Polemicist Posted November 11, 2014 Share Posted November 11, 2014 To added features I'd always say yes but I'd also caution the use of toggles especially for audit features that would be quite intensive. I could only imagine how much churn you would get on a full audit of Mame and all the artwork etc that is included with that and the varied paths. Again amazing work guys. Link to comment Share on other sites More sharing options...
goofers Posted November 12, 2014 Share Posted November 12, 2014 So you are releasing it this weekend? Link to comment Share on other sites More sharing options...
relic Posted November 12, 2014 Share Posted November 12, 2014 i to would love that sort feature and the one that tells you what games are missing the more addons and handy gadgets the better Link to comment Share on other sites More sharing options...
JaronSenna Posted November 12, 2014 Share Posted November 12, 2014 I agree, those sound like awesome features! But I am not sure that it should all be available at launch. Maybe it is a better idea to release new features in the future. That way the current hyperbase live may be released earlier (maybe), be used and tested and made robust. And then provide a solid codebase for futher feature development? Link to comment Share on other sites More sharing options...
goofers Posted November 12, 2014 Share Posted November 12, 2014 What? that doesn't make sense you want more features so you can do more.... eh! Link to comment Share on other sites More sharing options...
JaronSenna Posted November 12, 2014 Share Posted November 12, 2014 Yes, I too want more features. More features must equal better software :-) However, in software development it is not uncommon to release a version of the software and get feedback from the users, how it runs on their computers, how they use it, etc. And use that feedback to add new features on a more robust codebase. But, this is sort-of beside the topic of this thread. Hyperbase Live looks to be an awesome tool and I can't wait to give it a try! Link to comment Share on other sites More sharing options...
Polemicist Posted November 12, 2014 Share Posted November 12, 2014 While I tend to agree with you I wouldn't call this a new feature it is an expansion of an existing feature in the software as it already audits other folders. Link to comment Share on other sites More sharing options...
KlopjerO Posted November 13, 2014 Share Posted November 13, 2014 While I tend to agree with you I wouldn't call this a new feature it is an expansion of an existing feature in the software as it already audits other folders. It's rebranding Link to comment Share on other sites More sharing options...
keltoigael Posted November 13, 2014 Share Posted November 13, 2014 More features = more to tinker with = more fun for me Link to comment Share on other sites More sharing options...
BiLbOBaggins Posted November 13, 2014 Share Posted November 13, 2014 ** Feature Request ** The Chris Upchuck detector. Link to comment Share on other sites More sharing options...
jhabers Posted November 24, 2014 Share Posted November 24, 2014 Public beta of the HyperBase Live API has been released for developers http://www.hyperspin-fe.com/forum/showthread.php?37798-HyperBase-Live-API&goto=newpost Link to comment Share on other sites More sharing options...
galegovision Posted November 28, 2014 Share Posted November 28, 2014 Can't wait to see it! Link to comment Share on other sites More sharing options...
relic Posted November 28, 2014 Share Posted November 28, 2014 good luck developers Link to comment Share on other sites More sharing options...
BiLbOBaggins Posted November 28, 2014 Share Posted November 28, 2014 Would be amazing to see a Thanksgiving release! Gobble Gobble Link to comment Share on other sites More sharing options...
newoski Posted December 21, 2014 Share Posted December 21, 2014 Any updates? Link to comment Share on other sites More sharing options...
phulshof Posted December 21, 2014 Share Posted December 21, 2014 I'm not quite sure yet how this API is supposed to work. It seems to be a .NET framework? Can it be accessed without .NET, e.g. directly from Linux using standard C/C++ libraries or do I need a .NET framework to interface with it? I'd love a bit more explanation about its possibilities. Link to comment Share on other sites More sharing options...
Guest Posted December 21, 2014 Share Posted December 21, 2014 I'm not quite sure yet how this API is supposed to work. It seems to be a .NET framework? Can it be accessed without .NET, e.g. directly from Linux using standard C/C++ libraries or do I need a .NET framework to interface with it? I'd love a bit more explanation about its possibilities. It's a web API where data is passed around over HTTP using JSON. You can use it in any programming language you like. .NET isn't required, but could be used. You'd make the choice on language to use based on the platform you wanted to support. The API could be used in anything from mobile apps, desktop apps and web apps. In short, you send out a special web link to hyperbase and it will send you back the data you've requested. This data will be the game infos, artwork etc.. You can then use this within your app. Hope that helps. Link to comment Share on other sites More sharing options...
phulshof Posted December 22, 2014 Share Posted December 22, 2014 It does, thank you. I'll have to see how I can use this then; I'm not that familiar with web APIs to be honest. Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted December 23, 2014 Author Share Posted December 23, 2014 It's a web API where data is passed around over HTTP using JSON. You can use it in any programming language you like. .NET isn't required, but could be used.You'd make the choice on language to use based on the platform you wanted to support. The API could be used in anything from mobile apps, desktop apps and web apps. In short, you send out a special web link to hyperbase and it will send you back the data you've requested. This data will be the game infos, artwork etc.. You can then use this within your app. Hope that helps. Well said. Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted December 23, 2014 Author Share Posted December 23, 2014 If there are developers that know c++, python, or ruby and have a working code sample of how to wrap the API, please contact me or post in an open thread under the API. I want to get as many code samples up as possible. Link to comment Share on other sites More sharing options...
goofers Posted December 26, 2014 Share Posted December 26, 2014 So I take it this is being dumped aswell lol Link to comment Share on other sites More sharing options...
dougan78 Posted December 26, 2014 Share Posted December 26, 2014 Sounds like the exact opposite to me. Wanting to have more api samples sounds like things are getting closer to finalized. Can't wait!! Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted December 28, 2014 Author Share Posted December 28, 2014 The HBL team is really enjoying the Holiday weekend. We're currently working on the client instance create process. This is how you add you clients for the first time to the web interface. I'll post screenshots as I have them. But rest assured. This app is far from dead. Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted December 29, 2014 Author Share Posted December 29, 2014 Client instances are done, moving on to console setup Link to comment Share on other sites More sharing options...
fr0stbyt3 Posted January 2, 2015 Author Share Posted January 2, 2015 Happy new year everyone! Another year means more code for the HBL team. We're currently cleaning up the client app, getting it ready for prime time! Link to comment Share on other sites More sharing options...
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