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AutoKustomWheels v1.0


skarstoker

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Posted

Because HS2 will do away with the need for it I'm guessing.

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Posted

Because HS2 will do away with the need for it I'm guessing.

that is correct i asked bill he said hes adding one in hyperspin 2.0 cant wait should be legendary

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  • 2 months later...
Posted
Has this genious program been abandoned or is it still in the works pity if it is cause it was truly magnific i looked on all forum about it and its like suprised me alot someone continue making this its one program that needs to live and get more use out of it.

Hi all ... I have continued this project since HS 2.0 comes by default the option to put a wheel in the background of each logo and eventually become obsolete tool, on the other hand, I have been working and contributing to other projects ...

I tell you, I have created a total of three tools in addition to HyperSpin one is AutoKustomWheels ... the following two are totally unknown to you and were in private beta, BillyBadBoy just saw a video showing its operation ...

therefore never upload motivates me, not because it will not work, rather I thought were not necessary, as there were other tools for the same ...

This time quero performed exactly tell you that these two tools.

1. - MasterLauncher: Make hyperlaunch same thing, except that he had a lot of extra features, initially written in VB.NET, then ported to C # ...

Interesting things possessed:

- He had a loading screen, which showed a poster of the cover art or game or whatever we seem, such as the buttons were ordered. This had two modes of operation, expected the roms are fully loaded and then disappeared, the other was, that sometimes some roms were very light and very fast and loaded not reached to appreciate the loading screen, so you could put a minimum, to be displayed.

- When loading the game, you could void your load, thus returning back to HS quickly, very good when you loaded a game by mistake.

- Contained the option to decompress, very good when it has very little space, or the game needs to be run by the emulator, without being compressed, the decompression program performed automatically, by displaying their progress decompression, I tried several times with compressed psx games and worked excellent.

- Contained the option to mount virtual drives automatically

- You could make unique configurations to some games ... Example: a psx game not work with psxfin, but you could run with epsxe, the program automatically ran the game with the emulator that was assigned ...

And many other things, in short, was 100% configurable, and supports more than 100 different emulators, with possibility to continue adding more ...

2. - MyCover3D: When I developed with my friend Koolbrez67 AutoKustomWheel, create a 3D section where catridge boxes and visualized in 3D and could take photos of these, this module was separated from AutoKustomWheel, creating your own program for this purpose. It improved a lot, initially cast in XAML, later ported to XNA, still in development ...

In short, if anyone would like more information or are interested in any tool, you can contact me in this thread and remember all my programs are free ...

Needless to say, I greet all the HyperSpin team, my friend koolbrez67, BillyBadBoy, jeepguy81 and some other forgotten is beyond me

Atte

Skar Stoker

Creator of

AutoKustomWheels

Posted

hi i keep getin an error in windows xp that says autokustom encountered a problem and needs to close anyone no wots up ??? thanks

  • 5 months later...
Posted
hi i keep getin an error in windows xp that says autokustom encountered a problem and needs to close anyone no wots up ??? thanks

most likely it is because you have not installed. NET framework (version 4.0)

On the other hand if the error persists perhaps is consuming a lot of memory, I recommend lowering the resolution of labor

regards

Creator of

AutoKustomWheels

  • 1 month later...
Posted
most likely it is because you have not installed. NET framework (version 4.0)

On the other hand if the error persists perhaps is consuming a lot of memory, I recommend lowering the resolution of labor

regards

I had same error however I'm using windows 8. Had to go into EXE properties and set to run in compatibility mode as administrator and Windows 7. It works fine now.

Posted

Wow this is awesome..I was trying to do this with batch scripts in photoshop..this is much easier lol :)

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Posted

Is there a normal sized template collection with backgrounds and borders that i can get to put in the resources folder. Im liking the program but not the stretched look of the templates. Would be nice to choose whether you want to stretched or normal

  • 3 months later...
  • 1 month later...
Posted

hi all

this program is brill, but just one question I have 303 wheel images of n64 minted set, and when I use this program it is only doing 189 of them anyone no why thanks.

Posted

Hi,

The extension must be lowercase: Uppercase isn't recognize. So use a tool to rename all your wheels .png and not.PNG.

Autokustom don't deal with uppercase extensions.

Hope this will help you.

Posted

Hi,

It's easy, check in folder ressources/background. Copy/paste one file and open it with photoshop. Create what you want, save it with the name of the system you want at the same place. When you open again Autokustom, the backround is available ;)

  • 2 weeks later...
  • 1 month later...
Posted

Hi,

I can't find backgrounds for auto kustom anywhere. I'd like to make some wheels for ScummVm, etc... I found a lot of wheels but not the backgrounds. Someone have others backgrounds somewhere please? It's like having a program but not the sources. With the backgrounds, you can recreate all the wheels you can imagine.

It woul be great to put an auto kustom folder on the ftp where everyone could drop differents backgrounds to have it centralized.

Thanks

  • 4 months later...
  • 4 weeks later...
Posted

Because AUTO KUSTOM BETA 2 he does not recognize some wheel, put 126 wheel nintendo 64 and it only recognized 106'm doing wrong with putting large amount.

  • 1 year later...

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