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Announcement
The HyperSpin 2 early access beta is here!
We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well. On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.
Support
Having problems with HyperSpin? You've come to the right place!
4,027 topics in this forum
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- 1 follower
- 3 replies
- 25 views
Hi, When I exit a game/emulator and go back to the hyperspin menu hypersin shows my desktop for a moment. How do I prevent this? Do I change this under a setting in Rocketlauncher under "Fade - General"?
Last reply by Metalzoic, -
- 1 reply
- 20 views
After a lot of dailing in, I'm starting to enjoy my setup...only thing left to tackle is RL Pause. I've set it up properly, have my select keys working etc..but when I save my game, I go to reload it, and it doesn't work. now I can see it has saved. It says "this game was saved on (date)" I load the game with my dedicated select button, it exits pause and just goes back to normal gameplay, not loading from where I saved it . this is systems wide, so I'm wondering what am I doing wrong, it says it's saving, I can see it, then i load it and nothing. any ideas?
Last reply by jfp, -
- 9 replies
- 50 views
Struggled for about a day looking for apps to do this,my jamma uses a few hard coded keys like F2,5,6,cntr etc.. messes up some emus and pc games Went the RL route in the end Here are a few helpful links http://www.keyboardtester.com/tester.html https://www.autohotkey.com/docs/KeyList.htm you need to create and edit Rocketlauncher\Lib\User Functions\"Systemname"\"Gamename.ahk" I'll give you Kodi.ahk in Rocketlauncher\Lib\User Functions\Kodi\Kodi.ahk as an example for my setup Kodi.ahk
Last reply by jfp, -
- 1 reply
- 25 views
Ciao, when I switch on my cabinet hyperspin run automatically but unfortunately the hyperspin window is not on the front and joystick and buttons doesn't work so I have to remote access and click on with mouse and then it works. Could you tell me how can bring the hypersping window on the front automatically. Thanks a lot Ciao ninox
Last reply by Metalzoic, -
- 10 replies
- 61 views
I've installed mame video snaps, can hear the audio of the snaps but don't see the video. Any ideas? Edit: seems wmp doesn't have the codec for these files. DIVX can play the files but the video is pixelated. VLC is able to run these files no problem. Is there a setting for Hyperspin to use VLC for the snaps?
Last reply by phulshof, -
- 1 follower
- 3 replies
- 28 views
Hello there i wish to ask i have manage to check and added the paratroopers to be added in my C64 roms folder and the xml file contains it after i downloaded the newest version from this site forums today. i still cant manage to see it to appear on the game wheel under the commodre 64 wheel games tab in hyperspin. ? how do i do to add it to show up ?
Last reply by Juzamdjinn, -
- 1 follower
- 8 replies
- 116 views
Hello, to anyone who gives a sh*t. I have been in contact with hyperspin while I was trying to "buy" their product. GREAT customer service, UNTIL, they take your money. Well, I didn't like the product, and I want to return it, and they are IGNORING me. I spent over $200 on this ancient hardrive, (That has 2010 programs on it) and I want to simply return the item. Does anyone have a return address to ship this back to them? I would like to get my 200 dollars back. Instead of being ripped off, and robbed. Thanks
Last reply by shitoken, -
- 6 replies
- 60 views
Is there a list out there for the best current emulators for each system? I've noticed its taken me 2-3 emulators for each system until I find one that runs well, and each version of the emulators carries/alleviates certain issues, thanks!
Last reply by dougan78, -
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- 20 views
Hello all, I am running MAME 0.182 up to date RL and HS Attached is a picture of an error I receive in Hyperspin when trying to launch a ROM AFTER one ROM has already launched and opened correctly. I seem to get this error in all the wheels except MAME wheel. I get that error message then a folder in my RocketLauncher is created named "-10" as pictured also. Another change I noticed is in RocketLauncherUI the Default Frontend Path gets changed to RocketLauncherUI.exe when it should be Hyperspin and the Default Plugin gets changed to RocketLauncherUI when it too should be Hyperspin. I have folders set so they are not read only, however, after this error occurs they g…
Last reply by rottenpigz, -
- 0 replies
- 14 views
After starting Hyperspin, on the main menu I select for instance Atari 2600, and let the intro movie play out to the end. After it finishes, the menu wheel goes flying by itself for a few seconds, and stops at a random system. It starts playing that systems intro video, and I also notice that 2 other systems' wheel art is gone, and using only regular text. Anyone know what's happening?
Last reply by johnny50, -
- 0 replies
- 9 views
So I'm currently configuring epsxe on rocketlauncher and having an issue where the game gets cut off under the bezel. I'm running epsxe 2.5, have the epsxe module setup to use petes opengl2, when I set stretching mode to "scale to window size, keep aspect ratio" it makes it a bit better (goes from a lot of the game being cut off to just a bit being cut off)... I've tried having fullscreen off on and on, as well as widescreen on and off and nothing. any help? what am I missing? Oh and in bezels I have fullscreen set to false.
Last reply by Luisless, -
- 1 follower
- 6 replies
- 69 views
As the title says, does someone have the Main Menu Wheel pack of simply austin? I'll add a pic down below
Last reply by wesfranks, -
- 1 follower
- 9 replies
- 38 views
Hello, i was setting up Mame 0.139 for Hyperspin, When i lauched the game through RocketlaucherUI, Rocketlauncher, Hyperspin. Any Ideas on what i did wrong? Thanks
Last reply by ci2own, -
- 4 replies
- 45 views
Hello, I'm very new at this so please excuse my ignorance but I've been trying to get Hyperspin to run Amiga games so I Google a tute and naturally pointed me to SimplyAustin's vids. After following his vids to setup Hyperspin and Rocketlauncher and to setup the amiga games I finally clicked audit all the games button in rocketlauncher but they come up mostly red (i've gone through the tutes twice now). But the weird part is the games that load up are the inverse colour to Simply Austin's vid "HYPERSPIN - COMMODORE AMIGA full setup guide 2015" at time: 29:21. I.e. the games he got red i got green and the games he got green i got red. Is there something obvious i'm missing…
Last reply by wesfranks, -
- 2 replies
- 29 views
Hi guys. I am trying to find out if there is a way to launch Hyperspin with a different configuration each time. I was thinking something like shortcuts with different command line switches. What i am trying to do is set up all my systems and then launch them separately in a single wheel style. So for instance, I would click an "NES" shortcut that would load the Nintendo Entertainment System single wheel configuration. Hope this makes sense. Thanks for any suggestions.
Last reply by loppydog, -
- 0 replies
- 11 views
Hi all, Is anyone having issues with getting hyperpause load states to load? They seem to save just fine (providing date and time and a screenshot in the background of what I saved), but when I go to load them, the screen will go dark for a few seconds as if it's going to load, but the game carries on as if I never launched hyper pause to begin with. Does anyone have any suggestions as to what the problem might be?
Last reply by amnshall, -
- 5 replies
- 39 views
Hi all, This might be a really dumb problem/question, but long story short, my hyperspin/rocket luancher was working until today and now I can't get anything to launch from hyperspin. It will launch from the Rocket Launcher UI and I've double checked my settings.ini on rocket launcher and settings in the UI. Nothing has changed but nothing will load. Has anyone ever come across this problem?
Last reply by amnshall, -
- 3 replies
- 44 views
Hello, I'm a newbie to this community. My name is Rick. Need help with Daemon Tools lite for Windows 10. Before we get started let me tell ya what I have: PC: Dell Inspiron 3650 Intel Core i3-6100 processor, 8gb DDR3L memory(for now), 1tb hdd, Intel HD Graphics(for now) but working well. 5TB HDD per-configured hyper-spin drive with all necessary files to install. First off i installed everything perfectly on my Windows 7 machine with no errors to test out the drive i bought but now putting everything onto the new pc i bought to run the arcade cabinet i'm having issues as i get to daemon tools lite. Did i mention i hate windows 10 so if…
Last reply by BATTLEDONKEY, -
- 7 replies
- 19 views
So I am hoping some of you experts can make this easier on me than I anticipate it will be. I am currently reorganizing my PS1 set up. Cleaning up some games I don't want like all the demos and crap. But I also noticed I had to rename a lot of them as well. And most were easy because they were .bin and .cue files. - Extract rar with whichever program the file was originated with 7z or winrar - Rename CUE and BIN to match HyperSpin Database name - Open CUE and rename the Fine Name"" to match Database - Select all files and compress using same program the file was originated with 7z or winrar Easy enough after u know where to look to change stuff. But…
Last reply by badboo, -
- 1 follower
- 9 replies
- 61 views
Ran into a few rare cases where Rocket launcher wouldn't exit, this left me with a bezel drawn ontop of hyperspin :/ All cases were due to incorrect module on beta builds or newly released emulators. Got it to exit by sending a keystroke (Exit Script Key) after emulator closes. If anyone encounters this here is a quick workaround (Requires Editing Modules) Edit the emulators module using notepad++ and under "CloseProcess:" before return add ControlSend,, {??? down}{??? up} Change "???" to whatever your Exit script key is, as set under RocketLauncherUI
Last reply by jfp, -
- 3 replies
- 50 views
i have an issue with mvc3 regarding input,i have it running in the front end but using joy2key with my xinmo the game still thinks im inputting gamepad commands and not key presses,so i cannot full customize the key layout. any help?
Last reply by Metalzoic, -
- 1 follower
- 6 replies
- 35 views
Hey guys im desp trying to understand ttx and get it running. ive followed gigas guide (awesome btw) , and I'm confused. The batch file is what launches my game, my "game.exe" does nothing. so I point it at my batch file that launches my game, and I get the prompt in the pic you see below. i have no extensions setup in pclauncher under global/emulators/pclauncher and I have no rom paths setup either....so I have no idea where this "j" drive prompt is coming from. do I need to change the app wait to recognize .bat (batch) instead of .exe? I'm very confused, gigas video is so straightforward and easy but it's not happening for me.
Last reply by thenoob, -
- 5 replies
- 58 views
Good Afternoon, I'm a newbie and I'm asking if anyone has any detailed how-to's on getting the Xbox 360 game controller to work in HyperSpin? Also, how to configure each button and trigger on the Xbox 360 controller. Any help would be greatly appreciated! Thanks, KDA274
Last reply by KDA274, -
- 1 reply
- 73 views
Hi all, I have a strange issue that just surfaced the other day when starting a Playstation game. No other emulators experience this problem and to the best of my knowledge, I made no changes to the Playstation setup in HyperHQ or RocketLauncher to produce this. When I shuffle through my list of platforms, I select Sony Playstation, then select a game to play (enter on my keyboard). The game loads, but the Hyperspin wheel and gui remains in the forefront. I set in HyperHQ the screen to full-screen mode and the problem persists. Switching back to windows and still it remains on top of the ePSXe emulator playing the intro to the game. No other emulator does this…
Last reply by SuperSlayer, -
- 1 follower
- 3 replies
- 28 views
Total Long shot i love bezels! But I've always found it frustrating to use on my cab. I know a lot of us use 19" 4:3 lcd's in your cabs. with the bezels you just lose so much space, I'm guessing there's no way to "trim" down the bezel size so it doesn't eat up as much screen space? Maybe in the future? Its most likely not a possibility as art files are art files, just an idea or maybe some peeps on here have a work around? i know the basic answer is build a bigger cab that can house a bigger monitor, but I like my 4:3!
Last reply by thenoob,