langersld Posted July 14, 2013 Posted July 14, 2013 I just wanted to get clarification that Taito Type X is working fine in the New RocketLauncher... In the PC Launcher.ini...I am pointing the script to the bat files eg: [super Street Fighter IV] Application=C:\Hyperspin\Games\Taito Type X\Super Street Fighter IV\Super Street Fighter IV.bat AppWaitExe=game.exe I seem to be getting an issue where the game starts fine but after 20 seconds closes and the Hyperlaunch "now loading page appears" Any help appreciated
TechnoFreek Posted November 10, 2013 Posted November 10, 2013 Em, sorry for confusng things. You put up ssf4 and AE2012. I have regular AE (2010) so I presume its files are different than the two you already put up? Unless Super Street Fighter 4 and AE 2010 are one and the same?
Gius3ppe Posted November 10, 2013 Posted November 10, 2013 Hi all, Taito Type X2 a not easy system to configure... My new problem is SSF AE. When I exit this game, my HS is not active so I can't navigate in it... I have to Alt Tab to active it. It's like that HS it is not the active window. Here the .ini part concerned. Application = H:\HYPERSPIN\EMULATORS\Taito Type X2\Liens\SUPER STREET FIGTHER 4 AE 2012.lnk AppWaitExe=SUPER STREET FIGTHER 4 AE 2012.exe FadeTitle= I have no fade title. Can it be the solution to my problem ? How can I find this FadeTitle ? Thanks. Sent from my iPhone using Tapatalk
TechnoFreek Posted November 14, 2013 Posted November 14, 2013 So I located a cope of SF4AE2012. It's loading fine through Hyperlaunch and ARcade Pc Loader however it continually crashes after the charcter select screen. Anyone famililar with this problem?
langersld Posted November 14, 2013 Author Posted November 14, 2013 So I located a cope of SF4AE2012. It's loading fine through Hyperlaunch and ARcade Pc Loader however it continually crashes after the charcter select screen.Anyone famililar with this problem? Techno... have you entered the Fade Title? If not you can Try FadeTitle=SF41
SpiderSpore Posted November 30, 2013 Posted November 30, 2013 just a couple of questions about Half-Life 2 Survivor Ver.2.0 this is the launcher i am using https://github.com/Bitl/hl2ac_launcher when the game starts a debug console starts scrolling through a big list of missing vgui material files & then says Nesyattestation Failed is this normal? the game does still start though when it start its not full screen and its in the left corner how do i make it go fullscreen any way to use a controller?
Deadly Posted December 1, 2013 Posted December 1, 2013 So I located a cope of SF4AE2012. It's loading fine through Hyperlaunch and ARcade Pc Loader however it continually crashes after the charcter select screen.Anyone famililar with this problem? Out of the 100's of posts I've not seen anyone mention this behaviour with this game. Change the properties of the EXE file to run as administrator. If that doesn't work I'd probably obtain a different dump of it.
Deadly Posted December 1, 2013 Posted December 1, 2013 just a couple of questions about Half-Life 2 Survivor Ver.2.0 this is the launcher i am using https://github.com/Bitl/hl2ac_launcher when the game starts a debug console starts scrolling through a big list of missing vgui material files & then says Nesyattestation Failed is this normal? the game does still start though when it start its not full screen and its in the left corner how do i make it go fullscreen any way to use a controller? You should have a bat file that launches the game. Within the bat file you should hav something similiar to this. hl2.exe -sw -game hl2mp -heapsize 512000 -width 800 -height 600 -ac -english IIRC - the max res you can get out of this game is 1024x768 and the screen gets shoved to the upper left. At least that was my experience. It ruins the game for use with a mouse for sure. The controls would have to be remapped via keymapper in HyperlaunchHQ or using xpadder (which I have not tried).
SpiderSpore Posted December 1, 2013 Posted December 1, 2013 You should have a bat file that launches the game. Within the bat file you should hav something similiar to this.hl2.exe -sw -game hl2mp -heapsize 512000 -width 800 -height 600 -ac -english IIRC - the max res you can get out of this game is 1024x768 and the screen gets shoved to the upper left. At least that was my experience. It ruins the game for use with a mouse for sure. The controls would have to be remapped via keymapper in HyperlaunchHQ or using xpadder (which I have not tried). shame you can't get it from being shoved in the corner mine runs at a slightly higher resolution My .bat file had this in it hl2.exe -sw -game hl2mp -heapsize 1024000 -width 1360 -height 768 -ac -dxlevel 80 -english I Figured out Why the debugger was telling me i was missing all those files, the program i used to extract the files from the SDK 2006 overwrote all files automatically without warning! me, your not supposed to overwrite any files, so i extracted to separate folder then coped them over its fine now
SpiderSpore Posted December 1, 2013 Posted December 1, 2013 another question for you gurus i modified Super Street Fighter IV - Arcade Edition so i can play with 2 players with the instructions from http://www.snk-neofighters.info/forum/showthread.php?10968-Arcade-PC-Super-Street-Fighter-IV-Arcade-Edition-Stand-alone-1-0-%28Taito-Type-X%C2%B2%29 it works but doesn't run at 1920x1080 any idea on how to change it
gigapig Posted December 1, 2013 Posted December 1, 2013 another question for you gurus i modified Super Street Fighter IV - Arcade Edition so i can play with 2 players with the instructions from http://www.snk-neofighters.info/forum/showthread.php?10968-Arcade-PC-Super-Street-Fighter-IV-Arcade-Edition-Stand-alone-1-0-%28Taito-Type-X%C2%B2%29it works but doesn't run at 1920x1080 any idea on how to change it Have a look for a file called GameRes.dat. Open it with Notepad++ and you should wee the resolution. I don't know if changing it makes a difference. Of the 3 versions of SSFIVAE I have, 2 have that file and they are both different. One is 720, the other 1080.
SpiderSpore Posted December 1, 2013 Posted December 1, 2013 i opened that file its says 1920 1080 1 seems its set to 1080p but it doesn't run at that when i load the game you do have to use a special launcher for 2 player though maybe its something to do with that
gigapig Posted December 1, 2013 Posted December 1, 2013 i opened that file its says 1920 1080 1 seems its set to 1080p but it doesn't run at that when i load the game you do have to use a special launcher for 2 player though maybe its something to do with that Are you using a tool to show the Res? How can you tell? Thanks.
SpiderSpore Posted December 1, 2013 Posted December 1, 2013 Are you using a tool to show the Res? How can you tell? Thanks. No Tool its obvious its running lower res i also have a copy of the game that runs at 1080p fine using the launcher ArcadePC Loader creates i compared it to that as well
TechnoFreek Posted December 2, 2013 Posted December 2, 2013 Out of the 100's of posts I've not seen anyone mention this behaviour with this game. Change the properties of the EXE file to run as administrator. If that doesn't work I'd probably obtain a different dump of it. Deadly, you're deadly! Admin rights was the job. Now anyone able to give me a noobs guide to getting ssf4AE2012 working for two players? Or is that even possible?
langersld Posted December 2, 2013 Author Posted December 2, 2013 Now anyone able to give me a noobs guide to getting ssf4AE2012 working for two players? Or is that even possible? Techno.... have you patched it?
connorsdad Posted December 2, 2013 Posted December 2, 2013 While we're on the subject of ssf4AE2012, does anybody have it saving on exit? I ask because I enter the password to unlock Evil Ryu and Oni which unlocks them and shows a different title screen but on rebooting it's back to default ssf4AE2012.
TechnoFreek Posted December 2, 2013 Posted December 2, 2013 Techno.... have you patched it? The only thing I did was to copy djvj files (bat and game.exe) to get working in hyperspin. Are there specfic two player (and save) patches? Just a case of copying into the folder?
langersld Posted December 2, 2013 Author Posted December 2, 2013 While we're on the subject of ssf4AE2012, does anybody have it saving on exit?I ask because I enter the password to unlock Evil Ryu and Oni which unlocks them and shows a different title screen but on rebooting it's back to default ssf4AE2012. have you used the save patch? PM
langersld Posted December 2, 2013 Author Posted December 2, 2013 The only thing I did was to copy djvj files (bat and game.exe) to get working in hyperspin. Are there specfic two player (and save) patches? Just a case of copying into the folder? Im pritty sure these things can be found in the FTP... thanks to our good friend Gigapig http://www.hyperspin-fe.com/forum/showthread.php?29293-Taito-Type-X2-SSFIV-AE&p=277823&viewfull=1#post277823
SpiderSpore Posted December 3, 2013 Posted December 3, 2013 Deadly, you're deadly! Admin rights was the job.Now anyone able to give me a noobs guide to getting ssf4AE2012 working for two players? Or is that even possible? i read chinese hackers did a ssf4AE2012 2 player but haven't been able to find it yet this has all the following ssfae fixes in one -Export for 2 players Fix-event mode (fix bug in event mode) -Releasing EVIL RYU and ONI and maintain saved in save folder -Portuguese subtitles (less EVIL RYU and ONI) -Apply 1080p FullHD. Create a folder called Save in your ssf4AE then unzip files to ssf4AE folder & run loader.bat http://www.4shared.com/rar/uQOCaypi/ALL_FIX_TTX2_SSF4-AE_2_Players
TechnoFreek Posted December 3, 2013 Posted December 3, 2013 i read chinese hackers did a ssf4AE2012 2 player but haven't been able to find it yetthis has all the following ssfae fixes in one -Export for 2 players Fix-event mode (fix bug in event mode) -Releasing EVIL RYU and ONI and maintain saved in save folder -Portuguese subtitles (less EVIL RYU and ONI) -Apply 1080p FullHD. Create a folder called Save in your ssf4AE then unzip files to ssf4AE folder & run loader.bat http://www.4shared.com/rar/uQOCaypi/ALL_FIX_TTX2_SSF4-AE_2_Players Great stuff! Will try that tonight so.
gigapig Posted December 3, 2013 Posted December 3, 2013 i read chinese hackers did a ssf4AE2012 2 player but haven't been able to find it yetthis has all the following ssfae fixes in one -Export for 2 players Fix-event mode (fix bug in event mode) -Releasing EVIL RYU and ONI and maintain saved in save folder -Portuguese subtitles (less EVIL RYU and ONI) -Apply 1080p FullHD. Create a folder called Save in your ssf4AE then unzip files to ssf4AE folder & run loader.bat http://www.4shared.com/rar/uQOCaypi/ALL_FIX_TTX2_SSF4-AE_2_Players Just added that to my version 1.1 of SSFAEIV 2012. Works fine, but adding it changes the version number back to version 1.0. I'm sure the game is the same though. Also added that to my ftp, Thank you SpiderSpore.
Polemicist Posted December 3, 2013 Posted December 3, 2013 Almost a thousand posts in this topic. Without a doubt I would have to say Taito would appear to be the most difficult system to setup out of everyone I've seen? Gotta go look at Gigapigs FTP now. Wow... talk about accepting the challenge ... may leave it for a few months before I set it up though. still have a few hundred posts to scan through.
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langersld
I just wanted to get clarification that Taito Type X is working fine in the New RocketLauncher...
In the PC Launcher.ini...I am pointing the script to the bat files
eg:
[super Street Fighter IV]
Application=C:\Hyperspin\Games\Taito Type X\Super Street Fighter IV\Super Street Fighter IV.bat
AppWaitExe=game.exe
I seem to be getting an issue where the game starts fine but after 20 seconds closes and the Hyperlaunch "now loading page appears"
Any help appreciated
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