HyperSpin
Subforums
Emulators
- 15k posts
Need help setting up specific emulator in HyperSpin? Check the Tutorials section first and then post your questions here.
- XBOX/XBOX 360 Attraction II Themes
- Last reply by Andyman,
Support
- 23.6k posts
- 1 follower
Having problems with HyperSpin? You've come to the right place!
- Wii "Flip controller" screen
- Last reply by Retrorewind,
3,638 topics in this forum
-
- 3 replies
- 1.9k views
I got fed up with software solutions to forcing idle timeout. Nothing worked. So I glued two switches together and used a dremel to bore some holes into the switches so it will fit in a happ style button. One connects to my Ps2 keyboard to force hardware event. The other goes to my d-input device that runs the joystick. It works! If it is a bit janky looking.
Last reply by Metalzoic, -
- 0 replies
- 1.3k views
Just a FYI announcement! I purchased the Elgato Stream Deck and it is an awesome device however those looking to use it in conjuction with MAME well .... it does not work with MAME! Really sucks as I was really hopoing that I could use it with HyperSpin and MAME by creating custom icons for buttons like Insert Coin or Player One ect ect well for whatever reason the Elgato Stream Deck will not send hotkeys when MAME is running. Outside of MAME it works perfectly so maybe at some point they will fix that but not currently. So if your looking to use it within MAME I can't recommend purchasing it. I have seen it works in games but have not tested with any yet so I …
Last reply by Krakerman, -
- 1 reply
- 1k views
My cabinet only has 3 buttons per player + a start button so I usually want to see how many buttons a game uses before I start it to see if I can play it. Is there a way to display the number of buttons used when I select a game? There's a file "controls.ini" that has control data for most games, like this: [mshvsf] gamename=Marvel Super Heroes Vs. Street Fighter (Euro 970625) numPlayers=2 alternating=0 mirrored=1 tilt=0 cocktail=0 usesService=0 miscDetails= P1NumButtons=6 P1Controls=8-way Joystick+joy8way P1_BUTTON1=Punch - Jab P1_BUTTON2=Punch - Strong P1_BUTTON3=Punch - Fierce P1_BUTTON4=Kick - Short P1_BUTTON5=Kick - Forward P1_BU…
Last reply by THK, -
- 0 replies
- 1.9k views
I got a new PC for the arcade cabinet and working on migrating everything over from my old machine. I'm running into issues with House of Dead 2 (PC version) I keep getting the error "Not support graphic device". This is a windows 10 machine with graphics drivers updated. This game runs on my office machine which has the same setup. I'm really stumped as to whats different from the arcade machine vs my office machine. I made sure they have the same directex drivers. I do a dxdiag and I see directdraw is not available how do I make this available? It maybe the issue? Thanks
Last reply by jradams76, -
- 1 follower
- 3 replies
- 2.1k views
Your expert help is requested: I have freshly installed for HS 1.4 and RL but ran into a snag when testing my setup after enabling the XIN-MO controllers in HYPERHQ. It was my understanding that version 1.4 brings support for Joystick navigation without the need for a key-mapper. Is there an additional step beyond enabling the "Joystick" in HYPERHQ?
Last reply by Gibz73, -
- 3 replies
- 1k views
Hi guys, I was hoping I wouldnt have to come asking questions but I'm baffled here... I have a Xin-mo Dual for my HS/MAME setup but I'm having a few weird issues. Firstly, there seems to be a discrepancy between what the Xin-mo thinks is P1 Joystick and what Windows and HS think is P1 joystick...this shouldn't be an issue in itself, but it leads into another problem: When trying to set controls up in HyperHQ (was under the impression that this works now) I can get both P1 and P2 buttons to select and escape etc in HS but only my P2 joystick will control the wheel...can this be remedied? On that same note, has the enable joystick control feature in HyperHQ a…
Last reply by Gibz73, -
- 1 follower
- 3 replies
- 2k views
Hi All, I am new to Hyperspin and I've been following the guides to set it up properly. I am currently watching this video https://www.youtube.com/watch?v=UQRg4tMFdpY&list=PLKkoYR3SrcmcOrfryNXamq2za8Q4S0Nii&index=5 And I'm stuck with renaming/matching my roms to the latest mame.xml database. When I run the Dons hyperspin tools renamer. It matches 0 of 9772 roms. Is there a better way than matching them manually? It seems like a lot of work! Is it a good option to create a new list from the existing roms and then merge it with the one I downloaded from this forum? Thanks a lot, Lucas
Last reply by sr.lucas, -
- 2 followers
- 14 replies
- 13.5k views
Exactly what it says in the title.. I live the Unified Megatheme stuff all made for the Widescreen... its amazing as it means I have a minimum of stretched themes on my system. However apart from just a few wheels almost all my covers, wheels etc is stretched and warped when sized into my 16:9 screen. I know theres some voodoo you can do and I even heard of a Tut available to resize some themes. Has anyone got a program, can make a program or even a Batch script for PS so I can resize my art in a 1'r. I dont mind then sharing all the resized stuff for others in the same boat with warped art. It would be handy top have something that you could input your rez and it…
Last reply by stampedem, -
- 4 replies
- 1.7k views
After a recent hard drive disaster I finished recovering my Hyperspin directories and I'm going through systems to check them. PC Engine-CD is back to its old misbehavior of refusing to mount the disc to Daemon, causing it to launch to the music player. Turbografx-CD works perfectly, which is why I'm so absolutely baffled here. I even tried using the Magic Engine in my Turbo-CD directory to launch PC Engine-CD; nothing. No disc mounted. I also copied the PCE.ini for TurboCD over to PC Engine-CD's install of Magic Engine. No disc mounted. Why is Turbo-CD working as intended but PCECD refuses? This was working before I had to recover my hard drive. Sega Sat…
Last reply by pavlovtiger, -
- 1 reply
- 992 views
Hello , if anyone can help me out with a strange problem with hyperspin? All of a sudden I have no sound in hyperspin but when I go into a game/emulator the sound is fine in games but when I exit out to hyperspin no sound ??? Any help would be appreciated . I have windows 10 and a few days ago everything worked ???? I haven't made any changes and sound is fine on my pc.
Last reply by ratzy82, -
- 4 followers
- 87 replies
- 14.8k views
Reserved for only enhancement request to keep this clean. Thanks
Last reply by ci2own, -
- 2 replies
- 2k views
Hi all, I'm having trouble closing emulator "Sega Model 2 Emulator v1.1a" I'm using this AHK script: Run, % executable% %romName%, %emuPath%, Hide Process, WaitClose, %Executable% ExitApp CloseProcess: Send, {ALTDOWN} {F4} {ALTUP} Return But when I press ESC, the emulator does not close. It stays as window in front of Hyperspin Thank you in advance for your attention!
Last reply by AYOOOB, -
- 1 follower
- 3 replies
- 1.5k views
Hi guys,for my games i use a ps4 controller ( bluetoooth) and work's fine with all ( games and single emulator) but inside the HS works partially.. only the buttons.. analog and digital directions don't work..
Last reply by rogerdj, -
- 3 replies
- 1.2k views
Can someone please help me. I am at a total loss. I would like to set up a wheel for Skull Girls. I have created a system in RocketLauncherUI called Skull Girls, but I dont know where to go from there. I have PCLauncher as my emulator. I go to Modules, and edit global settings to add the game, but when i click the + on the rom settings tab it's blank and won't let me add anything. Do you have to create your own database xml? Is there a guide anywhere?
Last reply by maabus, -
- 0 replies
- 1k views
so i got a hyperspin collection downloaded and all the controls are screwed up in mame, like p3 button 3 was set to p "P" and every knows P pauses the damn emulator. I messaged the guy who made the build and asked him why hes using P as a button and he laughs and says no it doesn't pause the emulator....it clearly does and everyone knows that P has always been reserved for pause button. Well i changed P to 6 and i wanna change all the joytokey profiles that came with the build to match that because also P1 has button 3 and 4 set to shift and space and if you mash buttons and hit those 2 at the same time it tabs you out of the game so i need to change those as well.
Last reply by saiyan7702, -
- 1 follower
- 3 replies
- 1.1k views
Hello evryone, I post this topic because i got a problem to add in hyperhq the sega mega drive japan. I've already got sega mega drive (PAL), sega genesis (US) but what must i do in order to add a new system for sega mega drive japan ?
Last reply by lecommandant78, -
- 2 followers
- 12 replies
- 2.7k views
Hai There, I do a sync, and some video's are scrambled. the are all MP4. so i deleted the complete folder of Sega Genesis, and did a sync again. the first *3 ninjas kick back* is a MP4, and play with every player good, but in HyperSpin it is scrambled. the second movie, 6-pack is also a MP$ and play good in HyperSpin??? the only diff is in the folder if you choose big grids, you see a EmuMovies Video Snap logo, (6-Pak) all others are the preview of the movie. Can somebody give me some good directions? Greets, Ger
Last reply by Gerurver, -
Help
by Danielito83- 1 follower
- 1 reply
- 1.3k views
Hola, soy nuevo aquí. Alguien podría ayudarme con este problema? Cannnot Find: z;/Hyperspin/Hyperlaunch//modules/demul/demul(v0.58).ahk you do not have hyperlaunch modules for demul58 please create one or check hiperlist Espero respuesta Gracias
Last reply by Suhrvivor, -
- 11 replies
- 6.1k views
Hi All, I've spent a long time looking online and can find people that have done it but have not found anyone who shared the themes, wheels, etc for a dedicated system and wheel for all of the Street Fighter MAME games. Does anyone know where I can find media downloads for this? I can make the XML file for every street fighter MAME game, but I would like the main menu theme/wheel as well as a default a system theme. Any help is appreciated! Thank you
Last reply by abodetti, -
- 2 followers
- 3 replies
- 2.7k views
Looking for some wheel art for Odyssey and Atari 800. Anyone have on the FTP? Video snaps would be awesome for both. Thanks.
Last reply by scoodidabop, -
- 1 follower
- 2 replies
- 1.2k views
A lot of cores in retroarch, in particular MESS, require special command line parameters in order to work right. I was wondering how you can configure all that in rocket launcher? Is it possible to pass in custom command line arguments when you load a particular core?
Last reply by steptoeUK, -
- 3 followers
- 12 replies
- 2.9k views
I recently added a "VHS" wheel to my setup, using VLC and movie files. It works beautifully because it points to each individual movie file and that opens in VLC by default. I'm wondering about TV shows though... For instance, I have a show with over 700+ Episodes I want to add, but adding each episode/file to the xml would be cumbersome at best, and absurd at worst. So I'm trying to figure out a way to condense it to a single database entry, but still be able to select which episode to watch. Be that via HyperSpin, RocketLauncher, or VLC directly. I don't mind if it's a bit cumbersome, so long as it works. lol I did manage to setup a file for a show like …
Last reply by Suhrvivor, -
- 34 replies
- 30k views
Hello, I set up my hyper spin and rocket launcher today and everything seemed to go smoothly. When I start hyper spin and go to mame and hit enter it takes me to the games but when I choose a game and hit start it doesn't do anything. I know the games are good cause I can launch them from rocket launcher. So any ideas on what I could try so I can get this thing working? Thanks in advance for your help!!
Last reply by phantasy, -
- 3 replies
- 1.5k views
Good afternoon All, I was wondering if anyone could help me. I would like to know if anyone knows how to disable the hyperspin wheel. Currently, I go into HyperSpin which then loads the HyperSpin wheel, from there I click onto MAME logo which inturn takes me into the MAME Wheel with all the Roms. what I would like to achieve is, when clicking on the HyperSpin logo on my desktop, it takes me directly into my MAME Wheel. So it bypasses the HyperSpin wheel. If anyone can assist, that would be appreciated.
Last reply by griffin518, -
- 9 followers
- 80 replies
- 15.6k views
Wasn't sure where to post this here but since there are no announcements, figured I'd try to keep people up to date so they'd know to head over to Emumovies and grab the new videos. I'll try to keep this topic up to date on releases if I remember to lol So I finally finished going through the N64 video set and redoing all the problematic vids, as in footage that had messed up audio or graphic glitches. These can usually be remedied by using a different emulator or plugin setup. It's all a complete pain but I'm glad to say it's over. I also filled in the gaps and did the missing vids from the latest project db. Only 2 vids will be missing now, for the two unplayable St…
Last reply by thatman84,
-
Popular Contributors