HS1 Graphic & Theme Creation
Please use this forum for the discussion of graphic and theme creation process.
Subforums
This area houses the status/audit threads for all of HyperSpin's supported systems/collections. Please use this to help us keep track of what media assets exist and what projects are in progress.
883 topics in this forum
-
- 8 replies
- 229 views
Example of Fade-Info Wheels for year
Last reply by relic, -
- 3 replies
- 251 views
Is there a list of animations that don't work with Hypertheme? I know the strobe doesn't work when published, but I recently tried to use the Flag animation, and it just skipped to the final gram as opposed to animating. Also, what's the file size recommended for importing a PSD. I build my themes in PSA, then import the whole file and manipulate it easily. Is this the best way to do it or should I just import each file separately. I've noticed that some themes "load" when the video pops up, causing a pause and h jumping to the final frame. Thanks for your help! Sent from my iPhone using Tapatalk
Last reply by dark13, -
- 91 replies
- 2.8k views
Well I wanted to quickly setup Mugen but got distracted for weeks and ended up with a 115 game database with complete wheels and video. I even made a genre setup (yes they are all fighters but made sub-categories) I even went so far as to unify the controls and setup fullscreen for all 115 and was going to upload the full lot but its 45gb! uploaded all games to emumovies folder Floatingyeti/Mugen includes my xpadder profile so you don't have to configure controls
Last reply by Nexus23, -
- 1 reply
- 164 views
Hello, I was taking a break today from vectorizing pinball playfields.... when I saw some bezels in a forum. I saw an opportunity to thinker a little in the original MrDo shared artworks. So, using the original template I re-arrange some things and this is what I came with. Just because I use crop bezels directly from mame, it looks better IMO.... edit: some idiot put tape and a stamp in the bezel ... lol
Last reply by vampirolatino2, -
- 18 replies
- 870 views
Me being a Widescreen user it can be very frustrating getting everything together without it all looking squished. Almost every bit of the official art is 4:3 which is great if you have a cab. But lets face it, we all aint, and even those who do, still many use the 16:9 screens. Its easy enough to use bezels etc, but to get all the art to match, fit and most of all look good can be a pain. So here we are... Im thinking I start putting together some sets. Sets of art for systems that are all complete (as can be), all sized already and set up so that all the user needs to do is drag and drop straight into the Hyperspin folders. Keep it all organized so that no one ha…
Last reply by SIMPLYAUSTIN, -
- 3 replies
- 323 views
Hey there I've made a very easy to follow and short video for people relatively new to Photoshop. It shows you how to use Crylen's PSD in Photoshop to create your own main menu wheels. If you haven't already got it, then jump over to the thread here and then check out my video below; It covers the following: Cleanly re-sizing logos Adding and selecting custom backgrounds Using Crylen's custom borders Crylen's custom overlays The video is on my YouTube channel: Please let me know if it helps. I know it is quite simple but it should allow people just starting to start dabbling and that gets addictive...
Last reply by Dubbloseven, -
- 2 replies
- 188 views
or You can see the default theme here:
Last reply by Dubbloseven, -
- 25 replies
- 953 views
I'm finally at the point where I can stop spending time configuring emulators and move onto the next step in getting my system finished, which is integrating controller mappings into the bezels. I've spent some time in Illustrator making the shape of my generic Steelseries 3GC USB controller, and also making all the buttons on every controller in my system. I plan to put one controller image on each bezel for each system, so you can tell where the buttons from the original game controller are mapped to on the USB controller. At this point I'm looking for feedback... I've got two styles I'm testing, one where the controller is split in half and half of it is on the left b…
Last reply by potts43, -
- 29 replies
- 1.8k views
just getting started on vc 4000 g Game themes system has cool artwork on cartridge boxes but i do not have the skillz to do "redraws" here is what i am goofing around with would anybody use this kinda thing? thanks Yw_eK4cElQ0 . . . . .
Last reply by DrMaxwell, -
- 3 replies
- 213 views
Hi All I am working on a way to automatically create generic Wheel Art using Text not images, has this been achieved already? I like what EvilDindon has been doing but I am trying to do this automatically so I can mess about with various styles and have a complete list. I have spent a couple of days on it and am almost there but then thought probably someone has already done this and probably better than the method I have been working on. I have had a good search but haven't found anything. Thanks
Last reply by dark13, -
- 1 reply
- 112 views
Hello, I wanted to try to make my own theme, but I was hoping that I could change the Game Selection wheel to be on the bottom of the page, rather than the right hand side. Problem I am running in to, is that I can not see any place to change where the game selection wheel is. Is this something that is possible, and could someone please assist me with this. Thanks,
Last reply by dark13, -
- 2 replies
- 123 views
Hi All I have made an animated background for default.zip. It works ok until I move the wheel and then it stops is there anyway of preventing this? Cheers
Last reply by Orbik, -
- 27 replies
- 5.6k views
Okay, this is my first set of box art so go easy. I just used a generic template for right now, I'm working on another for the horizontal boxes. Any pointers/complaint/ideas?
Last reply by Jigen271, -
- 8 replies
- 365 views
Some of my system themes seem to be in front of the wheel. Everything has been synced with HyperSync. How can i edit the theme so that it shows behind the wheel? Example:
Last reply by Dime333, -
- 31 replies
- 838 views
I had this idea of making a star wars System theme. Features - main menu theme - System Theme - System Sound set - complete wheel - database - fade art for Hyperlaunch I have put together a graphic to illustrate what I'm trying to do the default theme..wont be "default"but actualy every star wars game will get highlights from it's original cover artwork displayed in a standardized way. the game title will be displayed in the top centre of the screen etc. the one thing I'm not happy about is the video border. I'm afraid I'm going to have to square it off. I came up with an idea for a main menu transition, and I want to use this youtube film... I'm not sur…
Last reply by KlopjerO, -
- 9 replies
- 885 views
inspired by PaintNothing Hyperpin style themes. http://www.hyperspin-fe.com/forum/showthread.php?19808-Visual-Pinball-amp-Future-Pinball-default-theme-plus-videos&highlight=pinball (yes I used his wheel underlay, Big thank you for that) the wheel settings will have to be changed The only problem is that the wheel is all messed up. -the ascending order (A to Z) is from right to left. -Up arrow moves wheel to the left -HOLD the Up arrow wheel moves from right to left -Down arrow moves wheel to the right -HOLD the Down arrow, the wheel moves to the left Unfortunately their is no "Per System Controls" to swap the arrow controls (Set the Left and Right k…
Last reply by 32assassin, -
- 7 replies
- 107 views
Hi Guys, Hoping to get better transparent PNG logos for Konami and Midway. If anyone has any, please share. Thanks!
Last reply by newoski, -
- 38 replies
- 3.2k views
Got the idea from dark13's in-progress Aeon Nox theme, though I didn't think his images quite matched my setup so I decided to make my own. The icons are 360 controllers, modified to match the game text from the Unified Megatheme. Currently they are only formatted for widescreen themes, but I also uploaded my Photoshop files for anyone to mess around with. They'll also need an empty artwork layer, so it may not be feasible if you are already including box and cart art. I realize these are very specific to my setup, but hopefully someone else might get some use out of them. Worth noting, I found out that the Flash conversion method can also be used on artwork layers no…
Last reply by damageinc86, -
- 3 replies
- 242 views
Hi, I searched our FTP and can't find a theme for Crystal of Kings (crysking). Does anyone have a finished one? I can find the wheel art just fine. Now need the theme. Any help would be great
Last reply by 5thWolf, -
- 1 reply
- 168 views
Hi, I searched our FTP and can't find a theme for Blackheart (blkheart). Does anyone have a finished one? I can find the wheel art just fine. Now need the theme. Any help would be great
Last reply by THK, -
- 4 replies
- 210 views
Hi guys i'll like to make a background gradient like this! How can i easily do this with photoshop? Thanks Ash
Last reply by JayC, -
- 7 replies
- 318 views
Are there any available for the above? Trying to search on Wii on the forum is a pain because the word is too short... I also can't find anything on Emumovies either.. I dunno if I am looking in the wrong place, or they just don't exist... Pointers appreciated :-) Thanks!
Last reply by baddeolv, -
- 2 replies
- 488 views
Could anybody help me identify this WiiWare system menu? I just went through the entire FTP by searching Wii and could not find it in any folder. Any help would be much appreciated, thanks! For those not wanting to click the Youtube link Edit: Nevermind - Found it, it is on the FTP. I forget what folder :/ It is in a 'Nintendo WiiWare/Media' folder.
Last reply by mitchpark74xx, -
- 1 reply
- 353 views
Hello there. Since I'm putting together my PS2 collection I thought I'd share some wheels I made. Some of em are not the best quality since sometimes it's super hard to find a proper source. Anyway here's the list of whats inside the package. Backyard Wrestling - Don't Try This at Home Backyard Wrestling 2 - There Goes the Neighborhood Barbarian Battle Stadium D.O.N Battlefield 2 - Modern Combat Black Bloody Roar III (BAD) Bloody Roar IV Burnout Revenge Capcom Fighting Evolution Capcom vs Snk 2 Castlevania - Curse of Darkness Castlevania - Lament of the Innocence Champions - Return to Arms Contra - Shattered Soldier Darkwatch Def Jam - Fight for NY Drago…
Last reply by Suhrvivor, -
- 15 replies
- 1.2k views
plz don't shout ( CAPSLOCK only sentences) plz use the correct forum code, so no image links, but embedded images thank you
Last reply by eezetee,
-
Popular Contributors
