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Announcement
The HyperSpin 2 early access beta is here!
We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well. On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.
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Home of the AMAZING HyperPin Digital Pinball front end!
244 topics in this forum
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FPLaunch 1 2
by BadBoyBill- 45 replies
- 38.1k views
Here I will try to keep the most recent pinball launcher, as I make changes I will update this thread and note the changes. The zip contains 2 files, the source script and the compile exe file, simply drop these into your install directory and thats it. History: Current Version 1.1 Test fix for black screen issue when launching Future Pinball, fixed where taskbar shows up when returning to HP FPLaunch_1.1.zip
Last reply by erectron, -
- 8 replies
- 11.4k views
This is a completely new set of videos for use with the HyperPin Front-End. I wasn't completely happy with the test set of 147 videos that we put out in 2011 so I was able to find a better capture method with higher quality and frame-rates. Also I have been able to tweak the encoding process to make the file sizes almost half of what they were last year. For example the 2011 test of 147 videos was over 2GB in size, this new set of 425 videos is 3GB in size while actually improving quality. These are in no way re-encodes of existing videos and are exclusive to EmuMovies. This set is fully current as of the release date but if you notice some tables missing or have any…
Last reply by StyleMaster, -
SEE SECOND POST FOR LATEST VERSIONS GREAT WORK BLUR (who has continued and expanded this project) Due to my situation here in Christchurch, New Zealand (sooo many earthquakes ) I have had zero time to work on this, or even check out Blurs new work I've removed the image previews 'coz I have no idea if they're still relevant! Anyway, keep it up guy's, and hopefully I'll get a chance to build a full sized cab and play with fplaunch again someday Anyone that wants the very messy hypersettings code to fix/modify/make relevant, it's here: http://www.autohotkey.net/~dumpster.monkey/HyperPin/HyperFPLaunch/HyperSettings.ahk That is all...
Last reply by Clark Kent, -
- 15 replies
- 17.2k views
Due to amount of requests I get for the logo, I will host it here so everyone can hook up stickers for their cabs if they like.
Last reply by DryFour, -
- 1 follower
- 47 replies
- 42.9k views
Ok i re written the code for this that now uses Full XML Editing Capabilities. The code has been reduced for better compatability and uses only the bare minimum resources. UPDATE ART Ok this feature will now RENAME your ART FILES just type in the New Name and it will update your artwork and your XML to match. (I've tried to put Error Catching in but don't rely on it you all know what PC's are like) Features:- Ok i just added an Artwork Check it will check if there is a problem with the artwork.. i.e. Missing art or if it is named incorrectly it will say "No Image Available" . It now also checks for Instruction Cards and Flyers. Works on Both Visual Pinball and Future…
Last reply by analog999, -
- 171 replies
- 228.6k views
Several people have been making some awesome pinball cabinets with large flat screen monitors and even lcd tv's. I have been wanting to make one for a while but just barely bought my lcd I need to run the games vertically. Billpa's has a itch to build one to and has convinced me to start this side project and also has been active over there and is going to start contributing artwork to some of their projects. So far everything runs awesome, Circo from emumovies came over to my house today to check it out and help record the video. He now has the itch to build one to. HyperPin's interface is based on the Ultrapin design, which is a really cool commercial cab that allows…
Last reply by casanovax7, -
- 23 replies
- 16.8k views
What do you guys think of an exiting feature like the Ultrapin where you have to hold the exit key for 3 seconds while in a game to exit the game. I accidentally hit the escape key while I was one hit away from destroying mars in AFM. Pissed me off. Then Dazz also noticed that I have my exit game key on the front of my cab, I dont think I'll ever bump into it but if I did that would suck to. So I think I can add a feature to the launcher that when you hold escape it doesnt exit the game (optional of course) then on the screen you will see just like on the UP some images appear 3..... 2......1.. then the game will exit.
Last reply by pixelmagic, -
- 1 reply
- 304 views
So when i boot up my pc and i make sure I have 2 controllers paired to it. I start up hyperspin attraction and go to a two-player game the second controller won't work. I need any and all types of suggestions and help with this. I am using an 8bitdo controller and an Bluetooth controller
Last reply by Andyman, -
- 0 replies
- 344 views
Greetings, It is my honored to be a member of the community. I run a tech site and it is my great desire to review this app HyperSpin on my website here. Can you please let me know if it possible or not? I shall eagerly wait for your feedback. Thanks! Reynold
Last reply by Reynold, -
- 1 follower
- 0 replies
- 405 views
Saludos a todos, hago este post para compartir un script para adobe animate que permite covertir los wheels swf a png que se hayan creado los scripts de dark13. Esto es necesario cuando no tengamos un respaldo de los whells en png y queramos volver a usarlos por cualquier motivo. En mi caso para integrarlos a máquinas menos potentes que al usar el parámetro low de optimizer en hyperhq, las ruedas no se ven, ya que al parecer el soporte para swf se desactiva. Tampoco encontré un script de reconversión de dark13. no se mucho de crear estos scripts por lo cual me ayude con chatgpt jsjs, así es que tal vez no sea la manera adecuada de extraer el archivo del swf, pero si …
Last reply by jgkings, -
- 2 followers
- 3 replies
- 1.1k views
doc_2023-04-21_14-54-32.mp4
Last reply by MissThomass, -
- 3 replies
- 926 views
hi, can someone help me resolve this issue? thanks!
Last reply by floatingyeti, -
- 1 follower
- 3 replies
- 1.3k views
Any help would be appreciated. Just upgraded and my Hyperpin set-up no longer works. Works fine on Windows 7. I have tried the sxs.dll with no luck.
Last reply by crashdogy, -
- 4 replies
- 1.6k views
Recently stumbled across a group on Facebook called Hyperspin AIO. They offer builds via ftp for a fee. I was wondering if this was official and run by any devs on here? Thanks
Last reply by jackhammersalm, -
- 4 followers
- 1 reply
- 1.2k views
Has anyone had this issue when trying to open hyperspin? "the program can't start because api -ms-win-core-libraryloader-l1-2-1.dll is missing from your computer.Try reinstalling the program to fix the problem." I manually downloaded the .dll file from dll-me.com. I now don't get the error but hyperspin now just doesn't open. Any ideas? I'm running it on windows 8.1
Last reply by tjveres, -
- 2 replies
- 675 views
i got my first hyperspin hdd 4 tb but when i opened the box and tried setting the hdd in the enclosure the sata pins broke off of the enclosure the hdd is fine tho sadly my dad ordered it off amazon.com a reputable web site im probably going to have to buy a new enclosure for this thing
Last reply by tumeg64, -
- 1 reply
- 748 views
Hi guy’s on some games the game is slightly to the left and is being covered by the side marquee I’ve looked in Mame settings but nothing is standing out please see pictures to see alignment issue thanks in advance
Last reply by floatingyeti, -
- 1 follower
- 2 replies
- 1.2k views
Hallo Guys i want to ask if anyone had made a Visual Pinball x module for Launch with Rockrtlauncher i have one that works but some Tables are not in the frontend and must be take in Front with Alt Tab.
Last reply by jcm9800, -
- 3 replies
- 943 views
Hi , which would be the best version of Windows 10 to use for my new Hyperspin + Rocketlauncher setup ? Pro Home LTSC Enterprise does it make much difference ? , LTSC has less crap , would that make Hyperspin work better or worse? Thanks
Last reply by lopez888, -
- 4 replies
- 1.1k views
Does hyperspin (or rocketlauncher) track the games you have played anywhere? I would like to create a website for myself that will look at my game inventory and choose the games I have not played yet and present me with random games to play. A second question is can you adjust the amount of time that hyperspin sits on a game with the wheel visible before it starts playing the video? I find myself racing to see the games in either direction on the wheel and I would like to have it stay on the screen 15 - 20 seconds longer. Sorry if these have been asked before, I could not find them in the forum.
Last reply by Olove1995, -
- 0 replies
- 944 views
Please Help I live in Houston Texas I got a cabinet game given to me by a friend who is no longer around It is running windows 10 it worked perfectly all I did was turn it on and it would load to the games. it was working fine and then one day I turned it on and all the games show up but when you try to load one it gives an error code that says “NO EXE PATH DEFINED “ and you can’t play any games I am basically computer illiterate so I’m sorry if I don’t make sense not sure what to do I would gladly pay someone to help me fix it but can’t find anyone in the Houston area that knows what to do thank you…
Last reply by Johna40, -
HELP
by Tripper6669- 0 replies
- 773 views
I Just recived my 8TB 3.5 HD Its supose to be Plug n Play (I Thought) I Cant get Past the Drive (HyperSpin) Set up
Last reply by Tripper6669, -
- 0 replies
- 864 views
Hi folks! Im new to this forum, but i fell into a project to help finish the vpin cabinet that BadBoyBill started with a HyperPin build. I've modded and built my own vpin, but would love to connect with anyone who was part of this project early on so I can be sure to capture some of the history with this build. Is there anyone on this forum that worked with Bill or Louis and is familiar with this build from 2015? Thanks! Bee
Last reply by kongsrus, -
- 13 replies
- 12.6k views
Can anyone help with the below error? Completely new to this and im stumped! I'm sure its a quickfix but I cant figure it out. After searching hear already I have tried setting Match Extension to False and Skip Checks to Rom Only. Im using MAME0.213 along with HyperSpin and RocketLauncher. MAME loads, ROMS load within MAME. MAME loads and runs ROMS from emulator tab in RL. But.... When running ROMS from GAMES tab...ie red rocket button... I get this error: ScriptError - There was an error waiting for the window "ahk_class MAME". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this…
Last reply by Spawk, -
- 0 replies
- 696 views
I tried downloading the hyperspin app on my nividi Shiield but the app crashes... What's going on?
Last reply by brian86,
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