HyperLaunch
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362 topics in this forum
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- 1 follower
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Hi guys I hope this is ok to ask. I can take down if it is an issue my buddy is letting me copy his 5tb hd that is fully loaded with Hyper spin / Rocket Launcher. He currently has it running on his stand up arcade cabinet with arcade joysticks. I on the other hand will be using a Xbox controller. When I copy his stuff onto my hard drive what do I need to do to set up for an xbox controller? thanks in advance.. I am not good with computers but would love to play some Dreamcast again
Last reply by gigapig, -
- 1 reply
- 37 views
Hello, I am having a problem running my Hyperspin System. The error I am getting is as follows: "You cannot have a rom path set to the same path used for your 7z extract path otherwise your Roms may be deleted:D:\Arcade\Atari Lynx\Roms." I get the error when I run my Hyperspin and select the game to play. Before the error above, I also got this error: "You have virtual drive support enabled, but have not configured a path to its executables. Please disable it or set the path." If some kind person could help, would you contact me as soon as possible. Kindest regards, Donald.
Last reply by BATTLEDONKEY, -
- 0 replies
- 8 views
Snesgt cannot do fullscreen. The reason why I do SNESGT is because all the other emulators don't work on my low spec pc. When I go in the modules settings I have the option of setting fullscreen on. But it doesn't work no matter what I do with it. I've included the in case you were wondering. I hope you can be able to fix this problem. Thanks in advance. RocketLauncher.log
Last reply by creeperscout, -
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- 10 views
no EXE path defined
Last reply by Jpacheco, -
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- 24 views
Im having trouble launching The Cirta EMU through Hyperlaunch. I got everything setup and when I went to launch one of the games I get the now loading screen and I hear the emu running in the background the now loading screen wont fade out to the emu then after 5 seconds i get an error message with the module saying time wait with the module but the emu is playing fine in the background. Is there a way to fix this error? Thanks, Demo78
Last reply by demo78, -
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- 43 views
Running MAME .182, UltraStick 360 with USB joysticks, Gold Leaf buttons, I-Pac2 I have gone into MAME and selected a game then pressed the tab key and went through the config menu setting all the joysticks and buttons, however, when I exit out back to the wheel I cant move up or down to scroll through the games? Is there another config menu that I need to set up for that? Joystick and buttons work in a game. thanks!
Last reply by 32assassin, -
- 1 follower
- 4 replies
- 75 views
I was trying to handle this PS2 emulator using PCSX2. The game launched fine, but shortly after, I get this: AND I NEED HELP ON HOW TO STOP THIS
Last reply by Dilated18, -
- 1 follower
- 0 replies
- 20 views
Hi everybody, I have fully configured xpadder that I only use for Game & Watch. I would like to add a command to start and stop xpadder only in the Game and Watch module: ------------------------------------------------------------------------------------------------------------------------------- IniRead, gamePath, %A_Scriptdir%\Modules\%systemName%\settings.ini, %romName%, gamePath IniRead, params, %A_Scriptdir%\Modules\%systemName%\settings.ini, %romName%, params RunWait, %romPath%%romName%%romExtension% %params% WinActivate, HyperSpin ExitApp CloseProcess: return ------------------------------------------------------------…
Last reply by doohan, -
- 2 followers
- 15 replies
- 211 views
I play same games in rpcs3, but off hyperspin, anyone have a module for rpcs3 in RL? thnaks!
Last reply by jviegas, -
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- 23 views
Hi If I update RocketLauncher It stops auto loading my Demul chd roms. I would like to be running the new version because it has Demulshooter built in. Is there a way to fix this porblem? If you try to load Demul chd rom it comes up select rom window for demul. thanks for any help. Rich Edit / Delete Quick reply to this message Reply With Quote Multi-Quote This Message Send PM
Last reply by sushko, -
- 1 follower
- 8 replies
- 66 views
Hello everyone. I'm new to this but I've been searching all over the web to find a fix to my problem. I keep getting the error "Another instance of RocketLauncherIU is already running!" and I have tired all the suggestions in other forums but nothing works. I had just downloaded both HS and RL and followed two youtube videos up to this point where i need to open RocketLauncherIU. This is all running on a mac with Parallels running window 7. Please let me know if you have any suggestions. Thanks
Last reply by ZeroRyuuzaki, -
- 1 follower
- 5 replies
- 53 views
Hi all, It's the oddest problem. I had MAME0184b - 32 bit working fine on my old Vista computer. I wanted to play games on my TV via a S-video output, so I bought and installed an ATI Radeon video card. After installing, MAME just suddenly doesn't work. I've submitted 2 images. One shows how MAME just flashes a black screen for a second. The other picture gives the error message I get from RocketLauncher when trying to play. Does anyone have any opinion on what might've happened? I don't see how the video card is the problem, but really don't think anything else was changed. Thank you so much to anyone reading this.
Last reply by griffin518, -
- 2 replies
- 58 views
Hello, I noticed a significant performance loss while using Hyperspin. For example, when I run PPSSPP-Emulator directly and start Burnout Revenge I get 60fps with 10x resolution. When I start the game through Hyperspin the game stutters and I have to lower the resolution to 9x to get stable 60fps. I dont think that the hyperspin background process is using so much system resources, or does it? So does anybody has a clue why this is happening?
Last reply by Avar, -
- 2 replies
- 28 views
Hi im trying to install pcsx2 and dolphin but when i goto launch a game in hyperspin it says cannot find launcher any help please
Last reply by Dru80c, -
- 2 followers
- 5 replies
- 221 views
Where can I find the most recent .ahk of Hyperlaunch 2.0 or above. Not Hyperlaunch.exe, Not RocketLauncher. I want to get back in the mix. Baddelov? Beuller? Baddelov?
Last reply by chillinwater, -
- 1 follower
- 0 replies
- 19 views
ePSXe runs perfect when luanched through stand alone. As soon as I run it through hyperspin it disables my sound completely. Emulator runs fine, just no sound regardless of plugin chosen. Can't figure it out. Any ideas? Thanks
Last reply by MulletLife, -
- 4 replies
- 48 views
I thought I saw someone have a load screen while waiting for certain disk based image games to be extracted and ran though daemon tools. For example im looking for a screen to come up after i select a game on PS1/PS2, xbox,Saturn and Gamecube or any games outside carts basically. Any good tutorials or articles on this im missing?
Last reply by BATTLEDONKEY, -
- 1 follower
- 17 replies
- 346 views
I have setup Nesicaxlive frontend to launch from Hyperspin similar to Fightcade setting which is fine but I want RL to handle and launch the games and exit back to HS as soon as I exit the Nesicaxlive frontend. Does any one know how to do it?
Last reply by Disco77, -
- 2 replies
- 36 views
Hi, So I am pulling my hair out with my psx 7z roms. I am using Retroarch, which it was working perfectly fine before when the roms were cue/bin but I decided to compress them with 7z, to save space on my hdd. I enabled 7z support on rocketlauncher too. So, currently some some games work and some don't and they have the same structure 7z-->cue/bin. I checked the cue file and seems to be correct. I changed the order of the extensions in Rocketlauncher->Global->Emulator->Retroarch->extensions, as explained on the RL forums but no luck. I don't know what else to try. this is my log: RocketLauncher.log
Last reply by badboo, -
- 1 follower
- 10 replies
- 79 views
Hi friends I cannot understand the log here , can anyone spend little time and let me know why the game is not launching? [code] 00:47:18:688 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com) 00:47:18:714 | RL | WARNING | +31 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance. 00:47:18:756 | RL | DEBUG | +47 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32 00:47:18:756 | RL |…
Last reply by shitoken, -
- 0 replies
- 38 views
Guy`s, Does anyone have Japanese box art 2d or 3d or flat set for the super famicom. cheers
Last reply by Anonymous, -
- 2 followers
- 7 replies
- 96 views
Guy`s, Does anyone have Japan Dreamcast & PlayStation XML sets they could share. Cheers.
Last reply by Anonymous, -
- 1 reply
- 29 views
Hello, I was setting up the necPC engine module with retroarch, and I accidentally messed up by adding in the hyperlaunch emulator config an default .dll in the "LibRetro_core" field. Since that the emulator cannot launch, so I try to let the field blank (as it was at first), but in fact you don't have the option to let it blank now.. How can I do?
Last reply by eidern, -
- 1 follower
- 2 replies
- 74 views
Hi: Can someone please direct me to a Sega Saturn Japan xml database. The only one I can find here is only a Sega Saturn US xml database. Thanks in advance.
Last reply by mankin, -
- 1 follower
- 1 reply
- 74 views
Hello, when I'm using Hyperlaunch and start a Nintendo 3DS Game the screen gets black and the emulator runs fine in background. After a few seconds an HL error message appears: There was an error waitung for the window "Citra ahk_class GLFW30". Does somebody knows whats the right window ahk class? I tried to change the window class from "GLFW30" to "SDL_app", but still same problem!
Last reply by pinsanity,
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