Log("PCLauncher - Setting mode to: """ . mode . """")
					} Else	; error if no modes are used
						ScriptError("Please set an Application, SteamID, Steam Browser Protocol, or URL in " moduleName . ".ini for """ . romName . """")

					If (SteamID && Application)	; do not allow 2 launching methods
						ScriptError("You are trying to use Steam and Application, you must choose one or the other.")

					If ((mode = "steam" || mode = "steambp") && !AppWaitExe && !FadeTitle) { ; && fadeIn = "true") {	; If AppWaitExe or FadeTitle are defined, that will take precedence over the automatic method using the SteamIDs.ini
						SteamIDFile := CheckFile(modulePath . "\SteamIDs.ini")
						If !SteamID
							SplitPath, Application,SteamID ; grab the 
						SteamIDExe := IniReadCheck(SteamIDFile, SteamID, "exe","",,1)
						If !SteamIDExe
							ScriptError("You are using launching a Steam game but no way for the module to know what window to wait for after launching. Please set a AppWaitExe, FadeTitle, or make sure your SteamID and the correct exe is defined in the SteamIDs.ini",10)
						Else
							Log("PCLauncher - Found an exe in the SteamIDs.ini for this game: """ . SteamIDExe . """")
					} Else If (mode = "url" && !AppWaitExe && !FadeTitle)
						ScriptError("You are using launching a URL but no way for the module to know what to window to wait for after launching. Please set a AppWaitExe or FadeTitle to your default application that gets launched when opening URLs.",10)

					preLSkip := If (SubStr(PreLaunch,1,4)="http" || SubStr(PreLaunch,1,3)="ste") ? 1:""
					If preLSkip
						Log("PCLauncher - PreLaunch is a URL or Steam Browser Protocol: " . PreLaunch)
					postLSkip := If (SubStr(PostLaunch,1,4)="http" || SubStr(PostLaunch,1,3)="ste") ? 1:""
					If postLSkip
						Log("PCLauncher - PostLaunch is a URL or Steam Browser Protocol: " . PostLaunch)
					postESkip := If (SubStr(PostExit,1,4)="http" || SubStr(PostExit,1,3)="ste") ? 1:""
					If postESkip
						Log("PCLauncher - PostExit is a URL or Steam Browser Protocol: " . PostExit)

					If (ApplicationBackSlash = "\")
						ScriptError("Please make sure your Application does not contain a backslash on the end:`n" . Application)
					If (appIsImage && !ApplicationPath)	; if user only defined an exe for Application with no path, assume it will be found on the root dir of the image when mounted
						ApplicationPath := dtDriveLetter . ":\"
					If (!ApplicationName && mode = "standard" && (mode != "steam" || mode != "steambp"))
						ScriptError("Missing filename on the end of your Application in " . moduleName . ".ini:`n" . Application)
					If (!ApplicationExt && mode = "standard" && (mode != "steam" || mode != "steambp"))
						ScriptError("Missing extension on your Application in " . moduleName . ".ini:`n" . Application)
					If (PreLaunch && !preLSkip) {
						PreLaunch := GetFullName(PreLaunch)
						SplitPath,PreLaunch,PreLaunchName,PreLaunchPath,PreLaunchExt
						StringRight, PreLaunchBackSlash, PreLaunch, 1
						CheckFile(PreLaunch,"Cannot find this PreLaunch application:`n" . PreLaunch)
						If (PreLaunchBackSlash = "\")
							ScriptError("Please make sure your PreLaunch does not contain a backslash on the end:`n" . PreLaunch)
					}
					If (PostLaunch && !postLSkip) {
						PostLaunch := GetFullName(PostLaunch)
						SplitPath,PostLaunch,PostLaunchName,PostLaunchPath,PostLaunchExt
						StringRight, PostLaunchBackSlash, PostLaunch, 1
						CheckFile(PostLaunch,"Cannot find this PostLaunch application:`n" . PostLaunch)
						If (PostLaunchBackSlash = "\")
							ScriptError("Please make sure your PostLaunch does not contain a backslash on the end:`n" . PostLaunch)
					}
					If (PostExit && !postESkip) {
						PostExit := GetFullName(PostExit)
						SplitPath,PostExit,PostExitName,PostExitPath,PostExitExt
						StringRight, PostExitBackSlash, PostExit, 1
						CheckFile(PostExit,"Cannot find this PostExit application:`n" . PostExit)
						If (PostExitBackSlash = "\")
							ScriptError("Please make sure your PostExit does not contain a backslash on the end:`n" . PostExit)
					}
					If mode = standard
						CheckFile(ApplicationPath . "\" . ApplicationName,"Cannot find this Application:`n" . ApplicationPath . "\" . ApplicationName)	; keeping this last so more descriptive errors will trigger first
					k0 := 0xF39A0B65
					k1 := 0xA0D728C6
					k2 := 0x66F27F1E
					k3 := 0x2A5B56D3
					Log("CheckSettings - Ended")
				}

				ReadReg(var1) {
					RegRead, regValue, HKEY_CURRENT_USER, Software\PCLauncher, %var1%
					Return %regValue%
				}

				Decrypt(T,key)                   ; Text, key-name
				{
				   Local p, i, L, u, v, k5, a, c

				   StringLeft p, T, 8
				   If p is not xdigit            ; if no IV: Error
				   {
				      ErrorLevel = 1
				      Return
				   }
				   StringTrimLeft T, T, 8        ; remove IV from text (no separator)
				   k5 = 0x%p%                    ; set new IV
				   p = 0                         ; counter to be Encrypted
				   i = 9                         ; pad-index, force restart
				   L =                           ; processed text
				   k0 := %key%0
				   k1 := %key%1
				   k2 := %key%2
				   k3 := %key%3
				   Loop % StrLen(T)
				   {
				      i++
				      IfGreater i,8, {           ; all 9 pad values exhausted
				         u := p
				         v := k5                 ; IV
				         p++                     ; increment counter
				         TEA(u,v, k0,k1,k2,k3)
				         Stream9(u,v)            ; 9 pads from Encrypted counter
				         i = 0
				      }
				      StringMid c, T, A_Index, 1
				      a := Asc(c)
				      if a between 32 and 126
				      {                          ; chars > 126 or < 31 unchanged
				         a -= s%i%
				         IfLess a, 32, SetEnv, a, % a+95
				         c := Chr(a)
				      }
				      L = %L%%c%                 ; attach Encrypted character
				   }
				   Return L
				}

				TEA(ByRef y,ByRef z,k0,k1,k2,k3) ; (y,z) = 64-bit I/0 block
				{                                ; (k0,k1,k2,k3) = 128-bit key
				   IntFormat = %A_FormatInteger%
				   SetFormat Integer, D          ; needed for decimal indices
				   s := 0
				   d := 0x9E3779B9
				   Loop 32
				   {
				      k := "k" . s & 3           ; indexing the key
				      y := 0xFFFFFFFF & (y + ((z << 4 ^ z >> 5) + z  ^  s + %k%))
				      s := 0xFFFFFFFF & (s + d)  ; simulate 32 bit operations
				      k := "k" . s >> 11 & 3
				      z := 0xFFFFFFFF & (z + ((y << 4 ^ y >> 5) + y  ^  s + %k%))
				   }
				   SetFormat Integer, %IntFormat%
				   y += 0
				   z += 0                        ; Convert to original ineger format
				}

				Stream9(x,y)                     ; Convert 2 32-bit words to 9 pad values
				{                                ; 0 <= s0, s1, ... s8 <= 94
				   Local z                       ; makes all s%i% global
				   s0 := Floor(x*0.000000022118911147) ; 95/2**32
				   Loop 8
				   {
				      z := (y << 25) + (x >> 7) & 0xFFFFFFFF
				      y := (x << 25) + (y >> 7) & 0xFFFFFFFF
				      x  = %z%
				      s%A_Index% := Floor(x*0.000000022118911147)
				   }
				}

				SteamLaunch:	; steam is not running
					Log("PCLauncher - SteamLaunch - Steam is not running, launching it with credentials if defined.")
					sU := Decrypt(ReadReg("sU"),"k")
					sP := Decrypt(ReadReg("sP"),"k")
					If (!sU || !sP)
						ScriptError("PCLauncher - SteamLaunch - Steam is not running and needs to be logged in to launch this steam game. PCLauncher can do this, but you need to run ""EncryptPasswords"" application in your PCLauncher module folder first and set your login credentials.")
					PathToSteam := GetFullName(PathToSteam)
					Run("Steam.exe " . (If sU && sP ? "-login " . sU . " " . sP:"") . " -applaunch " . SteamID . " " . Parameters, PathToSteam,,SteamPID)
					erLvl := WinWait("Steam",,15, "Steam Login")	; wait 15 seconds until the main steam window exists (not the login one)
					If erLvl	; if we simply timed out, some other problem happened
						ScriptError("PCLauncher - SteamLaunch - Timed out waiting 15 seconds for Steam's Login window. Please try again.")
					Else If WinExist("Steam - Warning")	; if main steam window does not exist, check if we have the warning window up saying there was no response or an error logging
					{	Gosub, SteamWarning
						Goto, SteamLogin
					}
				Return
				SteamLogin:	; @ steam login window
					Log("PCLauncher - SteamLogin - Steam is at the login window. Closing Steam to try logging in with your credentials if defined",3)
					Process("Close", "Steam.exe")
					Process("WaitClose", "Steam.exe")
					Sleep, 200	; give some extra time before launching again
					Goto, SteamLaunch
				Return
				SteamWarning:	; @ steam warning window (when login fails to connect)
					Log("PCLauncher - SteamWarning - Steam had a problem logging in, servers may be down or credentials may be wrong",3)
					steamWarning ++
					If steamWarning >= 3 
					{	Process("Close", "Steam.exe")
						ScriptError("PCLauncher - SteamWarning - Could not log into steam after 3 tries, exiting back to your Front End.")
					}
					WinActivate, Steam - Warning
					Send, {Enter}	; after pressing enter, steam returns to the login window
					WinWaitClose("Steam - Warning")
				Return

				OriginLaunch:	; Origin is not running
					oU := Decrypt(ReadReg("oU"),"k")
					oP := Decrypt(ReadReg("oP"),"k")
					PathToOrigin := GetFullName(PathToOrigin)
				Return

				CloseProcess:
					If ExitMethod ; fadeout will only take effect if an ExitMethod method was set, otherwise fade will occur and application will not close
						FadeOutStart()
					If ( ExitMethod = "Process Close AppWaitExe" && AppWaitExe) {
						Log("CloseProcess - ExitMethod is ""Process Close AppWaitExe""")
						Process("Close", AppWaitExe)
					} Else If ( ExitMethod = "WinClose AppWaitExe" && AppWaitExe) {
						Log("CloseProcess - ExitMethod is ""WinClose AppWaitExe""")
						AppWaitExePID := Process("Exist", AppWaitExe)
						WinClose("ahk_pid " . AppWaitExePID)
					} Else If ( ExitMethod = "Process Close Application" ) {
						Log("CloseProcess - ExitMethod is ""Process Close Application""")
						Process("Close", ApplicationName)
					} Else If ( ExitMethod = "WinClose Application" && FadeTitle ) {
						Log("CloseProcess - ExitMethod is ""WinClose Close Application""")
						WinClose(FadeTitle)
					} Else If ( ExitMethod = "Send Alt+F4" ) {
						Log("CloseProcess - ExitMethod is ""Send Alt+F4""")
						Send, !{F4}
					} Else {
						Log("CloseProcess - Default ExitMethod`, using ""WinClose""")
						WinClose(ApplicationName)
					}
				Return

20:27:41:515 | HL |     INFO  | +0     | CheckFile - Checking if C:\Program Files\DAEMON Tools Lite\DTLite.exe exists
20:27:41:515 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	DAEMON Tools Lite
				FileVersion             	4.47.1.0333
				InternalName            	DTLite.exe
				LegalCopyright          	© 2000-2013 Disc Soft Ltd.
				OriginalFilename        	DTLite.exe
				ProductName             	DAEMON Tools Lite
				ProductVersion          	4.47.1.0333
				CompanyName             	Disc Soft Ltd
				File Size:			3672640 bytes
				Created:			3/14/2013 - 9:23:30 AM
				Modified:			3/14/2013 - 9:23:30 AM
20:27:41:515 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
20:27:41:515 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
20:27:41:515 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
20:27:41:515 | HL |     INFO  | +0     | Main - Module is built
20:27:41:515 | HL |     INFO  | +0     | CheckFile - Checking if Z:\New Hyperspin\HyperLaunch\AutoHotkey.dll exists
20:27:41:515 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	AutoHotkey_H ANSI 32-bit
				FileVersion             	1.1.09.04
				InternalName            	AutoHotkey_H
				LegalCopyright          	Copyright (C) 2012
				OriginalFilename        	AutoHotkey.exe
				ProductName             	AutoHotkey_H
				ProductVersion          	1.1.09.04
				File Size:			785408 bytes
				Created:			12/23/2013 - 10:29:04 AM
				Modified:			12/23/2013 - 10:29:04 AM
20:27:41:515 | HL |     INFO  | +0     | Main - Running module
20:27:41:515 | HL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
20:27:41:608 | MD |     INFO  | +N/A   | Module initialized
20:27:41:608 | MD |     INFO  | +0     | StartModule - Started
20:27:41:608 | MD |     INFO  | +0     | StartModule - MEmu: PCLauncher
				MEmuV: N/A
				MURL: https://sites.google.com/site/hyperlaunch2/additional-features/pclauncher
				MAuthor: djvj
				MVersion: 2.0.5
				MCRC: 6B6F5A7B
				iCRC: C95FDE49
				MID: 
				MSystem: "Games for Windows","Microsoft Windows","PCLauncher","PC Games","Taito Type X","Touhou"
20:27:41:608 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Taito Type X"
20:27:41:608 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to HyperLaunch: 
20:27:41:608 | MD |     INFO  | +0     | StartModule - Ended
20:27:41:608 | MD |     INFO  | +0     | StartGlobalUserFeatures - Starting
20:27:41:608 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
20:27:41:608 | MD |     INFO  | +0     | Module Setting - PathToSteam: D:\Program Files (x86)\Steam
20:27:41:952 | MD |   DEBUG1  | +344   | ScriptError - Playing error sound: error6.mp3
20:27:43:818 | MD |    ERROR  | +1872  | Created missing keys for AH3 Fill in your desired values in "Z:\New Hyperspin\HyperLaunch\Modules\PCLauncher\Taito Type X.ini" and try again.
20:27:43:949 | HL |     INFO  | +2433  | Main - Module ended, exiting HyperLaunch normally
20:27:43:949 | HL |     INFO  | +0     | ExitScript - Started
20:27:43:949 | HL |   DEBUG1  | +0     | ExitScript - Putting HyperSpin.exe back in focus
20:27:43:949 | HL |     INFO  | +0     | SystemCursor - Restoring mouse cursor
20:27:43:949 | HL |     INFO  | +0     | ExitScript - Ended

Here is my Pclauncher edit:

post-85013-142870615102_thumb.jpg

Ayooob: yes i have set Skip Checks to rom and emu now :)

I'm gonna upgrade my Modules ect by the FTP

:deal:
Posted

Your PCLauncher Global should look like this, remove the path.

Remove a Rom path if you made that.

post-9524-142870615105_thumb.png

I am working on a video guide, which should be ready in a few weeks, I don't think there is an up to date guide on youtube.

56uIzxg.png

Archived

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