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    The HyperSpin 2 beta is here!

    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

Coming out of the woodworks....


Rain

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Posted

As many of you know I have been on a bit of a hiatous to deal with personal issues at home, dealing with the children. However, now that the issues seem to have been sealed finally I have decided to officially toss my hat back into the HyperSpin ring as at this point it is all I pretty much know. This comes with the upcoming release of HyperSync 4 (due by March 01, 2014) and another program that I have been developing for the community. I am finding myself finally with a little free time to slowly get back into the mix of things and experiment with some new ideals that I have regarding HyperSpin as a whole, over the course of the next few months you will start seeing a lot of my visions come to life and take shape here on the forums as well as other mediums. There are some big changes about to happen around here (and no, I will not tell what they are) but suffice to say the game is about to change, and things are about to get a whole lot better for the entire community. Countless assets, thousands of man hours have been poured into a project I am about to release and it will literally change the entire way you think and operate your HyperSpin setup and installation as well as the management aspects therein. I look forward to working with many of you again, hands on in this project as we get ready to brave a new frontier together and bring in 2014 properly. Thanks for all that you have done for the HyperSpin community.

Thanks Guys!

-Rain.

Posted

I have to say thank you Rain for all that you do. Saying thank you never feels like enough but it is all I have and it is said from the heart. What you have poured into this project and this community already has been beyond belief.

So again. Thank you.

Posted

^^ +1 Welcome back, who ever thought you could keep away indefinitely ;)

Good to hear all seems to be going well on the home front.

I can't wait to see what genius things you've/will come up with! With this and a new pc in the near future, I basically have no excuse anymore from not having a running HS setup.

Posted

Welcome back to the fray.

Let me know when you need another sounding board or help. My time has been more scarce lately but as with the last releases you know quality over quantity. Shoot me a PM when you want another round of debugging

Posted

Welcome back mate. Looking forward to seeing your vision come to fruition. Cheers

Sent from my ASUS Transformer Pad TF700T using Tapatalk

Posted

If any of this evolutionary stuff you're hinting at includes widescreen support in HS, then I will be one happy dog. All I've wanted since joining here and working on artwork. Though I always assumed that required BBB updating the entire program itself and he seems to have vanished, so I have no idea or even who has access to what in HS.

Either way, thanks for the hard work.

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