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Custom Hyperspin


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A Hyperspin with customized databases, themes, videos, fades and more.

Currently, there's 36 systems, accessories like Sega CD, 32X, or console regions are merged into the main console or the western released being considered as main, like SNES-SFC, NES-FC, etc. There are intentions of adding Xbox, Xbox 360, PS Vita and Switch in the future when these are properly emulated.

Everything is configured to be controlled by a gamepad, including Wii games, older PC titles. The interface is simple, while not minimalistic and it's intended to be easily navigated, there are no full sets for any systems, but what should be considered essentials, while favorites can always be used for those who prefer full sets instead and still want to browse through essential games preferably.

Most 3D systems have widescreen patches, like N64, PS1, PS2, Dreamcast and PC and they all have custom recordings with increased internal resolution videos, rendering much nice looking video snaps.

All this wouldn't be possible without the community help, passion and sharing, I can't even begin to mention names here, they are hundreds, but we all know them. Videos, medias, arts, databases, frontends, developers, rocketlaunch, the list goes on and is not limited to the Hyperspin site only.

Specs:

Windows 10 LTSB - 1607
Core i7 2600 - 3.8 GHZ
GTX 750ti 4GB
10 GB DD3 - 1333
SSD 240 for OS and programs
External HDD 5TB for Hyperspin and PC Games
External HDD 3TB for Kodi
PS4 gamepad with an Orico bluetooth, Input Mapper used to emulate the Xinput driver
40" FHD TV

The startup script is used to control the frontend and works wonders with the above setup, just like it supported gamepads natively.

Emulators used:

Retroarch from Atari 2600 to Dreamcast
PS2=PCSX2
PS3=RPSC3
PSP=PPSSPP
GameCube=Dolphin
Nintendo Wii=Dolphin
Nintendo Wii U=CEMU
Nintendo 3DS=Citra

Program used to record the frontend and games, OBS Studio.

Here's a video showing the frontend and actual gameplay, testing basically all systems to make sure they're all working well.

The above video is unlisted on youtube, I'm not a Youtuber, just uploaded this video there. I believe you can share its link somewhere else.

The Arcade system has 475 titles, the intro video is different.

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It's much easier to browse through essential titles, this can also be done using favorites, in case the user wants a full set.

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Fades

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Custom Atari 2600 intro and database, 93 titles.

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Fades

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3DO: 40 titles and custom intro:

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Fades for consoles will show different models and accessories916441829_1(14).jpg.2a43c19b29c2007cc137c31495a8a1d6.jpg

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Game Boy: 134 titles and custom intro

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Fades

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Game Boy Color: 99 titles and custom intro

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GBA: Custom intro and 232 titles

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Fades

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Nintendo DS: Custom intro + 199 titles:

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Fixed Resident Evil DS video and others

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Fades

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3DS: Custom Intro and 42 titles:

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NES: 187 titles, this system has NES, Famicom and Disk System games in the same database

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The fade in screens will display the console variations and accessories:

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SNES: Custom intro and 350 titles, this system includes Super Famicom and some MSU-1 games

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Fades

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N64: Custom intro, video snaps with 64 titles.

This system, along with GameCube, Dreamcast, Playstation and Playstation 2 have wide-screen patches and there are lots of games with WS support natively, N64 has a bunch of them, namely, 007 games, Banjo Tooie, Perfect Dark and others.

The ones that need hacking to work in wide-screen, most will work flawlessly, while others will display garbage in the expanded area, in general this trade off is worthwhile, since most people play games in a 16:9 display, and having these games playing in the whole screen without stretching is great.

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Fades

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GameCube: Custom intro, videos, 37 titles:

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Multiple disc games have different video snaps

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99% of its games have wide-screen hacks in Dolphin

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Fades

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Wii: Custom intro, videos and 51 titles, includes some WiiWare games inside.

All custom videos are in HD with incresed internal resolution in Dolphin, all games have custom profiles in order to be played in any Xinput gamepad, namely, Xbox 360/One, PS3/PS4 gamepads (with xinput drivers for PC), except those games that only work with WiiMotion+.

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Wiiware titles are included 1 (86).jpg

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Fades

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Wii U: Custom intro, videos and 16 titles

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Fades

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Master System: Custom intro and 176 titles, includes Mark III games

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The theme will display the genre badge according to the game genre in the upper left corner

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Fades

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Game Gear: Custom intro and 69 titles

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Fades

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Mega Drive/Genesis: Custom intro, 326 titles including Sega CD and 32X games, Brazilian Tectoy model.

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Each region or add-on will display its console version or accessory, including Korean version, European 32X version, etc.

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Fades

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Saturn: Custom intro and 161 titles:

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Any translated game across the systems will display the language the game was translated for, instead of "(Translated En)"

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Fades

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Dreamcast: Custom intro and wide-screen videos, includes Atomiswave/Naomi games, 63 games

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Multiple disc games have a different video snap for each disc

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Sammy titles included

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PS1: Custom intro, HD widescreen videos, 352 titles

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Includes a bunch of playable Japanese games, some not added to the official database yet

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Fades

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PS2: Custom intro, wide-screen videos and 279 titles

I'd like to encourage @Circo to consider making a variation folder for systems like this and others, like above, the PS2 era was a transition from 4:3 to 16:9, this system in particular can be set in-game to display widescreen natively, others will automatically apply the widescreen hack, usually themes will look much better, and not only that, but also consider increasing the games internal resolution, in HD displays, watching videos with their native resolutions, usually 640x480 is not a good idea. We can always have a separate folder for those who prefer widescreen HD videos.

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All games were recorded using increased internal resolution, rendering clean videos for 3D systems.

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Japanese games included

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Fades

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PS3: Custom intro, HD videos, 47 titles:

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Since it's a WIP emulator, videoclipes were downloaded from Youtube

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Fades

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PSP: Custom intro, custom HD videos and 195 titles

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All games were recorded with increased internal resolution

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Minis titles are included

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Fades

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PC Games: Custom intro, HD videos, widescreen patches applied to older games.

This custom PC system includes anything PC, from DOS, Win 3.1, 95,98,XP etc up to more recent titles, far from being complete, the intention is to have some of the most influential titles across older systems up to now.

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Most PC Games, if not all are as portable as they can be, in case my PC dies, for example, Guitar Hero III is one of those games that really will only work with the right registry in Windows, this .reg file is stored inside a folder called Utilities, that only needs to be applied without any need for installation or configuration. In this Utilities folder, there's also DirectX offline installers, Net Framework, etc.

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Older games usually has a nice modern source port application, I added every one I could find for DOOM, Duke Nukem, Quake, Return to castle Wolfenstein and even older ones for Blake Stone

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Even some early 90's titles like this one have a proper widescreen patch, while not ideal, it's nice that even point & click games can all be played with a gamepad with RocketLauncher's help with custom game profiles.2123072176_1(218).jpg.4d8c0f0069f32efa0a65fcc41fbbc71a.jpg

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Mass effect 1,2 and possibly 3 if I remember correctly, but 1 and 2 for sure were patched to support gamepads natively.

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Since this custom Hyperspin setup won't use any specific game theme, I opted to use per game wallpaper as fades, usually 2 or more different wallpapers are used as fade ins.

The database is also edited to display games in the order they were released, unfortunately the year is not taken into account to sort them, instead the title is, so you get franchises with lots of titles that will show the games arranged according to their title and they are messed, I had to number them to keep them in the right order.

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Obs.: European games, usually from the PS2 era and before were limited to run on a 50Hz display, rendering a lot of games to run slower than they were intended to be, like this video compares.

There's a lot of workarounds in order to restore their actual speed, some games I patched myself include:

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A lot of restorations were also applied in GBA games like Mega Man Zero titles, which had blood and voice removed when localized to USA, other games for SNES and Genesis/Mega Drive were also restored or decensored.

Some examples can be found here:

Mega Man Zero 2 Restoration - GBA

https://www.romhacking.net/hacks/3738/

The Revenge of Shinobi Restoration - GEN

https://www.romhacking.net/hacks/3679/

Strider 1 & 2 Restoration - PS1

https://www.romhacking.net/hacks/3743/

More exotic systems include:

This system was cleaned, 64 hacks remained.

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It will display the console logo according to each game, above the video.

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The magazines setup remains basically the same, it had an updated look some time ago, most main magazines are included

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Each magazine is arranged, you can browse through them using genres, like Retro Gamer only, GamePro, etc.

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Once you open a magazine, it will use Soda PDF to read it, it has the flip effect and will accept both mouse and gamepad commands, I remember @bleasby created this module.

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Android is really playable today, as the video shows, I opted to launch this system directly, like Kodi, so it only has a main menu entry and opens the emulator right away, there's no module for it, the emulator always starts windowed and needs to start completely before you can set it to full screen, maybe it can be sorted soon with a module. Apart of that, it's OK.

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Once inside, a simple launcher with some games, I use the DS4 touchpad to select each game, the emulator has a easy interface to customize controls, all games are played with the DS4 control, except for titles like Fruit Ninja. Note Sonic 1 and 2 there, these games were made using the same engine later for Sonic Mania, these Genesis games were made from the ground up and are both natively widescreen games, since they were not released on consoles or PC, like Sonic CD was (the 2011 version of Sonic CD is also widescreen), I added them here. You can also use Knuckles in Sonic 2.

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I've merged Mugen and OpenBor into one system, I only added 4 titles, 2 OpenBor and 2 Mugen.

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Kodi is a complete system in itself, it is launched through the frontend and once you exit it, it will back to Hyperspin

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Random screenshots

 

 

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  • 2 weeks later...
20 minutes ago, StreetGamer said:

Notei que você criou um novo logotipo para os Hackers Games. Ficou muito bom.

Sim, acredito ter ele ainda sem converter pra widescreen, se quiser eu te mando aqui.

22 minutes ago, StreetGamer said:

Muito maneiro seu projeto.

Está muito harmônico.

Você refez sua antiga XML dos Hackers Games?

Parabéns por mais esse excelente projeto!

Valeu! Na verdade eu não refiz, o que eu fiz foi diminuir drasticamente a quantia de games que eu não queria, se tinha uns 300, agora tem cerca de 60, o que eu adicionei foram informações para estes games que restaram na base de dados, como ano de lançamento, o nome do Hacker, etc.

For those wondering, the Hacked Games system was drastically trimmed down, I only left the games I wanted and added metadata for the titles that are in the current database, something around 65 titles.

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Oh great - thank you. I've been looking around, and found a few of your media pack in the download section, but not the whole thing - with fades - etc. Some of these are years old now so not sure if you've updated them in the mean time?

Is there any chance you could provide the template (PSD?) file that you used to create the artwork - as I want to create the arcade themes to match.

Or I'm happy to work with you to create these to get matching accuracy.

Either way thanks.

Actually, are you able to quickly send me just the main menu themes with no other media, wheels, artwork1/2/3/4, fades etc - as they're small in size compatibly so i can see how these look.

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8 hours ago, adamgp said:

Is there any chance you could provide the template (PSD?) file that you used to create the artwork - as I want to create the arcade themes to match.

Actually, are you able to quickly send me just the main menu themes with no other media, wheels, artwork1/2/3/4, fades etc - as they're small in size compatibly so i can see how these look.

Check your PM inbox.

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7 hours ago, relic said:

do you still have this content its a masterpeice 

Hey, long time mate, how are you doing?

I had an external 5TB HDD which simply stopped working (although it gave me signs in its last days it would fail soon), no cash for a backup drive and boom, lost all that work, I uploaded some stuff before it collapsed but only what I could save.

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14 hours ago, Aorin said:

Hey, long time mate, how are you doing?

I had an external 5TB HDD which simply stopped working (although it gave me signs in its last days it would fail soon), no cash for a backup drive and boom, lost all that work, I uploaded some stuff before it collapsed but only what I could save.

Thats to bad but im sure you could make some more and maybe use cloud drive or something to back it up. Dam i wish i didnt miss all your awesome work. Anyway i been very busy in life alot of things going on for me these days alot to keep up with. And ontop of that i now have a baby neice which is such a cute lil angel her name is valentina.  

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